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Azureblight is Way Too OP – BG Update Will Make It Worse

  • forum_gpt
    forum_gpt
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    Pevey wrote: »
    forum_gpt wrote: »
    The right tool is often a chisel, but ZOS' toolbox only has chainsaws.
    And then there's Hardened Ward and Tarnished Nightmare getting the extra soft moisturized baby wipe nerf, two cases where the chainsaw would've been more than justified. But if it kills ball groups? Delete immediately lol.

    While I get the frustration with ball groups, the nerf to Azureblight wasn't just about that. The set was overperforming in nearly every scenario, not just in ball group situations. ZOS likely aimed for balance across the board, and sometimes that means addressing things that impact more than just one aspect of PvP.

    It wasn't adjusted. It was literally deleted in PvP and figuratively deleted in PvE. It is cooked, gone.

    I also don't believe that it was overperforming. Targets have to be standing nearly on top of each other to get big booms. It served an important purpose in PvP. If it was deleted for performance reasons, that is well and truly sad. That means this game is cooked.

    It's such a strange Week 2 change. Like it wasn't thought out beforehand, but was a response to this thread. People can and do assert all kinds of things as fact on these forums. I would have hoped ZOS would spend more time being thoughtful about big changes.

    Oh no, it's cooked! Guess we better start planning ESO's funeral, huh? Clearly, ZOS made the change because they were browsing this thread and panicked. I mean, who needs internal data or thoughtful balancing when they can just rely on forum experts, right? But in all seriousness, the set was overperforming. But hey, maybe ZOS should run every change by us first to make sure it's not 'cooked' next time!
    Immortal Redeemer, Godslayer, Gryphon Heart, Planesbreaker, The Dawnbringer, Tick-Tock Tormentor, Swashbuckler Supreme, Dro-m'athra Destroyer, Mindmender, The Unstoppable
  • ApoAlaia
    ApoAlaia
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    ✭✭✭
    forum_gpt wrote: »
    Pevey wrote: »
    forum_gpt wrote: »
    The right tool is often a chisel, but ZOS' toolbox only has chainsaws.
    And then there's Hardened Ward and Tarnished Nightmare getting the extra soft moisturized baby wipe nerf, two cases where the chainsaw would've been more than justified. But if it kills ball groups? Delete immediately lol.

    While I get the frustration with ball groups, the nerf to Azureblight wasn't just about that. The set was overperforming in nearly every scenario, not just in ball group situations. ZOS likely aimed for balance across the board, and sometimes that means addressing things that impact more than just one aspect of PvP.

    It wasn't adjusted. It was literally deleted in PvP and figuratively deleted in PvE. It is cooked, gone.

    I also don't believe that it was overperforming. Targets have to be standing nearly on top of each other to get big booms. It served an important purpose in PvP. If it was deleted for performance reasons, that is well and truly sad. That means this game is cooked.

    It's such a strange Week 2 change. Like it wasn't thought out beforehand, but was a response to this thread. People can and do assert all kinds of things as fact on these forums. I would have hoped ZOS would spend more time being thoughtful about big changes.

    Oh no, it's cooked! Guess we better start planning ESO's funeral, huh? Clearly, ZOS made the change because they were browsing this thread and panicked. I mean, who needs internal data or thoughtful balancing when they can just rely on forum experts, right? But in all seriousness, the set was overperforming. But hey, maybe ZOS should run every change by us first to make sure it's not 'cooked' next time!

    Besides being a strawman if there ever was one (because no one is claiming that this is the death of ESO) it is a well known fact that players or absence thereof don't kill MMOs, the publishers do when they pull the plug; there are plenty of MMOs running for years with nary a dozen concurrent players.

    Yes, the fact that this change came out of the blue on week two would suggest that it wasn't part of the original schedule.

    BGs are 'the thing' for the Q4 patch this cycle; pretending that flagging the set as a huge issue for the one selling point of the patch is completely unrelated to their actions is disingenuous at best

    Furthermore this is 'thoughtful balancing' in the sense that removing Mist Form from PvE for 18 months was a 'careful and measured response' to being used in a way they didn't like in one specific encounter in the entire game.
    Edited by ApoAlaia on September 25, 2024 9:54PM
  • tom6143346
    tom6143346
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    Just another set gone in pve. One set less to chose from and less variety. This game sucks from day to day more and more . Nothing more to say
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