Curious what the cost in gold is for one to follow your suggestion.This is just my opinion, so feel free to disagree: this doesn't really need changing. You can have 160 slots per character (with the standard imperial horse maxed and all bag upgrades) and some 240 in the shared bank (not 100% sure because I haven't maxed it).
Level your character, max out your horse and bag space. Don't try to do all crafts at once. I have all crafting skills distributed among 4 characters, am a craft mat hoarder and have enough space to keep all mats, researcheables, trophies, siege stuff, etc. and still get everything into the bank when I take out a character for questing. 10/160 slots used is more than enough for hours of questing and hoarding.
AdamBourke wrote: »I don't think they should increase the bank space. It does force you to make important decisions about what you choose to pick up and leave behind.
It is good because it FORCES YOU. Like VR content was good because IT FORCED YOU to group. Same as FORCING solo content. Does ZOS know anything else?
1.) If you swap horses to one that is upgraded for speed instead of bag space, what happens?Stalwart385 wrote: »<snip>.
If it bothers you that much buy a horse to upgrade your pack. Also send some through mail to a friend and ask them to return it. Here's another thought be selective of what you keep in your bag. Every TES game was like this simply because there is so much stuff in the world.
<snip>
1.) If you swap horses ...Stalwart385 wrote: »<snip>.
If it bothers you that much ...
<snip>
Stalwart385 wrote: »I'd rather zenimax focus their money elsewhere.
Stalwart385 wrote: »Also send some through mail to a friend and ask them to return it. .
Blackwidow wrote: »If we started with each character having 50 personal bank spaces on top of the shared bank we have now, the economy would be exactly the same, if not better.
Blackwidow wrote: »If we started with each character having 50 personal bank spaces on top of the shared bank we have now, the economy would be exactly the same, if not better.
You're claiming that people having 50 more slots would have no effect on the economy? Really? You're actually saying that?
Better? BETTER? ROFLMAO
[Moderator Note: Edited per our rules on Trolling & Baiting].
Blackwidow wrote: »If we started with each character having 50 personal bank spaces on top of the shared bank we have now, the economy would be exactly the same, if not better.
You're claiming that people having 50 more slots would have no effect on the economy? Really? You're actually saying that?
Blackwidow wrote: »...
It is simply crazy how people fight against their own self interest.
Rev Rielle wrote: »Blackwidow wrote: »...
It is simply crazy how people fight against their own self interest.
Black, it's an MMO. It's not all about ones 'self' in these games. Or at least it shouldn't be. I know many players want to live in their own bubble in these online games these days, but allowing that doesn't help the game as a whole, as where is the player-player interaction?
Sometimes we must endure a little 'pain' for the greater good.
Blackwidow wrote: »Blackwidow wrote: »If we started with each character having 50 personal bank spaces on top of the shared bank we have now, the economy would be exactly the same, if not better.
You're claiming that people having 50 more slots would have no effect on the economy? Really? You're actually saying that?
Actually, I said no effect or it might even have made the economy better.
If you disagree, I would love for you to explain how it would change ESO for the worse.
Truth be told, if we started with the extra bank space, not one of you would be here complaining, yet you are here fighting the idea like it will kill ESO.
It is simply crazy how people fight against their own self interest.
BTW, @badmojo you already said you agreed that more bank space would be a good thing, so why are you shocked by this post?
Loads of people get others to craft for them, because they cba doing crafting and they cba harvesting mats. Having space wouldn't make them want to craft either.To me, it seems obvious that giving people more space, would result in them having more items stored, which would result in them having to buy less from other people. Perhaps you can explain why this isn't logical.
Well, for starters. Me saying more inventory space(for more gold sink) wouldn't be a bad thing, has nothing to do with you claiming 50 more slots would have no(or a positive) effect on the economy.
I'm not fighting anything here. I'm shocked that you can't see the effect adding more slots would have on the economy.
To me, it seems obvious that giving people more space, would result in them having more items stored, which would result in them having to buy less from other people. Perhaps you can explain why this isn't logical.
Blackwidow wrote: »Rev Rielle wrote: »Blackwidow wrote: »...
It is simply crazy how people fight against their own self interest.
Black, it's an MMO. It's not all about ones 'self' in these games. Or at least it shouldn't be. I know many players want to live in their own bubble in these online games these days, but allowing that doesn't help the game as a whole, as where is the player-player interaction?
Sometimes we must endure a little 'pain' for the greater good.
Yes, and that is what I am doing. You know people are leaving the game because of this bad system and people like you don't seem to care.
If you really cared about ESO, you would support a little bank upgrade to keep the player base.
Blackwidow wrote: »
Well, for starters. Me saying more inventory space(for more gold sink) wouldn't be a bad thing, has nothing to do with you claiming 50 more slots would have no(or a positive) effect on the economy.
I'm not fighting anything here. I'm shocked that you can't see the effect adding more slots would have on the economy.
To me, it seems obvious that giving people more space, would result in them having more items stored, which would result in them having to buy less from other people. Perhaps you can explain why this isn't logical.
People still keep what they want now. It is just on mules.
It's that simple. People would be able to move items from the mules to the actual bank.
People would actually be able to play more alts, which would add to the population of the lower levels.
The only thing that would change is people would not have to use mules.
Also, you say that if people had more room, it would result in them buying less from other players. I could not disagree more.
If you have more space, you can buy more from other players. Right now, I don't dare try to buy items from players, when I know I have no space.
You're saying that if you gave every character another 50 slots of personal bank, that would make people use less mules?
Giving mules more space to hold items, will make them used less?
Blackwidow wrote: »
Well, for starters. Me saying more inventory space(for more gold sink) wouldn't be a bad thing, has nothing to do with you claiming 50 more slots would have no(or a positive) effect on the economy.
I'm not fighting anything here. I'm shocked that you can't see the effect adding more slots would have on the economy.
To me, it seems obvious that giving people more space, would result in them having more items stored, which would result in them having to buy less from other people. Perhaps you can explain why this isn't logical.
People still keep what they want now. It is just on mules.
It's that simple. People would be able to move items from the mules to the actual bank.
People would actually be able to play more alts, which would add to the population of the lower levels.
The only thing that would change is people would not have to use mules.
Also, you say that if people had more room, it would result in them buying less from other players. I could not disagree more.
If you have more space, you can buy more from other players. Right now, I don't dare try to buy items from players, when I know I have no space.
You're saying that if you gave every character another 50 slots of personal bank, that would make people use less mules?
Giving mules more space to hold items, will make them used less?
Blackwidow wrote: »
You're saying that if you gave every character another 50 slots of personal bank, that would make people use less mules?
Giving mules more space to hold items, will make them used less?
Unlike you, I don't see alts as mules. I see them as characters. So, yes, people would put stuff in the bank and be able to play their characters.
I'm sorry, but I have to stick to my opinion that giving players 50 more slots per character would have a negative effect on the economy.
That's a *good* thing. Sounds to me like you just want to make a fortune farming and not have casual folks depressing your profits.
You explained nothing. All you did was point out that some people don't craft and always buy their stuff. Then you said that crafters would benefit from the increase in space.
You guys aren't looking at the entire community, you're just cherry picking certain groups and using them as examples of why the economy wouldn't be effected.
What about the people who will take up another craft if you give them 50 more slots? That's another crafter for everyone else to compete with, and another buyer gone from the market.
You explained nothing. All you did was point out that some people don't craft and always buy their stuff. Then you said that crafters would benefit from the increase in space.
You guys aren't looking at the entire community, you're just cherry picking certain groups and using them as examples of why the economy wouldn't be effected.
What about the people who will take up another craft if you give them 50 more slots? That's another crafter for everyone else to compete with, and another buyer gone from the market.
Please. Anybody who wants to take up a craft has already. Bank space isn't preventing people from doing crafts. You can just make alts. Problems solved. Heck, I'd have to argue skill points is the real stopping point from people doing all the crafts, At least to get around that you have to level the alts.