alexandru987eb17_ESO wrote: »I agree with all of you but if your chosen build and way to play the game is simply not as good compared to other choices... what do you do then? Drag the Guild group you are in down or do you change your build and run a ranged magical build just so you can do as much as you can for the Guild?
They need to balance things so people are not forced between playing what they want and dragging the group down or playing a ranged magical dps build that they hate so they can be more effective and help the group.
melee damage is weak and incoming aoe damage for a nightblade is absurd, in both pvp and pve.
need to boost melee dps to at least slightly win out on single targets against ranged damage bow/sorc.
if you don't like parsing then don't play with people who like to parse. i like to use a parser and have only kicked people from the group when a "wall" is hit. Am I and the other two people in the group suppose to leave a dungeon unfinished because you don't know how to press buttons or care enough to outfit your character?
I frankly rather nightblade abilities get boost so that when used correctly, they do substantial single target damage. I am against just boosting melee damage and turning the nightblade class into an aoe spamer class like sorc/dk. I already have those alts when I feel like blowing stuff up
Allow group wide parsing, it's dumb to disable it.
When real raid content goes in, developers are going to find they're limited by the lack of tools available to raiders. Not being able to parse the entire raids damage/heals is going to put casual raiders in a situation where they won't be able to pinpoint who/what needs to improve to progress and high end players are going to become even more elitist than they had been in other games. Do to the fact that they won't be able to keep tabs on people, thus will have to find alternate, harsher ways to redact dead weight.
I know billy, tommy and tina all got gold medals at their 1/4 mile sprint but everyone could easily see tina was the superior athlete, even if they didn't show times!
Problem is how do they buff melees without making them ridiculous in pvp?
pecheckler wrote: »
This game has WAY to many PvE mechanics which cannot be calculated on a combat log parser. Support abilities including increasing allied defense and regeneration, support attacks morphed to give allies the ability to cleanse, restore stamina and magicka, or activate offensive abilities. Area of effect persistant defense rings like rune focus or circle of protection. Using volcanic rune, a low DPS spell, to keep knocking enemies into the air. How about a DK that runs choking talons for support damage mitigation?
Seriously, if you really truly believe that a damage and healing combat log parser is viable in this game then you know very little about how the game works.
Must...resist....told you so....arrrrgh theres only a few of him, theres only a few of him....*Gets out the good Rye...
or split skills for pve and pvp like other games do it
By lowering pve mobs physical reduction. Only and best way.
Reenlister wrote: »This whole how much dps do you do is stupid.
alexandru987eb17_ESO wrote: »
Also, its not JUST sorcs, DK`s can also do it via dots and so on... its magic as a whole that is stronger.
This dps meters destroy games... they force players, with disturbing ways, to play the way THEY want, not the way the player plays his game, if players dont comply with their sadistic appetites, they kick away players and there is allot of frustration. I havent seen anything in game yet... Swtor does have 1 but its not 100% accurate, because bioware prohibits that.
If i see people like that ingame, is more likely that I will ban them, such as bots. I have them in the same category as bots, because they act, their character is like a robot. I never allow anybody to tell me how to play my game. I ban them... either ways I play as a healer, but this latency destroying it some times.
As far as I can see, dps is not the issue in ESO bosses, so its worthless. ESO bosses, need you to be versitile and move and find a way to do it... its not like " DPS DPS FAST FAST"... its not like that.
pmn100b16_ESO wrote: »As I struggle through vet content on my broken NB, all I see around me are destruction staff users running into 4/5 mobs spamming impulse and killing everything in seconds. And they're going to make it stronger! O.o
neocomab16_ESO wrote: »
First of all, get to 50, do vet dungeons, tell me again about DPS not being important.
Second, I know and it is totally fine for you when you pretty much suck at your role as a DPS because you want to fulfill your personal phantasy of being an ineffective something. I get that. But here is the deal. This is an MMO. That includes multiplayer. Multiplayer means more people than just you. So, if you want to play stuff that is designed for player number = 4, then you will have to play by the rules and thus perform in order to not *** off your entire group.
If you find 3 others just like you and you wipe over and over again because the tank prefers to wear cloth, the healer tries to heal with a 2handed axe and you want to dps with a resto staff, that is totally fine. But if that ever happens (and I hope it wont for the sake of other players) dont complain about content being too hard.
And finally, if you dont want to adjust your setup for grouping, play solo but stick to it. Simple as that. There will always be tight enrage timers to beat so better get used to it or play a single player game, or never join a group - ever.
michaelpatrickjonesnub18_ESO wrote: »Two-handed weapon wielders are so rare in ESO, that if one is near me, I actually make note of it. It doesn't happen often.