bluesodafizz wrote: »I know people will laugh at me for asking that and call me stupid, but I really do want a non pvp Cryodiil experience. I just want to go in and explore the area and do the side quests. I HATE pvp in every way, but I don't want to be excluded from the story lines and delves in there. I can't take my time and listen to the NPC's when I'm in constant threat of being killed by other players (and my alliance never seems to have control over very much area).
It's easy to tell me "if you don't like it then just don't go there". Well, that's certainly an option, but it's not the one for me because of all the story I would be missing out on (missing out on because I don't do well in pvp). I also am a huge Elder Scrolls fan and I want a chance to re-explore Cryodiil in this game as I did in Oblivion.
I'm am posting this in the PvE discussion section because the PvE people are the ones I'm trying to reach. If you agree with me please comment and let the devs know how we feel about it.
Thanks everyone, including those of you who are bound to disagree lol.
one of the central story points of eso is the war in cyrodill, having a pve version of cyrodill is completely lore-breaking, like it or not a war is going on there, you don't have to take a part in it, not everyone is a soldier, not everyone can take the hardship and horrors of war, that is fine, I have no issue with that.
but when you start encouraging the developers to break elder scrolls lore we have a real issue.
So as to not derail this thread on a Neutral Cyrodiil with my alternative, I have made a new discussion on making better use of the "Alliance War Citizen" rank for PvE players in PvP for anyone who wants to comment on that idea.
SBR_QuorTek wrote: »but they are not yelling to make PvE areas contested PvP zones either.
I have another reason why there needs to be a neutral Cyrodiil PvE map to go to. Maybe someone has already stated this, but I am not scrolling through post after post from arrogant know-it-all idiots telling me and everyone else what they think I should have to do and what I should like. No, I'm not jaded from these forums? Why would you think that?
That being said, the way Cyrodiil is now, it's very easy to pick one of the desolate dead campaigns and do everything needed for Tamriel Hero, and any other PvE achievement, skyshards, lore books, etc. You can spend all day in the entire zone and not see a single soul running around, even from your own faction. Especially if you have the luxury of doing it in the AM hours.
However, this game doesn't work entirely 100% efficiently. When your Magnum Shot kicks you back through a door/wall into the void, which just happened to me 20 min ago... /stuck - back to your home base wayshrine. It has to port you all the way back there as it's a PvP zone and that's kinda how it's supposed to work. On the occasion you get stuck on random ambient world items... such as two barrels in the same place I was in 20 min ago, had to /stuck again. Allll the way back to starting base... again. And seeing as this zone is so massive, I am spending more time on my damn horse than I am getting anything done now due to mechanics failing. Not other people running around ganking me, or difficult quests/NPCs.... or any of that non-sense. Simple game mechanics failing is causing exceedingly large amount of irritation.
Seriously, it's a quality of life issue, not a difficulty/make the game easier issue... All I mostly care about is not having to start all the way back at my faction's starting zone due to an occasional death, and especially not due to ending up in the void, or some other game mechanics failing. In these types of games, time really is money. And right now I am wasting a lot of it having to go for a horse ride in the country side... yet again. Just really irritating.
The griefer segment of the PvP population is worried that a PvE Cyrodiil will deprive them of gank victims to corpse-hump.
SBR_QuorTek wrote: »but they are not yelling to make PvE areas contested PvP zones either.
Have you actually read the forums lately? Many polls and threads of PvP people crying for open world PvP.
martinb16_ESO80 wrote: »
Of course the flame war has already begun, and I don't see what is so upsetting for the pvp players about this idea. Most pvp campaign are already dead and/or being controlled by a single faction to a point where it is laughable to even try to participate.
SBR_QuorTek wrote: »If for the title only... then it should not be gotten easy with having no risk at all walking through the zone.... grand archievement = hard work including ramming into a wall now and then, rather write something up about that you can get stuck in obstacles those ways as it is or for that sake falling through the ground... and suggest or request for a fix.
Current situation that Cyrodiil is the grand PvP zone is working as intended
SBR_QuorTek wrote: »If for the title only... then it should not be gotten easy with having no risk at all walking through the zone.... grand archievement = hard work including ramming into a wall now and then, rather write something up about that you can get stuck in obstacles those ways as it is or for that sake falling through the ground... and suggest or request for a fix.
Current situation that Cyrodiil is the grand PvP zone is working as intended
You will not sit here and lecture me about what hard work is. We can compare education level, and I am pretty damn sure you will will lose that one. I have no doubt I have a better understanding of what "hard work" is than 99% of the people in these forums. Especially considering how your words completely fell apart there and I'm not even 100% sure what it was you're trying to say in the end.
Nox_Aeterna wrote: »Like i said before and many of the posts here confirmed , for some reason PvP players always like to atk PvE players who dont want to even fight back , therefore there is no chance they would accept such a thing.
Heh wonder if it is the fear the other cyros would get empty with only the few true PvP players or if it is just the fear they wont be able to defeat anyone without easy marks like the PvE players to hunt.
The achievement is pretty easy to get anyways without any PvP. You just need a bit of patience and knowledge of how to use the Ctrl key.No if you dont want to pvp don't go there. What you are saying is you want the tamriel hero achievement without any risk in cyrodiil. If they do this I would like to see the quests there not give credit for that achievement maybe give an alternative achievement tamriel carebear with babypink dye for it.
Lumomancer wrote: »The achievement is pretty easy to get anyways without any PvP. You just need a bit of patience and knowledge of how to use the Ctrl key.No if you dont want to pvp don't go there. What you are saying is you want the tamriel hero achievement without any risk in cyrodiil. If they do this I would like to see the quests there not give credit for that achievement maybe give an alternative achievement tamriel carebear with babypink dye for it.
This might be a good idea with the new set of campaigns coming in Update 3 if for no other reason than to free up queues for the actual PvP campaigns, since all the people not PvPing won't be taking up any slots. Cyrodiil is also currently the only area of the game with solo-oriented dailies and a bolster mechanic, actually making it very attractive for lowbie PvE, unintentional though it might be.
Ignoring your contention that you know the devs' intent, I don't see how the dailies attract more people to PvP. They see PvP, they don't want to do PvP, they go run dailies instead. Zero increase in PvPers with a finite increase in PvP zone population, which will be at a higher premium come Update 3.smeeprocketnub19_ESO wrote: »yea the point is to attract more people to pvp. Which this would do the opposite of....
smeeprocketnub19_ESO wrote: »Nox_Aeterna wrote: »Like i said before and many of the posts here confirmed , for some reason PvP players always like to atk PvE players who dont want to even fight back , therefore there is no chance they would accept such a thing.
Heh wonder if it is the fear the other cyros would get empty with only the few true PvP players or if it is just the fear they wont be able to defeat anyone without easy marks like the PvE players to hunt.
We expect people to earn things like we have. It's that simple.
But tbh, there's a few people who I'd like to steamroll on these forums if given the chance. It's an unrelated desire, however.
Nox_Aeterna wrote: »smeeprocketnub19_ESO wrote: »Nox_Aeterna wrote: »Like i said before and many of the posts here confirmed , for some reason PvP players always like to atk PvE players who dont want to even fight back , therefore there is no chance they would accept such a thing.
Heh wonder if it is the fear the other cyros would get empty with only the few true PvP players or if it is just the fear they wont be able to defeat anyone without easy marks like the PvE players to hunt.
We expect people to earn things like we have. It's that simple.
But tbh, there's a few people who I'd like to steamroll on these forums if given the chance. It's an unrelated desire, however.
Nobody asked to steamroll , what the OP asked is to not be forced into PvP to do the PvE content of cyrodiil.
I have nothing against PvP players that want to bash one another , which honestly is what i think most of the actual PvP players want, but then again i cant be sure.
What i find funny , is how some want to populate the zone at any cost , even if they have to fill it with PvE players that have no intention of giving a good fight or even fighting back sometimes.
You know those stories about that 1x1 where you had a good fight? Maybe if the zone was not populated by tons of PvE players that didnt want to fight to begin with , you could tell it more often.
I can only assume it is the fear that the zones would become deserted , since to begin with most were there forced and not because they wanted to PvP , that makes so many of the players go against this.