johnwhitegm_ESO wrote: »there are times when a NB "instant ports to me" and tries to stunlock me and kill me, I throw down my ultimate to stun him and use a potion. He disappears and stealths away. Even with my mage light I can't find him - so do I get upset because I can't pursue him and NB are too fast to stealth away?
johnwhitegm_ESO wrote: »where were your sorcerers picking off the other sorcerers? It's like saying in a War .. Calvary can run in and take out the infantry and it's not fair - so there shouldn't be any Calvary because they have horses and infantry can only run on foot. Sounds like you guys weren't organized and group fail.
If I can chase down Sorcerors with Light Horse +20% speed buff, then immobilise and destroy them whilst they have no Magicka, then so can you!
I wouldn't be against Bolt Escape replacing my dodge and allowing me to pick the direction I bolt to like dodge does.
ThatHappyCat wrote: »
It's not OP, and it's not about 1vs1. It's about the fact that Sorcerers are difficult to punish for overextending, making Sorcerer gankers very difficult to get rid of. And if you can't get rid of them, you either have to stay there and guard against their return or leave and let them come back and kill off your reinforcements.
Thechemicals wrote: »Under your view, a sorcerer can attack a player and if that player survives, should not chase the sorcerer because he is gone. That means the counterplay rules are not balanced.
johnwhitegm_ESO wrote: »there are times when a NB "instant ports to me" and tries to stunlock me and kill me
rager82b14_ESO wrote: »Eh, What about Night Blades stun locking? I pretty much kill people before they knew i was there.
Eh, but i don't really mind blink being OP. Game is not design for 1v1.
I wouldn't suggest any player going to PVP until a instant near perfect defense skill is available to them. For Sorc, its BE. For DK, it may be magma armor, reflective scale or dragon blood, for Templar, it may be gazillion of healing things.
Blink is just as offensive as it is defensive. They can engage and disengage any combat situation whenever they want. Just yesterday we had two Sorcs blinking in and out of our large group picking people off and there was nothing we could do about it because they could put huge amounts of distance between us whenever they wanted. Couple it with Dark Exchange and it's even more ridiculous.
It's grossly out of place in regards to the other movement skills offered in ESO. Hey you just got an enemy scroll? Better let the Sorc with blink take it back! durr durr
rager82b14_ESO wrote: »Eh, What about Night Blades stun locking? I pretty much kill people before they knew i was there.
Eh, but i don't really mind blink being OP. Game is not design for 1v1.