Agree. I'd love to complete the PVE quests in Cyrodill, but I have 0 interest in PVP.
bluesodafizz wrote: »I know people will laugh at me for asking that and call me stupid
talon_vib14_ESO wrote: »For those looking for lore and story what the OP is asking for would in essence ruin it. The point of Cyrodil is that it is being fought over by the three factions. by removing the pvp from it you are removing the other two factions and would be playing through it as if your faction had won the war which is not truly the case.
LonePirate wrote: »talon_vib14_ESO wrote: »For those looking for lore and story what the OP is asking for would in essence ruin it. The point of Cyrodil is that it is being fought over by the three factions. by removing the pvp from it you are removing the other two factions and would be playing through it as if your faction had won the war which is not truly the case.
Truces and cease fires happen all of the time during wars. There's no reason a Cease Fire campaign couldn't exist where all three factions own their default keeps, there is no Emperor, keeps and resources couldn't be taken, players couldn't kill each other and the PVE crowd (and others) could explore and quest in peace apart from the existing PVE mobs.
I support the OP's suggestion even though I have completed all of the PVE quests, gathered every single skyshard and lorebook and cleared all of the delves in Cyrodiil. There is no harm in the request and it might actually tempt some players to try the PVP aspects of the game once they have the chance to look around for a bit.
smeeprocketnub19_ESO wrote: »LonePirate wrote: »talon_vib14_ESO wrote: »For those looking for lore and story what the OP is asking for would in essence ruin it. The point of Cyrodil is that it is being fought over by the three factions. by removing the pvp from it you are removing the other two factions and would be playing through it as if your faction had won the war which is not truly the case.
Truces and cease fires happen all of the time during wars. There's no reason a Cease Fire campaign couldn't exist where all three factions own their default keeps, there is no Emperor, keeps and resources couldn't be taken, players couldn't kill each other and the PVE crowd (and others) could explore and quest in peace apart from the existing PVE mobs.
I support the OP's suggestion even though I have completed all of the PVE quests, gathered every single skyshard and lorebook and cleared all of the delves in Cyrodiil. There is no harm in the request and it might actually tempt some players to try the PVP aspects of the game once they have the chance to look around for a bit.
There are many reasons, the biggest one being carebears don't get to have everything, in the same manner pvp'rs don't.
I want people to have to quest in pvp zones, because I want people to kill. Everyone would quest in the pve zone otherwise. Not to mention, part of the achievement of getting all the skyshards is the risk.
LonePirate wrote: »What's that old saying about honey, vinegar and catching flies?
LonePirate wrote: »smeeprocketnub19_ESO wrote: »LonePirate wrote: »talon_vib14_ESO wrote: »For those looking for lore and story what the OP is asking for would in essence ruin it. The point of Cyrodil is that it is being fought over by the three factions. by removing the pvp from it you are removing the other two factions and would be playing through it as if your faction had won the war which is not truly the case.
Truces and cease fires happen all of the time during wars. There's no reason a Cease Fire campaign couldn't exist where all three factions own their default keeps, there is no Emperor, keeps and resources couldn't be taken, players couldn't kill each other and the PVE crowd (and others) could explore and quest in peace apart from the existing PVE mobs.
I support the OP's suggestion even though I have completed all of the PVE quests, gathered every single skyshard and lorebook and cleared all of the delves in Cyrodiil. There is no harm in the request and it might actually tempt some players to try the PVP aspects of the game once they have the chance to look around for a bit.
There are many reasons, the biggest one being carebears don't get to have everything, in the same manner pvp'rs don't.
I want people to have to quest in pvp zones, because I want people to kill. Everyone would quest in the pve zone otherwise. Not to mention, part of the achievement of getting all the skyshards is the risk.
So pettiness and jealousy drive your motivation? How modern! Just because you can't PVP in the PVE zones, you would rather protest someone else's idea for a PVE only Cyrodiil campaign instead of supporting their idea in exchange for them supporting your idea of creating optional PVP instances of the PVE zones. And what exactly would happen in those zones? You would kill members of your own faction because we would never see the other alliances in the PVE zones. Where's the faction pride in that?
Also, allowing people to see Cyrodiil with their own eyes would be the absolute best marketing tool the game has for encouraging more people to try the PVP elements of the game. I see no harm in creating this campaign simply because it would encourage some people to try the PVP once they get a feel for the zone. What's that old saying about honey, vinegar and catching flies?
DaedricCheese wrote: »I feel ya OP, last day i showed myself into a questing city as a Vet 12, saw a lvl 21 lowbie and she ran away like crazy for the next 2 miles, i just blocked and didn't even threaten her, that made me feel sad.
Moonscythe wrote: »Moonscythe wrote: »Completely disagree. The achievement for Hero of Tamriel would be far to easy to get. Everyone will be able to get it.
If you're the hero of tamriel you should have braved through the PvP zone at least once or you aren't deserving of the achievement. You don't even have to fight anyone to do these quests, every class can stealth.
You already got easy mode for VR zones.
That makes no sense at all. The OP asked for A as in one neutral quest. The ability to walk unmolested through Cyrodiil would obviously not count towards a hero achievement. The question was posed here in hopes of avoiding the hate heaped on anyone who would prefer to not fight or be killed by other players.
What you're saying makes no sense.
He asked about a neutral campaign. Regardless of what he wants to do with it it would break everything I said. Please look at the big picture before you post nonsense.
You are correct, I bow humbled to your power; the OP did, indeed say campaign not quest. Otherwise I stand firm. It would do nothing to affect your ability to become Hero and the things which contribute to that achievement would or should be unavailable to anyone on a neutral path. I see no way that a neutral player could break your experience unless you believe that the hero is the one who goes out to oppress the meek.