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Please add a Neutral PvE Campaign for Cyrodiil!

  • talon_vib14_ESO
    talon_vib14_ESO
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    I think they should make Mario Kart 8 have the option to be a first person shooter because I hate kart games and it's not fair that so many get to have fun in that game but I can't because it's a kart game. If they made it a shooter though then fps players could enjoy it too. I'm not saying it has to be a shooter for everyone just give the option to make it a shooter.

    But lets keep this on the topic of ESO. I think that all group dungeons should have a "tourism" option which would allow me to walk through without any mobs attacking me and then at the end of my tour I can simply talk to the quest giver and get my skill point. I shouldn't have to do group content and it's not fair that it's the only way I can see these dungeons.

    Ok that was my troll post here is my actual post. You should not be able to get that content without the adversity that others had to go through to get those achievements, skyshards, and "story" (trust me there really isn't a lot of "story"). The quest out there equate to wow daily quest, basic fetch x items or kill x mobs. the delves don't typically have quest to them and are more or less just there to make getting the skyshard a challenge.

    My suggestion is find the server that your faction has the most control over and then find a friend to help you in the delves. You may not need help in the delves but it's always good to have backup in Cyrodiil. My friends and I gathered all the skyshards and did questing one evening in one third of the map by simply finding a server our faction had the most control of.

    OP sounds to me like ultimately you're looking for a single player game or maybe the next elder scrolls title which really this ain't it.
  • talon_vib14_ESO
    talon_vib14_ESO
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    For those looking for lore and story what the OP is asking for would in essence ruin it. The point of Cyrodil is that it is being fought over by the three factions. by removing the pvp from it you are removing the other two factions and would be playing through it as if your faction had won the war which is not truly the case.

    My suggestion is really just get a friend or two and all go in together to bust out some quest and dungeons in cyrodil. You could also go in chat and ask for a PVE only group for cyrodil. If you don't want to group up or feel you shouldn't have to to achieve some of the content in an mmo...go play skyrim.
  • Nidwin
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    I'm wondering.

    If the AI of NPC's got boosted to nearly the level of human gameplay so AvA felt like you were fighting real players, how many peeps would actually go for a real PvP experience?

    I would have no issue, ganking a newbie NPC in Cyrodill or zerg down a lesser group of NPC's, and so on.
    Nidwinqq Templar (healzzz) United Warhammer Vets
    Nidwinqq RR100 Magus till the end, R.I.P. Badlands
  • aleister
    aleister
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    Agree. I'd love to complete the PVE quests in Cyrodill, but I have 0 interest in PVP.
  • LrdRahvin
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    aleister wrote: »
    Agree. I'd love to complete the PVE quests in Cyrodill, but I have 0 interest in PVP.

    That's why YOU HAVE THE WHOLE REST OF THE GAME TO CAREBEAR IN TO YOUR HEART'S CONTENT. :| Want to run pve quests in Cyrodiil...just use your head and you won't have too many difficulties...want to run pve quests in cyro without ANY RISK AT ALL...stay out of cyrodiil and post on the forums to subvert the very idea of cyrodiil until the devs cave (they will if you cry hard enough princess). :|

    I should make a thread demanding every pve dungeon have a separate pvp version made to cater to my playstyle.

    I will never understand carebears :\
  • LrdRahvin
    LrdRahvin
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    I know people will laugh at me for asking that and call me stupid

    Consider yourself laughed at and called names :p:D
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
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    So is the next Mario Kart going to have an FPS option or not?
    Dear Sister, I do not spread rumors, I create them.
  • Kraven
    Kraven
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    No. Solo PvE content exists and now the difficult Vet content that I enjoyed is listed among the solo simple PvE content. I'm soloing group delves that were designed for more than one person now (hopefully this gets fixed). Next people will want to be able to solo the vet dungeons "For the story and lore!". Solo content exists, group content exists, PvE content exists and PvP content exists if you want to do 100% of the game you do so as it was intended quit asking to be catered down to.
    V14 - IMPERIAL NIGHTBLADE - DPS/TANK
    V13 - BRETON SORCERER - HEALS/DPS
    V2 - REDGUARD DRAGONKNIGHT - MELEE DPS
    V1 - BRETON TEMPLAR - TANK/DPS

    to be continued... Nevermind, no longer "to be continued"
  • LonePirate
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    For those looking for lore and story what the OP is asking for would in essence ruin it. The point of Cyrodil is that it is being fought over by the three factions. by removing the pvp from it you are removing the other two factions and would be playing through it as if your faction had won the war which is not truly the case.

    Truces and cease fires happen all of the time during wars. There's no reason a Cease Fire campaign couldn't exist where all three factions own their default keeps, there is no Emperor, keeps and resources couldn't be taken, players couldn't kill each other and the PVE crowd (and others) could explore and quest in peace apart from the existing PVE mobs.

    I support the OP's suggestion even though I have completed all of the PVE quests, gathered every single skyshard and lorebook and cleared all of the delves in Cyrodiil. There is no harm in the request and it might actually tempt some players to try the PVP aspects of the game once they have the chance to look around for a bit.

  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
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    LonePirate wrote: »
    For those looking for lore and story what the OP is asking for would in essence ruin it. The point of Cyrodil is that it is being fought over by the three factions. by removing the pvp from it you are removing the other two factions and would be playing through it as if your faction had won the war which is not truly the case.

    Truces and cease fires happen all of the time during wars. There's no reason a Cease Fire campaign couldn't exist where all three factions own their default keeps, there is no Emperor, keeps and resources couldn't be taken, players couldn't kill each other and the PVE crowd (and others) could explore and quest in peace apart from the existing PVE mobs.

    I support the OP's suggestion even though I have completed all of the PVE quests, gathered every single skyshard and lorebook and cleared all of the delves in Cyrodiil. There is no harm in the request and it might actually tempt some players to try the PVP aspects of the game once they have the chance to look around for a bit.

    There are many reasons, the biggest one being carebears don't get to have everything, in the same manner pvp'rs don't.

    I want people to have to quest in pvp zones, because I want people to kill. Everyone would quest in the pve zone otherwise. Not to mention, part of the achievement of getting all the skyshards is the risk.
    Dear Sister, I do not spread rumors, I create them.
  • LonePirate
    LonePirate
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    LonePirate wrote: »
    For those looking for lore and story what the OP is asking for would in essence ruin it. The point of Cyrodil is that it is being fought over by the three factions. by removing the pvp from it you are removing the other two factions and would be playing through it as if your faction had won the war which is not truly the case.

    Truces and cease fires happen all of the time during wars. There's no reason a Cease Fire campaign couldn't exist where all three factions own their default keeps, there is no Emperor, keeps and resources couldn't be taken, players couldn't kill each other and the PVE crowd (and others) could explore and quest in peace apart from the existing PVE mobs.

    I support the OP's suggestion even though I have completed all of the PVE quests, gathered every single skyshard and lorebook and cleared all of the delves in Cyrodiil. There is no harm in the request and it might actually tempt some players to try the PVP aspects of the game once they have the chance to look around for a bit.

    There are many reasons, the biggest one being carebears don't get to have everything, in the same manner pvp'rs don't.

    I want people to have to quest in pvp zones, because I want people to kill. Everyone would quest in the pve zone otherwise. Not to mention, part of the achievement of getting all the skyshards is the risk.

    So pettiness and jealousy drive your motivation? How modern! Just because you can't PVP in the PVE zones, you would rather protest someone else's idea for a PVE only Cyrodiil campaign instead of supporting their idea in exchange for them supporting your idea of creating optional PVP instances of the PVE zones. And what exactly would happen in those zones? You would kill members of your own faction because we would never see the other alliances in the PVE zones. Where's the faction pride in that?

    Also, allowing people to see Cyrodiil with their own eyes would be the absolute best marketing tool the game has for encouraging more people to try the PVP elements of the game. I see no harm in creating this campaign simply because it would encourage some people to try the PVP once they get a feel for the zone. What's that old saying about honey, vinegar and catching flies?
  • LrdRahvin
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    double post
    Edited by LrdRahvin on July 14, 2014 11:11PM
  • LrdRahvin
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    LonePirate wrote: »
    What's that old saying about honey, vinegar and catching flies?


    ESO tastes like vinegar, is sticky like honey and has flies circling it, ready to swoop in once the vultures are done? B)
    Edited by LrdRahvin on July 14, 2014 11:11PM
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
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    LonePirate wrote: »
    LonePirate wrote: »
    For those looking for lore and story what the OP is asking for would in essence ruin it. The point of Cyrodil is that it is being fought over by the three factions. by removing the pvp from it you are removing the other two factions and would be playing through it as if your faction had won the war which is not truly the case.

    Truces and cease fires happen all of the time during wars. There's no reason a Cease Fire campaign couldn't exist where all three factions own their default keeps, there is no Emperor, keeps and resources couldn't be taken, players couldn't kill each other and the PVE crowd (and others) could explore and quest in peace apart from the existing PVE mobs.

    I support the OP's suggestion even though I have completed all of the PVE quests, gathered every single skyshard and lorebook and cleared all of the delves in Cyrodiil. There is no harm in the request and it might actually tempt some players to try the PVP aspects of the game once they have the chance to look around for a bit.

    There are many reasons, the biggest one being carebears don't get to have everything, in the same manner pvp'rs don't.

    I want people to have to quest in pvp zones, because I want people to kill. Everyone would quest in the pve zone otherwise. Not to mention, part of the achievement of getting all the skyshards is the risk.

    So pettiness and jealousy drive your motivation? How modern! Just because you can't PVP in the PVE zones, you would rather protest someone else's idea for a PVE only Cyrodiil campaign instead of supporting their idea in exchange for them supporting your idea of creating optional PVP instances of the PVE zones. And what exactly would happen in those zones? You would kill members of your own faction because we would never see the other alliances in the PVE zones. Where's the faction pride in that?

    Also, allowing people to see Cyrodiil with their own eyes would be the absolute best marketing tool the game has for encouraging more people to try the PVP elements of the game. I see no harm in creating this campaign simply because it would encourage some people to try the PVP once they get a feel for the zone. What's that old saying about honey, vinegar and catching flies?

    It's not pettiness. No one would quest in Cyrodiil if there was a pve version, they'd all go over there to be safe and snuggly. It would encourage zero people to pvp.

    I don't want pvp instances at all. I want world pvp. I have no faction pride tbh, I just like killing people.
    Dear Sister, I do not spread rumors, I create them.
  • Muletide
    Muletide
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    I actually enjoy being sneaky behind enemy lines when I'm questing/shard hunting in Cyrodiil. It adds another element of danger and requires you play a different style than the pure PVE maps. I've gotten the drop on enemy players as well as being the one dropped. The element of danger elevates the excitement.
  • bluesodafizz
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    Just wanted to say thanks to everyone for your opinions. Please be nice so this doesn't become locked from verbal fights. If you agree with me then please click the agree button under the original post and comment why, same goes for the opposite (if you disagree, please comment and say why).

    -Thanks all!
  • Elf_Boy
    Elf_Boy
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    I really dont get how having a separate, optional, voluntary, PVE campaign impacts ANYONE's ability to PVP. The very same people who LIKE to PVP will still go to the PVP zones.

    What I hear ppl saying is that iot would somehow lessen their enjoyment of playing in a PVP zone. Help me understand. Spell it out. How would my going into a cease-fire zone, full of NPC mobs of the other two factions, and solo questing my little heart out diminish ANYONE's enjoyment playing in another zone where they cant, see, here or other even tell I exist.

    I have no issues or problems with VOLUNTARY PVP in any other zone, I question it though, as was posted up stream you would only be fighting people of the same faction, its not like WOW where the factions are mixed together after a certain level.

    Unless of course, secretly and with out publicly admitting it the opponents of a PVE campaign really do want to be able to gank ppl.
    ** Asus Crosshair VI Hero, Ryzen 1800x, 64GB DDR4 @ 3000, GTX 1080 ti, 4K Samsung 3d Display m.2 Sata 3 Boot Drive, m.2 x4 nvme Game Drive **
  • Sasky
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    Currently, at least, there are ample ways to avoid it. I think the risk makes it a nice difference from standard PvE, but it isn't that bad.

    1. Go to a campaign heavily dominated by your side. The vast majority of the time, you won't see anyone, so it doesn't matter. (This may change with the new campaigns, but for now it holds.) See http://esostats.com/ if you don't know which campaigns are lopsided.

    2. Go in as a group. For example, one of the guilds I'm in has a weekly Cyrodiil PvE events -- one around questing and occasionally one around skyshards/delves. Grouping up even 4+ makes you pretty much safe from any PvP players who might pop around a lopsided campaign (and helps self-res if something does happen).

    For example, one skyshard run we probably had 16+ people and only saw an enemy player twice in 2-3hrs during Saturday night EDT. And one of those times was at the scroll gate...
    Sasky (Zaniira, Daggerfall Covenant)
    Addons: AutoInvite, CyrHUD, Others
  • Cyrdemaceb17_ESO
    Cyrdemaceb17_ESO
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    Counter Proposal:
    1.PvE Players get their PvE Campaign for Cyrodiil where no PvP is possible.
    2.PvP Players can get the option to sneak into PvE campaigns from PvE Players to replace NPC there that are simulating an enemy faction. So AD Players that have a quest to destroy an Ebonheart Pact Outpost might find some real EP faction players there.

    Ok, for real: It is one Zone for PvP and about 15? for PvE. I don't see any reason at all to turn the Cyrodiil war zone into a Disney quest park.
    Edited by Cyrdemaceb17_ESO on July 17, 2014 12:05PM
  • SBR_QuorTek
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    It is not impossible to do the cyrodiil stuff... just go there and do your stuff.. if unfortuneately run into a PvP'er, just fight back or maybe you win and if not.. nothing prevents you moving back to the area or somewhere else, also if there is hot spots here and there... try and avoid them, it is not the worst thing that can happen if taking a blow to the head and also...

    It is an open PvP zone, if doing stuff in there you make yourself a target though... but it is a huge map and chances are that you are left alone is huge... specially since alot of the action usually is far away from the actual quest stuff... could group with some likeminded people to not getting wasted to easy either if running into an opposite faction player.

    Edit:
    Zone is not contested directly for PvE, it is a PvP contested area and it is not the end of the world either if do not want to go there either, but some mutual respect to people that PvP and also to those that like doing both PvE and PvP is deserved.. andif ending in a hotspot there is multiple ways of going somewhere else within cyrodiil.
    Edited by SBR_QuorTek on July 15, 2014 7:18PM
  • shadowz081
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    And I want an invasion 'game type' where you can get a quest to 'invade' other factions lands with another group of players and slaughter lowbies to my hearts content...

    But in all honesty I did 60-70% of the skyshards and explored most of cyrodill when I was level 15-20. While it is true that I remained in sneak most of the time(Incredibly damn slow getting anywhere without speed buffs), I also very, very rarely encountered any other player, except once or twice at quest hubs, hell the faction guards were a bigger threat than actual players were, and yes I died a lot as well, but more to level 50 mobs where I barely scratch their hp and none to players.

    PvE in cyrodill isn't hard if you stay off the 'main roads' between keeps. Hell, with current meta, you could go use the 'main roads' and maybe see a few(2-3) actual pvp'ers at most, as most prefer to use suicide transit as their method of traveling now(Unless you are apart of the 'spearhead' that take the resource and put down the camp for the regulars).

    The rest of Cyrodill is essentially empty 95% of the time, with maybe one or two other questers from other faction or the occasional lone ganker so you are usually safe, and not every person from opposing faction is as dickish as going out of their way to kill a random PvE'er.
    I feel ya OP, last day i showed myself into a questing city as a Vet 12, saw a lvl 21 lowbie and she ran away like crazy for the next 2 miles, i just blocked and didn't even threaten her, that made me feel sad. D:

    To be fair she probably didn't know what you were going to do, and if she remained close, and you decided to kill her for the lols, you probably could have killed her in 4 seconds flat and she would have noway to retaliate...I know from killing level 40-VR1 PvP'ers operating siege engines
  • iaintoff
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    Can't wait to get my hand on all the pve Care Bears when they hit cryodiil, let's see how good your dps meters do then hee hee

    Just so you know, I,ll be waiting
  • Cyrdemaceb17_ESO
    Cyrdemaceb17_ESO
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    iaintoff wrote: »
    Can't wait to get my hand on all the pve Care Bears when they hit cryodiil, let's see how good your dps meters do then hee hee

    Just so you know, I,ll be waiting

    You can pvp them soon in their home citys. When all these greedy pve players start rummaging through containers...hrhr.
  • SteveCampsOut
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    Moonscythe wrote: »
    Mud_Puppy wrote: »
    Moonscythe wrote: »
    Mud_Puppy wrote: »
    Completely disagree. The achievement for Hero of Tamriel would be far to easy to get. Everyone will be able to get it.

    If you're the hero of tamriel you should have braved through the PvP zone at least once or you aren't deserving of the achievement. You don't even have to fight anyone to do these quests, every class can stealth.

    You already got easy mode for VR zones.

    That makes no sense at all. The OP asked for A as in one neutral quest. The ability to walk unmolested through Cyrodiil would obviously not count towards a hero achievement. The question was posed here in hopes of avoiding the hate heaped on anyone who would prefer to not fight or be killed by other players.


    What you're saying makes no sense.

    He asked about a neutral campaign. Regardless of what he wants to do with it it would break everything I said. Please look at the big picture before you post nonsense.

    You are correct, I bow humbled to your power; the OP did, indeed say campaign not quest. Otherwise I stand firm. It would do nothing to affect your ability to become Hero and the things which contribute to that achievement would or should be unavailable to anyone on a neutral path. I see no way that a neutral player could break your experience unless you believe that the hero is the one who goes out to oppress the meek.

    This is complete nonsense! The Hero Achievements in each zone are solely based on completing the zone's quests, bosses and dolmens, including Cyrodil! PVP doesn't affect that achievement in any way shape or form. That said, as a PVE'er I'm still not for changing Cyrodil to a PVE zone. I like the suspense and challenge of sneaking past the zergs! Keeps me on my toes!

    The only reason that's been given for having this zone go PVE is, "Oh, I'll get killed by another player and have to run all the way back to where I was!" You do realize that without PVP, the transit system between keeps that allows us to NOT have to "Run all the way back" would be nonfunctioning! It only operates when we own all the keeps and resources for those keeps. This would have to be totally rewritten if you have NPC defenders of each enemy keep. What about your own faction keeps? Would they always be open or will you demand wandering NPC's that will siege your keeps? Where exactly does it end?

    Edited by SteveCampsOut on July 20, 2014 12:33PM
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  • Dagoth_Rac
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    I think a special PvE instance of Cyrodiil would be pretty cool, but not at Level 10. After you play through the other factions and complete Cadwell's Silver and Gold, add a quest to broker a cease-fire between the factions that opens up the PvE Cyrodiil. You have quested through all faction zones. You know each faction's leadership. Who better to bring peace to Cyrodiil? It would also add some better structure to VR content. You are not just exploring the other factions because, well, that is what you do when hit VR. You are exploring the other factions as a critical component of ending the war.
  • Tonturri
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    As someone who enjoys questing for stories and exploration, I would not mind if there was a PvE campaign for Cyrodiil - though I doubt one will be implemented.

    Even if there was a PvE campaign, I'd still go to the PvP one. Without the PvP aspect, it's just another zone. Throughout them all, there's something that makes them slightly different than all the others - for example, that mansion in Reaper's March where you suddenly find groups of 4+ mobs packed together. Each pull is a nightmare for some builds. I didn't find anything like that in the other zones so far. While PvP being enabled may not be an aspect of the zone that sets it apart from the others the way I'd prefer, I'm still gonna enjoy questing in that area. Just look at it as a zone that has really, really intelligent NPC mobs with their own goals :D

    Also, it -is- possible to just switch campaigns to one where your faction is dominant, if one even exists.

    If you wouldn't mind waiting (I'm lv42 >_>) - and are AD - I'd be glad to group up and do the Cyrodill still with ya.
  • zdkazz
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    im going to say no in this one, why anyone would say no to pvp is beyond me seeing as its just like pve but with smarter mobs(players) this is the one zone that we can pvp in, if you make it so that for even one campaign no one can pvp there then you must allow us to pvp around the world, you can't alienate te pvp population just because you don't like it. the only reason i can see why people would hate pvp is because its to much of a challenge to them, I you want o quest in cyrodill you must earn it, not everything can be handed to you or spoon feed
  • zdkazz
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    iits not that you can't pvp its you choosing not to pvp, i could just as easily say i choose not to pve and then complain that i can't pvp in the other 3/4 of the world, if you wish to pve in cyrodill actually work to get it, don't complain because you don't like some content not everything can be or should be given, some things need to be earned
    Edited by zdkazz on July 20, 2014 5:27PM
  • martinhpb16_ESO
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    Gets a no vote from me. You sholdn't be able to get the skyshards or quests that easy. that is the whole point of cyro.
    At least the spelling is difficult for you.
    Hew's Bane*
  • Natjur
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    I like that you have to PVP (or a least watch out for players and sneak) to get the achievements and skill points in Cyrodiil. I hope they never change it.
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