RubyTigress wrote: »Punish the bots, not the avg player by eliminating loot.
MercyKilling wrote: »Literally every other MMO has nothing like public dungeons, so nobody can say that "It's normal behavior."
This is the first MMO that I've encountered where a public style dungeon exists. Every other one I've played has been instanced dungeons, so farming hasn't been an issue with interfering with those that don't farm.
Now all of a sudden, the two playstyles are thrust together...and like oil and water...they aren't mixing.
Also, literally every other MMO dungeon has one boss..and loot only drops once from them once you kill them. Bosses do not respawn...unless you exit the dungeon and start from the beginning and run the entire dungeon again.
The broken mechanic/bad design choice was having bosses respawn and public instancing, because THAT is what is promoting spawn camping.
MercyKilling wrote: »Literally every other MMO has nothing like public dungeons, so nobody can say that "It's normal behavior."
This is the first MMO that I've encountered where a public style dungeon exists. Every other one I've played has been instanced dungeons, so farming hasn't been an issue with interfering with those that don't farm.
Now all of a sudden, the two playstyles are thrust together...and like oil and water...they aren't mixing.
Also, literally every other MMO dungeon has one boss..and loot only drops once from them once you kill them. Bosses do not respawn...unless you exit the dungeon and start from the beginning and run the entire dungeon again.
The broken mechanic/bad design choice was having bosses respawn and public instancing, because THAT is what is promoting spawn camping.
rager82b14_ESO wrote: »
cromica81_ESO wrote: »A link to this would be nice.lordspyder wrote: »The fact of the matter is that ZOS has said that camping a public dungeon boss is considered harassment under the TOS. It is against the rules, now we need to figure out how to fix it, I agree with the diminishing returns, I think that would work best, you still got a few times to get that cool item before you are cut off.
Also just a side note, make sure you are reporting these tools, camping these bosses is bannable.
If they really don't want people to do this then they just have to make them *** just like like the instance dungeons.
Yes, pretty much everything before WoW, which by itself brought us some awesome advancements like AH, instances, battelgrounds, mmo e-sports, bread crumbs and question marks over the heads of quest givers, so every half-brain can play it and be milked for monthly sub.knightblaster wrote: »Public group PvE content has been in several MMOs. WAR had public quests. Rift had the rifts. There are probably a few others I am forgetting.
Farming bosses is legal, farming quest bosses in a way who block others from completing the quest is not. I think I saw one farming in Grathwood quama mine, an quest dungeon, however here the boss was not the actual objective but some notes nearby so the farming made the quest easier, this was also farmed by players as people was jumping around and doing other stuff while waiting, using restoration staff I was able to get an credit for kill but did not get any good loot, had I gotten good loot I would probably stayed for 15-20 minutes before getting bored and moved on.cromica81_ESO wrote: »A link to this would be nice.lordspyder wrote: »The fact of the matter is that ZOS has said that camping a public dungeon boss is considered harassment under the TOS. It is against the rules, now we need to figure out how to fix it, I agree with the diminishing returns, I think that would work best, you still got a few times to get that cool item before you are cut off.
Also just a side note, make sure you are reporting these tools, camping these bosses is bannable.
If they really don't want people to do this then they just have to make them *** just like like the instance dungeons.
No, it's not bannable. If I want to kill a dungeon boss nonstop for 10 hours, I can.
http://forums.elderscrollsonline.com/discussion/comment/597542/#Comment_597542
"...The act of manually farming these bosses, while possibly not very courteous of others who are trying to have a shot at the content too, is not against our Terms of Service."
Anthony45122 wrote: »But I would prefer them dropping no loot rather than have bots or other players for that matter camping them and not letting others get loot.
Hahaha kid how about going back and reading the comments after that. I get my loot everytime I go to a public dungeon so try your flaming elsewhere.rawne1980b16_ESO wrote: »"I can't have so no one can have"....
MercyKilling wrote: »Literally every other MMO has nothing like public dungeons, so nobody can say that "It's normal behavior."
This is the first MMO that I've encountered where a public style dungeon exists. Every other one I've played has been instanced dungeons, so farming hasn't been an issue with interfering with those that don't farm.
Now all of a sudden, the two playstyles are thrust together...and like oil and water...they aren't mixing.
Also, literally every other MMO dungeon has one boss..and loot only drops once from them once you kill them. Bosses do not respawn...unless you exit the dungeon and start from the beginning and run the entire dungeon again.
The broken mechanic/bad design choice was having bosses respawn and public instancing, because THAT is what is promoting spawn camping.