Seriously most over used power. Once you get max magicka regen u can just zip around. Last night a guy named [snip] was zipping in and out like a night blade....also doign 500-600 a hit with his little lighting balls. Thats pretty messed up hes doing what a NB does but way better.
Woolenthreads wrote: »Every class has a type of Teleport Perk.
- The DK has "Fiery Grip", which teleports a target to the player, available at L1 of the skill line.
- The NB has "Teleport Strike", which teleports the player to the target, at L4 on the skill line.
- The Templar has "Focused Charge" which teleports the player to the target, at L20 on the skill line (and annoyingly puts you behind them)
- The Sorcerer has "Bolt Escape", which teleports the player to a location, at L42 on the skill line
So you want to remove the Sorcerers teleport perk. What sort of perk would it be replaced with and will you remove all the other teleports, and replace them too? While we're at it, you should make them all the same level, after all we're talking about being "fair" right?
Alternatively lets just remove the teleports, or remove the fifth perk of every skill line. Fair, yes?
Dont even include the DK's fiery grip. A) it is a 50/50 on if it will actually work, majority of the time i hit the button (spam it sometimes) and NOTHING comes out. B ) it only works ONCE on the same target. Not the same as the other listed skills. therefor it should NOT be in the list of "teleport" perks.....cuz it only works ONCE.
maxilaub17_ESO wrote: »Right after the last nerf it seemed ok, now it's being abused again (used way too many times repeatedly) despite the 50% cost penalty within 4 seconds. It needs to be a flat percent of magicka like roll dodge.
The only think that they should focus on is balancing the classes. I know that probably that they are trying, its not an easy job, but so far...big fail imo.
Every class should have an "escape" skill that if the fight goes wrong. Atm the BE is the best available, so of course that the Sorcs have big advantage.
No other class have this ability and don't start with the NB, because if you ever played one, the "shadow" skills doesn't help you a lot. After they removed the "increased sneak speed" sets, imo we rolled back and give adv to one class.
(forums.elderscrollsonline.com/discussion/132224/night-silence-set#latest)
Atm most ppl playing Sword/Shield, second weapon Resto/Destro staff...sometimes 2 handed, bows are less and less around, DW is almost gone. Maybe they should think about why this is happening...or maybe they don't care?!
They are just changing what ppl are using, not even looking how to improve the weapons/skills that are not used, but some of them could be very good.
Sorry guys that I went out from the topic.
Cheers
Dear Artemis, check this out and tell me if I should start delete cloak thread or would people just laugh at me:
I'll tell you how. I was chasing this NB all the way from one keep to another. He was running + cloaking, I was on my powertrip using my OP bolt escape. Noticed him when he started running away from someone else from my faction, so I headed there.
He would cast cloak couple of times and then just run. Whenever I feel like I'm getting closer ( and it takes some good luck to guess which way invisible player is running) he just casts his cloak again. Rinse and repeat. I never caught him. That is so broken...
Should I mention, that they use cloak and then have 100% critical chance or purge all my dots, and on top of that they can attack when they are invisible? and when you break that sneak attack's stun and are supposed to be immune to cc, they will use cloak again?
Anyways, idk where you got your numbers from, but I tell you nightblades can really use cloak multiple times. And I was using shields and streak. Of course, given there was unlimited time, I would probably catch him eventually...or not. However, there is no reason to consider longer periods than 8 hours I spent doing that in this game. Moreover, I should be able to see him without potions somehow. Or wtf? Ppl can stun streaking sorcerers, but then nightblades don't care about Restraining Prison and just use cloak. And it can't be countered. ONLY if you have PBAoE or caltrops on your bar...Which is not something a solo sorcerer would have, whereas almost any nightblade would use cloak because it's just too good and is offensive and defensive(escaping) at the same time.
That might be believable, except dark cloak is broken sooooo....yeah, you can't make the reverse argument. It's like comparing apples to elephants.