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Just fix inventory management already

  • Blackwidow
    Blackwidow
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    dan0311 wrote: »
    Having said all that, yes inventory management is boring, and has been ever since Morrowind.

    We had unlimited storage in TES. That makes a huge difference. No need for mules if you are a pack rat.

    Also, nothing wrong with being a pack rat. We just need more bank space.
  • Lodestar
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    Blackwidow wrote: »
    dan0311 wrote: »
    Having said all that, yes inventory management is boring, and has been ever since Morrowind.

    We had unlimited storage in TES. That makes a huge difference. No need for mules if you are a pack rat.

    Also, nothing wrong with being a pack rat. We just need more bank space.

    I think this is just it. As if being a pack rat was worth being singled out. We got gankers, people exploiting, botters, kill stealers, greifers, trolls, and all of a sudden the frankly harmless pack rat is singled out. I fail to see why this should matter so much.
  • KariTR
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    Lodestar wrote: »
    Zebug wrote: »
    Do people keep the low level mats when they've out leveled them? Let's say jute.... People complaining about space, do you still have jute on you? If so... Why?

    We keep saying, if not here in other threads. People just read a few posts or the OP or the title, and come wading in.

    I keep it so I can make stuff for my alts, other peoples alts, and so that I can make level 1 trait items, for guidies and friends to research.

    We don't all play just one character, more than a few actually play alts at different levels, what not be an issue if that was not the case.

    Lol, you know your alts don't have to be proficient in the craft to pick it themselves right?

    This isn't anything to do with an in-depth management system (which actually doesn't exist), it is all to do with sheer laziness.
  • Gix
    Gix
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    Blackwidow wrote: »
    @Gix you forgot to mention the downside to more bank space.

    Okay, done. :)
    Downside? Why does it always have to be a pro/con thing? My point is that more space doesn't FIX anything.

    You'll eventually run out and you'll be here again asking for more.
  • Lodestar
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    KariTR wrote: »

    Lol, you know your alts don't have to be proficient in the craft to pick it themselves right?

    This isn't anything to do with an in-depth management system (which actually doesn't exist), it is all to do with sheer laziness.

    Yes I do know. What is your point?
  • Lodestar
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    Gix wrote: »
    Blackwidow wrote: »
    @Gix you forgot to mention the downside to more bank space.

    Okay, done. :)
    Downside? Why does it always have to be a pro/con thing? My point is that more space doesn't FIX anything.

    You'll eventually run out and you'll be here again asking for more.

    http://en.wikipedia.org/wiki/Straw_man
  • kewl
    kewl
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    Gix wrote: »
    My point is that more space doesn't FIX anything.You'll eventually run out and you'll be here again asking for more.

    I can see myself in a few months. Blue lips, wrapped in a blanket, shivering, itching phantom bug bug bites, temperature at 100.02F. One finger typing on this thread, "Cooome on ZOS..gimme just 10 more slots MAN....I NEED it man...NEED it."
  • Lodestar
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    kewl wrote: »
    Gix wrote: »
    My point is that more space doesn't FIX anything.You'll eventually run out and you'll be here again asking for more.

    I can see myself in a few months. Blue lips, wrapped in a blanket, shivering, itching phantom bug bug bites, temperature at 100.02F. One finger typing on this thread, "Cooome on ZOS..gimme just 10 more slots MAN....I NEED it man...NEED it."

    You will notice that is the best he can do, when asked a simple question, even after that long text wall he wrote previous.
  • Blackwidow
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    Gix wrote: »
    Blackwidow wrote: »
    @Gix you forgot to mention the downside to more bank space.

    Okay, done. :)
    Downside? Why does it always have to be a pro/con thing? My point is that more space doesn't FIX anything.

    You'll eventually run out and you'll be here again asking for more.

    If there is no downside and there is an upside, I can only come to the conclusion you are not being logical.

    More space does fix the problem. We need more space, so more space would resolve the problem.

    You know what does not solve the problem? Your posts.
    Edited by Blackwidow on July 7, 2014 7:03PM
  • kewl
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    This game, with the insane number of crafting items, should have an even better inventory system and interface, not this terrible limited one--which adds insult to injury by making you hear the SAME. STUPID. BANKER. DIALOG. EVERY. TIME. YOU. SWITCH. BANKS.

    Also----
    Shove your add-on, I bought a professionally developed game, not a 3rd party maintained LUA script.

    Mods and addons are part of TES legacy. If you don't want to use them, ok, no problem.

    To others with the same issue, try Luminary - BankerShutUp or Borrower And Lender.

    "Rubbish! Without borrowers and lenders, how would we ever be able to buy or sell anything?" This Reddit post is just for lulz.

    http://www.reddit.com/r/elderscrollsonline/comments/2211hb/say_borrowers_and_lenders_one_more_time_mf_i_dare/
    Edited by kewl on July 7, 2014 7:14PM
  • Gix
    Gix
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    Lodestar wrote: »
    kewl wrote: »
    Gix wrote: »
    My point is that more space doesn't FIX anything.You'll eventually run out and you'll be here again asking for more.

    I can see myself in a few months. Blue lips, wrapped in a blanket, shivering, itching phantom bug bug bites, temperature at 100.02F. One finger typing on this thread, "Cooome on ZOS..gimme just 10 more slots MAN....I NEED it man...NEED it."

    You will notice that is the best he can do, when asked a simple question, even after that long text wall he wrote previous.
    I didn't think I had to answer irrelevant questions.

    You might as well ask for unlimited bag space but it wouldn't "fix" the management issues, eh? So what, pray tell, would this accomplish?

    If you want to solve something, go straight to the source. Don't do "patch-up fixes"; it only buries the problem.
    Blackwidow wrote: »
    Gix wrote: »
    Blackwidow wrote: »
    @Gix you forgot to mention the downside to more bank space.

    Okay, done. :)
    Downside? Why does it always have to be a pro/con thing? My point is that more space doesn't FIX anything.

    You'll eventually run out and you'll be here again asking for more.

    If there is no downside and there is an upside, I can only come to the conclusion you are not being logical.

    More space does fix the problem. We need more space, so more space would resolve the problem.

    You know what does not solve the problem? Your posts.
    Neither does this particular reply of yours.

    You believe that adding more inventory space actually accomplishes anything? In a game where you collect and craft more and more items?

    You know what happens? You just going to get MORE STUFF!

    What's your fix, then? Ask for even more space? How is that a solution? What amount could possibly satisfy you?

    Asking for more space is just a short-sighted / short-term way of looking at it. If you got a problem with the inventory, then the issue goes deeper than a mere arbitrary amount of space you have.

    You're talking about upside and downsides, I'm saying there is neither.

    How is that difficult to understand?
    Edited by Gix on July 7, 2014 7:45PM
  • Lodestar
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    Gix wrote: »
    Lodestar wrote: »
    kewl wrote: »
    Gix wrote: »
    My point is that more space doesn't FIX anything.You'll eventually run out and you'll be here again asking for more.

    I can see myself in a few months. Blue lips, wrapped in a blanket, shivering, itching phantom bug bug bites, temperature at 100.02F. One finger typing on this thread, "Cooome on ZOS..gimme just 10 more slots MAN....I NEED it man...NEED it."

    You will notice that is the best he can do, when asked a simple question, even after that long text wall he wrote previous.
    I didn't think I had to answer irrelevant questions.

    You might as well ask for unlimited bag space but it wouldn't "fix" the management issues, eh? So what, pray tell, would this accomplish?

    If you want to solve something, go straight to the source. Don't do "patch-up fixes"; it only buries the problem.
    Blackwidow wrote: »
    Gix wrote: »
    Blackwidow wrote: »
    @Gix you forgot to mention the downside to more bank space.

    Okay, done. :)
    Downside? Why does it always have to be a pro/con thing? My point is that more space doesn't FIX anything.

    You'll eventually run out and you'll be here again asking for more.

    If there is no downside and there is an upside, I can only come to the conclusion you are not being logical.

    More space does fix the problem. We need more space, so more space would resolve the problem.

    You know what does not solve the problem? Your posts.
    Neither does this particular reply of yours.

    You believe that adding more inventory space actually accomplishes anything? In a game where you collect and craft more and more items?

    You know what happens? You just going to get MORE STUFF!

    What's your fix, then? Ask for even more space? How is that a solution? What amount could possibly satisfy you?

    Asking for more space is just a short-sighted / short-term way of looking at it. If you got a problem with the inventory, then the issue goes deeper than a mere arbitrary amount of space you have.

    You're talking about upside and downsides, I'm saying there is neither.

    How is that difficult to understand?

    Still straw manning.

    How can someone say so much, and yet have so little value?
  • Blackwidow
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    Gix wrote: »
    You believe that adding more inventory space actually accomplishes anything?

    I know it will.
    You know what happens? You just going to get MORE STUFF!

    Good. I could use more stuff. :)
    What's your fix, then?

    Won't need one.
    What amount could possibly satisfy you?

    I'd say 60 personal spaces for each character.

    I tell ya what, give me the bank space and we will see who is right. :D

    Hey, @Gix, you still have not said why you don't want more bank space. Seems odd, no?

    Edited by Blackwidow on July 7, 2014 9:26PM
  • Lodestar
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    Blackwidow wrote: »
    Gix wrote: »
    You believe that adding more inventory space actually accomplishes anything?

    I know it will.
    You know what happens? You just going to get MORE STUFF!

    Good. I could use more stuff. :)
    What's your fix, then?

    Won't need one.
    What amount could possibly satisfy you?

    I'd say 60 personal spaces for each character.

    I tell ya what, give me the bank space and we will see who is right. :D

    Hey, @Gix, you still have not said why you don't want more bank space. Seems odd, no?

    Don't bother @Blackwidow We don't really want more cyclic discussion anyway do we? That is all will come of engaging further.
  • Blackwidow
    Blackwidow
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    Lodestar wrote: »
    Blackwidow wrote: »
    Gix wrote: »
    You believe that adding more inventory space actually accomplishes anything?

    I know it will.
    You know what happens? You just going to get MORE STUFF!

    Good. I could use more stuff. :)
    What's your fix, then?

    Won't need one.
    What amount could possibly satisfy you?

    I'd say 60 personal spaces for each character.

    I tell ya what, give me the bank space and we will see who is right. :D

    Hey, @Gix, you still have not said why you don't want more bank space. Seems odd, no?

    Don't bother @Blackwidow We don't really want more cyclic discussion anyway do we? That is all will come of engaging further.

    Screw it. Let them bump the thread. I can deal with the silly questions. :)
  • DeLindsay
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    Sakiri wrote: »
    Once my bank hit 120 slots, my bags hit 110 and my provisioning was 50, my bag space problems disappeared...

    ^ This although it was a little higher for me at 130 Bank, 130 Personal (main character) is when I no longer had any issue whatsoever with bank space and my main that has every crafting profession maxed, is now done with all research for WW (the final three 8-traits are installed), has 6-trait+ on everything else, and is a loot fanatic. It's like an addiction, I can't seem to walk past anything without looting it but it's all good. I hope ZoS sticks to their vision on this one, as well as no global AH.

    Besides NOBODY has any idea of what's coming down the pipe. It's entirely possible we're going to get personal/account space in our homes once that gets into ESO. Or maybe ZoS has already planned inventory expansion down the road as more content is released.
  • Lodestar
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    DeLindsay wrote: »
    Sakiri wrote: »
    Once my bank hit 120 slots, my bags hit 110 and my provisioning was 50, my bag space problems disappeared...

    ^ This although it was a little higher for me at 130 Bank, 130 Personal (main character) is when I no longer had any issue whatsoever with bank space and my main that has every crafting profession maxed, is now done with all research for WW (the final three 8-traits are installed), has 6-trait+ on everything else, and is a loot fanatic. It's like an addiction, I can't seem to walk past anything without looting it but it's all good. I hope ZoS sticks to their vision on this one, as well as no global AH.

    Besides NOBODY has any idea of what's coming down the pipe. It's entirely possible we're going to get personal/account space in our homes once that gets into ESO. Or maybe ZoS has already planned inventory expansion down the road as more content is released.

    Well I have 100 bank space, and can not afford right now to raise it for 20k. Main has 100 bag, and alts have 80 and 70 respectively. Oh and 4 mules.

    Likely things would be way better if I got the full 240 bank and max on bags for those three, could lose a mule or two.

    Have even thought of the housing and such, but a) that is a year or two away, and I am having my fun spoiled with this NOW. So much I can have aversions to logging in. and b) This dev team is so obsessed with gold sinks, they charge you gold for a bug when your stuck. I wonder what they will cost. Got a feeling I will be gone by then anyhow.
  • dodgehopper_ESO
    dodgehopper_ESO
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    As someone who loathes inventory management in every MMO I've ever played, I have to say ESO takes the cake on it. I love this game, and its a good thing to because I would have quit ESO were it not for the PAINFUL inventory system. One Shared bank for 8 characters, each managing crafts. A Guild bank that when full has room for 1 inventory slot per member. Really what were they thinking? Coming from a game like Skyrim and never having played an MMO this would have been a huge turn off and a big culture shock. As it is, its still extremely painful. Then you have Trinkets, Pets, and Imperial Edition maps. Everyone was in an uproar about the Imperial edition pets and maps... well those things are just humongous bank clutter, and honestly I don't know why I've hung on to my Imperial maps. I never use them, and probably never will. Its not really worth tracking this garbage down, looking up where its located on a website, etc, when I can just go do a dungeon and get way better gear anyway.

    I realize Crafting should take time to manage, but in this game it is just a constant annoyance of logging off/on between characters to shuffle things around. I really hope that Housing will represent the 'personal bank' for characters that does not currently exist. Some crafts are also ridiculously painful to build toward.

    In short, I too am tired of inventory management. I spend about 30% to 50% of my time doing it. They need to hurry up and make their housing system so we can have a real place to store our items, like we did in Skyrim, Oblivion, and Morrowind.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • j.frank.nicholsb14_ESO
    MrMT wrote: »
    There are add-on's that will tell you at a glance which items you need to keep for research and other add-on's that will give you a matrix display of all the traits all your alts know at a glance.

    What are the addons to do this with? Also, can it tell me what various food ingredients are for - what level recipes etc?

    Best to look through the available add-ons and see which do what you want, there are several for each. And yes, there are add-ons for seeing which level food you can create with which ingredient.
  • zhevon
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    MrMT wrote: »
    What are the addons to do this with? Also, can it tell me what various food ingredients are for - what level recipes etc?
    "Souschef" is somewhat helpful.


  • j.frank.nicholsb14_ESO
    Also----
    Shove your add-on, I bought a professionally developed game, not a 3rd party maintained LUA script.

    Hmm, obviously you have never play ESO games, or you are just a troll - pick one. ESO games have a long tradition of player added content and capabilities. Add-ons are an essential part of every ESO game. It allows you to tailor most aspects of your game play to the way you want to play, instead of having to use the features forced onto you by the game designers.

    Maybe you should just go play a game that was designed with you in mind. Good luck with that.
  • Lodestar
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    Hmm, obviously you have never play ESO games, or you are just a troll - pick one. ESO games have a long tradition of player added content and capabilities. Add-ons are an essential part of every ESO game. It allows you to tailor most aspects of your game play to the way you want to play, instead of having to use the features forced onto you by the game designers.

    Maybe you should just go play a game that was designed with you in mind. Good luck with that.

    http://en.wikipedia.org/wiki/Straw_man
  • Gix
    Gix
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    Blackwidow wrote: »
    Gix wrote: »
    Blackwidow wrote: »
    @Gix you forgot to mention the downside to more bank space.

    Okay, done. :)
    Downside? Why does it always have to be a pro/con thing? My point is that more space doesn't FIX anything.

    You'll eventually run out and you'll be here again asking for more.

    If there is no downside and there is an upside, I can only come to the conclusion you are not being logical.

    More space does fix the problem. We need more space, so more space would resolve the problem.

    You know what does not solve the problem? Your posts.
    Blackwidow wrote: »
    Gix wrote: »
    You believe that adding more inventory space actually accomplishes anything?

    I know it will.
    You know what happens? You just going to get MORE STUFF!

    Good. I could use more stuff. :)
    What's your fix, then?

    Won't need one.
    What amount could possibly satisfy you?

    I'd say 60 personal spaces for each character.

    I tell ya what, give me the bank space and we will see who is right. :D

    Hey, @Gix, you still have not said why you don't want more bank space. Seems odd, no?
    I find it sad that you completely failed at understanding what I'm trying to say. You even imagined me saying that I didn't want more bank space.

    Like you said "won't need one" (fix) so there you go. The OP having issues managing the various items in his bags was just being silly. I'm glad we can all agree.
  • DeLindsay
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    Lodestar wrote: »
    Well I have 100 bank space, and can not afford right now to raise it for 20k. Main has 100 bag, and alts have 80 and 70 respectively. Oh and 4 mules.

    Likely things would be way better if I got the full 240 bank and max on bags for those three, could lose a mule or two.

    Have even thought of the housing and such, but a) that is a year or two away, and I am having my fun spoiled with this NOW. So much I can have aversions to logging in. and b) This dev team is so obsessed with gold sinks, they charge you gold for a bug when your stuck. I wonder what they will cost. Got a feeling I will be gone by then anyhow.

    I certainly agree that when a player is at the lower end (closer to the starting amount) of inventory space it's MUCH harder, also before you max Provision. You are also right that as you drop chunks of gold (gold sinks) into Inventory it gets easier and it is certainly a pain that the various gold sinks in the game are out of touch with what many call casual gamers. I would love to see a reduction in cost to various gold sinks in the game, and then ofc we'd see a whole new group of players started whining threads that they have millions of gold and nothing to buy haha.
  • xaraan
    xaraan
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    Inventory management is fine in the game as it is. I do all crafting and can store everything easily. I've used a couple mules, one just to hold extra crap that's overflow so I can be a pack-rat and the other to hold equipment with traits on to research later (that one is getting empty now though).
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
  • Elirienne
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    There is nothing wrong with inventory and definitely nothing immersion breaking about it. If you spend your time running between banks and characters, you are doing it wrong. You don't need to hoard every piece of junk.

    For me, a 400 slot bank and 200 slot bag would be majorly immersion breaking.

    For measure, i am lvl 50 Blacksmith, Tailor, cook and woodworker, and lvl 17 and 24 alchemy and enchanting respectively.
    Edited by Elirienne on July 8, 2014 5:55PM
  • Blackwidow
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    xaraan wrote: »
    Inventory management is fine in the game as it is. I do all crafting and can store everything easily. I've used a couple mules, one just to hold extra crap that's overflow so I can be a pack-rat and the other to hold equipment with traits on to research later (that one is getting empty now though).

    If you have to use mules, the inventory system is not fine.
  • DeLindsay
    DeLindsay
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    Blackwidow wrote: »
    xaraan wrote: »
    Inventory management is fine in the game as it is. I do all crafting and can store everything easily. I've used a couple mules, one just to hold extra crap that's overflow so I can be a pack-rat and the other to hold equipment with traits on to research later (that one is getting empty now though).

    If you have to use mules, the inventory system is not fine.

    I normally agree with most of what you say Blackwidow but this isn't correct. EVERYONE who has played WoW, Rift and a few others can attest to having banker alts for various reasons, mainly the issue of a bazillion BoP items from Raids and whatnot that your main has and can't do anything with but put in the bank, so you have to push crafting mats to alts often times even with every upgrade/biggest bags possible. Not to mention all the "trophy" type items like Trophy fish in WoW as an example.

    For people who just can't let go of things whether they be crafter or hoarders or completionists or achievement hunters, etc, inventory will ALWAYS be a hot button issue.
  • Zebug
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    I don't have to use mules....guess I'm doing it wrong or something
  • Blackwidow
    Blackwidow
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    DeLindsay wrote: »
    Blackwidow wrote: »
    xaraan wrote: »
    Inventory management is fine in the game as it is. I do all crafting and can store everything easily. I've used a couple mules, one just to hold extra crap that's overflow so I can be a pack-rat and the other to hold equipment with traits on to research later (that one is getting empty now though).

    If you have to use mules, the inventory system is not fine.

    I normally agree with most of what you say Blackwidow but this isn't correct. EVERYONE who has played WoW, Rift and a few others can attest to having banker alts for various reasons, mainly the issue of a bazillion BoP items from Raids and whatnot that your main has and can't do anything with but put in the bank, so you have to push crafting mats to alts often times even with every upgrade/biggest bags possible. Not to mention all the "trophy" type items like Trophy fish in WoW as an example.

    For people who just can't let go of things whether they be crafter or hoarders or completionists or achievement hunters, etc, inventory will ALWAYS be a hot button issue.

    I have played MMOs for almost 20 years. This is the first MMO that I have to use mules.

    I'm not a pack rat, despite what others call me.
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