freespirit wrote: »manatlarge wrote: »Old hats are seeing that this is not sustainable because there are 3 things that are resistant or entirely unaffected by the whims of the market: Guild trader bids, Crown costs, and bag space upgrades
Guild trader bids are absolutely coming down, dramatically. Especially in the busy zones like Mournhold. Can't do 150 million bids if your guildies are contributing 50 mill to the cause. Not for any length of time, anyway.
Yep, that post is all kinds of wrong. Crown prices have also dropped. It peaked at 5k on both PCs and is now down to about 2k on NA and 3k on EU.
When were crown prices 5000:1 on PC-NA? Couldn't have been in the last 5 years
Highest I saw on PC-EU was 3500:1 never saw 5000:1 either.
freespirit wrote: »manatlarge wrote: »Old hats are seeing that this is not sustainable because there are 3 things that are resistant or entirely unaffected by the whims of the market: Guild trader bids, Crown costs, and bag space upgrades
Guild trader bids are absolutely coming down, dramatically. Especially in the busy zones like Mournhold. Can't do 150 million bids if your guildies are contributing 50 mill to the cause. Not for any length of time, anyway.
Yep, that post is all kinds of wrong. Crown prices have also dropped. It peaked at 5k on both PCs and is now down to about 2k on NA and 3k on EU.
When were crown prices 5000:1 on PC-NA? Couldn't have been in the last 5 years
Highest I saw on PC-EU was 3500:1 never saw 5000:1 either.
Yea I was fairly sure they've never been 5000. According to TCE, which essentially sets the status quo of the pricing for PC-NA, they were 2200:1 when the sky started falling, and they are now at 2100:1 - at a time when everything else has dropped 50% in value.
Those traders still demanding sales and contributions to support 100+ million bids are delusional at this point. They need to cut their bids and reqs by half or more because the insane strain on top sellers is just going to make them leave and tank the guilds.
tom6143346 wrote: »And most people hate to pay astronomical prices for gold mats and other stuffThey are now at an way more reasonable price point. Most mats where very overpriced in the past especially when you see how much of them on the market at the moment . You will still make a very good profit even with actual prices. Price will go up again it’s just a matter of time.
MidniteOwl1913 wrote: »tom6143346 wrote: »And most people hate to pay astronomical prices for gold mats and other stuffThey are now at an way more reasonable price point. Most mats where very overpriced in the past especially when you see how much of them on the market at the moment . You will still make a very good profit even with actual prices. Price will go up again it’s just a matter of time.
At some point those cheap prices will evaporate as sellers decide it's just not worth the effort.
When it all settles out prices may end up higher.
MidniteOwl1913 wrote: »tom6143346 wrote: »And most people hate to pay astronomical prices for gold mats and other stuffThey are now at an way more reasonable price point. Most mats where very overpriced in the past especially when you see how much of them on the market at the moment . You will still make a very good profit even with actual prices. Price will go up again it’s just a matter of time.
At some point those cheap prices will evaporate as sellers decide it's just not worth the effort.
When it all settles out prices may end up higher.
MidniteOwl1913 wrote: »tom6143346 wrote: »And most people hate to pay astronomical prices for gold mats and other stuffThey are now at an way more reasonable price point. Most mats where very overpriced in the past especially when you see how much of them on the market at the moment . You will still make a very good profit even with actual prices. Price will go up again it’s just a matter of time.
At some point those cheap prices will evaporate as sellers decide it's just not worth the effort.
When it all settles out prices may end up higher.
Guilds force high prices by demanding high sales to enable high bids to get the best locations. That top down pressure on prices needs to change, not just the supply side being so flooded buyers can choose cheapest offerings.
freespirit wrote: »manatlarge wrote: »Old hats are seeing that this is not sustainable because there are 3 things that are resistant or entirely unaffected by the whims of the market: Guild trader bids, Crown costs, and bag space upgrades
Guild trader bids are absolutely coming down, dramatically. Especially in the busy zones like Mournhold. Can't do 150 million bids if your guildies are contributing 50 mill to the cause. Not for any length of time, anyway.
Yep, that post is all kinds of wrong. Crown prices have also dropped. It peaked at 5k on both PCs and is now down to about 2k on NA and 3k on EU.
When were crown prices 5000:1 on PC-NA? Couldn't have been in the last 5 years
Highest I saw on PC-EU was 3500:1 never saw 5000:1 either.
Araneae6537 wrote: »The highest I ever saw on PC NA was 2500:1
Guilds force high prices by demanding high sales to enable high bids to get the best locations. That top down pressure on prices needs to change, not just the supply side being so flooded buyers can choose cheapest offerings.
Most likely the same people who are saying prices coming down is a good thing are the same people who are unwilling to farm for an hour.
Good luck maxing out your bag space on alternate toons when dreugh wax inevitably drops to 5k each. But hey, at least you'll be able to farm quests to get the gold you need to buy stuff. At the current state of things, it's almost more lucrative to spend my time farming vet trials for Undaunted Plunder than it is to go farm nodes.
When chromium plating was 500k each, sure it was 500k each, but guess what, all you had to do was farm for a couple hours and you were a millionaire.
Perfect Roe used to be worth your time to fish for yourself at 100k. There's no way I'm fishing for over an hour for a chance at 1 Perfect Roe every ~110 fish if said Roe is worth a paltry 40k, and flipping it into Ambrosia is just a more convoluted way to inevitably lose money.
Newcomers ought to stop disregarding what old hats are warning them about. It's not a bunch of shills trying to gatekeep being rich - it's a lot of people with extensive knowledge and experience about the ESO market who are seeing huge red flags everywhere they look in the market. You can't gatekeep being rich if all it took to get rich was just farm for a few hours. Crowns are not coming down in price and neither are guild trader bids. Old hats are seeing that this is not sustainable because there are 3 things that are resistant or entirely unaffected by the whims of the market: Guild trader bids, Crown costs, and bag space upgrades (maxing bag space on 20 toons will cost ~3.6 million). Some houses are over 1 million as well, these too will become too expensive for us mere mortals to afford when dreugh wax drops to 5k each.
Not one Guild is forced to maintain a 'trading spot' in any location, anywhere. They choose this. They then pass the cost of this strategy onto their members. No-one is forcing Guild members to stay at these guilds. These players choose this.
The 'exchange rate of Crowns' cannot possibly have any effect on Guild sales turnover.
You cannot technically 'sell' Crowns. This is a private exchange between individual players, even when using an intermediary.
The real problem with ESO is that everyone comes to this game not understanding just how much time is required to play it.
As people have recently point out: Time is money. Feel free to join the dots up, yourself.
Your post really highlights just how out-of-control a lot of players are. Nothing that you describe is essential to playing the game. You don't actually need houses. You don't need to buy 12 extra character slots for the sole purpose of 'storing items' You don't even need to a million gold pieces in your bank at any one time to but something that you 'need'.
There is nothing required by this game that you NEED to spend 1 000 000gp on. Nothing.
Araneae6537 wrote: »The highest I ever saw on PC NA was 2500:1
During the crown trade/selling change where there were many that couldn't gift, PC-NA had some pretty high rates beyond 3000-3500. I think the rate has been pretty stable around 2000 lately.
I'm very interested in the idea people make 12 toons and max them out vs one or two toons else the game gets boring. And so they need millions and millions of gold. And so they need high prices in the trader. Which locks everyone else- not worth a fortune- out of buying things.
If the game has run its course, do something else?
I'm aware some people spend really huge amounts of time in this game, but this seems extreme.
manatlarge wrote: »Old hats are seeing that this is not sustainable because there are 3 things that are resistant or entirely unaffected by the whims of the market: Guild trader bids, Crown costs, and bag space upgrades
Guild trader bids are absolutely coming down, dramatically. Especially in the busy zones like Mournhold. Can't do 150 million bids if your guildies are contributing 50 mill to the cause. Not for any length of time, anyway.
Yep, that post is all kinds of wrong. Crown prices have also dropped. It peaked at 5k on both PCs and is now down to about 2k on NA and 3k on EU.
When were crown prices 5000:1 on PC-NA? Couldn't have been in the last 5 years
I'm very interested in the idea people make 12 toons and max them out vs one or two toons else the game gets boring. And so they need millions and millions of gold. And so they need high prices in the trader. Which locks everyone else- not worth a fortune- out of buying things.
If the game has run its course, do something else?
I'm aware some people spend really huge amounts of time in this game, but this seems extreme.
When you've purchased DLC's separately (as opposed to having them included in eso+), the daily writs give you surveys for more and more different zones. (e.g. if you purchase western skyrim dlc you'll get western skyrim surveys, whereas if you have eso+ and didn't specifically purchase the DLC, you'll only get surveys on base game zones
I need 6 mules JUST TO HOLD SURVEYS. Another mule to hold mat stacks, another mule to hold provis/alchemy daily turn-in mats, and 2 more mules to hold random rarely used stuff. All 8 of my furnishing coffers are full with master writs because I save them for double XP like a non-wasteful person. I need 10 mules JUST to hold stuff. I said earlier maxing bag space is 3.6M. That means I need 1.8M just to hold stuff on my 10 mules, without an ESO+ bag.
I need 6 mules JUST TO HOLD SURVEYS. Another mule to hold mat stacks, another mule to hold provis/alchemy daily turn-in mats, and 2 more mules to hold random rarely used stuff. All 8 of my furnishing coffers are full with master writs because I save them for double XP like a non-wasteful person. I need 10 mules JUST to hold stuff. I said earlier maxing bag space is 3.6M. That means I need 1.8M just to hold stuff on my 10 mules, without an ESO+ bag.
Why? 6 Mules? There are less than 200 Surveys in the game currently. If it's a mule just for Surveys you can use just one since it's "mule" and doesn't need gear/consumables. Here's the list:DLC/Chapters: (60)
Gold Road Surveys - 6
Necrom Surveys - 6
High Isle Surveys - 6
Blackwood Surveys - 6
Western Skyrim Surveys - 6
Northern Elsweyr Surveys - 6
Vvardenfell Surveys - 6
Wrothgar Surveys - 18
Non-Alliance Lands:(30)
Craglorn Surveys - 18
Coldharbour Surveys - 12
Pact Lands (30)
The Rift - 6
Eastmarch - 6
Shadowfen - 6
Deshaan - 6
Stonefalls - 6
Covenant Lands (30)
Bangkorai - 6
Rivenspire - 6
Al'ikr Desert - 6
Stormhaven - 6
Glenumbra - 6
Dominion Lands (30)
Reaper's March - 6
Malabal Tor - 6
Greenshade - 6
Grahtwood - 6
Auridon - 6