mike.gaziotisb16_ESO wrote: »I'm getting closer @ezareth_ESO!
Fresh off some testing and I just discovered that mistform damage mitigation stacks with Annulment and gives a total 125% spell dmg mitigation.
I stacked Annulement on top of Hardened Ward and then started spamming mistform in front of a hostile necromancer who was throwing these blue orbs at me. 0 damage registered on my shield by CLS and TFC.
Initially I tested it against a pyromancer and I was getting damage, so I was disheartened. However I realised that being a vampire I take 50% more damage from fire. That must be subtracted somehow from 125% as I was taking damage even though it was very small.
Tested against non-fire spells, mistform and annulment send the dmg to 0 value, which would explain why that Templar was taking no damage from Endless Fury or CF. Now I need to test how undeath stacks with that. Damn so many tests to do.
However, another important thing to mention, animation cancelling mistform does not have any effects on me. I tried cancelling it with block, double-alt and double-esc and while the TFC timer for the skill is still on, the dmg is on normal levels as if effect has expired on me.
I'm certain now it's mistform that's the root of the problem. I haven't figured out how they bug it yet, but I will test all possibilities and I will find it.
Zeni, if I find it before your devs find it and patch it, you are soooo screwed...
Yeah, Harness Magicka stacks with Mist Form. It's been a while since people found out:
http://tamrielfoundry.com/topic/how-to-take-0-spell-damage-almost/
Also, Light of Cyrodiil 5 set (+25% damage mitigation while casting / channeling) stacks with it, giving a 100% mitigation to all damage while on Mist Form, since it's a channeled skill...
Armor made from the hide of Grumpy Cat?Tintinabula wrote: »Maybe he had that armor that just says "no".
@ezareth_ESOezareth_ESO wrote: »Great work so far Mike. Good to have someone who can test this as I refuse to go vampire (I've given my guildmates too much crap about it for me to ever change my position haha).
I just want to point out that the 0 damage is more of the exception in my experience than the rule with these exploiters. Finding the *base* exploit should be our main focus. I think your testing however proves that all mitigation (along with everything else in the game) is additive instead of multiplicative.
I'll try to look back through my video of the sorcerer and see if his shields are taking 0 damage for 20 seconds after he casts harness magicka (The single fist animation). If his shields aren't moving at all, that would explain a lot but the real problem for me is understanding why when their shields are DOWN they are taking LESS than mistform mitigation(~68.5%). Understanding *that* I think will lead us to understand exactly how they're exploiting this.
I'm going to try to get more footage of me attacking these players to see if I can see any other inconsistencies like what happened with the templar and me doing full damage for one spell.
ezareth_ESO wrote: »I couldn't get videos to populate at work, but I got it now. Do you care if your name is mentioned?
I've been dealing with nothing but exploits in PVP for the majority of the the game and Zenimax does nothing about it but the flipping moment you mention someone's name in a forum post...they sure jump all over it and close it due to "Naming and shaming". Cheating in their game is perfectly acceptable, but don't you dare mention the name of the person doing....you might hurt someone's feelings or some such nonsense..
@ezareth_ESOezareth_ESO wrote: »Great work so far Mike. Good to have someone who can test this as I refuse to go vampire (I've given my guildmates too much crap about it for me to ever change my position haha).
I just want to point out that the 0 damage is more of the exception in my experience than the rule with these exploiters. Finding the *base* exploit should be our main focus. I think your testing however proves that all mitigation (along with everything else in the game) is additive instead of multiplicative.
I'll try to look back through my video of the sorcerer and see if his shields are taking 0 damage for 20 seconds after he casts harness magicka (The single fist animation). If his shields aren't moving at all, that would explain a lot but the real problem for me is understanding why when their shields are DOWN they are taking LESS than mistform mitigation(~68.5%). Understanding *that* I think will lead us to understand exactly how they're exploiting this.
I'm going to try to get more footage of me attacking these players to see if I can see any other inconsistencies like what happened with the templar and me doing full damage for one spell.
Any chance at all that the level difference you VR12 them VR8 makes some difference in damage mitigation.
Cyrodiil's Light currently does not work, just FYI.
ezareth_ESO wrote: »mike.gaziotisb16_ESO wrote: »ezareth_ESO wrote: »Here is another uploaded video from that group. This is the templar I was talking about. There is one moment where I hit her for full damage with my velocious curse so it isn't up 100% of the time but there are other moments where I'm hitting her with no shields for zero damage.
The triple crit streak at the end is very telling. Look at the damage numbers...
https://youtube.com/watch?v=kqxB6WPf9hk&feature=youtu.be
I'm watching that vid again and again and there's only one part I don't get. Here are the phases of the combat:
1) You meet the player around 3-4 seconds in and he dodges the first 1-2 attacks. When you hit him with the first Wrath it crits for 108 which means non-crit around 72, which is also what happens later in the vid. That's around 25% of what you'd expect
2) 10 secs in he puts up Annulment. In the period 10''-30'' you do no damage which is what I'd expect
3) His annulment comes down at 30'' in. In the period 30''-40'' you still do no damage.
4) 40'' to end, your Curse does 171 and your mages wrath does 68 which is about 25% of what you'd expect.
My theory goes as such:
If you manage to bug mistform you get 75% reduced damage, that's phase 1. If you stack annulment on top for 50% reduced damage from spells that's stacks to a total 125% damage mitigation. This means no damage at all from spells during Annulment, that's phase 2.
Phase 3 makes no sense, I don't know why he keeps 100% mitigation 10 secs after Annulment's gone down and why precisely for 10 secs. This part confuses the hell outta me.
Phase 4 is a clear indication of Undeath being the buggy, crappy passive we all know it to be. If Undeath worked and stacked with Mistform correctly, his mitigation would be at 33% + 75% = 108% which would lead him to not take any damage. This matches what people have reported to happen some times, players stop taking damage when their health drops.
I don't know if there are any sets that trigger a bug in skills or passives but the only damage mitigation in the whole game comes from:
- Mist Form (75%)
- Undeath (33%)
- Annulment (50% to spells)
- PvP Armor sets (5%)
- Blocking and Spell Res or Armor
We know it can't be the last one, cause in all the videos players a) don't block and b) spell penetration currently completely invalidates all spell res. It can only be a combination of the top 4. Some of them clearly stack with mist form to push mitigation above 100%. I think the only thing they manage to do is bug mistform mitigation so it stays on. That's the core of the exploit, the rest are just normal mitigations stacked from skills or passives
I'm creating a list of test scenarios for the weekend. Finger's crossed, I'll find the fecker...
Great analysis with a couple things things I'd like to correct you on, otherwise you've come to pretty much the same conclusion as I have.
My Mages wrath will hit ANY vampire above 50% health for exactly 228. It crits for 342. This works out to roughly 68.5% mitigation, not 75%. I've test the hits and crits against a vampire on mistform and it's like 75.2% mitigation.
The bonus is also being applied through shields (I haven't had a chance to see if mistform impacts damage taken to shields or not). Annulment on a VR4 Templar is probably less than 300 for the shield which means it can absorb just under 600 damage. You can see before she mistforms she casts annulment twice, yet I hit her with multiple fragments (a single one of which would wipe out any annulment on a normal player).
The other thing I noticed is she ended her mistform very quicklly and was holding block when she did so. I'm assuming this exploit has something to do with animation cancelling and ability while mistformed. I'm assuming Blinxey does it with a macro, he was always a huge animation canceller from day one so that would make sense if he discovered a way to animation cancel mistform with another ability.
The last thing I noticed that was odd is after she mistformed and my triple crit streak killed her my mages wrath HIT her for 69....which is the same damage it hit her for the entire time when she was near 100% health which tells me undeath has some kind of role her. It is as if undeath is being applied to the player or possibly DOUBLE undeath 100% of the time. Not sure.
Kind of surprised that people are just now catching this. It's been a known issue for quite a while. Harness magicka + veil of blades is a more common one though.
A lot of other games put safeguards in place for this kind of stacking.
ezareth_ESO wrote: »Kind of surprised that people are just now catching this. It's been a known issue for quite a while. Harness magicka + veil of blades is a more common one though.
A lot of other games put safeguards in place for this kind of stacking.
This isn't a Harness Magicka exploit, or a stacking issue. If people are invulnerable to magick damage while in mistform with harness magicka up, or while under veil of blades no big deal.
This is an issue with players receiving absurd mitigation at all times.
ezareth_ESO wrote: »Kind of surprised that people are just now catching this. It's been a known issue for quite a while. Harness magicka + veil of blades is a more common one though.
A lot of other games put safeguards in place for this kind of stacking.
This isn't a Harness Magicka exploit, or a stacking issue. If people are invulnerable to magick damage while in mistform with harness magicka up, or while under veil of blades no big deal.
This is an issue with players receiving absurd mitigation at all times.
It's not an exploit. If it's considered an exploit then stacking of all mitigation types and shield types is considered an exploit. In the end, it's really just bad game design. There should be a cap to max damage mitigation. It's just logical.
As another commenter stated. He could be clipping out of the mist form. If that's considered an exploit then all animation cancelling is as well.
ezareth_ESO wrote: »Kind of surprised that people are just now catching this. It's been a known issue for quite a while. Harness magicka + veil of blades is a more common one though.
A lot of other games put safeguards in place for this kind of stacking.
This isn't a Harness Magicka exploit, or a stacking issue. If people are invulnerable to magick damage while in mistform with harness magicka up, or while under veil of blades no big deal.
This is an issue with players receiving absurd mitigation at all times.
It's not an exploit. If it's considered an exploit then stacking of all mitigation types and shield types is considered an exploit. In the end, it's really just bad game design. There should be a cap to max damage mitigation. It's just logical.
As another commenter stated. He could be clipping out of the mist form. If that's considered an exploit then all animation cancelling is as well.
yes it IS an exploit. Don't defend cheating. I don't think anyone believes that perma invulnarability god mode is intended.