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Invulnerability exploit.

  • Dleatherus
    Dleatherus
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    i just read the above post and was admiring all the effort a player is putting into helping figure this out to and it just dawned on me:

    wtf??? why are WE having to sort this garbage out???

    ZOS - do one of the following please:

    (1) tell us he is playing legit and we should just learn to play better

    (2) ban his arse

    ty

    D.
    Edited by Dleatherus on September 5, 2014 2:11PM
    Stands in Puddles VR12 NB
    Dleatherus VR10 Templar

    Emperor Farmers, cheaters and exploiters - just like cockroaches in real life, Tamriel will never be rid of them
  • LariahHunding
    LariahHunding
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    Even if it is not an exploit, it's still very bad game mechanics and needs to be fixed.

    I see a new Destiny in my future shortly.
    "Give a man a sweet roll, he only has one to steal. Give him a sweet roll recipe, he have bunches to steal."

  • xillix666
    xillix666
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    Whenever you have PvP you will have cheaters, exploiters, and hackers. I just hope the devs are aware of this issues and on top of banning these players who ruin it for the rest and result to lost subs in the end.
  • Maulkin
    Maulkin
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    I'm getting closer @ezareth_ESO‌!

    Fresh off some testing and I just discovered that mistform damage mitigation stacks with Annulment and gives a total 125% spell dmg mitigation.

    I stacked Annulement on top of Hardened Ward and then started spamming mistform in front of a hostile necromancer who was throwing these blue orbs at me. 0 damage registered on my shield by CLS and TFC.

    Initially I tested it against a pyromancer and I was getting damage, so I was disheartened. However I realised that being a vampire I take 50% more damage from fire. That must be subtracted somehow from 125% as I was taking damage even though it was very small.

    Tested against non-fire spells, mistform and annulment send the dmg to 0 value, which would explain why that Templar was taking no damage from Endless Fury or CF. Now I need to test how undeath stacks with that. Damn so many tests to do.

    However, another important thing to mention, animation cancelling mistform does not have any effects on me. I tried cancelling it with block, double-alt and double-esc and while the TFC timer for the skill is still on, the dmg is on normal levels as if effect has expired on me.

    I'm certain now it's mistform that's the root of the problem. I haven't figured out how they bug it yet, but I will test all possibilities and I will find it.

    EDIT : MORE RESULTS
    Undeath stacks with mistform mitigation and pushes total mitigation to 108%. It's very very flaky in PvP probably due to lag and the fact the damage is calculated on the attackers client rather than the server.

    I dropped my health to ~10% via spell symmetry and in mistform I was taking no physical or magical damage (except fire) from anything around me. When I activated annulement and went into mistform (still at 10% hp) I also stopped taking fire damage. Seems the numbers are simply added together
    -75% (mist) - 50% (annul) - 33% (undeath) + 50% (fire) = - 108% = 0 dmg from fire!

    Basically if you manage to bug mist form somehow and you stack your shields, you turn into an immortal, motheflipping tyrannosaurus rex with gorilla hands.
    Edited by Maulkin on September 5, 2014 6:55PM
    EU | PC | AD
  • JLB
    JLB
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    I'm getting closer @ezareth_ESO‌!

    Fresh off some testing and I just discovered that mistform damage mitigation stacks with Annulment and gives a total 125% spell dmg mitigation.

    I stacked Annulement on top of Hardened Ward and then started spamming mistform in front of a hostile necromancer who was throwing these blue orbs at me. 0 damage registered on my shield by CLS and TFC.

    Initially I tested it against a pyromancer and I was getting damage, so I was disheartened. However I realised that being a vampire I take 50% more damage from fire. That must be subtracted somehow from 125% as I was taking damage even though it was very small.

    Tested against non-fire spells, mistform and annulment send the dmg to 0 value, which would explain why that Templar was taking no damage from Endless Fury or CF. Now I need to test how undeath stacks with that. Damn so many tests to do.

    However, another important thing to mention, animation cancelling mistform does not have any effects on me. I tried cancelling it with block, double-alt and double-esc and while the TFC timer for the skill is still on, the dmg is on normal levels as if effect has expired on me.

    I'm certain now it's mistform that's the root of the problem. I haven't figured out how they bug it yet, but I will test all possibilities and I will find it.

    Zeni, if I find it before your devs find it and patch it, you are soooo screwed...

    Yeah, Harness Magicka stacks with Mist Form. It's been a while since people found out:
    http://tamrielfoundry.com/topic/how-to-take-0-spell-damage-almost/

    Also, Light of Cyrodiil 5 set (+25% damage mitigation while casting / channeling) stacks with it, giving a 100% mitigation to all damage while on Mist Form, since it's a channeled skill...
  • Maulkin
    Maulkin
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    JLB wrote: »
    Yeah, Harness Magicka stacks with Mist Form. It's been a while since people found out:
    http://tamrielfoundry.com/topic/how-to-take-0-spell-damage-almost/

    Also, Light of Cyrodiil 5 set (+25% damage mitigation while casting / channeling) stacks with it, giving a 100% mitigation to all damage while on Mist Form, since it's a channeled skill...

    And I missed that thread even though I'm a member at TF! lol

    Thanks for posting that. I wonder if when they manage to bug mistform they have a constant status of channeling too. So basically if a bugged mistform + LoC + Annulment means 0 damage, from everything all the time.

    EU | PC | AD
  • Ezareth
    Ezareth
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    Great work so far Mike. Good to have someone who can test this as I refuse to go vampire (I've given my guildmates too much crap about it for me to ever change my position haha).

    I just want to point out that the 0 damage is more of the exception in my experience than the rule with these exploiters. Finding the *base* exploit should be our main focus. I think your testing however proves that all mitigation (along with everything else in the game) is additive instead of multiplicative.

    I'll try to look back through my video of the sorcerer and see if his shields are taking 0 damage for 20 seconds after he casts harness magicka (The single fist animation). If his shields aren't moving at all, that would explain a lot but the real problem for me is understanding why when their shields are DOWN they are taking LESS than mistform mitigation(~68.5%). Understanding *that* I think will lead us to understand exactly how they're exploiting this.

    I'm going to try to get more footage of me attacking these players to see if I can see any other inconsistencies like what happened with the templar and me doing full damage for one spell.



    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • Armitas
    Armitas
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    ^^Up there is the first meeting of The Player Council. Nice work guys and gals.

    Maybe the "player council", at this moment, is a floating group of the willing working together on the forums for the betterment of the developers and the players. That was awesome to watch.
    Edited by Armitas on September 5, 2014 8:56PM
    Retired.
    Nord mDK
  • Preyfar
    Preyfar
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    Maybe he had that armor that just says "no". :D
    Armor made from the hide of Grumpy Cat?
  • Harnesh
    Harnesh
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    Great work so far Mike. Good to have someone who can test this as I refuse to go vampire (I've given my guildmates too much crap about it for me to ever change my position haha).

    I just want to point out that the 0 damage is more of the exception in my experience than the rule with these exploiters. Finding the *base* exploit should be our main focus. I think your testing however proves that all mitigation (along with everything else in the game) is additive instead of multiplicative.

    I'll try to look back through my video of the sorcerer and see if his shields are taking 0 damage for 20 seconds after he casts harness magicka (The single fist animation). If his shields aren't moving at all, that would explain a lot but the real problem for me is understanding why when their shields are DOWN they are taking LESS than mistform mitigation(~68.5%). Understanding *that* I think will lead us to understand exactly how they're exploiting this.

    I'm going to try to get more footage of me attacking these players to see if I can see any other inconsistencies like what happened with the templar and me doing full damage for one spell.


    @ezareth_ESO
    Any chance at all that the level difference you VR12 them VR8 makes some difference in damage mitigation.
  • leeux
    leeux
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    ^^^ Or the skin of the Numidium :wink:
    PC/NA - Proud old member of the Antique Ordinatus Populus

    My chars
    Liana Amnell (AD mSorc L50+, ex EP) =x= Lehnnan Klennett (AD mTemplar L50+ Healer/Support ) =x= Ethim Amnell (AD mDK L50+, ex DC)
    Leinwyn Valaene (AD mSorc L50+) =x= Levus Artorias (AD mDK-for-now L50+) =x= Madril Ulessen (AD mNB L50+) =x= Lyra Amnis (AD not-Stamplar-yet L50+)
    I only PvP on AD chars

    ~~ «And blossoms anew beneath tomorrow's sun >>»
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    ~~ "Let strength be granted so the world might be mended... so the world might be mended."
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    ~~ The sands of time were eroded by the river of constant change >>
  • Makkir
    Makkir
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    Makkir wrote: »
    I couldn't get videos to populate at work, but I got it now. Do you care if your name is mentioned?



    I've been dealing with nothing but exploits in PVP for the majority of the the game and Zenimax does nothing about it but the flipping moment you mention someone's name in a forum post...they sure jump all over it and close it due to "Naming and shaming". Cheating in their game is perfectly acceptable, but don't you dare mention the name of the person doing....you might hurt someone's feelings or some such nonsense..

    That's why I created a [snip]


    [Moderator Note: Edited per our rules on Cursing & Profanity]
    Edited by ZOS_ShannonM on September 14, 2014 9:48PM
  • Cody
    Cody
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    aco5712 wrote: »
    I have video of a vr12 from EP using the exploit while part of a zerg, now that's just low lol. Can't wait for them to get banned

    they wont get banned. ZOS has no problem with cheating and exploiting. only thing they are concerned with is forum behavior.
  • Tripwyr
    Tripwyr
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    Cyrodiil's Light currently does not work, just FYI.
    Alacrity Founder | Forum Emperor
    World First Veteran Dragonstar Arena

    Tripwyr Manawrath - AD NA Sorcerer, Former Emperor of Haderus; Former Emperor of Hopesfire, First Cycle
    Tripwyr Flamewrath - AD NA Dragon Knight, Former Emperor of Thornblade, First Cycle
    Imperial Tripwyr - AD NA Templar, Former Emperor of Blackwater Blade
    Ripwyr - DC NA Templar
    Nyrv - EP NA Sorcerer

    I am of the firm opinion that subtracting "raging stupidity" from anyone's voice can only cause them to sound more like myself.
  • Ezareth
    Ezareth
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    Harnesh wrote: »
    Great work so far Mike. Good to have someone who can test this as I refuse to go vampire (I've given my guildmates too much crap about it for me to ever change my position haha).

    I just want to point out that the 0 damage is more of the exception in my experience than the rule with these exploiters. Finding the *base* exploit should be our main focus. I think your testing however proves that all mitigation (along with everything else in the game) is additive instead of multiplicative.

    I'll try to look back through my video of the sorcerer and see if his shields are taking 0 damage for 20 seconds after he casts harness magicka (The single fist animation). If his shields aren't moving at all, that would explain a lot but the real problem for me is understanding why when their shields are DOWN they are taking LESS than mistform mitigation(~68.5%). Understanding *that* I think will lead us to understand exactly how they're exploiting this.

    I'm going to try to get more footage of me attacking these players to see if I can see any other inconsistencies like what happened with the templar and me doing full damage for one spell.


    @ezareth_ESO
    Any chance at all that the level difference you VR12 them VR8 makes some difference in damage mitigation.

    @Harnesh‌
    I've considered that but I don't see a difference between the VR9 Sorc and the VR4 Templar/VR3 Sorc in mitigation. As far as I know ESO has no penalty for lower level players fighting higher level players.
    Tripwyr wrote: »
    Cyrodiil's Light currently does not work, just FYI.

    I'm glad I dodged that bullet, I had considered it at one point.

    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • zScars
    zScars
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    nvm
    Edited by zScars on September 6, 2014 4:59AM
    Founder of Incognito Merchants. Join us- head to our thread for more info. forums.elderscrollsonline.com/discussion/121613/official-trading-incognito-merchants#latest
  • JLB
    JLB
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    Tripwyr wrote: »
    Cyrodiil's Light currently does not work, just FYI.
    It worked for me when I tested it couple weeks ago (with Poison Mist).
    Only Fire damage was coming through, but I'm guessing I could have solved that if i had used Fire enchantments. 0 physical and 0 magic besides that.
  • Ifthir_ESO
    Ifthir_ESO
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    100+ comments
    3k + views

    0 response from the devs

    This is not customer support.
  • Baphomet
    Baphomet
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    I want to add the the guy I was refering to the the OP was riding his horse when I attacked so there was no vampire abilities involved nor shield stacking.

    However, it is very good to get this focus on the vampire abilities, too. That skill line has been borking the game since launch and this far in, we haven't seen it addressed properly yet. Good work on the all the data in the thread and thanks for keeping everything in a civil tone.
    - The Psijic Order
    - TKO
    - Dominant Dominion
    - The Noore
  • Rune_Relic
    Rune_Relic
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    Here is another uploaded video from that group. This is the templar I was talking about. There is one moment where I hit her for full damage with my velocious curse so it isn't up 100% of the time but there are other moments where I'm hitting her with no shields for zero damage.

    The triple crit streak at the end is very telling. Look at the damage numbers...

    https://youtube.com/watch?v=kqxB6WPf9hk&feature=youtu.be

    I'm watching that vid again and again and there's only one part I don't get. Here are the phases of the combat:
    1) You meet the player around 3-4 seconds in and he dodges the first 1-2 attacks. When you hit him with the first Wrath it crits for 108 which means non-crit around 72, which is also what happens later in the vid. That's around 25% of what you'd expect
    2) 10 secs in he puts up Annulment. In the period 10''-30'' you do no damage which is what I'd expect
    3) His annulment comes down at 30'' in. In the period 30''-40'' you still do no damage.
    4) 40'' to end, your Curse does 171 and your mages wrath does 68 which is about 25% of what you'd expect.

    My theory goes as such:
    If you manage to bug mistform you get 75% reduced damage, that's phase 1. If you stack annulment on top for 50% reduced damage from spells that's stacks to a total 125% damage mitigation. This means no damage at all from spells during Annulment, that's phase 2.

    Phase 3 makes no sense, I don't know why he keeps 100% mitigation 10 secs after Annulment's gone down and why precisely for 10 secs. This part confuses the hell outta me.

    Phase 4 is a clear indication of Undeath being the buggy, crappy passive we all know it to be. If Undeath worked and stacked with Mistform correctly, his mitigation would be at 33% + 75% = 108% which would lead him to not take any damage. This matches what people have reported to happen some times, players stop taking damage when their health drops.

    I don't know if there are any sets that trigger a bug in skills or passives but the only damage mitigation in the whole game comes from:
    1. Mist Form (75%)
    2. Undeath (33%)
    3. Annulment (50% to spells)
    4. PvP Armor sets (5%)
    5. Blocking and Spell Res or Armor

    We know it can't be the last one, cause in all the videos players a) don't block and b) spell penetration currently completely invalidates all spell res. It can only be a combination of the top 4. Some of them clearly stack with mist form to push mitigation above 100%. I think the only thing they manage to do is bug mistform mitigation so it stays on. That's the core of the exploit, the rest are just normal mitigations stacked from skills or passives

    I'm creating a list of test scenarios for the weekend. Finger's crossed, I'll find the fecker...

    Great analysis with a couple things things I'd like to correct you on, otherwise you've come to pretty much the same conclusion as I have.

    My Mages wrath will hit ANY vampire above 50% health for exactly 228. It crits for 342. This works out to roughly 68.5% mitigation, not 75%. I've test the hits and crits against a vampire on mistform and it's like 75.2% mitigation.

    The bonus is also being applied through shields (I haven't had a chance to see if mistform impacts damage taken to shields or not). Annulment on a VR4 Templar is probably less than 300 for the shield which means it can absorb just under 600 damage. You can see before she mistforms she casts annulment twice, yet I hit her with multiple fragments (a single one of which would wipe out any annulment on a normal player).

    The other thing I noticed is she ended her mistform very quicklly and was holding block when she did so. I'm assuming this exploit has something to do with animation cancelling and ability while mistformed. I'm assuming Blinxey does it with a macro, he was always a huge animation canceller from day one so that would make sense if he discovered a way to animation cancel mistform with another ability.

    The last thing I noticed that was odd is after she mistformed and my triple crit streak killed her my mages wrath HIT her for 69....which is the same damage it hit her for the entire time when she was near 100% health which tells me undeath has some kind of role her. It is as if undeath is being applied to the player or possibly DOUBLE undeath 100% of the time. Not sure.

    Some racial bonuses give 6% mitigation (2>4>6% at stage 3).
    Edited by Rune_Relic on September 6, 2014 10:40AM
    Anything that can be exploited will be exploited
  • Bezilar
    Bezilar
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    LOL
  • Kypho
    Kypho
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    Weeeelll ZOS. in this game "Skilled" players are vampires and OPlars and DKs. And for the [snip] zos, "very skilled" players are exploiters on the top of fotm craps. Great job, putting SOOOOO much effort to fix bugs and ballance the game lolZoS.... Cant you sell the game to someone who can do the job better? wont be hard to find because you sux ZoS...

    [Moderator Note: Edited per our rules on Rude and Insulting comments]
    Edited by ZOS_ShannonM on September 24, 2014 10:16PM
  • Grim13
    Grim13
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    Almost entire enemy guilds are now stacking shields.

    ..if you thought impulse swarms were obnoxious before... just wait until you run into 24 of them stacking shields and exploiting mitigation!

    The game's broken again* ZOS.





    *still

    Edited by Grim13 on September 6, 2014 4:56PM
  • Lionxoft
    Lionxoft
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    Kind of surprised that people are just now catching this. It's been a known issue for quite a while. Harness magicka + veil of blades is a more common one though.

    A lot of other games put safeguards in place for this kind of stacking.
  • Ezareth
    Ezareth
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    Lionxoft wrote: »
    Kind of surprised that people are just now catching this. It's been a known issue for quite a while. Harness magicka + veil of blades is a more common one though.

    A lot of other games put safeguards in place for this kind of stacking.

    This isn't a Harness Magicka exploit, or a stacking issue. If people are invulnerable to magick damage while in mistform with harness magicka up, or while under veil of blades no big deal.

    This is an issue with players receiving absurd mitigation at all times.

    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • Lionxoft
    Lionxoft
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    Lionxoft wrote: »
    Kind of surprised that people are just now catching this. It's been a known issue for quite a while. Harness magicka + veil of blades is a more common one though.

    A lot of other games put safeguards in place for this kind of stacking.

    This isn't a Harness Magicka exploit, or a stacking issue. If people are invulnerable to magick damage while in mistform with harness magicka up, or while under veil of blades no big deal.

    This is an issue with players receiving absurd mitigation at all times.

    It's not an exploit. If it's considered an exploit then stacking of all mitigation types and shield types is considered an exploit. In the end, it's really just bad game design. There should be a cap to max damage mitigation. It's just logical.

    As another commenter stated. He could be clipping out of the mist form. If that's considered an exploit then all animation cancelling is as well.
    Edited by Lionxoft on September 6, 2014 9:59PM
  • JLB
    JLB
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    Lionxoft wrote: »
    As another commenter stated. He could be clipping out of the mist form. If that's considered an exploit then all animation cancelling is as well.

    Clipping cancels Mist Form. Been said too.
  • Columba
    Columba
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    Lionxoft wrote: »
    Lionxoft wrote: »
    Kind of surprised that people are just now catching this. It's been a known issue for quite a while. Harness magicka + veil of blades is a more common one though.

    A lot of other games put safeguards in place for this kind of stacking.

    This isn't a Harness Magicka exploit, or a stacking issue. If people are invulnerable to magick damage while in mistform with harness magicka up, or while under veil of blades no big deal.

    This is an issue with players receiving absurd mitigation at all times.

    It's not an exploit. If it's considered an exploit then stacking of all mitigation types and shield types is considered an exploit. In the end, it's really just bad game design. There should be a cap to max damage mitigation. It's just logical.

    As another commenter stated. He could be clipping out of the mist form. If that's considered an exploit then all animation cancelling is as well.

    yes it IS an exploit. Don't defend cheating. I don't think anyone believes that perma invulnarability god mode is intended.

  • Lionxoft
    Lionxoft
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    Columba wrote: »
    Lionxoft wrote: »
    Lionxoft wrote: »
    Kind of surprised that people are just now catching this. It's been a known issue for quite a while. Harness magicka + veil of blades is a more common one though.

    A lot of other games put safeguards in place for this kind of stacking.

    This isn't a Harness Magicka exploit, or a stacking issue. If people are invulnerable to magick damage while in mistform with harness magicka up, or while under veil of blades no big deal.

    This is an issue with players receiving absurd mitigation at all times.

    It's not an exploit. If it's considered an exploit then stacking of all mitigation types and shield types is considered an exploit. In the end, it's really just bad game design. There should be a cap to max damage mitigation. It's just logical.

    As another commenter stated. He could be clipping out of the mist form. If that's considered an exploit then all animation cancelling is as well.

    yes it IS an exploit. Don't defend cheating. I don't think anyone believes that perma invulnarability god mode is intended.

    Which would mean that it's poor game design. Do you believe that stacking harness magicka and veil of blades to solo parts of 12 man content (Other parts using different mechanics) is a good game design? Sure, if it's egregious then blame the players. This is ZOS' mistake though especially after it's been a known issue for months.

    I won't defend exploits and I won't defend poor game design. I'd like to point out both because they harm the spirit of the game but at the same time it's not really our place to decide what is an exploit and what isn't. I have to remind myself of that constantly since I often fail at it.
  • Harnesh
    Harnesh
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    This is NOT stacking shields which is poor game design, This is the intentional bugging out of a timed ability so that you maintain the buffs from that ability after the ability has timed out.

    If I were able to bug out say Magma Shield so that I maintained the damage mitigation and aoe damage full time I suppose that would just be poor game design and not me exploiting.

    Despite some kind of warped political correctness people seem to have about saying it, it really is ok to call a cheat a cheat.
    Edited by Harnesh on September 6, 2014 10:39PM
This discussion has been closed.