Dark stalker + night silence nerf

  • Stx
    Stx
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    yes
    akray21 wrote: »
    Stx wrote: »
    Kungfu wrote: »
    Stx wrote: »
    I am really shocked at how many players are defending this broken mechanic. It is painfully obvious moving in STEALTH as fast as a mounted player was never intended.

    Hell, moving the same speed as a non-stealthed player shouldn't even be possible unless you specialize greatly in a stealth build(concealed weapon morph +vampire for example).

    It was incredibly stupid seeing players zipping around in stealth so fast, and yes, it is imbalanced in PvP.

    Clearly you don't realize how much of an investment it took to move that fast. Moving as fast as a non-stealthed player should always be POSSIBLE if you "spec right".

    Moving this fast did not imbalance PvP -- only vamps can do it. In order to do it, they have to waste 5 pieces on a crap-set of stamina-build armor. 99% of these players are horrible because they're vulnerable as all hell. A 5-piece set with one fire-resist jewelry piece only leaves room for 3 pieces and two jewelry or 4 pieces and jewelry if you're weird enough to go DW for the bonus.
    So basically, these players are limited to that set and 3x 2-piece sets, 2x 3-piece sets, one 4-piece, or maybe another 5-piece if the player went DW AND found a matching set that allows jewelry.

    All of that for some stealth speed against your ability to stack a couple of 5-piece sets?

    ... seriously ... if you don't stomp that sneaker 5 seconds after they appear, you haven't specced yourself right.

    Too many people hate on stuff here just cuz they didn't like it themselves.

    I don't care if they had to stack poor stats in every slot. That's not the point. Moving that fast in stealth is just imbalanced, immersion breaking, and silly.

    If you support moving as fast as a horse while crouched, I can only assume you would be okay with being able to fly(as long as you needed to be a vampire and wear a set of armor of course, sacrifices right?).

    Or a skateboard, why not? You can move twice as fast as a horse if you use a set bonus that gives you a skateboard. It doesn't make you powerful in combat, so its cool right?

    You still neglect to say how you think it is not balanced. How does this give a battle advantage that can't be overcome?

    It makes getting sneak attacks off with melee attacks infinitely easier when you are moving so incredibly fast.

    But if you would read... its not just about a combat advantage. Its about basic logic. Stealth = you move slowly to remain undetected. Moving as fast as a horse makes no damn sense and ruins the integrity of the game.

    Like I said, if you are okay with 200 mph ninjas stealthing around, then I am sure you would be okay with players flying, riding skateboards, or doing cartwheels at horse speed as a means of travel... I mean it doesn't give a combat advantage, so its cool right?

  • Tootall2186
    Tootall2186
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    no
    Stx wrote: »
    akray21 wrote: »
    Stx wrote: »
    Kungfu wrote: »
    Stx wrote: »
    I am really shocked at how many players are defending this broken mechanic. It is painfully obvious moving in STEALTH as fast as a mounted player was never intended.

    Hell, moving the same speed as a non-stealthed player shouldn't even be possible unless you specialize greatly in a stealth build(concealed weapon morph +vampire for example).

    It was incredibly stupid seeing players zipping around in stealth so fast, and yes, it is imbalanced in PvP.

    Clearly you don't realize how much of an investment it took to move that fast. Moving as fast as a non-stealthed player should always be POSSIBLE if you "spec right".

    Moving this fast did not imbalance PvP -- only vamps can do it. In order to do it, they have to waste 5 pieces on a crap-set of stamina-build armor. 99% of these players are horrible because they're vulnerable as all hell. A 5-piece set with one fire-resist jewelry piece only leaves room for 3 pieces and two jewelry or 4 pieces and jewelry if you're weird enough to go DW for the bonus.
    So basically, these players are limited to that set and 3x 2-piece sets, 2x 3-piece sets, one 4-piece, or maybe another 5-piece if the player went DW AND found a matching set that allows jewelry.

    All of that for some stealth speed against your ability to stack a couple of 5-piece sets?

    ... seriously ... if you don't stomp that sneaker 5 seconds after they appear, you haven't specced yourself right.

    Too many people hate on stuff here just cuz they didn't like it themselves.

    I don't care if they had to stack poor stats in every slot. That's not the point. Moving that fast in stealth is just imbalanced, immersion breaking, and silly.

    If you support moving as fast as a horse while crouched, I can only assume you would be okay with being able to fly(as long as you needed to be a vampire and wear a set of armor of course, sacrifices right?).

    Or a skateboard, why not? You can move twice as fast as a horse if you use a set bonus that gives you a skateboard. It doesn't make you powerful in combat, so its cool right?

    You still neglect to say how you think it is not balanced. How does this give a battle advantage that can't be overcome?

    It makes getting sneak attacks off with melee attacks infinitely easier when you are moving so incredibly fast.

    But if you would read... its not just about a combat advantage. Its about basic logic. Stealth = you move slowly to remain undetected. Moving as fast as a horse makes no damn sense and ruins the integrity of the game.

    Like I said, if you are okay with 200 mph ninjas stealthing around, then I am sure you would be okay with players flying, riding skateboards, or doing cartwheels at horse speed as a means of travel... I mean it doesn't give a combat advantage, so its cool right?

    You have to be a vampire to use it.... You have to take over 50% more damage from fire. And have your health regen reduced by 25%.... You can also NOT use it in combat and it also goes away if you're sneaking and you get too close to a player or npc and the eye opens...

    You like to use a horse...

    Other people like to run around.. This combo makes running around actualy viable. But it comes with a heavy price of being a vamp.

    Name one reason or one scenario where a vampire isn't extremely fast? Also you should know that in a race vs someone with a max speed horse... The horse wins everytime. On top of the horse being able to sprint indefinitely and the player having to worry about running out of stamina or the eye opening ever so slightly and the run boost being canceled...

    It doesn't give a combat advantage. Go into sneak and start moving and watch your stamina fade away... Now enter a fight after you just ran across the map in sneak and now have zero stamina... Yep great advantage going into a fight with the inability to dodge or break cc... Yet someone on a horse can run indefinitely even when their horse runs out of stamina and enter a fight with full stamina and magicka... What?
  • akray21
    akray21
    ✭✭✭✭✭
    no
    Stx wrote: »
    akray21 wrote: »
    Stx wrote: »
    Kungfu wrote: »
    Stx wrote: »
    I am really shocked at how many players are defending this broken mechanic. It is painfully obvious moving in STEALTH as fast as a mounted player was never intended.

    Hell, moving the same speed as a non-stealthed player shouldn't even be possible unless you specialize greatly in a stealth build(concealed weapon morph +vampire for example).

    It was incredibly stupid seeing players zipping around in stealth so fast, and yes, it is imbalanced in PvP.

    Clearly you don't realize how much of an investment it took to move that fast. Moving as fast as a non-stealthed player should always be POSSIBLE if you "spec right".

    Moving this fast did not imbalance PvP -- only vamps can do it. In order to do it, they have to waste 5 pieces on a crap-set of stamina-build armor. 99% of these players are horrible because they're vulnerable as all hell. A 5-piece set with one fire-resist jewelry piece only leaves room for 3 pieces and two jewelry or 4 pieces and jewelry if you're weird enough to go DW for the bonus.
    So basically, these players are limited to that set and 3x 2-piece sets, 2x 3-piece sets, one 4-piece, or maybe another 5-piece if the player went DW AND found a matching set that allows jewelry.

    All of that for some stealth speed against your ability to stack a couple of 5-piece sets?

    ... seriously ... if you don't stomp that sneaker 5 seconds after they appear, you haven't specced yourself right.

    Too many people hate on stuff here just cuz they didn't like it themselves.

    I don't care if they had to stack poor stats in every slot. That's not the point. Moving that fast in stealth is just imbalanced, immersion breaking, and silly.

    If you support moving as fast as a horse while crouched, I can only assume you would be okay with being able to fly(as long as you needed to be a vampire and wear a set of armor of course, sacrifices right?).

    Or a skateboard, why not? You can move twice as fast as a horse if you use a set bonus that gives you a skateboard. It doesn't make you powerful in combat, so its cool right?

    You still neglect to say how you think it is not balanced. How does this give a battle advantage that can't be overcome?

    It makes getting sneak attacks off with melee attacks infinitely easier when you are moving so incredibly fast.

    But if you would read... its not just about a combat advantage. Its about basic logic. Stealth = you move slowly to remain undetected. Moving as fast as a horse makes no damn sense and ruins the integrity of the game.

    Like I said, if you are okay with 200 mph ninjas stealthing around, then I am sure you would be okay with players flying, riding skateboards, or doing cartwheels at horse speed as a means of travel... I mean it doesn't give a combat advantage, so its cool right?

    Logic says that crouching makes you invisible unless your a few meter from someone? The whole stealh mechanic is silly. Stop using logic as an argument in a fantasy themed game...

    And without this bonus its nearly impossible to get off a sneak attack (what a rogue is built around). Without sneak attacks rogues have no place in the battlefield.

    Just because you don't like to play this way doesn't mean everyone should play the way you like.
    Edited by akray21 on September 4, 2014 11:20PM
  • KhajitFurTrader
    KhajitFurTrader
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    no
    Damn, I clicked the wrong option. Again! Trick question! ;)

    My take: something (stacking, i.e. the multiplying of speed factors) did not work as was being intended, resulting in faster sneak speeds. This has been corrected in such a way that now the intention is met, i.e. sneak speeds are within the intended limits and cannot exceed them any longer. This is a bug fix. This results in a reduction of attainable maximum sneak speeds. While players are quick to declare any reduction of anything as a nerf, it sometimes isn't. But I guess it depends on who you ask...

  • ThisOnePosts
    ThisOnePosts
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    no
    So far reasoning from those who vote Yes summed up:
    They said it was a bug (not true it was released as intended),
    It goes faster than mounts (only the slow to less than medium speed ones),
    How could it be lore-friendly? (how can casting electricity out of your hands and sprinting infinitely on your horse be lore friendly.... it's a Fantasy world with magic and much crazier things than fast vampires LOLL).

    I'd list the reasonings for those in favor of keeping it how it is, but there are far too many and they are for the most part, much better written out.. just take a look around the forums for even more in depth support from many not just those who use it. Just scroll up and read a few of my posts, then search through the other several topics for a novel worth of reasons.
  • Stx
    Stx
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    yes
    You guys keep dodging my question.

    Since it gives no combat advantage, players zipping around on skateboards would be okay right? Or flying? Or rollerskates maybe?

    The more I read your responses, the more it is obvious you don't care about objectivity, you just are upset your precious set bonus got nerfed. Well I am sorry, I know it sucks when something you invested in gets fixed or changed. But at least from my point of view, it was obvious that such speeds while STEALTHED were never intended, and would never be intended in any MMO. Sprinting? Maybe, but stealthed... never.

    Luckily, ZOS did the right thing.
  • akray21
    akray21
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    no
    Damn, I clicked the wrong option. Again! Trick question! ;)

    My take: something (stacking, i.e. the multiplying of speed factors) did not work as was being intended, resulting in faster sneak speeds. This has been corrected in such a way that now the intention is met, i.e. sneak speeds are within the intended limits and cannot exceed them any longer. This is a bug fix. This results in a reduction of attainable maximum sneak speeds. While players are quick to declare any reduction of anything as a nerf, it sometimes isn't. But I guess it depends on who you ask...

    Again... ZOS has been quoted as saying it was working ad intended... Read thread
  • Aziz006
    Aziz006
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    no
    Why the hell you think it should be nerfed? I waste 5 set bonus and I didn`t get a rid of my vampirism despite pyromage dominance in Cyrodill for getting that speed. Because it is fun for me not the god mode like mage builds.
    For those who use that build, If you are NB as me test Concealed Weapon+ Retreating Maneuver+ Path of Darkness and Steed mundus stone. You can also equip bow and roll dodge and use elusive mist if you think you have a way too much resource. Need for Speed!!!!
    Edited by Aziz006 on September 4, 2014 11:39PM
  • KhajitFurTrader
    KhajitFurTrader
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    no
    akray21 wrote: »
    Damn, I clicked the wrong option. Again! Trick question! ;)

    My take: something (stacking, i.e. the multiplying of speed factors) did not work as was being intended, resulting in faster sneak speeds. This has been corrected in such a way that now the intention is met, i.e. sneak speeds are within the intended limits and cannot exceed them any longer. This is a bug fix. This results in a reduction of attainable maximum sneak speeds. While players are quick to declare any reduction of anything as a nerf, it sometimes isn't. But I guess it depends on who you ask...

    Again... ZOS has been quoted as saying it was working ad intended... Read thread

    Umm, and intentions cannot ever change and are set in stone forever? Just asking...
  • akray21
    akray21
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    no
    Stx wrote: »
    You guys keep dodging my question.

    Since it gives no combat advantage, players zipping around on skateboards would be okay right? Or flying? Or rollerskates maybe?

    Yes.
  • Stx
    Stx
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    ✭✭
    yes
    Enjoy update 4 =)
  • Braddass
    Braddass
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    yes
    akray21 wrote: »
    Stx wrote: »
    You guys keep dodging my question.

    Since it gives no combat advantage, players zipping around on skateboards would be okay right? Or flying? Or rollerskates maybe?

    Yes.

    No, of course not. It should be restricted to godmode... oh I mean Vamp.
  • Arsenic_Touch
    Arsenic_Touch
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    no
    Sarenia wrote: »

    This is just another "my exploit is getting patched, what will I do now?" thread.[/center]

    Except it's not the truth, you people keep forgetting that they said it was intended. They only flip flopped due to complaints, this isn't the first time they flip flopped and probably won't be the last, you just find no fault because it benefits you. For the upteenth time, it wasn't an exploit. Are you trying to kill Inigo Montoya or what?
    Is it better to out-monster the monster or to be quietly devoured?

    ╔═════════════ ೋღ☃ღೋ ══════════════╗
    "Hope can drown lost in thunderous sound."
    "Fear can claim what little faith remains."
    "Death will take those who fight alone."
    "But united we can break a fate once set in stone."

    ╚═════════════ ೋღ☃ღೋ ══════════════╝

    NA // Ebonheart Pact // Leader of CORE Legion // Namira Beta Tester // VR11 NB
  • akray21
    akray21
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    no
    Braddass wrote: »
    akray21 wrote: »
    Stx wrote: »
    You guys keep dodging my question.

    Since it gives no combat advantage, players zipping around on skateboards would be okay right? Or flying? Or rollerskates maybe?

    Yes.

    No, of course not. It should be restricted to godmode... oh I mean Vamp.

    1.10% Stamina and Magicka regen - "Balanced" by 75% less health regen

    2. Damage Mitigation under 50% health - "Balanced" by 50% more damage from fire (no fire in the game, right?)

    Hardly "godmode'
  • akray21
    akray21
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    no
    So what is this bow build that I am being forced to switch to now?
  • dodgehopper_ESO
    dodgehopper_ESO
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    Voting no because I dislike the idea of gear and passives having exceptions. If we start breaking gear synergy how will new players or uninformed players know it doesn't work together. Should there be a review of all passives that stack with gear?

    Looking at passives that stack with gear sets; should the DK Iron Skin (10% block mitigation) stack with the Ward of cyrodiil's 12% mitigation 5 piece? Breton spell cost reduction with seducer? Woodelf/Khajiit stealth damage bonus with Archers Mind's stealth bonus? Darkelf's flame talent and Silks of the sun Fire damage set?

    I don't understand breaking passives and gear synergy instead of putting hard caps on movement speed. It creates complexity that isn't needed.

    This guy is spot on. My main character is a Templar (the amount of hours played, the fact he's the only toon I pvp with, etc is proof of this). I do have a nightblade argonian that uses the stacking of sets, vampire, etc to pick flowers and mushrooms faster. He's also argonian because I can swim across ponds and rivers faster to get to the next flower. You're seriously telling me that this is an abuse? My Templar would utterly destroy this guy in a 1v1 Fight. It wouldn't even be fair, and honestly, even if my argonian got the drop on my Templar he'd lose badly. I am just not buying this whole 'its too fast' business. Beldorrub is right, passive stacking is allowed for everything else, why not this? If they want to limit passive stacking, they should create soft and hardcaps for stacking of passives, but getting rid of it is just plain stupid, and will create a lot of misinformation for people who don't keep apace with all the updates (or new players).
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • Tootall2186
    Tootall2186
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    no
    Stx wrote: »
    You guys keep dodging my question.

    Since it gives no combat advantage, players zipping around on skateboards would be okay right? Or flying? Or rollerskates maybe?

    The more I read your responses, the more it is obvious you don't care about objectivity, you just are upset your precious set bonus got nerfed. Well I am sorry, I know it sucks when something you invested in gets fixed or changed. But at least from my point of view, it was obvious that such speeds while STEALTHED were never intended, and would never be intended in any MMO. Sprinting? Maybe, but stealthed... never.

    Luckily, ZOS did the right thing.

    No one is dodging anything. We've all answered the complaints multiple times. Yet you and everyone else who are crying just cover your ears and keep screaming. Here maybe this will help if I post this again.

    You have to be a vampire to use it.... You have to take over 50% more damage from fire. And have your health regen reduced by 75%.... You can also NOT use it in combat and it also goes away if you're sneaking and you get too close to a player or npc and the eye opens...

    You like to use a horse...

    Other people like to run around.. This combo makes running around actualy viable. But it comes with a heavy price of being a vamp.

    Name one reason or one scenario where a vampire isn't extremely fast? Also you should know that in a race vs someone with a max speed horse... The horse wins everytime. On top of the horse being able to sprint indefinitely and the player having to worry about running out of stamina or the eye opening ever so slightly and the run boost being canceled...


    Need me to ELY5? The trade offs for being a vamp don't make the sneak speed worth it. It's a QoL type of passive that ppl enjoy using to get around. So either become a vamp and make a set and take the extra fire dmg, lose health regen and not be able to use a battle worthy 5 set bonus. OR spend the gold and max out a top end speed horse and blaze past anything in the game aside from a BE spamming sorc.

    Better?
  • Stx
    Stx
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    ✭✭
    yes
    Stx wrote: »
    You guys keep dodging my question.

    Since it gives no combat advantage, players zipping around on skateboards would be okay right? Or flying? Or rollerskates maybe?

    The more I read your responses, the more it is obvious you don't care about objectivity, you just are upset your precious set bonus got nerfed. Well I am sorry, I know it sucks when something you invested in gets fixed or changed. But at least from my point of view, it was obvious that such speeds while STEALTHED were never intended, and would never be intended in any MMO. Sprinting? Maybe, but stealthed... never.

    Luckily, ZOS did the right thing.

    No one is dodging anything. We've all answered the complaints multiple times. Yet you and everyone else who are crying just cover your ears and keep screaming. Here maybe this will help if I post this again.

    You have to be a vampire to use it.... You have to take over 50% more damage from fire. And have your health regen reduced by 75%.... You can also NOT use it in combat and it also goes away if you're sneaking and you get too close to a player or npc and the eye opens...

    You like to use a horse...

    Other people like to run around.. This combo makes running around actualy viable. But it comes with a heavy price of being a vamp.

    Name one reason or one scenario where a vampire isn't extremely fast? Also you should know that in a race vs someone with a max speed horse... The horse wins everytime. On top of the horse being able to sprint indefinitely and the player having to worry about running out of stamina or the eye opening ever so slightly and the run boost being canceled...


    Need me to ELY5? The trade offs for being a vamp don't make the sneak speed worth it. It's a QoL type of passive that ppl enjoy using to get around. So either become a vamp and make a set and take the extra fire dmg, lose health regen and not be able to use a battle worthy 5 set bonus. OR spend the gold and max out a top end speed horse and blaze past anything in the game aside from a BE spamming sorc.

    Better?

    You failed to realise I never said anything about trade-offs. I never said the set bonus was too easy to obtain, or that players had to give up to little for it.

    I simply said I think it is imbalanced to move as fast as a mounted player while in stealth, and that there is no game out there that I can think of that would ever implement such a ridiculous mechanic. It doesn't make sense. It is silly seeing players tip-toeing around at super speed.

    As for the whole "Vampires are fast" thing. Firstly, I don't remember them being super fast in past ES games... Secondly, they move FAST, not fast while stealthed. When have vampires ever naturally had invisibility with their super speed?

    The reason for all this whining is simple... players don't want to give up their super speed set bonus. Same as any other whining when something gets nerfed/fixed. This change makes sense... sorry guys.

  • Supersun
    Supersun
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    no
    Stx wrote: »
    Stx wrote: »
    You guys keep dodging my question.

    Since it gives no combat advantage, players zipping around on skateboards would be okay right? Or flying? Or rollerskates maybe?

    The more I read your responses, the more it is obvious you don't care about objectivity, you just are upset your precious set bonus got nerfed. Well I am sorry, I know it sucks when something you invested in gets fixed or changed. But at least from my point of view, it was obvious that such speeds while STEALTHED were never intended, and would never be intended in any MMO. Sprinting? Maybe, but stealthed... never.

    Luckily, ZOS did the right thing.

    No one is dodging anything. We've all answered the complaints multiple times. Yet you and everyone else who are crying just cover your ears and keep screaming. Here maybe this will help if I post this again.

    You have to be a vampire to use it.... You have to take over 50% more damage from fire. And have your health regen reduced by 75%.... You can also NOT use it in combat and it also goes away if you're sneaking and you get too close to a player or npc and the eye opens...

    You like to use a horse...

    Other people like to run around.. This combo makes running around actualy viable. But it comes with a heavy price of being a vamp.

    Name one reason or one scenario where a vampire isn't extremely fast? Also you should know that in a race vs someone with a max speed horse... The horse wins everytime. On top of the horse being able to sprint indefinitely and the player having to worry about running out of stamina or the eye opening ever so slightly and the run boost being canceled...


    Need me to ELY5? The trade offs for being a vamp don't make the sneak speed worth it. It's a QoL type of passive that ppl enjoy using to get around. So either become a vamp and make a set and take the extra fire dmg, lose health regen and not be able to use a battle worthy 5 set bonus. OR spend the gold and max out a top end speed horse and blaze past anything in the game aside from a BE spamming sorc.

    Better?

    You failed to realise I never said anything about trade-offs. I never said the set bonus was too easy to obtain, or that players had to give up to little for it.

    I simply said I think it is imbalanced to move as fast as a mounted player while in stealth, and that there is no game out there that I can think of that would ever implement such a ridiculous mechanic. It doesn't make sense. It is silly seeing players tip-toeing around at super speed.

    As for the whole "Vampires are fast" thing. Firstly, I don't remember them being super fast in past ES games... Secondly, they move FAST, not fast while stealthed. When have vampires ever naturally had invisibility with their super speed?

    The reason for all this whining is simple... players don't want to give up their super speed set bonus. Same as any other whining when something gets nerfed/fixed. This change makes sense... sorry guys.

    Pretty sure you don't understand what "imbalanced" means.

    Even with this set out NBs are still fewer and farther down on the PvP leaderboards compared to DKs and Sorcs.

    You can make arguments that it should be removed because it's immersion breaking for you, but I have not heard one single decent argument that it should be removed because it breaks the balance of the game. Super fast sneakers aren't flooding the score boards in PvP. Trial times aren't plummeting because everyone can move faster in stealth.

    Meanwhile people are casting spells without ever running out of Magicka while completely ignoring everyones spell resistance, you know, the people that actually are at the top of the PvP leaderboards and running the fastest trial times.

    In fact, the opposite is true and removing this set will further imbalance the game as this set is about the only thing that made melee backstab builds even remotely viable in PvP since due to the fact that nearly every good melee sneak attack opener involves charging a heavy attack which slows you down to a snails crawl while your target casually walks out of range.

    There are also a TON of counters to this as well. A third of cyrodiil runs Inner Fire on their bar (the only reason it isn't more is because of Inpenetrable). Detect Potions pretty much turn you into one of those Mage Guard's using Magelight Binoculars. Any snare instantly strips them of ALL their movement speed reducing them to a crawl for the duration. AoEs knock them out of stealth. I mean balance wise Bolt Escape is pretty such superior in every way since it has no counter besides something like Negate Field and a minimal cost which is nothing compared to what the sneak speed costs to use.

    So go ahead and continue to complain that you don't aesthetically like seeing someone run faster than you pack horse, it's a valid complaint. Just don't be surprised when everyone starts clicking that LOL button below your post since the majority of people tend to believe that gameplay should come before minor aesthetic annoyances.

    Even then, your complain doesn't make sense. You talk about how it's "silly" for someone to sneak faster than someone can sprint, but can't someone just learn to sprint in a less noticeable manner? I mean, ninjas supposedly exist running around somewhere, and you don't notice them.

    Even if you agree that this should be lowered you should at least realize that they are taking an axe to what needs a scalpel. Instead of just flat out destroying the set at minimum they should instead just "cap" your sneak speed at your maximum sprint speed since if anything is the issue, it's that. I mean orcs could use the love anyway.
    Edited by Supersun on September 5, 2014 11:47AM
  • kitsinni
    kitsinni
    ✭✭✭✭✭
    no
    Stx wrote: »
    akray21 wrote: »
    Stx wrote: »
    Kungfu wrote: »
    Stx wrote: »
    I am really shocked at how many players are defending this broken mechanic. It is painfully obvious moving in STEALTH as fast as a mounted player was never intended.

    Hell, moving the same speed as a non-stealthed player shouldn't even be possible unless you specialize greatly in a stealth build(concealed weapon morph +vampire for example).

    It was incredibly stupid seeing players zipping around in stealth so fast, and yes, it is imbalanced in PvP.

    Clearly you don't realize how much of an investment it took to move that fast. Moving as fast as a non-stealthed player should always be POSSIBLE if you "spec right".

    Moving this fast did not imbalance PvP -- only vamps can do it. In order to do it, they have to waste 5 pieces on a crap-set of stamina-build armor. 99% of these players are horrible because they're vulnerable as all hell. A 5-piece set with one fire-resist jewelry piece only leaves room for 3 pieces and two jewelry or 4 pieces and jewelry if you're weird enough to go DW for the bonus.
    So basically, these players are limited to that set and 3x 2-piece sets, 2x 3-piece sets, one 4-piece, or maybe another 5-piece if the player went DW AND found a matching set that allows jewelry.

    All of that for some stealth speed against your ability to stack a couple of 5-piece sets?

    ... seriously ... if you don't stomp that sneaker 5 seconds after they appear, you haven't specced yourself right.

    Too many people hate on stuff here just cuz they didn't like it themselves.

    I don't care if they had to stack poor stats in every slot. That's not the point. Moving that fast in stealth is just imbalanced, immersion breaking, and silly.

    If you support moving as fast as a horse while crouched, I can only assume you would be okay with being able to fly(as long as you needed to be a vampire and wear a set of armor of course, sacrifices right?).

    Or a skateboard, why not? You can move twice as fast as a horse if you use a set bonus that gives you a skateboard. It doesn't make you powerful in combat, so its cool right?

    You still neglect to say how you think it is not balanced. How does this give a battle advantage that can't be overcome?

    It makes getting sneak attacks off with melee attacks infinitely easier when you are moving so incredibly fast.

    But if you would read... its not just about a combat advantage. Its about basic logic. Stealth = you move slowly to remain undetected. Moving as fast as a horse makes no damn sense and ruins the integrity of the game.

    Like I said, if you are okay with 200 mph ninjas stealthing around, then I am sure you would be okay with players flying, riding skateboards, or doing cartwheels at horse speed as a means of travel... I mean it doesn't give a combat advantage, so its cool right?

    No it makes them actually possible to get off.

    This thread is basically "I have no problem dulling scissors edge" sincerely paper
  • kitsinni
    kitsinni
    ✭✭✭✭✭
    no
    This thread shows exactly why MMOs are all destined to fail. People love to see anything they don't personally used destroyed and think it is great.

    Oh no the last place in every leaderboard since the start of PvP found a way to still stay at the very bottom of the leaderboard but can have fun lets make sure to get right on changing that.

    Sometimes I think it is because ZOS can't handle more than a handful of play styles.
  • Beldorr
    Beldorr
    ✭✭✭
    no
    Stx wrote: »
    akray21 wrote: »
    Stx wrote: »
    Kungfu wrote: »
    Stx wrote: »
    I am really shocked at how many players are defending this broken mechanic. It is painfully obvious moving in STEALTH as fast as a mounted player was never intended.

    Hell, moving the same speed as a non-stealthed player shouldn't even be possible unless you specialize greatly in a stealth build(concealed weapon morph +vampire for example).

    It was incredibly stupid seeing players zipping around in stealth so fast, and yes, it is imbalanced in PvP.

    Clearly you don't realize how much of an investment it took to move that fast. Moving as fast as a non-stealthed player should always be POSSIBLE if you "spec right".

    Moving this fast did not imbalance PvP -- only vamps can do it. In order to do it, they have to waste 5 pieces on a crap-set of stamina-build armor. 99% of these players are horrible because they're vulnerable as all hell. A 5-piece set with one fire-resist jewelry piece only leaves room for 3 pieces and two jewelry or 4 pieces and jewelry if you're weird enough to go DW for the bonus.
    So basically, these players are limited to that set and 3x 2-piece sets, 2x 3-piece sets, one 4-piece, or maybe another 5-piece if the player went DW AND found a matching set that allows jewelry.

    All of that for some stealth speed against your ability to stack a couple of 5-piece sets?

    ... seriously ... if you don't stomp that sneaker 5 seconds after they appear, you haven't specced yourself right.

    Too many people hate on stuff here just cuz they didn't like it themselves.

    I don't care if they had to stack poor stats in every slot. That's not the point. Moving that fast in stealth is just imbalanced, immersion breaking, and silly.

    If you support moving as fast as a horse while crouched, I can only assume you would be okay with being able to fly(as long as you needed to be a vampire and wear a set of armor of course, sacrifices right?).

    Or a skateboard, why not? You can move twice as fast as a horse if you use a set bonus that gives you a skateboard. It doesn't make you powerful in combat, so its cool right?

    You still neglect to say how you think it is not balanced. How does this give a battle advantage that can't be overcome?

    [..] Its about basic logic. Stealth = you move slowly to remain undetected. Moving as fast as a horse makes no damn sense and ruins the integrity of the game. [..]

    Oh good, I've been looking for someone reasonable around here to discuss my immersion. The idea of moving a 90KG mass (give or take on race) "instantly" is just wrong. The energy required to move a object, lets assume at the speed of lightning based on sound and lightning effects (100,000 m/s) is astronomical. Then slowing it back down!

    Why are people just stunned from bolt escape and not obliterated? Why are their clothes still intact after moving through the atmosphere at that speed? Keeping said person "teleporting" intact would also be an issue for this. Not to mention friction, inertia, passing through objects and not being put inside a rock if used wrong. If we have to start explaining this by "magic" then can someone "magically" run almost as fast as a horse while being undetected?

    I've also never seen a rainbow after it rains in game. This makes me sad too. There is a sun, there is water and based on the colors in game there's a full spectrum of color. Where's my refracted sunlight?

    I'm being facetious because some of the justifications of this works because magic but that doesn't because physics is funny. I support speed caps not passive-gear breaking complicated mess their proposing.
  • akray21
    akray21
    ✭✭✭✭✭
    no
    ^^^Some people's logic scares me...
  • Maulkin
    Maulkin
    ✭✭✭✭✭
    ✭✭✭
    yes
    Gankers haven't had much love from ZOS have they?

    First of all before I get flamed by all you vampire nightblades out there for my yes vote, a few things:
    a) I have done some serious testing of speeds achieved by light horses and your combo and posted results, so I'm acutely aware of how this works (thread link)
    b) I would have voted for a 3rd option that applied some caps rather than breaking passive+set synergy if it existed.

    As much as I hate getting ganked (don't we all) it's a reasonable style of play and since a whole class seems to be built around it (NBs) there must be ways to make this style of play useful, viable, balanced and fun.

    However, I believe that having combos that allow players to travel stealthed at near horse speeds, over long distances is not the way forward. It's a fantasy game, it's nothing to do with realism of course, it just has to do with how we want our PvP to be played.

    I'd like to see changes in PvP that will prevent stealth sieges and suicides that allow you to teleport to FCs. I want to see people having to travel (rather than teleport) more from A to B. I want to see some more choke-points on the map like bridges, gates etc where I would have to travel though but fear for my life as I would know there's probably at least 10 gankers nearby watching my movements. A type of PvP where cutting supply lines by ganking is a good and viable tactic.

    The above things are currently not in place, hence this nerf leaves some players feeling further marginalised. This I fully I understand, I would probably feel as strong. I didn't agree with the night silence form the start and I don't agree with it now, but something must change to bolster the role gankers/scouts/assassins in the game
    Edited by Maulkin on September 5, 2014 2:43PM
    EU | PC | AD
  • Saet
    Saet
    ✭✭✭
    no
    I'd bet a good portion of people in this poll dont have a clue how this set works and whats its penalties are.
    Saet - stam nb
    Hordak - magicka nb
    Demigorgon - stam sorc
  • akray21
    akray21
    ✭✭✭✭✭
    no
    Saet wrote: »
    I'd bet a good portion of people in this poll dont have a clue how this set works and whats its penalties are.

    100% spot on... They don't have any idea what is given up in order to attain the bonus
    Edited by akray21 on September 5, 2014 3:02PM
  • wllstrt75b14_ESO
    wllstrt75b14_ESO
    ✭✭✭
    no
    Sigh all this does is continue to allow sorcerers to be invincible. I used the extra speed to run down sorcerers that otherwise thought they were safe as they used their stupid be skill 6 times in a row.

    So once again zenimax helps out the sorcerers.
  • wllstrt75b14_ESO
    wllstrt75b14_ESO
    ✭✭✭
    no
    Zeni crap loves their sorcery only class that can tank, dps, and escape all in the same build.
  • akray21
    akray21
    ✭✭✭✭✭
    no
    Sigh all this does is continue to allow sorcerers to be invincible. I used the extra speed to run down sorcerers that otherwise thought they were safe as they used their stupid be skill 6 times in a row.

    So once again zenimax helps out the sorcerers.

    Because ZOS stands for "zee overpowered sorcerer"...
  • Tankqull
    Tankqull
    ✭✭✭✭✭
    night silence - yes
    dark stalker - nope.
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


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