Glad you asked (not really)! I need additional overhead on every toon to be able to do daily writs, accept expired trader listings, and to hold gear to do rnds on either of the 3 roles, and not have to constantly shuffle inventory. This way I can actually go more than 1 day doing stuff without having to perform inventory maintenance on all toons.
Are you actually trying to use maths to disprove my experience? i know how much space i need and I know how many mules I need to keep things running smoothly and not reduce my game to 99% inventory management. I've tried holding all surveys on 2-3 toons and it inevitably leads to me needing to do way too much inventory management on said toons. Spreading it out to all 6 is the way I've found to ensure I have the available overhead I need to do my dailies and things
As for the DLC thing, I may be wrong, or it may have changed, but when I used to only have eso+, I only got base game surveys + wrothgar and craglorn. As I transitioned away from eso+ by purchasing DLCs outright, my dailies magically started giving me surveys for more zones. It may be that I just didn't notice before, or things changed (but I'm quite sure it was indeed the case that I only got base-zone surveys before purchasing DLCs), but regardless, the point remains that it's inventory fodder AF with surveys. (although this may be a moot point if the rumors are true that they're revamping surveys, for now it's this way)
I need 6 mules JUST TO HOLD SURVEYS. Another mule to hold mat stacks, another mule to hold provis/alchemy daily turn-in mats, and 2 more mules to hold random rarely used stuff. All 8 of my furnishing coffers are full with master writs because I save them for double XP like a non-wasteful person. I need 10 mules JUST to hold stuff. I said earlier maxing bag space is 3.6M. That means I need 1.8M just to hold stuff on my 10 mules, without an ESO+ bag.
Why? 6 Mules? There are less than 200 Surveys in the game currently. If it's a mule just for Surveys you can use just one since it's "mule" and doesn't need gear/consumables. Here's the list:DLC/Chapters: (60)
Gold Road Surveys - 6
Necrom Surveys - 6
High Isle Surveys - 6
Blackwood Surveys - 6
Western Skyrim Surveys - 6
Northern Elsweyr Surveys - 6
Vvardenfell Surveys - 6
Wrothgar Surveys - 18
Non-Alliance Lands:(30)
Craglorn Surveys - 18
Coldharbour Surveys - 12
Pact Lands (30)
The Rift - 6
Eastmarch - 6
Shadowfen - 6
Deshaan - 6
Stonefalls - 6
Covenant Lands (30)
Bangkorai - 6
Rivenspire - 6
Al'ikr Desert - 6
Stormhaven - 6
Glenumbra - 6
Dominion Lands (30)
Reaper's March - 6
Malabal Tor - 6
Greenshade - 6
Grahtwood - 6
Auridon - 6
Most likely the same people who are saying prices coming down is a good thing are the same people who are unwilling to farm for an hour.
Good luck maxing out your bag space on alternate toons when dreugh wax inevitably drops to 5k each. But hey, at least you'll be able to farm quests to get the gold you need to buy stuff. At the current state of things, it's almost more lucrative to spend my time farming vet trials for Undaunted Plunder than it is to go farm nodes.
When chromium plating was 500k each, sure it was 500k each, but guess what, all you had to do was farm for a couple hours and you were a millionaire.
Perfect Roe used to be worth your time to fish for yourself at 100k. There's no way I'm fishing for over an hour for a chance at 1 Perfect Roe every ~110 fish if said Roe is worth a paltry 40k, and flipping it into Ambrosia is just a more convoluted way to inevitably lose money.
Newcomers ought to stop disregarding what old hats are warning them about. It's not a bunch of shills trying to gatekeep being rich - it's a lot of people with extensive knowledge and experience about the ESO market who are seeing huge red flags everywhere they look in the market. You can't gatekeep being rich if all it took to get rich was just farm for a few hours. Crowns are not coming down in price and neither are guild trader bids. Old hats are seeing that this is not sustainable because there are 3 things that are resistant or entirely unaffected by the whims of the market: Guild trader bids, Crown costs, and bag space upgrades (maxing bag space on 20 toons will cost ~3.6 million). Some houses are over 1 million as well, these too will become too expensive for us mere mortals to afford when dreugh wax drops to 5k each.
Not one Guild is forced to maintain a 'trading spot' in any location, anywhere. They choose this. They then pass the cost of this strategy onto their members. No-one is forcing Guild members to stay at these guilds. These players choose this.
The 'exchange rate of Crowns' cannot possibly have any effect on Guild sales turnover.
You cannot technically 'sell' Crowns. This is a private exchange between individual players, even when using an intermediary.
The real problem with ESO is that everyone comes to this game not understanding just how much time is required to play it.
As people have recently point out: Time is money. Feel free to join the dots up, yourself.
Your post really highlights just how out-of-control a lot of players are. Nothing that you describe is essential to playing the game. You don't actually need houses. You don't need to buy 12 extra character slots for the sole purpose of 'storing items' You don't even need to a million gold pieces in your bank at any one time to but something that you 'need'.
There is nothing required by this game that you NEED to spend 1 000 000gp on. Nothing.
Most likely the same people who are saying prices coming down is a good thing are the same people who are unwilling to farm for an hour.
Good luck maxing out your bag space on alternate toons when dreugh wax inevitably drops to 5k each. But hey, at least you'll be able to farm quests to get the gold you need to buy stuff. At the current state of things, it's almost more lucrative to spend my time farming vet trials for Undaunted Plunder than it is to go farm nodes.
When chromium plating was 500k each, sure it was 500k each, but guess what, all you had to do was farm for a couple hours and you were a millionaire.
Perfect Roe used to be worth your time to fish for yourself at 100k. There's no way I'm fishing for over an hour for a chance at 1 Perfect Roe every ~110 fish if said Roe is worth a paltry 40k, and flipping it into Ambrosia is just a more convoluted way to inevitably lose money.
Newcomers ought to stop disregarding what old hats are warning them about. It's not a bunch of shills trying to gatekeep being rich - it's a lot of people with extensive knowledge and experience about the ESO market who are seeing huge red flags everywhere they look in the market. You can't gatekeep being rich if all it took to get rich was just farm for a few hours. Crowns are not coming down in price and neither are guild trader bids. Old hats are seeing that this is not sustainable because there are 3 things that are resistant or entirely unaffected by the whims of the market: Guild trader bids, Crown costs, and bag space upgrades (maxing bag space on 20 toons will cost ~3.6 million). Some houses are over 1 million as well, these too will become too expensive for us mere mortals to afford when dreugh wax drops to 5k each.
Not one Guild is forced to maintain a 'trading spot' in any location, anywhere. They choose this. They then pass the cost of this strategy onto their members. No-one is forcing Guild members to stay at these guilds. These players choose this.
The 'exchange rate of Crowns' cannot possibly have any effect on Guild sales turnover.
You cannot technically 'sell' Crowns. This is a private exchange between individual players, even when using an intermediary.
The real problem with ESO is that everyone comes to this game not understanding just how much time is required to play it.
As people have recently point out: Time is money. Feel free to join the dots up, yourself.
Your post really highlights just how out-of-control a lot of players are. Nothing that you describe is essential to playing the game. You don't actually need houses. You don't need to buy 12 extra character slots for the sole purpose of 'storing items' You don't even need to a million gold pieces in your bank at any one time to but something that you 'need'.
There is nothing required by this game that you NEED to spend 1 000 000gp on. Nothing.
SpiritKitten wrote: »When you've purchased DLC's separately (as opposed to having them included in eso+), the daily writs give you surveys for more and more different zones. (e.g. if you purchase western skyrim dlc you'll get western skyrim surveys, whereas if you have eso+ and didn't specifically purchase the DLC, you'll only get surveys on base game zones
Um...I get surveys from all zones and use ESO+.
I've had ESO+ for all the 7 years I've played.... I've always had surveys from all available DLCs since the beginning....
SpiritKitten wrote: »When you've purchased DLC's separately (as opposed to having them included in eso+), the daily writs give you surveys for more and more different zones. (e.g. if you purchase western skyrim dlc you'll get western skyrim surveys, whereas if you have eso+ and didn't specifically purchase the DLC, you'll only get surveys on base game zones
Um...I get surveys from all zones and use ESO+.I've had ESO+ for all the 7 years I've played.... I've always had surveys from all available DLCs since the beginning....
Just curious, did you only use ESO+ , or did you ever buy any chapter collections? During ESO+ trials, I only received surveys for base game areas and Vvardenfell, but when I started buying chapters, I received surveys for the areas in the chapter I bought.
PDarkBHood wrote: »I have to admit, I really like these changes. The market was due for a correcting and I am glad. Some prices are still way too high though. Lower your prices to a buyable price and you will sell your junk. Remember, it is the consumer that sets the price, not you the retailer - this somewhat applies even to a pseudo-market like eso's market place.
JustLovely wrote: »First of all, it is the seller that sets the price, not the buyer. The buyer can choose not to buy, but they can't dictate what the seller opts to charge. (in any market, real or virtual)
Not one Guild is forced to maintain a 'trading spot' in any location, anywhere. They choose this. They then pass the cost of this strategy onto their members. No-one is forcing Guild members to stay at these guilds. These players choose this.
The 'exchange rate of Crowns' cannot possibly have any effect on Guild sales turnover.
You cannot technically 'sell' Crowns. This is a private exchange between individual players, even when using an intermediary.
The real problem with ESO is that everyone comes to this game not understanding just how much time is required to play it.
As people have recently point out: Time is money. Feel free to join the dots up, yourself.
Your post really highlights just how out-of-control a lot of players are. Nothing that you describe is essential to playing the game. You don't actually need houses. You don't need to buy 12 extra character slots for the sole purpose of 'storing items' You don't even need to a million gold pieces in your bank at any one time to but something that you 'need'.
There is nothing required by this game that you NEED to spend 1 000 000gp on. Nothing.
moderatelyfatman wrote: »Hello All,
I thought it was just my imagination, but then my trade guild head publicly said that sales for pretty much everything had dropped off.
I was wondering who else had noticed that it was getting more difficult to sell?
JanTanhide wrote: »moderatelyfatman wrote: »Hello All,
I thought it was just my imagination, but then my trade guild head publicly said that sales for pretty much everything had dropped off.
I was wondering who else had noticed that it was getting more difficult to sell?
Same here. Seems like nothing sells anymore unless I rock bottom it and only then it's things like rings and necklaces people use for decon.
Every day i log in I get several expired sale items and usually zero sales. Seems like the Guild Trader system has been destroyed.
JanTanhide wrote: »moderatelyfatman wrote: »Hello All,
I thought it was just my imagination, but then my trade guild head publicly said that sales for pretty much everything had dropped off.
I was wondering who else had noticed that it was getting more difficult to sell?
Same here. Seems like nothing sells anymore unless I rock bottom it and only then it's things like rings and necklaces people use for decon.
Every day i log in I get several expired sale items and usually zero sales. Seems like the Guild Trader system has been destroyed.
JustLovely wrote: »PDarkBHood wrote: »I have to admit, I really like these changes. The market was due for a correcting and I am glad. Some prices are still way too high though. Lower your prices to a buyable price and you will sell your junk. Remember, it is the consumer that sets the price, not you the retailer - this somewhat applies even to a pseudo-market like eso's market place.
So lets follow your reasoning to it's end point.
First of all, it is the seller that sets the price, not the buyer. The buyer can choose not to buy, but they can't dictate what the seller opts to charge. (in any market, real or virtual)
In the end, there will be no reason to participate in trade guilds because there will be no gold in it for the seller, thus no items for buyers to purchase. People just won't even bother with trade guilds and sales at all. And that is exactly the direction things are heading. Guilds are already folding because the market is so bad right now. In the end we'll all just not even bother with trying to sell anything so it won't matter what buyers might be willing to buy or what they will be willing to pay.
In the end, there will just be far less participation and time spent playing ESO.
The 14 day listing limitation is one of the worst ideas ZOS has ever had and time will show that to be the case.
SilverBride wrote: »- Fatigue from 30 straight days of events including an extended Jubliee
- Fatigue and crankyness from farming those style pages.
That's when I noticed a sudden drop in how much my crafting mats were selling for, and those are were my main source of income.
I used to sell all the gold mats I got every day but now I'm holding most of them back because I hate taking such a loss.
I'm not saying that prices should go back to what they were before but they need to stop dropping and level out.
Well, as long as I still need to pay the same price for a guild trader I'm going to be selling the highest volume I can at the highest price it will sell for, which I have dropped every week. I'm sure a lot of others are doing the same, so the price is likely to continue falling.
You're right. I don't need to play and currently, I'm not.
Work? I'm retired. But there's gardening; guitars and keyboards sitting idle; a table waiting for model trains to be unpacked and run. thanks for reminding me.