It seems like the Way of Fire change is mostly for "appeasement" considering the incredible lack of much needed PvP balance changes needed in general.
Anyways, while I don't mind them toning down sets proccing off of "fire and forget skills", it would be far more reasonable to change the proc condition to "When dealing direct damage with a weapon" instead. There's no good reason why someone using their actual spammable weapon ability should suddenly not work to proc Way of Fire anymore after nearly 10 years of it working this way...
While we're at it, they should also extend these changes of toning down "fire and forget" proc activation to other sets as well, such as sheer venom (deal direct execute damage), and tarnished (deal direct critical damage). At least be consistent...
It seems like the Way of Fire change is mostly for "appeasement" considering the incredible lack of much needed PvP balance changes needed in general.
Anyways, while I don't mind them toning down sets proccing off of "fire and forget skills", it would be far more reasonable to change the proc condition to "When dealing direct damage with a weapon" instead. There's no good reason why someone using their actual spammable weapon ability should suddenly not work to proc Way of Fire anymore after nearly 10 years of it working this way...
While we're at it, I also don't understand why they also wouldn't extend these changes of toning down "fire and forget" proc activation to other sets as well, such as sheer venom (deal direct execute damage), and tarnished (deal direct critical damage). At least be consistent...
OtarTheMad wrote: »My issue with the Q1 combat and balance changes is that we had pretty much none. In the past Q1 was reserved as the combat update, where major changes happened. Now I realize the game is going through a huge transition but this is just another box checked in the column of us needing more information.
So, what is the major combat update now?
Is it spread throughout all the seasons?
Will combat overall be less of a focus and is it more on improving other aspects (older zones, stories, systems etc.)?
It seems like the Way of Fire change is mostly for "appeasement" considering the incredible lack of much needed PvP balance changes needed in general.
Anyways, while I don't mind them toning down sets proccing off of "fire and forget skills", it would be far more reasonable to change the proc condition to "When dealing direct damage with a weapon" instead. There's no good reason why someone using their actual spammable weapon ability should suddenly not work to proc Way of Fire anymore after nearly 10 years of it working this way...
While we're at it, they should also extend these changes of toning down "fire and forget" proc activation to other sets as well, such as sheer venom (deal direct execute damage), and tarnished (deal direct critical damage). At least be consistent...
I see what you did there! Also, yes, please.
There hasn't been a single tweak made to Grave Lord's Sacrifice other than making it castable out of combat(something that every self-buff skill in the game can do btw).
When U45 releases it will be literally a year after this morph was implemented. I know you made some changes to the ''Vengeance Campaign'' Necro skills, but for the ''Core'' game I haven't seen anything related to Necromancer in these PTS Notes(so far).
Can you throw us a bone?
There hasn't been a single tweak made to Grave Lord's Sacrifice other than making it castable out of combat(something that every self-buff skill in the game can do btw).
When U45 releases it will be literally a year after this morph was implemented. I know you made some changes to the ''Vengeance Campaign'' Necro skills, but for the ''Core'' game I haven't seen anything related to Necromancer in these PTS Notes(so far).
Can you throw us a bone?
This is the official feedback thread for any combat or class changes coming in Update 45. After you have a chance to try out different combat scenarios, let us know what you think of the current balance and changes.
Why exactly was Relequen, one of (if not the most) disgusting 1v1/Xv1 sets buffed by providing it with far better 2-4p lines?
Meanwhile Way of Fire, which does half of its damage in a 1v1/Xv1, receives a nerf for being "too oppressive" in PvP???
Please look into Relequen 5p line as well, perhaps add an "against monsters" modifier like on so many other sets... as it stands, you've just buffed it in every PvP scenario with the 2-4p changes and enabled its use with sets like Draugrkin without losing any value due to mixing/matching stamina and magicka lines.