Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

Refund crafting materials or cancel setbonus changes

  • Iorail
    Iorail
    ✭✭✭✭
    Nheris76 wrote: »
    Iorail wrote: »
    I'm sorry, but the only thing I see here is a lot of nothing. They change was for a reason, and all the light robe, staff carrying, spell phew phewers OP builds will have to adjust now that the FOTM is over. Stamina builds were useless and now they are both about balance with the changes. All the rest of the crying about crafting materials and such? Please spare me, you all knew your OP build was not going to last and it won't take years for any of you to get the materials again..... The instant gratification on this thread is amazing.

    What do the light armor and staff users need to adjust to? A small reduction in damage from the loss of a few crit? I doubt it, the lost crit will probably be mostly or even wholly canceled out by the addition of spell damage and magicka bonuses.

    I really like the new set bonuses and having more sets that are useful for stamina builds is very nice. On the other hand my recently crafted legendary set is now crap for my spec/role and I don't understand how the loss of those crafting materials isn't worthy of a complaint.

    Because all the complaints are really baseless. If people jumped on the FOTM band wagon merely 3 months after game release thinking they wouldn't loose any of the crafting materials when balance changes apply, then I can't feel sorry for anyone.

    It doesn't take years or hundreds of thousands of gold to acquire everything that was change, as a matter if fact, it took me 2 days to prove to a guild mate how easy it was to make money and acquire boosters while gathering herbs, all at the same time.
    By the time he called it quits, because I had proven my point two times over, I had made 176k, almost 2 full stacks of each of the 3 most important herbs ( not counting all the other herbs I gather) and gotten almost a stack of purple and gold ( not counting all the blues and greens) boosters from processing all the ores/wood/clothing and hides I manage to get.

    My point is people always will go with the less restistant way instead of putting some effort = Instant Gratification.
  • Birfreben_Kinghelred
    Because you have spell penetration and cost reductions. Magicka and stamina are supposed to be different. That's the point. Oh and then you have the resto staff which gives you infinite resources. Right.
    Medium armor has cost reductions, but that's besides the point. Crit has nothing to do with armor/spell penetration, cost reductions, and resource regeneration.

    Please explain how crit chance has nothing to do with spell penetration, cost reductions or resource management.
  • ShiftControl
    ShiftControl
    ✭✭
    Brandoid wrote: »
    To the posts about spending 300k and the one about the guy's friend having 1million gold worth of gear: Load of bull.

    You/they are doing it wrong. You got scammed hard by whoever sold you the mats.

    Edit: ;)
    u need 3 blue /pc armor 350 each 1050
    4 purple 800 each 3200
    8 gold 2.5 each 20000
    6k/Glyph/pc or armor
    most players have 2-4 set + secedary weapon(s) 30700 gold/pc armor
    thats 22-44 pcs of gear in average 775k-1.350.800 gold and I know tanks have more then 4 sets of gear. personally I have 5 sets
    I think u had an "F " in math my friend, all of you who saying 300 gold and such
    had "F" in school.
    yes 1million load of bull gold which u never had.
    I guess all of you who said is bull you guys are just jealous bc some of has it and we pissed about it, aint easy to farm that kind of gold.

    Also:
    I calculated with the cheaper mats bc pl sometimes buy/ sell 1k+ prp 3k+ on gold and 7k + glyph etc

    And I still have enough gold to feed the trolls to But I don't wanna see that money to be waisted.
  • ShiftControl
    ShiftControl
    ✭✭
    Hotsauce wrote: »
    Why don't they just keep the old sets as they are and *gasp* ADD new sets (with new names) with the changes? Seems that would keep the current people happy enough without making their current gear completely useless, but still give people something to look forward to upgrading to.

    That would be the way to go but I don't think they are smart enough to do that
  • Snit
    Snit
    ✭✭✭✭✭
    I am not re-gearing my sorc from scratch. It took too much work the first time, and I'm just not up for starting over because ZOS decided to essentially relaunch the game three months in.

    You expect to replace gear over time. You don't expect to instantly replace your entire endgame set, because it changed from DPS gear to Tanking gear. That's sufficiently inconsiderate to make me want out of TESO altogether.
    Edited by Snit on July 12, 2014 1:46AM
    Snit AD Sorc
    Ratbag AD Warden Tank
    Goblins AD Stamblade

  • ShiftControl
    ShiftControl
    ✭✭
    Cogo wrote: »
    siledre wrote: »
    gather all the mats yourself, it won't cost anything.

    Same here....and I even give it away to guildies.
    we don't know how to dupe it so it would take about 4-5 months or have to buy it.
    Open up a ESO Blue Cross then start to give away glyphs and gold mats for small donations you still will be a millioner
  • Birfreben_Kinghelred
    I find it amazing how half the people on these forums are crying for free respecs. Claiming they cant even afford to feed their family's all their real life money goes to gold sellers so they can respec every day, and their kids are now starving.

    The other half of the people are pulling millions of gold out of the game to make 8 complete sets of armour which are now all useless! because 2 sets are now missing 6% crit between them...

    The *** I get to read in this place...
  • CaptainSilverbrow
    CaptainSilverbrow
    ✭✭✭
    Refund crafting materials or cancel setbonus changes
    Get moar gold, stop being poor. I blew a ton on itemization (not that it puts a dent in my virtual income), and I'm gonna have to revise my set bonuses, too. Retweaking the way set bonuses worked needed to happen, and is a positive paradigm for the game going forward that spices up itemization for the majority of us. Whoever pitched the idea that most armor sets should be reworked to include two and four-set bonuses is the hero Gotham deserves, this just happened to be my most recent dilemma.

    Now please make a version of the Pact's Sword that uses the Precise trait, kthnx.
    Edited by CaptainSilverbrow on July 12, 2014 2:22AM
  • Rev Rielle
    Rev Rielle
    ✭✭✭✭✭
    Selodaoc wrote: »
    With 1.3 we will see new changes to setbonuses.

    Some of us have spent all our gold to craft several sets to perform in different situations.

    I just reached VR12 the other day, and spent around 300k crafting 2 sets, and after 1.3 those sets will become totally useless for me.

    I'm now sitting at 5k Gold. I cant afford crafting new gear, and getting more gold is not easy at all.

    This is seriously unacceptable. Something gotta be done to compensate the players, or the changes has to be canceled.

    Maybe if the current items ingame doesnt change, and only new gear after patch have the new setbonuses.

    It's unfortunate yes, but this is always the way of things in MMOs, especially new ones. Whether it's stat changes/balance, or level increases, your equipment always becomes redundant sooner or later.

    I would suggest to you still playing with the equipment you have once the changes take effect. I don't believe any equipment stat changes will make or break anyone's particular character build. It's more like icing on the cake, so to speak. Don't worry though, for they won't become totally useless to you, that's an inaccurate statement. Simply because they're only component of their use is changing, not all of them.

    If you can be anything, be kind.
  • Shaun98ca2
    Shaun98ca2
    ✭✭✭✭✭
    Also WHEN is this update coming out? WHEN is the next level increase coming out???? Maybe some of you will be effected with crap gear for a while but what about being ready for the soon to be level increase????

    HOPEFULLY its all material you can gather now. Even though if it isn't at least you can have the upgrade material ready you still have plenty of time.
  • Maverick827
    Maverick827
    ✭✭✭✭✭
    Rev Rielle wrote: »
    I don't believe any equipment stat changes will make or break anyone's particular character build.
    I wish that were the case, but you would be incorrect.
    Edited by Maverick827 on July 12, 2014 2:55AM
  • Orizuru
    Orizuru
    ✭✭✭
    This is disappointing news, but gear becoming obsolete is par for the course in any MMO. I understand why some would be very upset though, because normally you can anticipate these cycles a little better because they come with content releases instead of nerfs/balance fixes.
  • Selodaoc
    Selodaoc
    ✭✭✭
    Wrong. Other games adjust stats on gear, they dont change it to something else completly. This is not "the way of MMOs" If you think so you havent played many of them. Gear become obsolete when new levels are added, but you can still use your current gear to get the new raid one. Will they circle all setbonuses around again in 2 months to force people to grind the little endgame there is again?
    Edited by Selodaoc on July 12, 2014 3:57AM
  • Akinos
    Akinos
    ✭✭✭✭✭
    LOL, this thread, people already crying about stuff that's still over a full month off and. Did ZOS ever say that we'd have to craft new gear and that they won't just change the existing gear to the new values when the patch hits? I don't think so.

    You guys know you can get away with just purples too right? It's really unnecessary to even make legendaries. Only gear that's really worth turning yellow are weapons IMO.

    And those of you that have spent 300k or more should make friends with crafters who will craft for cheap or better yet, free. I've got several people in and outside of my guild who will craft for very cheap or free.


    PC NA | @AkinosPvP 1vX/Small Scaler, Raid Leader, Youtuber and Twitch.tv Streamer.MAGICKA MELEE IS LIFE!Magplar, MagDK, Magden, Magblade, Magsorc & Magcro PvP/Build videos & moretwitch.tv/akinospvp
  • indytims_ESO
    indytims_ESO
    ✭✭✭✭
    I disagree with the OP, and yeah, I've 'wasted' a fair-share of mats making stuff for my mate and others.

    Games evolve. We as players have to evolve with it. If the devs find something after release that requires a change, then that's the way it is. They should -not- have their hands tied because the upper 1% of the playerbase already spent "300k" (which is a *** figure to begin with, as proven by others in this thread) to max-out their gear in the first 90 days.

    Sorry, expecting that is just asinine. The devs need to think -beyond- the 90 days you've invested in the game, and beyond the upper 1% complaining about the effort they've put into the game so far.

    It stinks, but if it's to improve the health of the game, then I am all for it.
  • Maverick827
    Maverick827
    ✭✭✭✭✭
    If the devs find something after release that requires a change, then that's the way it is. They should -not- have their hands tied
    They don't have their hands tied. They can do whatever they want provided they offer compensation. Like they do when skills change or when there's a lot of unexpected downtime.
    because the upper 1% of the playerbase already spent "300k" (which is a *** figure to begin with, as proven by others in this thread)
    I've only seen posts proving it, not disproving it.
  • Brandoid
    Brandoid
    ✭✭✭
    LOL, this thread, people already crying about stuff that's still over a full month off and. Did ZOS ever say that we'd have to craft new gear and that they won't just change the existing gear to the new values when the patch hits? I don't think so.

    You guys know you can get away with just purples too right? It's really unnecessary to even make legendaries. Only gear that's really worth turning yellow are weapons IMO.

    And those of you that have spent 300k or more should make friends with crafters who will craft for cheap or better yet, free. I've got several people in and outside of my guild who will craft for very cheap or free.


    But muh Legendary gold dye
    Brandoid - Templar - Ebonheart Pack
  • Mojomonkeyman
    Mojomonkeyman
    ✭✭✭✭✭
    I played since prerelease and finally finished my gear with all mats I had saved up during the past 3 months plus donations from friends. I refuse to relog farm or endlessly grind mobs, I wont breed alts en masse to have x hirelings.

    I play my character, did all the quests and started then doing what I enjoy - pvp.

    It took me since release, no joke, to complete my v12 gear 1-2 weeks ago (purple & legendary). I`m always broke since I have to sell mats I don`t need and gear I find for keeping up with potions.

    Please consider, that not everybody is into relog farming, trials and stuff. I do what I enjoy and I would like to have time to enjoy the gear that I saved up materials for since 3 months.

    This is ridiculous. At least make changes in a way, that damage focused gear will stay damage focused and not mutate into mana reg sustain and/or heal gear. Thats a slap in the face.

    I don`t have the materials for another set. Not only for three months but for longer, because I have done all the quests, less income therefore.

    So disappointed.
    Koma Grey, Chocolate Thunder, Little Mojo, Dagoth Mojo & Mojomancy
  • TheBucket
    TheBucket
    ✭✭✭✭
    Make improvement people said. Eso makes them and niw people want to complain about money. This isnt Skyrim. Welcome to an evolving game aka MMO.

    I spent more than anyone on great and mats but i welcome these good changes coming.
    William Reignes
    Magic Nightblade - Rogue Bomber
    Creator of Thirsty Thief Build (Retired 1.5)
  • Brandoid
    Brandoid
    ✭✭✭
    I played since prerelease and finally finished my gear with all mats I had saved up during the past 3 months plus donations from friends. I refuse to relog farm or endlessly grind mobs, I wont breed alts en masse to have x hirelings.

    I play my character, did all the quests and started then doing what I enjoy - pvp.

    It took me since release, no joke, to complete my v12 gear 1-2 weeks ago (purple & legendary). I`m always broke since I have to sell mats I don`t need and gear I find for keeping up with potions.

    Please consider, that not everybody is into relog farming, trials and stuff. I do what I enjoy and I would like to have time to enjoy the gear that I saved up materials for since 3 months.

    This is ridiculous. At least make changes in a way, that damage focused gear will stay damage focused and not mutate into mana reg sustain and/or heal gear. Thats a slap in the face.

    I don`t have the materials for another set. Not only for three months but for longer, because I have done all the quests, less income therefore.

    So disappointed.

    Willows path was regen focused. Twilights was unique in it's healing bonus.
    Brandoid - Templar - Ebonheart Pack
  • Mojomonkeyman
    Mojomonkeyman
    ✭✭✭✭✭
    Brandoid wrote: »
    I played since prerelease and finally finished my gear with all mats I had saved up during the past 3 months plus donations from friends. I refuse to relog farm or endlessly grind mobs, I wont breed alts en masse to have x hirelings.

    I play my character, did all the quests and started then doing what I enjoy - pvp.

    It took me since release, no joke, to complete my v12 gear 1-2 weeks ago (purple & legendary). I`m always broke since I have to sell mats I don`t need and gear I find for keeping up with potions.

    Please consider, that not everybody is into relog farming, trials and stuff. I do what I enjoy and I would like to have time to enjoy the gear that I saved up materials for since 3 months.

    This is ridiculous. At least make changes in a way, that damage focused gear will stay damage focused and not mutate into mana reg sustain and/or heal gear. Thats a slap in the face.

    I don`t have the materials for another set. Not only for three months but for longer, because I have done all the quests, less income therefore.

    So disappointed.

    Willows path was regen focused. Twilights was unique in it's healing bonus.

    Yeah, you can pretend that prolly 90% of willows users didn`t chose the 3p setbonus in combination with the easiest aditional 5% spellcrit, the twilight one, to maximize damage. But that`s not gonna change reality.

    They just destroyed the most common spellcrit gear combo and turned it into something else that doesn`t suit the chosen setup (damage via crit) anymore to people who aqquired this set.

    I waited friggin long before investing my saved up mats, running around in greens and blues with v10 because I knew Craglorn would come. And now, when I finally decided to have some good gear (after three months playing) they destroy it just randomly out of the blue.

    Sorry, that`s not how you do it. Add new gear sets, heck, even alter the existing ones, but do it with caution, keep the focus in mind people had when aqquiring the sets.

    That`s so frustrating to me, I struggle every day, to keep a few thousand gold for food & potions and now this...

    Honestly, for me (just me) this is far more of a game breaker than any fps issue, because I won`t ever be able to keep my gear competetive for what I enjoy - PvP.
    Edited by Mojomonkeyman on July 12, 2014 7:01AM
    Koma Grey, Chocolate Thunder, Little Mojo, Dagoth Mojo & Mojomancy
  • Draxys
    Draxys
    ✭✭✭✭✭
    ✭✭
    You have a month to gather new mats. On top of that, the set changes are already available, so you can go ahead and start building your new set. There is no reason that anyone shouldn't be able to come up with the mats to make a full set of gear by August.

    You're forgetting that some people have a life and actually want to play the game when we get on. It took me my entire time in the game up until now to get HALF the mats required for a full set of legendary gear- 9 pieces, 63 yellow mats (and yes I have full points into both hirelings and refining/decon to get more mats from refining raw stuff). It's not viable for some of us to just farm for the mats again by the time these changes go live.
    2013

    rip decibel
  • Draxys
    Draxys
    ✭✭✭✭✭
    ✭✭
    "I waited friggin long before investing my saved up mats, running around in greens and blues with v10 because I knew Craglorn would come. And now, when I finally decided to have some good gear (after three months playing) they destroy it just randomly out of the blue."

    Exactly my thoughts and experience.
    Edited by Draxys on July 12, 2014 7:36AM
    2013

    rip decibel
  • Infraction
    Infraction
    ✭✭✭
    Im fine with the change.

    I have a month to gather the needed mats and money to make the new pieces. Im not sure what you guys that have purchased your legendary armor/weapons are doing with your money but its not that hard to make. You are either selling your drops or if you craft you are gathering mats.

    The cost of respecs look to be dropping also so that was the major gold sink that you would have if you frequently respec.This is a whole lot of over reaction from people over a good change to set bonuses in general.
  • Snit
    Snit
    ✭✭✭✭✭
    I played since prerelease...
    It took me since release, no joke, to complete my v12 gear 1-2 weeks ago
    I don`t have the materials for another set. Not only for three months but for longer, because I have done all the quests, less income therefore.

    So disappointed.

    I am in the exact same position. They're changing my sorc's legendary set to be useless for his spec (DPS/ Heals). There's no way I'm going to regrind everything, and I'm willing to relog farm for a couple of weeks or buy gold from the farmers.
    Snit AD Sorc
    Ratbag AD Warden Tank
    Goblins AD Stamblade

  • Snit
    Snit
    ✭✭✭✭✭
    Brandoid wrote: »
    Willows path was regen focused. Twilights was unique in it's healing bonus.

    These are the two most popular caster sets, largely because they both offered 5% Spell Crit. That was perfect for DPS and Heal specs. Now, that changes to Health Recovery and Health. Nobody who focused on Spell Crit is after tanking stats.

    If they want to reduce the availability of Spell Crit, that is a reasonable design goal. No complaints. But they should replace it with something vaguely relevant to the same player population. Max Magicka and Spell Damage would be the obvious choices.
    Snit AD Sorc
    Ratbag AD Warden Tank
    Goblins AD Stamblade

  • Snit
    Snit
    ✭✭✭✭✭
    And those of you that have spent 300k or more should make friends with crafters who will craft for cheap or better yet, free. I've got several people in and outside of my guild who will craft for very cheap or free.

    It's mostly the materials cost, not the crafter cost. Consider the best-case replacement cost for your set, assuming you can craft it yourself (I can). If you are currently wearing Willow 3/ Twilight 5 (probably the most common caster setup), you now need to replace every piece of armor and at least one weapon. Cost per legendary piece:
    • Dreugh Wax (or Rosin) x 8, 2.5k apiece current market value, so 20k
    • Elegant Lining (or Mastic) x 4, 600 apiece current market value, another 2.4k
    • Kuta + Cura, total combined market value 3.5k
    • Ignore Embroidery/ Trait Stones/ Cloth, as any crafter has plenty of these

    That's a replacement cost of nearly 26k per piece, so about 200k total. You're right that 300k is high (unless people are awfully good tippers), but that's still an enormous penalty, even if you can craft everything yourself.
    Snit AD Sorc
    Ratbag AD Warden Tank
    Goblins AD Stamblade

  • Orizuru
    Orizuru
    ✭✭✭
    Selodaoc wrote: »
    Wrong. Other games adjust stats on gear, they dont change it to something else completly. This is not "the way of MMOs" If you think so you havent played many of them. Gear become obsolete when new levels are added, but you can still use your current gear to get the new raid one. Will they circle all setbonuses around again in 2 months to force people to grind the little endgame there is again?

    Gear becoming obsolete is the way of MMOs. It has become a vehicle for progression for many players. I'm not disagreeing with you about these changes being short-sighted or foolish, but regardless of why the gear is changing, that doesn't change the fact that it would have become obsolete eventually, because that is what happens in an MMO.
  • Snit
    Snit
    ✭✭✭✭✭
    Orizuru wrote: »
    Gear becoming obsolete is the way of MMOs. It has become a vehicle for progression for many players.

    Players have an easier time accepting this when it's packaged with new content, and generally a rise in the level cap. That is normal MMO progression.

    It's harder when you're just a lucky lottery winner whose gearset is wiped, and only because an item designer failed to consider that some people are already wearing the armor they're now redesigning. And those people are probably not going to decide, "Well, if my light armor DPS/ Heal set is now mostly for tanking, I'll just go tank!"
    Snit AD Sorc
    Ratbag AD Warden Tank
    Goblins AD Stamblade

  • Orizuru
    Orizuru
    ✭✭✭
    Snit wrote: »
    Orizuru wrote: »
    Gear becoming obsolete is the way of MMOs. It has become a vehicle for progression for many players.

    Players have an easier time accepting this when it's packaged with new content, and generally a rise in the level cap. That is normal MMO progression.

    It's harder when you're just a lucky lottery winner whose gearset is wiped, and only because an item designer failed to consider that some people are already wearing the armor they're now redesigning. And those people are probably not going to decide, "Well, if my light armor DPS/ Heal set is now mostly for tanking, I'll just go tank!"

    I understand this. And I understand that the approach ZOS is taking here is akin to regression for the players who currently have magicka based set bonuses that are changing to health or stamina bonuses. I agree, it's a bad decision on their part.

    I just don't think it's the end of the world because I've been playing MMOs long enough to know that things change and gear becomes obsolete. I'm not saying this justifies the changes, it just means I'm less inclined to be upset enough to quit over the changes until I've had a chance to play the game with the changes.

    I sincerely hope ZOS does something to make this change more palatable for everyone because what they are planning is not fair at all to the players who spent a lot of time and gold acquiring their sets. I saw a suggestion a few pages back about allowing players to visit a crafting station and change an existing set item into the same item, but for a different set, with the same item level, traits, and quality. I think this would be a great solution to this problem. The changes might cost a few gold and some base materials to prevent abuse, and maybe even should be limited to specific sets impacted by these changes, but it would allow people to adapt without having to acquire all the necessary tempers again.
Sign In or Register to comment.