- Fatigue from 30 straight days of events including an extended Jubliee
- Fatigue and crankyness from farming those style pages.
SilverBride wrote: »- Fatigue from 30 straight days of events including an extended Jubliee
- Fatigue and crankyness from farming those style pages.
That's when I noticed a sudden drop in how much my crafting mats were selling for, and those are were my main source of income.
I used to sell all the gold mats I got every day but now I'm holding most of them back because I hate taking such a loss.
I'm not saying that prices should go back to what they were before but they need to stop dropping and level out.
SilverBride wrote: »- Fatigue from 30 straight days of events including an extended Jubliee
- Fatigue and crankyness from farming those style pages.
That's when I noticed a sudden drop in how much my crafting mats were selling for, and those are were my main source of income.
I used to sell all the gold mats I got every day but now I'm holding most of them back because I hate taking such a loss.
I'm not saying that prices should go back to what they were before but they need to stop dropping and level out.
Well, as long as I still need to pay the same price for a guild trader I'm going to be selling the highest volume I can at the highest price it will sell for, which I have dropped every week. I'm sure a lot of others are doing the same, so the price is likely to continue falling.
You clearly forgot that IT IS WINTER IN A LEAST HALF OF THE PLANET CURRENTLY. People in the southern hemisphere aren't on summer vacations and are still playing. Just as while you're asleep, other people are making lunch.
Those traders still demanding sales and contributions to support 100+ million bids are delusional at this point. They need to cut their bids and reqs by half or more because the insane strain on top sellers is just going to make them leave and tank the guilds.And it's on the leadership of trade guilds to determine appopriate bids their membership will support.
tom6143346 wrote: »And let’s don’t forget it is summer a lot of people choose to spend there time outside and not in front of a computer, that will change againnwhen it getting colder and so will prices. We just need a bit patience but I really don’t see a market crash or something.
You clearly forgot that IT IS WINTER IN A LEAST HALF OF THE PLANET CURRENTLY. People in the southern hemisphere aren't on summer vacations and are still playing. Just as while you're asleep, other people are making lunch.
The assumptions that you have made here are incorrect in every respect.
Judas Helviaryn wrote: »Don't incorporate bugs into your builds, and you won't have [an] issue.
Funny how when prices fall, people talk about oversaturated supply and low demand. But when they’re high, it’s because of an evil cabal of guild traders that artificially inflate prices. Maybe they and all the flippers are on summer vacation?
The assumption you just made is incorrect, because 90% of the world's population resides in the northern hemisphere.tom6143346 wrote: »And let’s don’t forget it is summer a lot of people choose to spend there time outside and not in front of a computer, that will change againnwhen it getting colder and so will prices. We just need a bit patience but I really don’t see a market crash or something.
You clearly forgot that IT IS WINTER IN A LEAST HALF OF THE PLANET CURRENTLY. People in the southern hemisphere aren't on summer vacations and are still playing. Just as while you're asleep, other people are making lunch.
The assumptions that you have made here are incorrect in every respect.
SeaGtGruff wrote: »What I find interesting is that when the prices are absurdly high, the traders happily talk about how "healthy" the economy is, even though the average player can't afford to buy what they want/need. But when the prices come down to where the average player can actually afford to buy stuff, the traders gloomily talk about how the economy is in dire straits. It seems like the exact opposite of real-world economics.
Of course, the buyers always feel the exact opposite of the sellers-- they're unhappy when prices are high, and happy when prices are low.
That's just not true. You replied to a previous post, and it was very clear from your reply that you were making the assumption that a significant proportion of the world's population resides in the southern hemisphere. Anyway, I won't be replying to your posts any more, so you can continue trolling if you wish, I'll be ignoring it."they are still playing" is the only assumption made.The assumption you just made is incorrect, because 90% of the world's population resides in the northern hemisphere.tom6143346 wrote: »And let’s don’t forget it is summer a lot of people choose to spend there time outside and not in front of a computer, that will change againnwhen it getting colder and so will prices. We just need a bit patience but I really don’t see a market crash or something.
You clearly forgot that IT IS WINTER IN A LEAST HALF OF THE PLANET CURRENTLY. People in the southern hemisphere aren't on summer vacations and are still playing. Just as while you're asleep, other people are making lunch.
The assumptions that you have made here are incorrect in every respect.
Old hats are seeing that this is not sustainable because there are 3 things that are resistant or entirely unaffected by the whims of the market: Guild trader bids, Crown costs, and bag space upgrades
SeaGtGruff wrote: »What I find interesting is that when the prices are absurdly high, the traders happily talk about how "healthy" the economy is, even though the average player can't afford to buy what they want/need. But when the prices come down to where the average player can actually afford to buy stuff, the traders gloomily talk about how the economy is in dire straits. It seems like the exact opposite of real-world economics.
Of course, the buyers always feel the exact opposite of the sellers-- they're unhappy when prices are high, and happy when prices are low.
When you strip away the elitism and jargon, economics really is very simple. In the real world, when the "spending class" of gen pop workers and consumers has enough money for the given conditions to feel safe spending it, the economy is good. When they don't for whatever reason, the economy is bad. Therefore the goal of economic management should be to create those safe conditions and keep money flowing into and through the hands of the spending class. Concentrating wealth in corporations and the offshore bank accounts of the 1% takes that money out of circulation, and thus is anathema to a healthy economy. So if you want a healthy economy, eat the rich and keep the money moving. Wealth properly should be a side effect of a healthy economy, not an end in itself.
The same general principle applies in the game. The rich sellers who were profiteering at high prices now think the economy is "bad" because prices have dropped, when actually, they were and are part of the problem. Once things settle out, it will be better because players can afford more, so gold and goods will be moving in larger quantities, albeit at lower prices.
Y'know, there was thread after thread after thread since maybe the first of the year with people complaining about inflation (especially on PC NA) and begging for ZOS to "fix it".
So.... apparently ZOS thought y'all really meant it.
manatlarge wrote: »Old hats are seeing that this is not sustainable because there are 3 things that are resistant or entirely unaffected by the whims of the market: Guild trader bids, Crown costs, and bag space upgrades
Guild trader bids are absolutely coming down, dramatically. Especially in the busy zones like Mournhold. Can't do 150 million bids if your guildies are contributing 50 mill to the cause. Not for any length of time, anyway.
manatlarge wrote: »Old hats are seeing that this is not sustainable because there are 3 things that are resistant or entirely unaffected by the whims of the market: Guild trader bids, Crown costs, and bag space upgrades
Guild trader bids are absolutely coming down, dramatically. Especially in the busy zones like Mournhold. Can't do 150 million bids if your guildies are contributing 50 mill to the cause. Not for any length of time, anyway.
Yep, that post is all kinds of wrong. Crown prices have also dropped. It peaked at 5k on both PCs and is now down to about 2k on NA and 3k on EU.
manatlarge wrote: »Old hats are seeing that this is not sustainable because there are 3 things that are resistant or entirely unaffected by the whims of the market: Guild trader bids, Crown costs, and bag space upgrades
Guild trader bids are absolutely coming down, dramatically. Especially in the busy zones like Mournhold. Can't do 150 million bids if your guildies are contributing 50 mill to the cause. Not for any length of time, anyway.
Yep, that post is all kinds of wrong. Crown prices have also dropped. It peaked at 5k on both PCs and is now down to about 2k on NA and 3k on EU.
When were crown prices 5000:1 on PC-NA? Couldn't have been in the last 5 years