Alphashado wrote: »Soulharvester wrote: »Op is right, if you make a guild, no matter what size, then they should have access to the guild bank.
If people abuse, then its on them, its not going to affect me whatsoever.
With all due respect, this is where people are mistaken. Every item saved in the game puts a stress load on the mega server. This is the reason guilds are currently capped at 500. There are a few examples of Developers explaining this in various different interviews. If everyone had their own personal bank, there would be a massive load put on the server. It would create that many more objects the server would have to load every time someone logged in.
So yes, this would indeed effect you. It would effect everyone that wants a smooth game.
mmlewis67b14_ESO wrote: »
Alphashado wrote: »Soulharvester wrote: »Op is right, if you make a guild, no matter what size, then they should have access to the guild bank.
If people abuse, then its on them, its not going to affect me whatsoever.
With all due respect, this is where people are mistaken. Every item saved in the game puts a stress load on the mega server. This is the reason guilds are currently capped at 500. There are a few examples of Developers explaining this in various different interviews. If everyone had their own personal bank, there would be a massive load put on the server. It would create that many more objects the server would have to load every time someone logged in.
So yes, this would indeed effect you. It would effect everyone that wants a smooth game.
Soulharvester wrote: »Alphashado wrote: »Soulharvester wrote: »Op is right, if you make a guild, no matter what size, then they should have access to the guild bank.
If people abuse, then its on them, its not going to affect me whatsoever.
With all due respect, this is where people are mistaken. Every item saved in the game puts a stress load on the mega server. This is the reason guilds are currently capped at 500. There are a few examples of Developers explaining this in various different interviews. If everyone had their own personal bank, there would be a massive load put on the server. It would create that many more objects the server would have to load every time someone logged in.
So yes, this would indeed effect you. It would effect everyone that wants a smooth game.
Well, I did not know that, so thank you for the info!
My counter is this then, can those items be put in a cloud? outside the servers so as to avoid this problem?
Soulharvester wrote: »Alphashado wrote: »Soulharvester wrote: »Op is right, if you make a guild, no matter what size, then they should have access to the guild bank.
If people abuse, then its on them, its not going to affect me whatsoever.
With all due respect, this is where people are mistaken. Every item saved in the game puts a stress load on the mega server. This is the reason guilds are currently capped at 500. There are a few examples of Developers explaining this in various different interviews. If everyone had their own personal bank, there would be a massive load put on the server. It would create that many more objects the server would have to load every time someone logged in.
So yes, this would indeed effect you. It would effect everyone that wants a smooth game.
Well, I did not know that, so thank you for the info!
My counter is this then, can those items be put in a cloud? outside the servers so as to avoid this problem?
mmlewis67b14_ESO wrote: »and yet again...this IS NOT about a guild bank.
Alphashado wrote: »Soulharvester wrote: »Alphashado wrote: »Soulharvester wrote: »Op is right, if you make a guild, no matter what size, then they should have access to the guild bank.
If people abuse, then its on them, its not going to affect me whatsoever.
With all due respect, this is where people are mistaken. Every item saved in the game puts a stress load on the mega server. This is the reason guilds are currently capped at 500. There are a few examples of Developers explaining this in various different interviews. If everyone had their own personal bank, there would be a massive load put on the server. It would create that many more objects the server would have to load every time someone logged in.
So yes, this would indeed effect you. It would effect everyone that wants a smooth game.
Well, I did not know that, so thank you for the info!
My counter is this then, can those items be put in a cloud? outside the servers so as to avoid this problem?
I'm honestly not sure lol. I will try to find the podcast in which I heard them (don't even remember which dev. I think it was lead game designer Konkle) explain this. It was a while back. The question was why are guilds capped at 500 and he explained that guild rosters and storage from the banks all put a load on the server. He went on to explain that there was a fine balance between giving people what they want and and also supplying them with a smooth gaming experience.
He then went on to say that once the game was stabalized they might be able to work in additional roster spots. So personal guild storage might be an option in the future, but right now they have their hands full just dealing with 500 member guilds and all the storage issues it creates.
So if storage and roster slots put a burden on the game already, then imagine how much stress it would create if everyone had that much storage. I'll dig around and see if I can find a link.
Soulharvester wrote: »Alphashado wrote: »Soulharvester wrote: »Op is right, if you make a guild, no matter what size, then they should have access to the guild bank.
If people abuse, then its on them, its not going to affect me whatsoever.
With all due respect, this is where people are mistaken. Every item saved in the game puts a stress load on the mega server. This is the reason guilds are currently capped at 500. There are a few examples of Developers explaining this in various different interviews. If everyone had their own personal bank, there would be a massive load put on the server. It would create that many more objects the server would have to load every time someone logged in.
So yes, this would indeed effect you. It would effect everyone that wants a smooth game.
Well, I did not know that, so thank you for the info!
My counter is this then, can those items be put in a cloud? outside the servers so as to avoid this problem?
Everything is pretty much a "cloud" now that is just a catch phrase it doesn't reduce stress at all. Cloud typically just means offsite servers it isn't magic or anything. Typically companies like this just rent out servers from a datacenter so they can expand or reduce their server needs at any time. You could say the entire megaserver is a cloud. When they say "megaserver" it isn't just one big super server it is a bunch of servers.
Well MMO is synonymous with large community.
mmlewis67b14_ESO wrote: »
Wow is right you are being discriminated against because you don't want to take part in a guild or deal with any of the parts of a guild but think you deserve 500 bank spaces for you and two other family members just because you don't like other people???
The definition of discrimination has really changed.
mmlewis67b14_ESO wrote: »Discrimination..yes. If we both walk into a diner and order a meal that costs the same amount, I get steak, you get stale bread...is that fair or discrimation?
mmlewis67b14_ESO wrote: »Discrimination..yes. If we both walk into a diner and order a meal that costs the same amount, I get steak, you get stale bread...is that fair or discrimation?
That has nothing to do with this. A closer analogy is I represent a company that every employee eats at a diner and negotiated a discount for my employees because that is 1000 people that eat at the diner and you walk in with your wife and kid and expect the same discount. Being part of a larger group affords you advantages, if you don't want to be part of a larger group that is your right but you can't demand the group's advantage and scream discrimination if you are not given them.
mmlewis67b14_ESO wrote: »mmlewis67b14_ESO wrote: »Discrimination..yes. If we both walk into a diner and order a meal that costs the same amount, I get steak, you get stale bread...is that fair or discrimation?
That has nothing to do with this. A closer analogy is I represent a company that every employee eats at a diner and negotiated a discount for my employees because that is 1000 people that eat at the diner and you walk in with your wife and kid and expect the same discount. Being part of a larger group affords you advantages, if you don't want to be part of a larger group that is your right but you can't demand the group's advantage and scream discrimination if you are not given them.
Please don't assume I am antisocial. This isn't my first mmo. I am a very active player and enjoy the social aspects of the game, as I have with every game I have played. My small guild was made so that I can play with my son (who lives out of state) and my fiancé (who frequently works out of town). During the times that I have to play with them, we prefer to spend time without the distracting aspects of large guilds. It is our private game time. There is nothing wrong with this. All we wanted was the upcoming tabards.
Matt Friror wrote:Few features are more important to ESO than guilds. They provide the easiest and most fun way to meet new people, chat with groups while you’re playing, and are almost always the first choice when putting together a dungeon or PvP group.
This is typical self entitlement. I want, want, want, but only at my personal terms. 3 people does not account for any advantage. Its is not even enough to do a group dungeon with. Claiming "discrimination" is just silly. Victimizing yourself for change....the American way? Guild benefits for larger numbers are guild benefits for larger numbers, that is the typical way and what you need to have the large number luxuries. What good are guild awards if you hand them out to everyone. What good is a "membership" to something when every Tom, ***, and Harry get the same thing. This discrimination claim is petty and self indulgent for the simple desire to look pretty with a Tabard with his family. Move on pal, stirring up BS for personal gain....again, the American way?
Alphashado wrote: »We know that 10 accounts are required for access to a guild bank. Has it been stated that 10 accounts are required for the tabard?
mmlewis67b14_ESO wrote: »This is typical self entitlement. I want, want, want, but only at my personal terms. 3 people does not account for any advantage. Its is not even enough to do a group dungeon with. Claiming "discrimination" is just silly. Victimizing yourself for change....the American way? Guild benefits for larger numbers are guild benefits for larger numbers, that is the typical way and what you need to have the large number luxuries. What good are guild awards if you hand them out to everyone. What good is a "membership" to something when every Tom, ***, and Harry get the same thing. This discrimination claim is petty and self indulgent for the simple desire to look pretty with a Tabard with his family. Move on pal, stirring up BS for personal gain....again, the American way?
I didn't say anything about being American.
mmlewis67b14_ESO wrote: »I made the statement about the bank because we are denied that already and have made due without the bank. Now they announce they are giving 10 man guilds tabards too. It is unfair to reward large guilds and ignore smaller guilds. We pay the same sub as everyone else. If small guilds are to be denied benefits, then the game should have been designed so that guilds less than 10 could not be formed.
mmlewis67b14_ESO wrote: »I made the statement about the bank because we are denied that already and have made due without the bank. Now they announce they are giving 10 man guilds tabards too. It is unfair to reward large guilds and ignore smaller guilds. We pay the same sub as everyone else. If small guilds are to be denied benefits, then the game should have been designed so that guilds less than 10 could not be formed.
There are no differences between large guilds and small guilds. I'm in guilds with almost 500 people and I'm in guilds with 24. They both receive the same benefits.
The issue is that you keep claiming that you are in a small guild, but you are not. The minimum requirement for a guild in ESO is 10 accounts, by definition. Your 3 people is a group, or just a few people that like to play together.
I can't solo and claim that I'm being discriminated against because I don't get group benefits.
LOL at the asinine raising of money comment .. how to add something grotesquely absurd to a debate about something so trivial.fromtesonlineb16_ESO wrote: »
Actually, yes. It gives an individual a level of customization unavailable to those who don't stick with a tiny guild. A single player could theoretiically form a guild and create his/her own tabard, locking a design for an individual use. So, yes, this is a form of abusing the system.
And from a ZoS standpoint, why would they cater to a single or a tiny group in preference to catering to a large group? Which one brings in more money?
fromtesonlineb16_ESO wrote: »LOL at the asinine raising of money comment .. how to add something grotesquely absurd to a debate about something so trivial.fromtesonlineb16_ESO wrote: »
Actually, yes. It gives an individual a level of customization unavailable to those who don't stick with a tiny guild. A single player could theoretiically form a guild and create his/her own tabard, locking a design for an individual use. So, yes, this is a form of abusing the system.
And from a ZoS standpoint, why would they cater to a single or a tiny group in preference to catering to a large group? Which one brings in more money?