JimFord047 wrote: »(skipped the long list of advantages obtained)
I am now apparently quite an accomplished Bomber, got the Healer Achievements done, and have a couple of thousand Transmute crystal’s Stored away, though Im about out of space everywhere, new toon time I guess
But as I said, not my thing, but hope you all enjoyed the event! But its still Wrong to put people in the position of invading your world to Die
SilverBride wrote: »CrazyKitty wrote: »SilverBride wrote: »
I will never agree that PvP players are more skilled than those that PvE so let's just agree to disagree and leave it at that.
Agree or disagree it remains a fact that PvP is the most challenging test of player skill in ESO.
That is an opinion, not a fact. We don't hold the same opinion so let's just leave it at that.
SilverBride wrote: »CrazyKitty wrote: »SilverBride wrote: »
I will never agree that PvP players are more skilled than those that PvE so let's just agree to disagree and leave it at that.
Agree or disagree it remains a fact that PvP is the most challenging test of player skill in ESO.
That is an opinion, not a fact. We don't hold the same opinion so let's just leave it at that.
CrazyKitty wrote: »SilverBride wrote: »CrazyKitty wrote: »SilverBride wrote: »
I will never agree that PvP players are more skilled than those that PvE so let's just agree to disagree and leave it at that.
Agree or disagree it remains a fact that PvP is the most challenging test of player skill in ESO.
That is an opinion, not a fact. We don't hold the same opinion so let's just leave it at that.
It's a fact. PvP is the most challenging test of player skill in ESO.
SilverBride wrote: »CrazyKitty wrote: »SilverBride wrote: »
I will never agree that PvP players are more skilled than those that PvE so let's just agree to disagree and leave it at that.
Agree or disagree it remains a fact that PvP is the most challenging test of player skill in ESO.
That is an opinion, not a fact. We don't hold the same opinion so let's just leave it at that.
It's a fact that countering and defeating thinking opponents in constantly changing situations on the fly requires more skill than using a set rotation against scripted AI (PvE). Regardless of anyone's opinion.
SilverBride wrote: »SilverBride wrote: »CrazyKitty wrote: »SilverBride wrote: »
I will never agree that PvP players are more skilled than those that PvE so let's just agree to disagree and leave it at that.
Agree or disagree it remains a fact that PvP is the most challenging test of player skill in ESO.
That is an opinion, not a fact. We don't hold the same opinion so let's just leave it at that.
It's a fact that countering and defeating thinking opponents in constantly changing situations on the fly requires more skill than using a set rotation against scripted AI (PvE). Regardless of anyone's opinion.
Not more skill... just different skill sets.
Well, the first thing it requires is going in with the correct gear, which can mean compromising one's build.SilverBride wrote: »CrazyKitty wrote: »SilverBride wrote: »
I will never agree that PvP players are more skilled than those that PvE so let's just agree to disagree and leave it at that.
Agree or disagree it remains a fact that PvP is the most challenging test of player skill in ESO.
That is an opinion, not a fact. We don't hold the same opinion so let's just leave it at that.
It's a fact that countering and defeating thinking opponents in constantly changing situations on the fly requires more skill than using a set rotation against scripted AI (PvE). Regardless of anyone's opinion.
SilverBride wrote: »SilverBride wrote: »CrazyKitty wrote: »SilverBride wrote: »
I will never agree that PvP players are more skilled than those that PvE so let's just agree to disagree and leave it at that.
Agree or disagree it remains a fact that PvP is the most challenging test of player skill in ESO.
That is an opinion, not a fact. We don't hold the same opinion so let's just leave it at that.
It's a fact that countering and defeating thinking opponents in constantly changing situations on the fly requires more skill than using a set rotation against scripted AI (PvE). Regardless of anyone's opinion.
Not more skill... just different skill sets.
I'm glad that's over.
I only did one scouting mission per day, usually after spending several minutes finding a friendly map. Never went to IC, so I earned only 2 tickets per day.
I got caught and killed just once during the entire event. Most days I never saw an enemy player.
Honestly, the most difficult part of the event for me was finding campaigns with friendly maps. As always, for me MYM is largely just an annoyance.
CrazyKitty wrote: »SilverBride wrote: »SilverBride wrote: »CrazyKitty wrote: »SilverBride wrote: »
I will never agree that PvP players are more skilled than those that PvE so let's just agree to disagree and leave it at that.
Agree or disagree it remains a fact that PvP is the most challenging test of player skill in ESO.
That is an opinion, not a fact. We don't hold the same opinion so let's just leave it at that.
It's a fact that countering and defeating thinking opponents in constantly changing situations on the fly requires more skill than using a set rotation against scripted AI (PvE). Regardless of anyone's opinion.
Not more skill... just different skill sets.
Assessing skill is a quantitative and measurable thing. It takes more skill sets to excel at PvP than any other aspect of ESO. (build, timing, reaction speed, anticipation, use of environmental elements, experience and so on) It takes far more skill to fight another person than it does a scripted encounter that is the same every time. The difference is roughly equivalent to the difference between training in the gym and getting into the ring and actually fighting another person.
This "debate" is not a matter of opinion. It's not a matter of agree or disagree. It's a matter of what can be measured and quantified like doing math. There is a right answer and a wrong answer. Opinions don't enter into the equation.
FlopsyPrince wrote: »FlopsyPrince wrote: »
because it inspires players to give PvP a try. I know several players who might have never ventured into PvP land were it not for these events or PvE content that decided they really liked it. PvP is more reliant on players new to the content than PvE is and these events help maintain the population.
Being gank bait is not "trying PvP".
I just zoned into the arena and went to collect the quest on the platform only to die because someone (somehow) nuked the platform. Yeah, that really got me to try PvP, right?
Give other rewards, such as the Pelena's Boxes, to encourage PvP, as they do. Getting nuked before I even realized what was happening was certainly not something that makes me want to keep playing, however much you might have enjoyed being on the other end of that.
Twice now. How is this "fun? Except for the one being the twit on the ground? I couldn't shoot him, but he can nuke me! Gee, that is fun! Not!!!!
ZOS shares part of the blame for this, allowing attacks up when attacks can't go down in the same manner.
This is why I tell the PvP crowd to lay off the ambushes. Unfortunately most of the gankers are not experienced PvP'rs. The PvP crowd is out competing with other PvP types. You are getting hit for the most part by players that the rest of the year would be lucky to get a kill in. That is why they gank the events. There are a few exceptions.
CrazyKitty wrote: »This "debate" is not a matter of opinion. It's not a matter of agree or disagree. It's a matter of what can be measured and quantified like doing math. There is a right answer and a wrong answer. Opinions don't enter into the equation.
CrazyKitty wrote: »SilverBride wrote: »SilverBride wrote: »CrazyKitty wrote: »SilverBride wrote: »
I will never agree that PvP players are more skilled than those that PvE so let's just agree to disagree and leave it at that.
Agree or disagree it remains a fact that PvP is the most challenging test of player skill in ESO.
That is an opinion, not a fact. We don't hold the same opinion so let's just leave it at that.
It's a fact that countering and defeating thinking opponents in constantly changing situations on the fly requires more skill than using a set rotation against scripted AI (PvE). Regardless of anyone's opinion.
Not more skill... just different skill sets.
Assessing skill is a quantitative and measurable thing. It takes more skill sets to excel at PvP than any other aspect of ESO. (build, timing, reaction speed, anticipation, use of environmental elements, experience and so on) It takes far more skill to fight another person than it does a scripted encounter that is the same every time. The difference is roughly equivalent to the difference between training in the gym and getting into the ring and actually fighting another person.
This "debate" is not a matter of opinion. It's not a matter of agree or disagree. It's a matter of what can be measured and quantified like doing math. There is a right answer and a wrong answer. Opinions don't enter into the equation.
CrazyKitty wrote: »SilverBride wrote: »SilverBride wrote: »CrazyKitty wrote: »SilverBride wrote: »
I will never agree that PvP players are more skilled than those that PvE so let's just agree to disagree and leave it at that.
Agree or disagree it remains a fact that PvP is the most challenging test of player skill in ESO.
That is an opinion, not a fact. We don't hold the same opinion so let's just leave it at that.
It's a fact that countering and defeating thinking opponents in constantly changing situations on the fly requires more skill than using a set rotation against scripted AI (PvE). Regardless of anyone's opinion.
Not more skill... just different skill sets.
Assessing skill is a quantitative and measurable thing. It takes more skill sets to excel at PvP than any other aspect of ESO. (build, timing, reaction speed, anticipation, use of environmental elements, experience and so on) It takes far more skill to fight another person than it does a scripted encounter that is the same every time. The difference is roughly equivalent to the difference between training in the gym and getting into the ring and actually fighting another person.
This "debate" is not a matter of opinion. It's not a matter of agree or disagree. It's a matter of what can be measured and quantified like doing math. There is a right answer and a wrong answer. Opinions don't enter into the equation.
If you judge a fish by how it can climb a tree you will decide the fish has no skill. If the PvP'rs are more skilled they should be able to consistently show up on the trials leader board. They do not. They don't have the same level of skills for trials that those on the leader board have.
Math can measure skills (sometimes) in one discipline with accuracy but math begins to fail when trying to compare unrelated disciplines. Put a top PvP'r against a top trial DPS on a target dummy and math would say the trial player has the most skill. Have them duel several times and math would tell you it is the PvP'r that has more skill.
If we are talking about trading then bank accounts would tell you who is the more skilled player. I don't know how math would work for housing but I can tell you there are people in the game with much better decorating skills than I have that I could probably take in a duel or on a target dummy. In their discipline (housing) they are the more skilled player.
CrazyKitty wrote: »SilverBride wrote: »SilverBride wrote: »CrazyKitty wrote: »SilverBride wrote: »
I will never agree that PvP players are more skilled than those that PvE so let's just agree to disagree and leave it at that.
Agree or disagree it remains a fact that PvP is the most challenging test of player skill in ESO.
That is an opinion, not a fact. We don't hold the same opinion so let's just leave it at that.
It's a fact that countering and defeating thinking opponents in constantly changing situations on the fly requires more skill than using a set rotation against scripted AI (PvE). Regardless of anyone's opinion.
Not more skill... just different skill sets.
Assessing skill is a quantitative and measurable thing. It takes more skill sets to excel at PvP than any other aspect of ESO. (build, timing, reaction speed, anticipation, use of environmental elements, experience and so on) It takes far more skill to fight another person than it does a scripted encounter that is the same every time. The difference is roughly equivalent to the difference between training in the gym and getting into the ring and actually fighting another person.
This "debate" is not a matter of opinion. It's not a matter of agree or disagree. It's a matter of what can be measured and quantified like doing math. There is a right answer and a wrong answer. Opinions don't enter into the equation.
If you judge a fish by how it can climb a tree you will decide the fish has no skill. If the PvP'rs are more skilled they should be able to consistently show up on the trials leader board. They do not. They don't have the same level of skills for trials that those on the leader board have.
CrazyKitty wrote: »SilverBride wrote: »SilverBride wrote: »CrazyKitty wrote: »SilverBride wrote: »
I will never agree that PvP players are more skilled than those that PvE so let's just agree to disagree and leave it at that.
Agree or disagree it remains a fact that PvP is the most challenging test of player skill in ESO.
That is an opinion, not a fact. We don't hold the same opinion so let's just leave it at that.
It's a fact that countering and defeating thinking opponents in constantly changing situations on the fly requires more skill than using a set rotation against scripted AI (PvE). Regardless of anyone's opinion.
Not more skill... just different skill sets.
Assessing skill is a quantitative and measurable thing. It takes more skill sets to excel at PvP than any other aspect of ESO. (build, timing, reaction speed, anticipation, use of environmental elements, experience and so on) It takes far more skill to fight another person than it does a scripted encounter that is the same every time. The difference is roughly equivalent to the difference between training in the gym and getting into the ring and actually fighting another person.
This "debate" is not a matter of opinion. It's not a matter of agree or disagree. It's a matter of what can be measured and quantified like doing math. There is a right answer and a wrong answer. Opinions don't enter into the equation.
If you judge a fish by how it can climb a tree you will decide the fish has no skill. If the PvP'rs are more skilled they should be able to consistently show up on the trials leader board. They do not. They don't have the same level of skills for trials that those on the leader board have.
And yet there are a lot more skilled PvPers at the top of the trials leader board than there are skilled trials folks at the top of the PvP leader boards.
Why is that, I wonder?
CrazyKitty wrote: »SilverBride wrote: »SilverBride wrote: »CrazyKitty wrote: »SilverBride wrote: »
I will never agree that PvP players are more skilled than those that PvE so let's just agree to disagree and leave it at that.
Agree or disagree it remains a fact that PvP is the most challenging test of player skill in ESO.
That is an opinion, not a fact. We don't hold the same opinion so let's just leave it at that.
It's a fact that countering and defeating thinking opponents in constantly changing situations on the fly requires more skill than using a set rotation against scripted AI (PvE). Regardless of anyone's opinion.
Not more skill... just different skill sets.
Assessing skill is a quantitative and measurable thing. It takes more skill sets to excel at PvP than any other aspect of ESO. (build, timing, reaction speed, anticipation, use of environmental elements, experience and so on) It takes far more skill to fight another person than it does a scripted encounter that is the same every time. The difference is roughly equivalent to the difference between training in the gym and getting into the ring and actually fighting another person.
This "debate" is not a matter of opinion. It's not a matter of agree or disagree. It's a matter of what can be measured and quantified like doing math. There is a right answer and a wrong answer. Opinions don't enter into the equation.
If you judge a fish by how it can climb a tree you will decide the fish has no skill. If the PvP'rs are more skilled they should be able to consistently show up on the trials leader board. They do not. They don't have the same level of skills for trials that those on the leader board have.
Math can measure skills (sometimes) in one discipline with accuracy but math begins to fail when trying to compare unrelated disciplines. Put a top PvP'r against a top trial DPS on a target dummy and math would say the trial player has the most skill. Have them duel several times and math would tell you it is the PvP'r that has more skill.
If we are talking about trading then bank accounts would tell you who is the more skilled player. I don't know how math would work for housing but I can tell you there are people in the game with much better decorating skills than I have that I could probably take in a duel or on a target dummy. In their discipline (housing) they are the more skilled player.
CrazyKitty wrote: »SilverBride wrote: »SilverBride wrote: »CrazyKitty wrote: »SilverBride wrote: »
I will never agree that PvP players are more skilled than those that PvE so let's just agree to disagree and leave it at that.
Agree or disagree it remains a fact that PvP is the most challenging test of player skill in ESO.
That is an opinion, not a fact. We don't hold the same opinion so let's just leave it at that.
It's a fact that countering and defeating thinking opponents in constantly changing situations on the fly requires more skill than using a set rotation against scripted AI (PvE). Regardless of anyone's opinion.
Not more skill... just different skill sets.
Assessing skill is a quantitative and measurable thing. It takes more skill sets to excel at PvP than any other aspect of ESO. (build, timing, reaction speed, anticipation, use of environmental elements, experience and so on) It takes far more skill to fight another person than it does a scripted encounter that is the same every time. The difference is roughly equivalent to the difference between training in the gym and getting into the ring and actually fighting another person.
This "debate" is not a matter of opinion. It's not a matter of agree or disagree. It's a matter of what can be measured and quantified like doing math. There is a right answer and a wrong answer. Opinions don't enter into the equation.
If you judge a fish by how it can climb a tree you will decide the fish has no skill. If the PvP'rs are more skilled they should be able to consistently show up on the trials leader board. They do not. They don't have the same level of skills for trials that those on the leader board have.
Math can measure skills (sometimes) in one discipline with accuracy but math begins to fail when trying to compare unrelated disciplines. Put a top PvP'r against a top trial DPS on a target dummy and math would say the trial player has the most skill. Have them duel several times and math would tell you it is the PvP'r that has more skill.
If we are talking about trading then bank accounts would tell you who is the more skilled player. I don't know how math would work for housing but I can tell you there are people in the game with much better decorating skills than I have that I could probably take in a duel or on a target dummy. In their discipline (housing) they are the more skilled player.
Except the bulk of the names you see at the top of the PvP leader boards are also regularly at the top of the trials and trifecta leader boards. It's simply not factual to assert otherwise.
Not everything we do in life or in game is a skill or requires skill.
And yet there are a lot more skilled PvPers at the top of the trials leader board than there are skilled trials folks at the top of the PvP leader boards.
Blood_again wrote: »Also their existence itself is not so convenient for "those are different skills" adepts, sorry.
I just see one side trying to call them PvPers, while another one tries to ignore the fact they exist
spartaxoxo wrote: »PvE players simply don't PvP often because there is no design incentive for them to do so. Meanwhile, PvP players are heavily incentivized to do so. So, naturally the group with more incentives to do both types of content is bigger.
They get experience and skill at doing PvE from learning how to do PvE. That honing their skill at PvE translates to success at PvE does not magically make PvP superior to everything else.
spartaxoxo wrote: »It's easy to make this claim when one side is misrepresented.spartaxoxo wrote: »PvE players simply don't PvP often because there is no design incentive for them to do so. Meanwhile, PvP players are heavily incentivized to do so. So, naturally the group with more incentives to do both types of content is bigger.
They get experience and skill at doing PvE from learning how to do PvE. That honing their skill at PvE translates to success at PvE does not magically make PvP superior to everything else.
Blood_again wrote: »spartaxoxo wrote: »It's easy to make this claim when one side is misrepresented.spartaxoxo wrote: »PvE players simply don't PvP often because there is no design incentive for them to do so. Meanwhile, PvP players are heavily incentivized to do so. So, naturally the group with more incentives to do both types of content is bigger.
They get experience and skill at doing PvE from learning how to do PvE. That honing their skill at PvE translates to success at PvE does not magically make PvP superior to everything else.
Don't you see the biased separation here?
You've just divided people by principle: "PvEers are those who barely play PvP." That way, people who both play PvE and PvP actively are PvPers by your criteria. This division is wrong.
Blood_again wrote: »spartaxoxo wrote: »It's easy to make this claim when one side is misrepresented.spartaxoxo wrote: »PvE players simply don't PvP often because there is no design incentive for them to do so. Meanwhile, PvP players are heavily incentivized to do so. So, naturally the group with more incentives to do both types of content is bigger.
They get experience and skill at doing PvE from learning how to do PvE. That honing their skill at PvE translates to success at PvE does not magically make PvP superior to everything else.
Don't you see the biased separation here?
You've just divided people by principle: "PvEers are those who barely play PvP." That way, people who both play PvE and PvP actively are PvPers by your criteria. This division is wrong.
PvE masters are very skilled at completing the most actions per minute (APM). This is necessary to complete scripted boss phases in the most efficient manner. Top PvPers are also very high APM, however their rotations vary based upon who they are fighting, how mobile the encounter is, what the differing surroundings are, who else is involved, and so forth.
If trial bosses suddenly became sentient and independent thinking, started summoning different adds in varying numbers, casting different spells, dividing groups into isolated clusters, going wherever they wanted to on the map, hiding behind rocks and buildings and what not.... who do you think will survive the longest? The experienced PvEers, or the experienced PvPers?
Blood_again wrote: »How the player from the trials top is a "skilled PvPer who's top in PvE" but not the "top PvEer who's skilled in PvP"? The opposite is interesting too.