It would be a very bad idea. The reason many ESO players use addons is that there are a lot of QoL features in these addons, which should have been part of the game but are not.
I feel like this would be a wonderful idea.
It would be a very bad idea. The reason many ESO players use addons is that there are a lot of QoL features in these addons, which should have been part of the game but are not.
Um, yes, I know. That's exactly what I just said when I typed "should have been part of the game".spartaxoxo wrote: »
A lot of those should be base game anyway
Um, yes, I know. That's exactly what I just said when I typed "should have been part of the game".
No problem, thanks for clarifying.spartaxoxo wrote: »
I was agreeing with you. Sorry, could have been more clear.
Try looking at Furniture Catalogue and see if that's what you're looking for. I adore it, and if it's what you're after, the addon creator will hopefully port it to console.MidniteOwl1913 wrote: »If someone makes an addon that helps me manage my furnishing and plans I will fall down at their feet weeping with gratitude, but I'm not holding my breath... ;-)
Try looking at Furniture Catalogue and see if that's what you're looking for. I adore it, and if it's what you're after, the addon creator will hopefully port it to console.
I'm not sure if it tracks what you have in your houses, though I'm pretty sure it does. It's the one that lets you sort Furnishings by DLC, by whether they're crafted or from another source, and by what Furnishing plans each of your characters know.katanagirl1 wrote: »
Is that the one that keeps track of what is in your houses or the one that keeps track of what furnishing plans you have or haven’t learned?
combat metrics needs to be the first add on for console
Others have reiterated what code65536 said, and I agree. What incentive would the current PC add-on devs have to do this extra work, unless they also play on console?In any case, the reaction from many addon devs have been along the lines of, "this is just more work for us". I, for one, would prefer that more QoL features that addons are responsible for get baked into the base game, rather than relying on players to implement and maintain them ourselves.
allochthons wrote: »But I absolutely agree that the already iffy state of Playstation end-game could be devastated by the raid leads having access to DPS data. No one on PS4 could ever get into a group.^^ And those of us who are sensitive to visual clutter would be at a huge disadvantage as well. I watch PC raid videos and the screen clutter is overwhelming.
(^I could totally count,)
(^^ Please don't say upgrade. We KNOW. But having the disposable income is a real issue for many console players. Many players on console are here explicitly because of the monetary burden. [Some of us are here due to a hatred of Microsoft, or being tired of upgrading drivers.] Consider how "just upgrade" comes across to someone who can't afford it.)
Try looking at Furniture Catalogue and see if that's what you're looking for. I adore it, and if it's what you're after, the addon creator will hopefully port it to console.
MidniteOwl1913 wrote: »If someone makes an addon that helps me manage my furnishing and plans I will fall down at their feet weeping with gratitude, but I'm not holding my breath... ;-)
allochthons wrote: »Others have reiterated what code65536 said, and I agree. What incentive would the current PC add-on devs have to do this extra work, unless they also play on console?
I can't count the number of times^ I've come here to the forums to ask for a basic QoL addition, and been told "just use X add-on" despite being clear I'm on console.
So there are a few things available via PC add-ons that would be huge, at least for me. As I've mentioned multiple times, price checking on Console is a much, much different experience than it is with plug-ins like Tamriel Trade Center. It takes literal hours to price-check every guild trader in the game, so most people only check their own guild, their own location, or only the capitals. Occasionally I'll go down to the Tier 2 locations to price-check, but only when I'm looking for something rare, or pricing something ridiculously expensive.
But TTC needs an external server, correct? So would there be another server maintained, or would TTC just add a PS and a XBox category? Does the person who pays for the TTC server want to shell out the money for that extra network traffic?
Being able to only search for recipes/plans I don't already know would be huge.
Being able to tell which IA visions actually help my current build the most (attuned enchantments! Useless or OP on my current build?) would be lovely.
But I absolutely agree that the already iffy state of Playstation end-game could be devastated by the raid leads having access to DPS data. No one on PS4 could ever get into a group.^^ And those of us who are sensitive to visual clutter would be at a huge disadvantage as well. I watch PC raid videos and the screen clutter is overwhelming.
(^I could totally count,)
(^^ Please don't say upgrade. We KNOW. But having the disposable income is a real issue for many console players. Many players on console are here explicitly because of the monetary burden. [Some of us are here due to a hatred of Microsoft, or being tired of upgrading drivers.] Consider how "just upgrade" comes across to someone who can't afford it.)
Thank you for that info.dk_dunkirk wrote: »Just for the record, TTC has an executable client runs on your PC to upload the data it scrapes while you're browsing vendors in-game.
I appreciate this.And that brings us to the last important point: we addon devs are not streamers or YouTubers who get revenue from subs and ads, so our greatest incentive for writing an addon is because we use that addon ourselves. And if we don't have a console, there isn't the incentive to write tons of new code
allochthons wrote: »Thank you for that info.
I appreciate this.
I do honestly wonder if ZoS has fully processed this. It would always be so much better to put this basic stuff into the base game, preferably as toggles.
SerafinaWaterstar wrote: »
That is probably the one thing that would make me quit the game.
At the moment, end game is kinda ok on PS; people work together to improve and clear content.
I dread to think of combat metrics coming in and being used by power mad toxic raid leads.
<shudders>
Probably not many. This just looks like ZOS is putting the onus on its customers to add the QoL. The only reason ESO has so many addons for PC platform is because they've been developed for 10 years, but I seriously doubt the game will last another 10.So it's going to fall on players to add QoL. How many addon authors would actually be willing to do it indefinitely for free?
allochthons wrote: »Thank you for that info.
I appreciate this.
I do honestly wonder if ZoS has fully processed this. It would always be so much better to put this basic stuff into the base game, preferably as toggles.
So it's going to fall on players to add QoL. How many addon authors would actually be willing to do it indefinitely for free?
Probably not many. This just looks like ZOS is putting the onus on its customers to add the QoL. The only reason ESO has so many addons for PC platform is because they've been developed for 10 years, but I seriously doubt the game will last another 10.
DenverRalphy wrote: »
the1andonlyskwex wrote: »
I'm not so sure. Relying on console gamers to develop (and test) mods on their PCs is a lot different from relying on PC gamers to develop mods on their PCs.
DenverRalphy wrote: »
That assumes that console gamers don't also game on their PC's, and vice versa.
After 3 decades and some change of gaming experience, as well as with the TES community, I'm relatively confident there won't be any shortage of developers ready to tackle this.
But hey <shrug>, don't take my word for it. I'll happiily re-visit this thread in the future when the time comes.
this happens already.
Raid leads demand videos and screenshots of 100k+ parses . we all fully well know if you hit 100k on a dummy, you're probably only hitting 60k in a trial.
at least combat metrics would enable leads to see who/what is working/where.