Honestly, it's hard to feel any sympathy.
You refuse to be social, so why are you annoyed that you're locked out of social features? Discrimination? Hardly. You're just using the tools outside their intended purpose.
"YOU PEOPLE"?? What do you mean "YOU PEOPLE"??
It's funny when you say people are "whining" about small groups and yet what is the OP doing? It's nothing more than a huge whine about how unfair everything is..going so far as to claim discrimination? Nice try but the only whiners here are those who think they are entitled to everything and can't do the bare minimum of guild requirements. 3 people can't even do a regular dungeon without the group finder. Get real.
I do agree that there are other ways to restrict the guild like putting a gold cost on the different elements so that the guild has to work together to pay for those things or tie them to achievements geared towards guild activities (kill X amount of Y or whatever) but I have no doubt in my mind whatsoever that if that was the system in place the same people would be whining about that being too hard for small guilds to achieve! whaaaaa! :'(
one of my guilds has 200 members and I consider them a family. WHAT YOU GOT AGAINST FAMILIES?mmlewis67b14_ESO wrote: »I previously posted this in The Road Ahead discussion but am reposting here as I believe this issue needs resolution:
I am sadly disappointed about the guild changes. My fiancé and I play together with my son. We have 3 members in the guild.
That's not a guild, that's a family. Honestly a guild of 3 members? Next thing you know everyone starts a "guild" just for the extra bank space.
nerevarine1138 wrote: »mmlewis67b14_ESO wrote: »I previously posted this in The Road Ahead discussion but am reposting here as I believe this issue needs resolution:
I am sadly disappointed about the guild changes. My fiancé and I play together with my son. We have 3 members in the guild and DO NOT plan on forming a larger guild as we enjoy playing together without all the spam/drama of other players. We shouldn't be forced to join a large guild to get a bank. It is bad enough that we can't have a guild bank without inviting 7 other strangers into our guild, but to be denied guild tabards and other benefits that are coming with these changes is just a waste of time and money for all of us. I had hoped that eso would be different than all the other mmos who force players to join large guilds to receive extra benefit. Someone stated that we all pay the same sub and should have access to the same benefits as large guilds. I completely agree. Small guild discrimination is alive and thriving in ESO. I have been playing the Elder Scrolls series since 2003 (ES III: Morrowind)and somehow with this series roots I thought they would embrace all players, not just the big guilds. Neglecting and discriminating against small guilds and single players is inexcusable in my opinion. Shame on you, TESO, shame.
I've thought this since the beginning. I've hoped they would have changed things, but it doesn't seem that way. I just don't think this game is for small guilds, just large faceless guilds that need the numbers, not the people.
Yeah, those huge, faceless guilds of 10 people sure are ruining the game.
First off, I'll have to say that this thread had me on tears with the amount of self entitlement and misinformation, not to mention all the people that when off topic due to lack of reading.
With that out of the way, and directly to the OP, you need to first learn to read and second to research before you come to the forums screaming bloody murder and I'll explain why, below is the current patch notes for tabards:
This feature unlocks once a guild has reached 10 members.
Guild leaders can design a heraldry that will appear on equippable tabards. Customization of your heraldry costs a fee in gold that is automatically deducted from your guild’s bank. To modify the guild’s heraldry, guild leaders can click the heraldry tab on the Guild window (displayed before the history tab).
There are over 250 colors, 63 backgrounds, and 136 crests available for creating a heraldry.
Once a heraldry has been designed, any guild member can purchase a tabard by visiting the Guild’s Store and searching for items of type ‘Guild Items’.
If a guild leader changes the tabard, all tabards update in real-time.
If you take the time to actually read everything, you would have notice that besides needing 10 people to CREATE the tabard, you also need 50 people and a guild store to have the tabard available to the guild members. You can't just create and give, once create it will appear on the guild store only......
Besides, how frisk king hard is it to create a second guild, have your family join said guild and also invite 47 people to it and create the tabard you like? You have options to shut down chat/bank/store to everyone but your family. Research the game features before screaming bloody murder.
First off, I'll have to say that this thread had me on tears with the amount of self entitlement and misinformation, not to mention all the people that when off topic due to lack of reading.
With that out of the way, and directly to the OP, you need to first learn to read and second to research before you come to the forums screaming bloody murder and I'll explain why, below is the current patch notes for tabards:
This feature unlocks once a guild has reached 10 members.
Guild leaders can design a heraldry that will appear on equippable tabards. Customization of your heraldry costs a fee in gold that is automatically deducted from your guild’s bank. To modify the guild’s heraldry, guild leaders can click the heraldry tab on the Guild window (displayed before the history tab).
There are over 250 colors, 63 backgrounds, and 136 crests available for creating a heraldry.
Once a heraldry has been designed, any guild member can purchase a tabard by visiting the Guild’s Store and searching for items of type ‘Guild Items’.
If a guild leader changes the tabard, all tabards update in real-time.
If you take the time to actually read everything, you would have notice that besides needing 10 people to CREATE the tabard, you also need 50 people and a guild store to have the tabard available to the guild members. You can't just create and give, once create it will appear on the guild store only......
Besides, how frisk king hard is it to create a second guild, have your family join said guild and also invite 47 people to it and create the tabard you like? You have options to shut down chat/bank/store to everyone but your family. Research the game features before screaming bloody murder.
*sigh* lorail... I'm pretty sure the OP knows about those requirements and that they are the source of his angst. (Not to mention the flaming he's getting from your type of posts.) I'm not sure if you're trolling, but I believe it is you who needs to read and comprehend what the OP is saying.
While I do not agree with his shame on you attitude, I do agree to some extent on the treatment of small guilds. To me, these restrictions seem to be more of a way for the developers to push and make work their current in-game economy system rather than getting people to play together.
Your "solution" at the end there is about as helpful as a can of crap, to be frank. What the heck kind of guild is that?! And what kind of idiots do you take the people in this game for if you believe that 47 people will just stay in your guild as you blatantly exploit them like that?!
-Vann
That's the worst part about it. Most guild with 10+ members and 50+ members are just trade guilds thrown together because there's no auction house.Are there actual guilds of value in this game? I guess I haven't really dealt with a ton of them but the majority I have just appear to be large groups of randoms.
mmlewis67b14_ESO wrote: »It is bad enough that we can't have a guild bank without inviting 7 other strangers into our guild, but to be denied guild tabards and other benefits that are coming with these changes is just a waste of time and money for all of us.
mmlewis67b14_ESO wrote: »I previously posted this in The Road Ahead discussion but am reposting here as I believe this issue needs resolution:
I am sadly disappointed about the guild changes. My fiancé and I play together with my son. We have 3 members in the guild.
That's not a guild, that's a family. Honestly a guild of 3 members? Next thing you know everyone starts a "guild" just for the extra bank space.
SO what who are you to decide how a family plays their money is just as good as yours.
Yeah sorry going to have to agree with everyone else; 3 people does not a guild make no matter how much you want to believe otherwise.
Lollin at everyone whining about small groups of players wanting access to tabards and banks. Guilds comprised of less than 10 players having access to those mechanics doesn't affect you at all. There are ways to prevent players from creating guilds for the sole purpose of free bank slots, like making them pay to unlock the guild bank or pay extra to purchase a tabard. Make it expensive. I'll gladly pay.
Beating a dead horse here but go find something constructive to do instead of projecting some elitist attitude because your guild has more than 10 players. Christ.
And frankly, the nerds around here trying to defend the sanctity of guildship are the reason some of us don't want to play with you and would prefer playing in a smaller environment.
Ty for reading
nerevarine1138 wrote: »mmlewis67b14_ESO wrote: »I previously posted this in The Road Ahead discussion but am reposting here as I believe this issue needs resolution:
I am sadly disappointed about the guild changes. My fiancé and I play together with my son. We have 3 members in the guild and DO NOT plan on forming a larger guild as we enjoy playing together without all the spam/drama of other players. We shouldn't be forced to join a large guild to get a bank. It is bad enough that we can't have a guild bank without inviting 7 other strangers into our guild, but to be denied guild tabards and other benefits that are coming with these changes is just a waste of time and money for all of us. I had hoped that eso would be different than all the other mmos who force players to join large guilds to receive extra benefit. Someone stated that we all pay the same sub and should have access to the same benefits as large guilds. I completely agree. Small guild discrimination is alive and thriving in ESO. I have been playing the Elder Scrolls series since 2003 (ES III: Morrowind)and somehow with this series roots I thought they would embrace all players, not just the big guilds. Neglecting and discriminating against small guilds and single players is inexcusable in my opinion. Shame on you, TESO, shame.
I've thought this since the beginning. I've hoped they would have changed things, but it doesn't seem that way. I just don't think this game is for small guilds, just large faceless guilds that need the numbers, not the people.
Yeah, those huge, faceless guilds of 10 people sure are ruining the game.
When did I say they are RUINING the game? Read, man, it helps. The reason most get into guilds, is because of the lack of auction houses. Not because of help, camaraderie, etc. Trade guilds need numbers, not people.
mmlewis67b14_ESO wrote: »I previously posted this in The Road Ahead discussion but am reposting here as I believe this issue needs resolution:
I am sadly disappointed about the guild changes. My fiancé and I play together with my son. We have 3 members in the guild and DO NOT plan on forming a larger guild as we enjoy playing together without all the spam/drama of other players. We shouldn't be forced to join a large guild to get a bank. It is bad enough that we can't have a guild bank without inviting 7 other strangers into our guild, but to be denied guild tabards and other benefits that are coming with these changes is just a waste of time and money for all of us. I had hoped that eso would be different than all the other mmos who force players to join large guilds to receive extra benefit. Someone stated that we all pay the same sub and should have access to the same benefits as large guilds. I completely agree. Small guild discrimination is alive and thriving in ESO. I have been playing the Elder Scrolls series since 2003 (ES III: Morrowind)and somehow with this series roots I thought they would embrace all players, not just the big guilds. Neglecting and discriminating against small guilds and single players is inexcusable in my opinion. Shame on you, TESO, shame.