Malediktus wrote: »This. I hate to constantly outlevel content.The XP awarded for killing enemy player characters has been doubled.
XP rewards for completing the quest to kill 20 enemy player characters have also been increased.
Please please please give those of us that want it, the option to completely disable XP both in PvE and in PvP. I would love to spend more time in Cyrodiil, but I don't want to out level my PvE areas.
Just a simple toggle to disable it is all I and many others would like, we're not asking for any others to loose out on their XP
Ragnar_Lodbrok wrote: »Malediktus wrote: »This. I hate to constantly outlevel content.The XP awarded for killing enemy player characters has been doubled.
XP rewards for completing the quest to kill 20 enemy player characters have also been increased.
Please please please give those of us that want it, the option to completely disable XP both in PvE and in PvP. I would love to spend more time in Cyrodiil, but I don't want to out level my PvE areas.
Just a simple toggle to disable it is all I and many others would like, we're not asking for any others to loose out on their XP
But it leaves the game open for twinkers et al
Good choice. The majority of the players are PVE players. Imagine the outrage if they would balance around Cyrodiil. The only way to make both happy would be to split the skills (making skills have seperate properties in Cyrodiil and in PvE)Ragnar_Lodbrok wrote: »
Rift said thats what they would do when the game launched but they did blanket adjustments, so I think thats a myth.Malediktus wrote: »Good choice. The majority of the players are PVE players. Imagine the outrage if they would balance around Cyrodiil. The only way to make both happy would be to split the skills (making skills have seperate properties in Cyrodiil and in PvE)Ragnar_Lodbrok wrote: »
I never played Rift, but I think GW2 is splitting between PvE, WvW/PvP. WoW is doing it too I thinkRagnar_Lodbrok wrote: »Rift said thats what they would do when the game launched but they did blanket adjustments, so I think thats a myth.Malediktus wrote: »Good choice. The majority of the players are PVE players. Imagine the outrage if they would balance around Cyrodiil. The only way to make both happy would be to split the skills (making skills have seperate properties in Cyrodiil and in PvE)Ragnar_Lodbrok wrote: »
mcconnell2_ESO wrote: »These would've been great release day patch notes. You should've pushed the release date back a month. Now all of the 6.5/10 reviews are set in stone and no one new will ever try the game.
Standard of Win is also vastly overpowered in PvE. Vampires are also overpowered in PvE.
Bash is also crazy in PvE (I'd say 60% of people in VR's wear 1h+Shield).
Bolt escape, Broken talons and Vampire Mist aren't designed as PvE spells so PvE players won't be affected.
I doubt you're honestly trying to defend PvE here.
EQ2 does it just fine but pvp in that game blows chunks.Ragnar_Lodbrok wrote: »Rift said thats what they would do when the game launched but they did blanket adjustments, so I think thats a myth.Malediktus wrote: »Good choice. The majority of the players are PVE players. Imagine the outrage if they would balance around Cyrodiil. The only way to make both happy would be to split the skills (making skills have seperate properties in Cyrodiil and in PvE)Ragnar_Lodbrok wrote: »
WoW only does it with CC duration.Malediktus wrote: »I never played Rift, but I think GW2 is splitting between PvE, WvW/PvP. WoW is doing it too I thinkRagnar_Lodbrok wrote: »Rift said thats what they would do when the game launched but they did blanket adjustments, so I think thats a myth.Malediktus wrote: »Good choice. The majority of the players are PVE players. Imagine the outrage if they would balance around Cyrodiil. The only way to make both happy would be to split the skills (making skills have seperate properties in Cyrodiil and in PvE)Ragnar_Lodbrok wrote: »
davidetombab16_ESO wrote: »who cares about pve? There are thousands of pve games.
Great fixes and improvements. Still no chat bubbles, dueling, extra guild ranks or the like but with all the fixes on the way, I can only imagine it is a matter of time. I for one, am willing to wait.
Veteran Rank Updates
You can earn up to Veteran Rank 12 as you continue your adventures in Craglorn. Additionally, the veteran XP earned from killing enemies has more than doubled.