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Just fix inventory management already

  • Kulthax
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    Did the other thread get closed? Or do these forums just have a lot of echo? :)
  • xaraan
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    Blackwidow wrote: »
    xaraan wrote: »
    Inventory management is fine in the game as it is. I do all crafting and can store everything easily. I've used a couple mules, one just to hold extra crap that's overflow so I can be a pack-rat and the other to hold equipment with traits on to research later (that one is getting empty now though).

    If you have to use mules, the inventory system is not fine.

    I don't HAVE to, I choose to. Important difference there.
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
  • Blackwidow
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    Kulthax wrote: »
    Did the other thread get closed? Or do these forums just have a lot of echo? :)

    A lot of echo.

    Probably because of the issue is so important to a lot of people.
  • Blackwidow
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    xaraan wrote: »
    Blackwidow wrote: »
    xaraan wrote: »
    Inventory management is fine in the game as it is. I do all crafting and can store everything easily. I've used a couple mules, one just to hold extra crap that's overflow so I can be a pack-rat and the other to hold equipment with traits on to research later (that one is getting empty now though).

    If you have to use mules, the inventory system is not fine.

    I don't HAVE to, I choose to. Important difference there.

    To be fair, you choose to keep more items then your banks allowed, so you needed mules to do that.
  • xaraan
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    Blackwidow wrote: »
    xaraan wrote: »
    Blackwidow wrote: »
    xaraan wrote: »
    Inventory management is fine in the game as it is. I do all crafting and can store everything easily. I've used a couple mules, one just to hold extra crap that's overflow so I can be a pack-rat and the other to hold equipment with traits on to research later (that one is getting empty now though).

    If you have to use mules, the inventory system is not fine.

    I don't HAVE to, I choose to. Important difference there.

    To be fair, you choose to keep more items then your banks allowed, so you needed mules to do that.

    When I'm keeping five stacks of bone instead of just one or two, I blame that on me, not the bank system. PLUS, I have yet to upgrade my bank fully, there are still another fifty slots I can add to my bank, AND as is, my bank still has space in it for stuff if I really wanted to get rid of the mules and put that stuff in the bank.

    Actually, come to think of it, I don't even understand your comment here. Are you saying if someone chooses to keep something that they should just automatically have the space to do so? So if I choose to keep ten thousand white level one daggers, then it's ZoS's fault for not having a better bank system? Again, I say, If I make the choice to keep extra stuff, it's on me, not the bank system. I am able to keep everything I need for every crafting profession in my bank (that isn't even upgraded all the way) as is, so I can't see a banking issue.
    Edited by xaraan on July 8, 2014 6:31PM
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
  • Blackwidow
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    xaraan wrote: »
    Actually, come to think of it, I don't even understand your comment here. Are you saying if someone chooses to keep something that they should just automatically have the space to do so?

    No, I'm saying the bank system is really small right now, for 8 characters to use as one bank.

    I'm saying each character should have it's own storage space.

    So, more space is what I want, not unlimited.

    May I ask why you are against a little more bank space?

    Edited by Blackwidow on July 8, 2014 6:36PM
  • Kulthax
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    Blackwidow wrote: »
    Kulthax wrote: »
    Did the other thread get closed? Or do these forums just have a lot of echo? :)

    A lot of echo.

    Probably because of the issue is so important to a lot of people.

    Nothing wrong with it being important and voicing that but no need for multiple threads. ;)
  • xaraan
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    Blackwidow wrote: »
    xaraan wrote: »
    Actually, come to think of it, I don't even understand your comment here. Are you saying if someone chooses to keep something that they should just automatically have the space to do so?

    No, I'm saying the bank system is really small right now, for 8 characters to use as one bank.

    I'm saying each character should have it's own storage space.

    So, more space is what I want, not unlimited.

    May I ask why you are against a little more bank space?


    Want more space? Buy it. Are you fully upgraded yet?

    Also, eight characters using the bank, but if crafting takes up most of the room, they all use the same crafting stuff, not a problem here. I have more than one character in addition to doing every crafting, there is plenty of room.

    Why am I against it? Because it isn't needed and restrictions on having everything you want are needed.
    Edited by xaraan on July 8, 2014 6:40PM
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
  • Blackwidow
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    Kulthax wrote: »
    Blackwidow wrote: »
    Kulthax wrote: »
    Did the other thread get closed? Or do these forums just have a lot of echo? :)

    A lot of echo.

    Probably because of the issue is so important to a lot of people.

    Nothing wrong with it being important and voicing that but no need for multiple threads. ;)

    Don't shoot the messenger! :D
  • Blackwidow
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    xaraan wrote: »
    Want more space? Buy it. Are you fully upgraded yet?

    Yes, I am.
    Also, eight characters using the bank, but if crafting takes up most of the room, they all use the same crafting stuff, not a problem here. I have more than one character in addition to doing every crafting, there is plenty of room.

    I keep items of all levels because I have 8 characters of all levels.
    Why am I against it? Because it isn't needed and restrictions on having everything you want are needed.

    You say it is not needed. Okay, but why are you against it. You know others want it. You know it would not harm your game, so again, why?
    Edited by Blackwidow on July 8, 2014 6:44PM
  • xaraan
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    Blackwidow wrote: »
    xaraan wrote: »
    Want more space? Buy it. Are you fully upgraded yet?

    Yes, I am.
    Also, eight characters using the bank, but if crafting takes up most of the room, they all use the same crafting stuff, not a problem here. I have more than one character in addition to doing every crafting, there is plenty of room.

    I keep items of all levels because I have 8 characters of all levels.
    Why am I against it? Because it isn't needed and restrictions on having everything you want are needed.

    You say it is not needed. Okay, but why are you against it. You know others want it. You know it would not harm your game, so again, why?

    I'm against it because it isn't needed. That was the reason. I don't think "just because you want to store a lot of stuff" is a great reason to just be given more bank space. Not allowing players unneeded storage also helps keep the economy under control (not that they don't need to fix a couple other things for the economy) because choices about keeping everything need to be made.

    I keep items of all levels as well, my bank is only upgraded to 190 and still have plenty of room. If you have your bank up to 240 and don't have room, I don't know what to tell you, maybe you should reorganize or change your expectations on storage a bit.

    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
  • babylon
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    xaraan wrote: »
    change your expectations on storage a bit.

    No.

    What needs to happen is storage needs to be brought more into line with the storage capacities of all other games vs the number of crafting materials/trait gear to be researched, and social items such as costumes, pets, fishing bait, trophies and so on.

    As in, this game is gimped in storage when compared to the number of items needed vs the storage available, vs all other games.
    Edited by babylon on July 8, 2014 7:17PM
  • Lodestar
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    DeLindsay wrote: »

    I certainly agree that when a player is at the lower end (closer to the starting amount) of inventory space it's MUCH harder, also before you max Provision. You are also right that as you drop chunks of gold (gold sinks) into Inventory it gets easier and it is certainly a pain that the various gold sinks in the game are out of touch with what many call casual gamers. I would love to see a reduction in cost to various gold sinks in the game, and then ofc we'd see a whole new group of players started whining threads that they have millions of gold and nothing to buy haha.

    I figure all these gold sinks are just for that, the vet 12's that will gather as the months go on. Sad it makes it not fun in between.
    Blackwidow wrote: »

    I have played MMOs for almost 20 years. This is the first MMO that I have to use mules.

    I'm not a pack rat, despite what others call me.

    Closer to 10 years for me. And same scenario. Never used mule alts before. I knew it went on, I never saw need until now. Sort of blows this "your a pack rat and a hoarder and therefore your opinion is invalid" arguments off course.
    xaraan wrote: »

    I'm against it because it isn't needed. That was the reason. I don't think "just because you want to store a lot of stuff" is a great reason to just be given more bank space. Not allowing players unneeded storage also helps keep the economy under control (not that they don't need to fix a couple other things for the economy) because choices about keeping everything need to be made.

    I keep items of all levels as well, my bank is only upgraded to 190 and still have plenty of room. If you have your bank up to 240 and don't have room, I don't know what to tell you, maybe you should reorganize or change your expectations on storage a bit.

    Same old crappy argument. You lose nothing. You know this. And hey, maybe you should change your expectations of what others should write on these forums.

    You know what this is guys don't you? Not a one of them has responded a single good reason why, just I don't want you to have it.
    Edited by Lodestar on July 8, 2014 7:22PM
  • AdamBourke
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    I don't think they should increase the bank space. It does force you to make important decisions about what you choose to pick up and leave behind.

    It would be nice if they maybe made the space a little cheaper though!

    I would also like trophies to not take up slots, as they are generally not important, not useful, and have no good reason to keep except as a memento. So. Yeah, I'd like a trophy cabinet!

    Costumes... I can see why some people say they shouldn't take up an inventory slot. But I disagree for two reasons. Some costumes are actually useful, in he form of disguises. And secondly, I REALLY want craftable costumes (like - the stuff NPCS wear), and so they would need to take u inventory space in this case!
    PS4 - EU

    Please put the Eyevea/EarthForge wayshrines back on the map?
  • Lodestar
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    AdamBourke wrote: »
    I don't think they should increase the bank space. It does force you to make important decisions about what you choose to pick up and leave behind.

    It is good because it FORCES YOU. Like VR content was good because IT FORCED YOU to group. Same as FORCING solo content. Does ZOS know anything else?
    Edited by Lodestar on July 8, 2014 7:25PM
  • Kiwi
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    i used to think i had an inventory problem until i installed an addon called bank manager
    the problem went away
    A large rectangle
    
  • xaraan
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    babylon wrote: »
    xaraan wrote: »
    change your expectations on storage a bit.

    No.

    What needs to happen is storage needs to be brought more into line with the storage capacities of all other games vs the number of crafting materials/trait gear to be researched, and social items such as costumes, pets, fishing bait, trophies and so on.

    As in, this game is gimped in storage when compared to the number of items needed vs the storage available, vs all other games.

    Again, plenty of storage in game. I keep everything and don't have a problem. If you guys do, then yes, you need to re-read my previous post. I know, I know, we disagree again - how about this - you get mad again, insult me, then report me when I don't get mad back. Save us all some time. Now, to stay on topic - storage is fine. I get some people want more, but really, in the end, you can keep a ton of stuff, more than you need. I could probably get rid of half the stuff I keep and be fine and sounds like others keep a lot more.
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
  • Tannakaobi
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    Theosis wrote: »
    What MMO has trade items that don't take bag space?

    Ive never heard of such a thing. I know many people complain about the bag space and bank space..

    Actually a few have, Neverwinter is an example, I think GW2 is also, although not 100%

    But anyway, in almost all mmo's you are limited to the number of crafts so you need less space.
    I have never played an mmo where you share bank space with all your characters.
    Eso is on the high side when it comes to the number of items you use for crafts.
    Things like trophies, disguise's, pets all take up room.

    But most importantly, what would be the harm in more space. Like a 2nd bank tab per alt?

    Is space manageable? Yes,
    Is it a pain? Yes,
    Would the game be better if you had more space? Yes,
    Would more space harm the the game? I don't see how.
  • babylon
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    xaraan wrote: »
    babylon wrote: »
    xaraan wrote: »
    change your expectations on storage a bit.

    No.

    What needs to happen is storage needs to be brought more into line with the storage capacities of all other games vs the number of crafting materials/trait gear to be researched, and social items such as costumes, pets, fishing bait, trophies and so on.

    As in, this game is gimped in storage when compared to the number of items needed vs the storage available, vs all other games.

    Again, plenty of storage in game. I keep everything and don't have a problem. If you guys do, then yes, you need to re-read my previous post. I know, I know, we disagree again - how about this - you get mad again, insult me, then report me when I don't get mad back. Save us all some time. Now, to stay on topic - storage is fine. I get some people want more, but really, in the end, you can keep a ton of stuff, more than you need. I could probably get rid of half the stuff I keep and be fine and sounds like others keep a lot more.

    No, storage is not fine, for all the reasons mentioned. Now many of us have suggested ways to fix it, for the people (and there are more of us than there are of you) who feel limited and irritated by this storage situation.

    Seeing as your only point is that storage in this game does not bother you, and you've said that already, I guess your purpose for being in this thread is over and you no longer need to post (again) that you are ok with storage in this game.

    The rest of us will continue to offer suggestions for fixing storage, and will continue to push for better storage.
    Edited by babylon on July 8, 2014 7:51PM
  • Kulthax
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    I could live with the current storage system if 2 things were adjusted in the game currently.
    1. Increase the stack size of materials used for crafting to 500 per stack and create a crafting tab that does not count towards your bank space.
    2. Collectible items need their own tab/space that does not count towards your bank space or bag space.

    A crafting only tab and collectible tab like those found most recently in Guild Wars 2 would be perfect and should not be that hard to implement. If these two items were in game now this discussion would not even be taking place. :)
  • daemonios
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    This is just my opinion, so feel free to disagree: this doesn't really need changing. You can have 160 slots per character (with the standard imperial horse maxed and all bag upgrades) and some 240 in the shared bank (not 100% sure because I haven't maxed it).

    Level your character, max out your horse and bag space. Don't try to do all crafts at once. I have all crafting skills distributed among 4 characters, am a craft mat hoarder and have enough space to keep all mats, researcheables, trophies, siege stuff, etc. and still get everything into the bank when I take out a character for questing. 10/160 slots used is more than enough for hours of questing and hoarding.
  • Redlag
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    SaibotLiu wrote: »
    People actually have to manage their inventory? You're doing it wrong then. This is my system.

    I pick up stuff that I need for my character.

    I sell or decon stuff that I don't need for my character.

    I stop by bank and have stacks of stuff that I do need for my character, I put the stuff that I have currently collected in and it stacks automatically.

    I leave the bank and have some pie.

    After I finish pie and go back out and collect more stuff.

    This should solve your problem.

    You're either attempting to hold on to 14 stacks of snake slime, 22 stacks of 'Ta" and about 3,000 units of goat meat, or you're not eating enough delicious pie. L2Pie issue.


    YA okay buddy.

    Yesterday my wife and I decided to get all the skyshards from Cyrodiil. After 2 hours of game play we were on the other side of the maps. We had mailed so much that both of our mail was full and our inventories were full. Were DC so there isn't a quick let's go sell etc. Both our main and guest campaigns have zero DC owned keeps and its been this way for a while.

    It took me from 1:20 to 3:40 to go through it all. Logging in and out repeatedly. One character checks the mail and deposits it because the alt crafters all have over 100 slots and barely 20 empty. Then I log into each alt crafter to go through it. Repeat, over and over.

    I would be happy with individual character mail let alone individual bank space.


  • Zebug
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    I agree with xaraan....bag space is fine, adapt and overcome rather than cry and have someone else do things for you.

    bag space should not be unlimited as it forces some sort of economy and trading, if everyone could just horde everything they found, there would be even less need for in game communication as there is now.
  • Blackwidow
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    Party A: I have a problem.

    Party B: I don't have a problem, so your problem is not a problem.

    Party A: Simple solution, just add some more bank space.

    Party B: I don't want you to have more bank space, even though it would not hurt my game at all.

    Rinse and repeat 100 times and you have this thread.
  • Zebug
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    That's the thing you pro add bag space people won't acknowledge... It will impact my game by rendering the economy completely dead as everyone can horde all of their own mats
    Edited by Zebug on July 8, 2014 9:03PM
  • Blackwidow
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    Zebug wrote: »
    That's the thing you pro add bad space people won't acknowledge... It will impact my game by rendering the economy completely dead as everyone can horde all of their own mats

    If we started with each character having 50 personal bank spaces on top of the shared bank we have now, the economy would be exactly the same, if not better.

    Please don't use the sky will fall as a reason not to have bigger bank space. It is false.
  • babylon
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    Zebug wrote: »
    That's the thing you pro add bag space people won't acknowledge... It will impact my game by rendering the economy completely dead as everyone can horde all of their own mats

    Or worse - people will horde all their pets and trophies and costumes! OMG!!111
  • OrangeTheCat
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    I agree with you OP 100%. The inventory system in combination with crafting is such a joke. It's as if ZOS took the book about good MMO design and chose to ignore it in so many departments. I can't help but imagine some high level prima donna manager calling the shots thinking he knows what the eff he is doing all the while everyone around him avoids making eye contact with him or hint at anything that might be taken as disagreement.
  • ZOS_TristanK
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    Hey, everyone. Please be sure to keep the conversation civil. We understand that players have differing opinions about the inventory system, but it is not acceptable to ask or demand that other players leave a thread. If you genuinely feel like a player is derailing a thread, we encourage you to alert the moderation team using the report feature.

    If you have reported a post, please do not also respond to it in-thread, as this can prolong and complicate the issue.
    The Elder Scrolls Online: Tamriel Unlimited - ZeniMax Online Studios
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  • DrOrpheus
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    The inventory system is fine as is, with maybe a couple of oversights. With the amount of disguises in game they shouldn't take up inventory space because people will undoubtedly try to hoard them for a collection, especially when some set looks don't appeal to everyone and a disguise might be preferred for aesthetics. That and potency runes only being stacked up to 20, and I would argue that all crafting mats should have higher stack counts, not that I personally hoard stacks of crafting mats, but people who actually craft for people all day would love the space that would free up. The only other thing I would add is siege weaponry not stacking in inventory so you have 5-10+ slots being taken up by what should only be 2-3 or more items (depending on what you carry in PVP)

    Fix these things and I'm sure you would see far fewer of these posts.
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