Ok, lets get real here, Zenimax, ok? I'm absolutely dumbfounded by the below statement.
- "Some of you have been experiencing latency while playing on the European megaserver."
Some of you?!? Do you even know what impact the distance between Europe (you know, as in European server?) and the US has on latency? Playing with 150+ ms with an already clunky combat system is absolutely horrible. I believe the future for your European ventures will rest on how quickly you move the server to.... drumroll.... Europe!
blessing of the eight quest is broken, I've sent bug report. I'm stuck and can't get out
Thank you for posting these fixes. My husband and I are enjoying the game, even with the bugs, but we were getting frustrated at the non working passives, combat lag, and quest bugs.
I believe in you guys and that you will keep the fixes coming. Love the game and I want to see it around for a long time.
ZOS_GinaBruno wrote: »Below are some of the in-game issues we are currently working on fixing. Note that this list is not everything we’re working on, just the highest priority ones.
General
- Botters - We are continuing to improve our process and security behind-the-scenes for combating botters in-game. This is an ongoing work in progress that we are fully dedicated to. Please keep in mind that we cannot go into detail on the various actions we’re taking to combat botting, as doing so could put our game and security at risk.
- EU Server Lag – Some of you have been experiencing latency while playing on the European megaserver. This is something we are aware of and are actively investigating.
- Achievements – We are aware that some of you are having trouble acquiring all the achievements for Shadowfen and other areas. We plan to have this fixed in our next patch, and you will receive any previously missing achievements retroactively.
- Eidetic Memory - Some of you may be missing books from your Eidetic Memory Collection. We are aware that this is an issue, and are currently working on a fix.
Gameplay
- Nightblade – We have many fixes coming to the Nightblade in our next patch, including fixes to abilities and passives that weren’t working properly, and adjusting the responsiveness in high-intensity combat. We’ll continue to monitor the Nightblade after we push these fixes live.
- Weapon Swapping – We’ve seen your feedback that weapon swapping lags during combat, and we are currently testing a fix that significantly improves the responsiveness. As this is caused by a number of different factors, we want to be confident in the change before pushing it live.
- Passives – We found that some passives would stop working when you die, including many of the vampire passives. These will be fixed in our next patch.
- Werewolf Ultimate Pack Leader – Many of you have expressed concerns that this ultimate is not working properly. We have identified the root cause of this issue, and it will be fixed in our next patch.
Quests
Below are some quests that we have identified specific issues with and are working on fixes for. We’ll push the fixes live in a future patch as soon as they’re ready. Keep in mind there are many more quests that we’re working on, and this list is not all-inclusive.
- A Walk Above the Clouds
- Castle of the Worm
- Halls of Torment
- Haunting of Kalari
- Master of Leki’s Blade
- Will of the Council
- The Army of Meridia
- The Dangerous Past
- The Den of Lorkhaj
- The First Step
lotharlocnar_ESO wrote: »Thank you for posting these fixes. My husband and I are enjoying the game, even with the bugs, but we were getting frustrated at the non working passives, combat lag, and quest bugs.
I believe in you guys and that you will keep the fixes coming. Love the game and I want to see it around for a long time.
Lol...yes continue believing their disingenuous promises.The players of Warhammer/Hellgate:London/Defiance...did as well...shrug..
Blackzombie wrote: »Not to worry there upgrading the forum structure lol
Blackzombie wrote: »Not to worry there upgrading the forum structure lol
Blackzombie wrote: »Well if it's anything like the disconnection issue they will close most threads and then move the thread ,leaving a stock thread which is locked and you can't say anything on .
We'll most likely get a General Forum where we're not allowed to discuss the game's problems...
ron.spark79_ESO wrote: »
ron.spark79_ESO wrote: »
ron.spark79_ESO wrote: »
Yep, I'm currently in a "conversation" with CS as well...it's like banging your head against a brick wall. They only seem to repeat what's written on some little info sheet they refer to for the "answers", instead of actually reading what you say and trying to resolve the problem.