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Refund crafting materials or cancel setbonus changes

  • Islyn
    Islyn
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    Selodaoc wrote: »
    But you cant just change 2 sets that most magicka users are using, and change them into something completly different that makes them useless for most magicka users.

    So true. 1000 times this
    Member of the Old Guard - Closed Betas 2013
  • Brandoid
    Brandoid
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    Doskias wrote: »
    Brandoid wrote: »
    To the posts about spending 300k and the one about the guy's friend having 1million gold worth of gear: Load of bull.

    You/they are doing it wrong. You got scammed hard by whoever sold you the mats.

    Edit: ;)

    If you do simple math, I stated I made 11 pieces. 7 pieces of armor, 2 Staves for my caster build and 2 swords for my tanking build because I was going to reuse 2 of the cloth pieces for my tanking set for bonuses.

    Each piece of gear uses about 13 units of refined material, @ 5g/unit = 65g
    Your trait stone, @25g/unit (infused/divines) = 25g
    Your motif material, avg 100g if you are using a hard to find one = 100g
    From Normal to Fine uses 2 greens @ 25g ea = 50g
    From Fine to Superior uses 3 blues @ 100g ea = 300g
    From Superior to Epic uses 4 purples @ 500g ea = 2000g
    From Epic to Legendary uses 8 yellows @ 2500g ea = 20000g
    Legendary Glyph = 5000g

    Total for one piece = 27,540 if you do it yourself, this doesnt include cost for someone to craft it for you.

    So 11 pieces is 302,940g at estimated prices and you will not always get materials at the same price and vary.

    I would must rather craft myself gather the materials myself to get it put together by a trusted crafter for much lower cost in gold than what you're posting.
    Brandoid - Templar - Ebonheart Pack
  • Islyn
    Islyn
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    Also; Most stuff is 3-3.5k Gold Mats - so 2500 is like Lucky Day prize.
    Member of the Old Guard - Closed Betas 2013
  • Selodaoc
    Selodaoc
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    Brandoid wrote: »
    I would must rather craft myself gather the materials myself to get it put together by a trusted crafter for much lower cost in gold than what you're posting.

    Come back in one year when youve gathered all the mats needed for 2-3 sets including armor, weapons and glyphs without spending any gold.

    The prices hes mentioned are quite low.
    Edited by Selodaoc on July 11, 2014 9:11PM
  • Xsorus
    Xsorus
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    Selodaoc wrote: »
    Brandoid wrote: »
    I would must rather craft myself gather the materials myself to get it put together by a trusted crafter for much lower cost in gold than what you're posting.

    Come back in one year when youve gathered all the mats needed for 2-3 sets including armor, weapons and glyphs without spending any gold.

    The prices hes mentioned are quite low.

    Umm...I've made multiple sets, and the only legendaries i've ever bought were enchants (which I put on jewelry)

    It doesn't take a year.

    not even remotely close

  • Maverick827
    Maverick827
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    Selodaoc wrote: »
    Brandoid wrote: »
    I would must rather craft myself gather the materials myself to get it put together by a trusted crafter for much lower cost in gold than what you're posting.

    Come back in one year when youve gathered all the mats needed for 2-3 sets including armor, weapons and glyphs without spending any gold.

    The prices hes mentioned are quite low.

    Umm...I've made multiple sets, and the only legendaries i've ever bought were enchants (which I put on jewelry)

    It doesn't take a year.

    not even remotely close
    Literally everyone disagrees with you and thinks you're lying.
  • liquid_wolf
    liquid_wolf
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    I remember the months I put into my gear.
    All the gold, time, and stress week after week.

    Then a patch came along and changed it. Made all that time, effort, and money worthless.

    That is what happens in an MMORPG.

    Worked hard on my legendary, and obtained it just before they released another one i would have preferred.

    That is what happens in an MMORPG.

    Everything you gain, you will lose. It will become less with every update and patch.
    Edited by liquid_wolf on July 11, 2014 9:47PM
  • Saavuj
    Saavuj
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    How about we look at it this way: Magicka crit is insanely high. My NB dress & stick style has 60% crit. No legendaries, No pact staff/rings 10% bonus.

    Now let's say I lose the 10% from twilights/willows but then replace it with more magicka and spell damage from the new sets. Win-win situation. Soft caps are going up on magicka -- you'll be able to gain more damage from having no overcharge until around 2400+ magicka. Granted, spell damage cap is going down -- but most of you are wearing non spell damage enchanted rings/neck anyway.

    This isn't a big deal, you'll be more powerful after the changes.
  • Jade_Knightblazerb14_ESO
    Seems like a great Bot Material Dump patch to me... Honestly it should help the Eco after this.

    So much of the Materials floating around were flooded into ESO at launch + Months afterwards.

    Fresh State + New Set Bonuses = Yes Please
  • Brandoid
    Brandoid
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    Selodaoc wrote: »
    Brandoid wrote: »
    I would must rather craft myself gather the materials myself to get it put together by a trusted crafter for much lower cost in gold than what you're posting.

    Come back in one year when youve gathered all the mats needed for 2-3 sets including armor, weapons and glyphs without spending any gold.

    The prices hes mentioned are quite low.

    Umm...I've made multiple sets, and the only legendaries i've ever bought were enchants (which I put on jewelry)

    It doesn't take a year.

    not even remotely close
    Literally everyone disagrees with you and thinks you're lying.

    Speak for yourself.
    Brandoid - Templar - Ebonheart Pack
  • Brandoid
    Brandoid
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    Saavuj wrote: »
    How about we look at it this way: Magicka crit is insanely high. My NB dress & stick style has 60% crit. No legendaries, No pact staff/rings 10% bonus.

    Now let's say I lose the 10% from twilights/willows but then replace it with more magicka and spell damage from the new sets. Win-win situation. Soft caps are going up on magicka -- you'll be able to gain more damage from having no overcharge until around 2400+ magicka. Granted, spell damage cap is going down -- but most of you are wearing non spell damage enchanted rings/neck anyway.

    This isn't a big deal, you'll be more powerful after the changes.

    That isn't their issue as I hope they know that already. They just don't want to have to make new gear.
    Brandoid - Templar - Ebonheart Pack
  • Maverick827
    Maverick827
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    Saavuj wrote: »
    My NB dress & stick style has 60% crit. No legendaries, No pact staff/rings 10% bonus.
    Dexterity: 21%
    Precise: 6% (epic)
    Night's Silence: 5%
    Thief: 6% (Divines on small pieces)
    Twin Blade and Blunt: 5%
    Cyrodiil Buffs: 8%
    Total: 51%
    Khajiit: 6%
    Other Total: 57%

    This is currently possible on live servers. Weapon crit isn't terribly far behind, though admittedly the Night's Silence set sucks otherwise. However, you don't have to use two bar slots and lose 5% of your max primary stat to get this high of a crit value. I full support melee sets being buffed and more critial strike options added.

    After the patch:

    Inner Light: 20%
    Prodigy: 10%
    Precise: 6%
    Night Mother: 4%
    Cyrodiil Buffs: 8%
    Thief: 6%
    Total: 54%

    Dexterity: 21%
    Precise: 6%
    Hunding's Rage: 8%
    Night Mother: 8%
    Twin Blade and Blunt: 5%
    Thief: 6%
    Cyrodiil Buffs: 8%
    Total: 62%
    Khajiit: 6%
    Total: 68%

    Melee still doesn't have to have two bar slots used up.

    This is an unnecessary nerf.
    Edited by Maverick827 on July 11, 2014 10:21PM
  • siledre
    siledre
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    gather all the mats yourself, it won't cost anything.
  • Cogo
    Cogo
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    siledre wrote: »
    gather all the mats yourself, it won't cost anything.

    Same here....and I even give it away to guildies.
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • Maverick827
    Maverick827
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    Cogo wrote: »
    siledre wrote: »
    gather all the mats yourself, it won't cost anything.

    Same here....and I even give it away to guildies.
    Please mail me112 Dreugh Wax, 24 Rosin, 8 Tempered Alloy, and 17 Kuta.

    Thanks.
    Edited by Maverick827 on July 11, 2014 10:34PM
  • Birfreben_Kinghelred

    Cogo wrote: »
    siledre wrote: »
    gather all the mats yourself, it won't cost anything.

    Same here....and I even give it away to guildies.
    Please mail me112 Dreugh Wax, 24 Rosin, 8 Tempered Alloy, and 17 Kuta.

    Thanks.

    Please mail me your stuff, when you unsub over 6%crit.


    Thanks.

  • Nheris76
    Nheris76
    Soul Shriven
    Brandoid wrote: »
    Saavuj wrote: »
    How about we look at it this way: Magicka crit is insanely high. My NB dress & stick style has 60% crit. No legendaries, No pact staff/rings 10% bonus.

    Now let's say I lose the 10% from twilights/willows but then replace it with more magicka and spell damage from the new sets. Win-win situation. Soft caps are going up on magicka -- you'll be able to gain more damage from having no overcharge until around 2400+ magicka. Granted, spell damage cap is going down -- but most of you are wearing non spell damage enchanted rings/neck anyway.

    This isn't a big deal, you'll be more powerful after the changes.

    That isn't their issue as I hope they know that already. They just don't want to have to make new gear.

    Lol of course they don't want to make new gear. Why would someone who saved up resources since launch to craft their legendary set, which could now become useless to them, want to have to start all over and make new gear....
  • Maverick827
    Maverick827
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    Cogo wrote: »
    siledre wrote: »
    gather all the mats yourself, it won't cost anything.

    Same here....and I even give it away to guildies.
    Please mail me112 Dreugh Wax, 24 Rosin, 8 Tempered Alloy, and 17 Kuta.

    Thanks.

    Please mail me your stuff, when you unsub over 6%crit.


    Thanks.
    Did I say I was going to unsub? No. Please post constructively.
  • Iorail
    Iorail
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    I'm sorry, but the only thing I see here is a lot of nothing. They change was for a reason, and all the light robe, staff carrying, spell phew phewers OP builds will have to adjust now that the FOTM is over. Stamina builds were useless and now they are both about balance with the changes. All the rest of the crying about crafting materials and such? Please spare me, you all knew your OP build was not going to last and it won't take years for any of you to get the materials again..... The instant gratification on this thread is amazing.
  • Maverick827
    Maverick827
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    Iorail wrote: »
    I'm sorry, but the only thing I see here is a lot of nothing. They change was for a reason, and all the light robe, staff carrying, spell phew phewers OP builds will have to adjust now that the FOTM is over. Stamina builds were useless and now they are both about balance with the changes. All the rest of the crying about crafting materials and such? Please spare me, you all knew your OP build was not going to last and it won't take years for any of you to get the materials again..... The instant gratification on this thread is amazing.
    But there is no balance for crit now. Weapon crit can get anywhere from 8% to 14% more than spell crit.

    Why would it have been diufficult to make them equal, or at least not nerf the amount of crit spell casters have currently (while still increasing melee crit)?
    Edited by Maverick827 on July 11, 2014 11:24PM
  • Selodaoc
    Selodaoc
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    People that dont complain about it are:

    1. Players that use sets that wont be nerfed
    2. Players that duped items early on and have tons of mats
    3. Players that arent VR12 and havent wasted all their gold and materials

    Having to get new gear when they up the level is fine, but crafting a VR12 set (max lvl) only to have it made useless the next day and beeing forced to grind materials and gold to craft new sets (still VR12) is not acceptable.
    We saved up all our gold and materials while leveling up, only to instantly take that away.
    Way to force people to buy gold from some site.

    Gathering materials and gold at VR12 is NOT easy.
    After VR12 ive lost more gold then ive gained due to repairs and deaths and no content to level in.
    Edited by Selodaoc on July 11, 2014 11:26PM
  • Xsorus
    Xsorus
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    Selodaoc wrote: »
    Brandoid wrote: »
    I would must rather craft myself gather the materials myself to get it put together by a trusted crafter for much lower cost in gold than what you're posting.

    Come back in one year when youve gathered all the mats needed for 2-3 sets including armor, weapons and glyphs without spending any gold.

    The prices hes mentioned are quite low.

    Umm...I've made multiple sets, and the only legendaries i've ever bought were enchants (which I put on jewelry)

    It doesn't take a year.

    not even remotely close
    Literally everyone disagrees with you and thinks you're lying.

    And yet...That still doesn't change the fact that I've not had to buy a single crafting material yet.

    Its almost like I figured out how to mine/log/pick flowers
  • Xsorus
    Xsorus
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    Selodaoc wrote: »
    People that dont complain about it are:

    1. Players that use sets that wont be nerfed
    2. Players that duped items early on and have tons of mats
    3. Players that arent VR12 and havent wasted all their gold and materials

    Having to get new gear when they up the level is fine, but crafting a VR12 set (max lvl) only to have it made useless the next day and beeing forced to grind materials and gold to craft new sets (still VR12) is not acceptable.
    We saved up all our gold and materials while leveling up, only to instantly take that away.
    Way to force people to buy gold from some site.

    Gathering materials and gold at VR12 is NOT easy.
    After VR12 ive lost more gold then ive gained due to repairs and deaths and no content to level in.

    4. People that realize how bloody easy it is to get materials, and if you're really lazy ... gold.

  • Birfreben_Kinghelred
    Iorail wrote: »
    I'm sorry, but the only thing I see here is a lot of nothing. They change was for a reason, and all the light robe, staff carrying, spell phew phewers OP builds will have to adjust now that the FOTM is over. Stamina builds were useless and now they are both about balance with the changes. All the rest of the crying about crafting materials and such? Please spare me, you all knew your OP build was not going to last and it won't take years for any of you to get the materials again..... The instant gratification on this thread is amazing.
    But there is no balance for crit now. Weapon crit can get anywhere from 8% to 14% more than spell crit.

    Why would it have been diufficult to make them equal, or at least not nerf the amount of crit spell casters have currently (while still increasing melee crit)?

    Because you have spell penetration and cost reductions. Magicka and stamina are supposed to be different. That's the point. Oh and then you have the resto staff which gives you infinite resources. Right.
    Cogo wrote: »
    siledre wrote: »
    gather all the mats yourself, it won't cost anything.

    Same here....and I even give it away to guildies.
    Please mail me112 Dreugh Wax, 24 Rosin, 8 Tempered Alloy, and 17 Kuta.

    Thanks.
    Cogo wrote: »
    siledre wrote: »
    gather all the mats yourself, it won't cost anything.

    Same here....and I even give it away to guildies.
    Please mail me112 Dreugh Wax, 24 Rosin, 8 Tempered Alloy, and 17 Kuta.

    Thanks.

    Please mail me your stuff, when you unsub over 6%crit.


    Thanks.
    Did I say I was going to unsub Giving away free *** to randoms? No. Please post constructively.


  • Sunrock
    Sunrock
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    First of all you have about one month to gain more money. Secondly with the public guild store merchants the economy hopefully will improve some making it easier to both earn more money and find things easier. Thirdly improiving your equipment to "purple" will not cost you that mush, only the "gold" quality does and it's not a absolute need. For the forth maybe you should start to harvest materials your self to refine to get the "gold" tempers and hire hirelings so you don't have to spend 300k gold for tempers.... And for the fifth. Welcome to MMORPGs. This is the buissness modle of MMORPGS with monthly costs. They will add new things and change other things to keep us subscribing. A MMO with sub free that don't make there players to constantly grind for more stuff in the end game is doing something wrong and will loose subscribers.
  • Maverick827
    Maverick827
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    And yet...That still doesn't change the fact that I've not had to buy a single crafting material yet.

    Its almost like I figured out how to mine/log/pick flowers
    The returns from deconstructing raw materials does not facility "easily" replacing all of the materials that would have went into creating legendary sets to fix the issue of now-useless crafted items.
  • Maverick827
    Maverick827
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    Because you have spell penetration and cost reductions. Magicka and stamina are supposed to be different. That's the point. Oh and then you have the resto staff which gives you infinite resources. Right.
    Medium armor has cost reductions, but that's besides the point. Crit has nothing to do with armor/spell penetration, cost reductions, and resource regeneration.
  • Nheris76
    Nheris76
    Soul Shriven
    Iorail wrote: »
    I'm sorry, but the only thing I see here is a lot of nothing. They change was for a reason, and all the light robe, staff carrying, spell phew phewers OP builds will have to adjust now that the FOTM is over. Stamina builds were useless and now they are both about balance with the changes. All the rest of the crying about crafting materials and such? Please spare me, you all knew your OP build was not going to last and it won't take years for any of you to get the materials again..... The instant gratification on this thread is amazing.

    What do the light armor and staff users need to adjust to? A small reduction in damage from the loss of a few crit? I doubt it, the lost crit will probably be mostly or even wholly canceled out by the addition of spell damage and magicka bonuses.

    I really like the new set bonuses and having more sets that are useful for stamina builds is very nice. On the other hand my recently crafted legendary set is now crap for my spec/role and I don't understand how the loss of those crafting materials isn't worthy of a complaint.


  • Maverick827
    Maverick827
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    Nheris76 wrote: »
    What do the light armor and staff users need to adjust to? A small reduction in damage from the loss of a few crit? I doubt it, the lost crit will probably be mostly or even wholly canceled out by the addition of spell damage and magicka bonuses.
    Some builds rely on the frequency of crits.
  • Sunrock
    Sunrock
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    As I sad in an other post here on the PTS forum... Stamina Vs Magica builds will always be unbalanced as long as stamina is used for damage, dodge, sprint and block damage. This has to change first before anything can be balanced between Sta Vs Mag builds. If not Stamina builds will always be underpowered, or over powered if they try to compensate for stamina double dipping
    Edited by Sunrock on July 12, 2014 12:13AM
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