I am really shocked at how many players are defending this broken mechanic. It is painfully obvious moving in STEALTH as fast as a mounted player was never intended.
Hell, moving the same speed as a non-stealthed player shouldn't even be possible unless you specialize greatly in a stealth build(concealed weapon morph +vampire for example).
It was incredibly stupid seeing players zipping around in stealth so fast, and yes, it is imbalanced in PvP.
Clearly you don't realize how much of an investment it took to move that fast. Moving as fast as a non-stealthed player should always be POSSIBLE if you "spec right".
Moving this fast did not imbalance PvP -- only vamps can do it. In order to do it, they have to waste 5 pieces on a crap-set of stamina-build armor. 99% of these players are horrible because they're vulnerable as all hell. A 5-piece set with one fire-resist jewelry piece only leaves room for 3 pieces and two jewelry or 4 pieces and jewelry if you're weird enough to go DW for the bonus.
So basically, these players are limited to that set and 3x 2-piece sets, 2x 3-piece sets, one 4-piece, or maybe another 5-piece if the player went DW AND found a matching set that allows jewelry.
All of that for some stealth speed against your ability to stack a couple of 5-piece sets?
... seriously ... if you don't stomp that sneaker 5 seconds after they appear, you haven't specced yourself right.
Too many people hate on stuff here just cuz they didn't like it themselves.
I don't care if they had to stack poor stats in every slot. That's not the point. Moving that fast in stealth is just imbalanced, immersion breaking, and silly.
If you support moving as fast as a horse while crouched, I can only assume you would be okay with being able to fly(as long as you needed to be a vampire and wear a set of armor of course, sacrifices right?).
Or a skateboard, why not? You can move twice as fast as a horse if you use a set bonus that gives you a skateboard. It doesn't make you powerful in combat, so its cool right?
You still neglect to say how you think it is not balanced. How does this give a battle advantage that can't be overcome?
I am really shocked at how many players are defending this broken mechanic. It is painfully obvious moving in STEALTH as fast as a mounted player was never intended.
Hell, moving the same speed as a non-stealthed player shouldn't even be possible unless you specialize greatly in a stealth build(concealed weapon morph +vampire for example).
It was incredibly stupid seeing players zipping around in stealth so fast, and yes, it is imbalanced in PvP.
Clearly you don't realize how much of an investment it took to move that fast. Moving as fast as a non-stealthed player should always be POSSIBLE if you "spec right".
Moving this fast did not imbalance PvP -- only vamps can do it. In order to do it, they have to waste 5 pieces on a crap-set of stamina-build armor. 99% of these players are horrible because they're vulnerable as all hell. A 5-piece set with one fire-resist jewelry piece only leaves room for 3 pieces and two jewelry or 4 pieces and jewelry if you're weird enough to go DW for the bonus.
So basically, these players are limited to that set and 3x 2-piece sets, 2x 3-piece sets, one 4-piece, or maybe another 5-piece if the player went DW AND found a matching set that allows jewelry.
All of that for some stealth speed against your ability to stack a couple of 5-piece sets?
... seriously ... if you don't stomp that sneaker 5 seconds after they appear, you haven't specced yourself right.
Too many people hate on stuff here just cuz they didn't like it themselves.
I don't care if they had to stack poor stats in every slot. That's not the point. Moving that fast in stealth is just imbalanced, immersion breaking, and silly.
If you support moving as fast as a horse while crouched, I can only assume you would be okay with being able to fly(as long as you needed to be a vampire and wear a set of armor of course, sacrifices right?).
Or a skateboard, why not? You can move twice as fast as a horse if you use a set bonus that gives you a skateboard. It doesn't make you powerful in combat, so its cool right?
You still neglect to say how you think it is not balanced. How does this give a battle advantage that can't be overcome?
It makes getting sneak attacks off with melee attacks infinitely easier when you are moving so incredibly fast.
But if you would read... its not just about a combat advantage. Its about basic logic. Stealth = you move slowly to remain undetected. Moving as fast as a horse makes no damn sense and ruins the integrity of the game.
Like I said, if you are okay with 200 mph ninjas stealthing around, then I am sure you would be okay with players flying, riding skateboards, or doing cartwheels at horse speed as a means of travel... I mean it doesn't give a combat advantage, so its cool right?
I am really shocked at how many players are defending this broken mechanic. It is painfully obvious moving in STEALTH as fast as a mounted player was never intended.
Hell, moving the same speed as a non-stealthed player shouldn't even be possible unless you specialize greatly in a stealth build(concealed weapon morph +vampire for example).
It was incredibly stupid seeing players zipping around in stealth so fast, and yes, it is imbalanced in PvP.
Clearly you don't realize how much of an investment it took to move that fast. Moving as fast as a non-stealthed player should always be POSSIBLE if you "spec right".
Moving this fast did not imbalance PvP -- only vamps can do it. In order to do it, they have to waste 5 pieces on a crap-set of stamina-build armor. 99% of these players are horrible because they're vulnerable as all hell. A 5-piece set with one fire-resist jewelry piece only leaves room for 3 pieces and two jewelry or 4 pieces and jewelry if you're weird enough to go DW for the bonus.
So basically, these players are limited to that set and 3x 2-piece sets, 2x 3-piece sets, one 4-piece, or maybe another 5-piece if the player went DW AND found a matching set that allows jewelry.
All of that for some stealth speed against your ability to stack a couple of 5-piece sets?
... seriously ... if you don't stomp that sneaker 5 seconds after they appear, you haven't specced yourself right.
Too many people hate on stuff here just cuz they didn't like it themselves.
I don't care if they had to stack poor stats in every slot. That's not the point. Moving that fast in stealth is just imbalanced, immersion breaking, and silly.
If you support moving as fast as a horse while crouched, I can only assume you would be okay with being able to fly(as long as you needed to be a vampire and wear a set of armor of course, sacrifices right?).
Or a skateboard, why not? You can move twice as fast as a horse if you use a set bonus that gives you a skateboard. It doesn't make you powerful in combat, so its cool right?
You still neglect to say how you think it is not balanced. How does this give a battle advantage that can't be overcome?
It makes getting sneak attacks off with melee attacks infinitely easier when you are moving so incredibly fast.
But if you would read... its not just about a combat advantage. Its about basic logic. Stealth = you move slowly to remain undetected. Moving as fast as a horse makes no damn sense and ruins the integrity of the game.
Like I said, if you are okay with 200 mph ninjas stealthing around, then I am sure you would be okay with players flying, riding skateboards, or doing cartwheels at horse speed as a means of travel... I mean it doesn't give a combat advantage, so its cool right?
KhajitFurTrader wrote: »Damn, I clicked the wrong option. Again! Trick question!
My take: something (stacking, i.e. the multiplying of speed factors) did not work as was being intended, resulting in faster sneak speeds. This has been corrected in such a way that now the intention is met, i.e. sneak speeds are within the intended limits and cannot exceed them any longer. This is a bug fix. This results in a reduction of attainable maximum sneak speeds. While players are quick to declare any reduction of anything as a nerf, it sometimes isn't. But I guess it depends on who you ask...
KhajitFurTrader wrote: »Damn, I clicked the wrong option. Again! Trick question!
My take: something (stacking, i.e. the multiplying of speed factors) did not work as was being intended, resulting in faster sneak speeds. This has been corrected in such a way that now the intention is met, i.e. sneak speeds are within the intended limits and cannot exceed them any longer. This is a bug fix. This results in a reduction of attainable maximum sneak speeds. While players are quick to declare any reduction of anything as a nerf, it sometimes isn't. But I guess it depends on who you ask...
Again... ZOS has been quoted as saying it was working ad intended... Read thread
This is just another "my exploit is getting patched, what will I do now?" thread.[/center]
Beldorrub17_ESO wrote: »Voting no because I dislike the idea of gear and passives having exceptions. If we start breaking gear synergy how will new players or uninformed players know it doesn't work together. Should there be a review of all passives that stack with gear?
Looking at passives that stack with gear sets; should the DK Iron Skin (10% block mitigation) stack with the Ward of cyrodiil's 12% mitigation 5 piece? Breton spell cost reduction with seducer? Woodelf/Khajiit stealth damage bonus with Archers Mind's stealth bonus? Darkelf's flame talent and Silks of the sun Fire damage set?
I don't understand breaking passives and gear synergy instead of putting hard caps on movement speed. It creates complexity that isn't needed.
You guys keep dodging my question.
Since it gives no combat advantage, players zipping around on skateboards would be okay right? Or flying? Or rollerskates maybe?
The more I read your responses, the more it is obvious you don't care about objectivity, you just are upset your precious set bonus got nerfed. Well I am sorry, I know it sucks when something you invested in gets fixed or changed. But at least from my point of view, it was obvious that such speeds while STEALTHED were never intended, and would never be intended in any MMO. Sprinting? Maybe, but stealthed... never.
Luckily, ZOS did the right thing.
Tootall2186 wrote: »You guys keep dodging my question.
Since it gives no combat advantage, players zipping around on skateboards would be okay right? Or flying? Or rollerskates maybe?
The more I read your responses, the more it is obvious you don't care about objectivity, you just are upset your precious set bonus got nerfed. Well I am sorry, I know it sucks when something you invested in gets fixed or changed. But at least from my point of view, it was obvious that such speeds while STEALTHED were never intended, and would never be intended in any MMO. Sprinting? Maybe, but stealthed... never.
Luckily, ZOS did the right thing.
No one is dodging anything. We've all answered the complaints multiple times. Yet you and everyone else who are crying just cover your ears and keep screaming. Here maybe this will help if I post this again.
You have to be a vampire to use it.... You have to take over 50% more damage from fire. And have your health regen reduced by 75%.... You can also NOT use it in combat and it also goes away if you're sneaking and you get too close to a player or npc and the eye opens...
You like to use a horse...
Other people like to run around.. This combo makes running around actualy viable. But it comes with a heavy price of being a vamp.
Name one reason or one scenario where a vampire isn't extremely fast? Also you should know that in a race vs someone with a max speed horse... The horse wins everytime. On top of the horse being able to sprint indefinitely and the player having to worry about running out of stamina or the eye opening ever so slightly and the run boost being canceled...
Need me to ELY5? The trade offs for being a vamp don't make the sneak speed worth it. It's a QoL type of passive that ppl enjoy using to get around. So either become a vamp and make a set and take the extra fire dmg, lose health regen and not be able to use a battle worthy 5 set bonus. OR spend the gold and max out a top end speed horse and blaze past anything in the game aside from a BE spamming sorc.
Better?
Tootall2186 wrote: »You guys keep dodging my question.
Since it gives no combat advantage, players zipping around on skateboards would be okay right? Or flying? Or rollerskates maybe?
The more I read your responses, the more it is obvious you don't care about objectivity, you just are upset your precious set bonus got nerfed. Well I am sorry, I know it sucks when something you invested in gets fixed or changed. But at least from my point of view, it was obvious that such speeds while STEALTHED were never intended, and would never be intended in any MMO. Sprinting? Maybe, but stealthed... never.
Luckily, ZOS did the right thing.
No one is dodging anything. We've all answered the complaints multiple times. Yet you and everyone else who are crying just cover your ears and keep screaming. Here maybe this will help if I post this again.
You have to be a vampire to use it.... You have to take over 50% more damage from fire. And have your health regen reduced by 75%.... You can also NOT use it in combat and it also goes away if you're sneaking and you get too close to a player or npc and the eye opens...
You like to use a horse...
Other people like to run around.. This combo makes running around actualy viable. But it comes with a heavy price of being a vamp.
Name one reason or one scenario where a vampire isn't extremely fast? Also you should know that in a race vs someone with a max speed horse... The horse wins everytime. On top of the horse being able to sprint indefinitely and the player having to worry about running out of stamina or the eye opening ever so slightly and the run boost being canceled...
Need me to ELY5? The trade offs for being a vamp don't make the sneak speed worth it. It's a QoL type of passive that ppl enjoy using to get around. So either become a vamp and make a set and take the extra fire dmg, lose health regen and not be able to use a battle worthy 5 set bonus. OR spend the gold and max out a top end speed horse and blaze past anything in the game aside from a BE spamming sorc.
Better?
You failed to realise I never said anything about trade-offs. I never said the set bonus was too easy to obtain, or that players had to give up to little for it.
I simply said I think it is imbalanced to move as fast as a mounted player while in stealth, and that there is no game out there that I can think of that would ever implement such a ridiculous mechanic. It doesn't make sense. It is silly seeing players tip-toeing around at super speed.
As for the whole "Vampires are fast" thing. Firstly, I don't remember them being super fast in past ES games... Secondly, they move FAST, not fast while stealthed. When have vampires ever naturally had invisibility with their super speed?
The reason for all this whining is simple... players don't want to give up their super speed set bonus. Same as any other whining when something gets nerfed/fixed. This change makes sense... sorry guys.
I am really shocked at how many players are defending this broken mechanic. It is painfully obvious moving in STEALTH as fast as a mounted player was never intended.
Hell, moving the same speed as a non-stealthed player shouldn't even be possible unless you specialize greatly in a stealth build(concealed weapon morph +vampire for example).
It was incredibly stupid seeing players zipping around in stealth so fast, and yes, it is imbalanced in PvP.
Clearly you don't realize how much of an investment it took to move that fast. Moving as fast as a non-stealthed player should always be POSSIBLE if you "spec right".
Moving this fast did not imbalance PvP -- only vamps can do it. In order to do it, they have to waste 5 pieces on a crap-set of stamina-build armor. 99% of these players are horrible because they're vulnerable as all hell. A 5-piece set with one fire-resist jewelry piece only leaves room for 3 pieces and two jewelry or 4 pieces and jewelry if you're weird enough to go DW for the bonus.
So basically, these players are limited to that set and 3x 2-piece sets, 2x 3-piece sets, one 4-piece, or maybe another 5-piece if the player went DW AND found a matching set that allows jewelry.
All of that for some stealth speed against your ability to stack a couple of 5-piece sets?
... seriously ... if you don't stomp that sneaker 5 seconds after they appear, you haven't specced yourself right.
Too many people hate on stuff here just cuz they didn't like it themselves.
I don't care if they had to stack poor stats in every slot. That's not the point. Moving that fast in stealth is just imbalanced, immersion breaking, and silly.
If you support moving as fast as a horse while crouched, I can only assume you would be okay with being able to fly(as long as you needed to be a vampire and wear a set of armor of course, sacrifices right?).
Or a skateboard, why not? You can move twice as fast as a horse if you use a set bonus that gives you a skateboard. It doesn't make you powerful in combat, so its cool right?
You still neglect to say how you think it is not balanced. How does this give a battle advantage that can't be overcome?
It makes getting sneak attacks off with melee attacks infinitely easier when you are moving so incredibly fast.
But if you would read... its not just about a combat advantage. Its about basic logic. Stealth = you move slowly to remain undetected. Moving as fast as a horse makes no damn sense and ruins the integrity of the game.
Like I said, if you are okay with 200 mph ninjas stealthing around, then I am sure you would be okay with players flying, riding skateboards, or doing cartwheels at horse speed as a means of travel... I mean it doesn't give a combat advantage, so its cool right?
I am really shocked at how many players are defending this broken mechanic. It is painfully obvious moving in STEALTH as fast as a mounted player was never intended.
Hell, moving the same speed as a non-stealthed player shouldn't even be possible unless you specialize greatly in a stealth build(concealed weapon morph +vampire for example).
It was incredibly stupid seeing players zipping around in stealth so fast, and yes, it is imbalanced in PvP.
Clearly you don't realize how much of an investment it took to move that fast. Moving as fast as a non-stealthed player should always be POSSIBLE if you "spec right".
Moving this fast did not imbalance PvP -- only vamps can do it. In order to do it, they have to waste 5 pieces on a crap-set of stamina-build armor. 99% of these players are horrible because they're vulnerable as all hell. A 5-piece set with one fire-resist jewelry piece only leaves room for 3 pieces and two jewelry or 4 pieces and jewelry if you're weird enough to go DW for the bonus.
So basically, these players are limited to that set and 3x 2-piece sets, 2x 3-piece sets, one 4-piece, or maybe another 5-piece if the player went DW AND found a matching set that allows jewelry.
All of that for some stealth speed against your ability to stack a couple of 5-piece sets?
... seriously ... if you don't stomp that sneaker 5 seconds after they appear, you haven't specced yourself right.
Too many people hate on stuff here just cuz they didn't like it themselves.
I don't care if they had to stack poor stats in every slot. That's not the point. Moving that fast in stealth is just imbalanced, immersion breaking, and silly.
If you support moving as fast as a horse while crouched, I can only assume you would be okay with being able to fly(as long as you needed to be a vampire and wear a set of armor of course, sacrifices right?).
Or a skateboard, why not? You can move twice as fast as a horse if you use a set bonus that gives you a skateboard. It doesn't make you powerful in combat, so its cool right?
You still neglect to say how you think it is not balanced. How does this give a battle advantage that can't be overcome?
[..] Its about basic logic. Stealth = you move slowly to remain undetected. Moving as fast as a horse makes no damn sense and ruins the integrity of the game. [..]
wllstrt75b14_ESO wrote: »Sigh all this does is continue to allow sorcerers to be invincible. I used the extra speed to run down sorcerers that otherwise thought they were safe as they used their stupid be skill 6 times in a row.
So once again zenimax helps out the sorcerers.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"