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Please stop putting mythic leads in Trials.

  • Necrotech_Master
    Necrotech_Master
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    I can only think people are complaining about this lead because they don’t realize it’s a guaranteed drop (which is understandable, since it’s the first, to my knowledge). What is frustrating is how many times I’ve run Bal Sunnar without getting that lead (and I actually like that dungeon and have been running it for the motif drops anyway). I’m dreading trying to grind for the mythic leads behind side bosses in the High Isle dungeons. Those aren’t guaranteed, are they? That will require organizing a group because I don’t want to impose on a PUG group. Ugh, I don’t even want the stupid greaves, but I DO want the beryl nix ox behind the Necrom Savior achievement. :persevere:

    But that’s not all! As annoying as tying to get those side boss leads may prove to be, at least I CAN grind for it, if I want to. What about all the lovely furnishing tickets locked behind treasure maps??? Why don’t more people complain about that? The only option is to waste one’s gold on lottery tickets treasure maps. If there is something more demoralizing in this game, I haven’t found it. I’d rather the furnishings be in CRATES, because then at least I could spend Gems or Seals. Instead it’s just RNG SOL. :disappointed:

    the one on side bosses in graven deep is not too bad, as it can drop from any of them, even on normal

    the technique i did was i just went in with a friend, mowed our way to the first side boss (which is before even the first regular boss and can be stealthed to), killed it, if we didnt get the drop, we left the dungeon, reset/repeat process

    was usually taking us about 5 min per attempt to get to and kill the first side boss in graven deep

    i dont believe there was any leads in earthen root enclave side bosses, but im guessing your talking about the lead in coral aerie (which was just annoying because it was only from the 4th side bosses, not any of the side bosses), for me it was soloable, but it made the dungeon take 3x longer lol
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • Veinblood1965
    Veinblood1965
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    Well, ok. I spent the last two days (about 2 hours a day ingame) and not one NHoF found in the group finder. Nothing in zone either and i asked in zone off and on if anyone was forming a group or if anyone had experiance with .

    Soooo today I started a NHoF in Trial Group finder and it went reasonably well. took about 45 minutes to get 12 people and we only wiped 2 times on the last boss. Quite a few peeps knew the trial which was nice.

    The only hicup was one of our team disconnected and didn't come back prior to starting the run. I could not see him in the group to remove hom so we had to disband and reform. I also got a bug during one of the bosses were some sort of pop up screen kept popping up, I had to /reloadui.



  • Araneae6537
    Araneae6537
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    I can only think people are complaining about this lead because they don’t realize it’s a guaranteed drop (which is understandable, since it’s the first, to my knowledge). What is frustrating is how many times I’ve run Bal Sunnar without getting that lead (and I actually like that dungeon and have been running it for the motif drops anyway). I’m dreading trying to grind for the mythic leads behind side bosses in the High Isle dungeons. Those aren’t guaranteed, are they? That will require organizing a group because I don’t want to impose on a PUG group. Ugh, I don’t even want the stupid greaves, but I DO want the beryl nix ox behind the Necrom Savior achievement. :persevere:

    But that’s not all! As annoying as tying to get those side boss leads may prove to be, at least I CAN grind for it, if I want to. What about all the lovely furnishing tickets locked behind treasure maps??? Why don’t more people complain about that? The only option is to waste one’s gold on lottery tickets treasure maps. If there is something more demoralizing in this game, I haven’t found it. I’d rather the furnishings be in CRATES, because then at least I could spend Gems or Seals. Instead it’s just RNG SOL. :disappointed:

    the one on side bosses in graven deep is not too bad, as it can drop from any of them, even on normal

    the technique i did was i just went in with a friend, mowed our way to the first side boss (which is before even the first regular boss and can be stealthed to), killed it, if we didnt get the drop, we left the dungeon, reset/repeat process

    was usually taking us about 5 min per attempt to get to and kill the first side boss in graven deep

    i dont believe there was any leads in earthen root enclave side bosses, but im guessing your talking about the lead in coral aerie (which was just annoying because it was only from the 4th side bosses, not any of the side bosses), for me it was soloable, but it made the dungeon take 3x longer lol

    Thank you for the insights, @Necrotech_Master :)
    I’ll have to look up where that first side boss is in Graven Deep. I know I did them all once but it was a long time ago… Yes, Coral Airie (all four of the 2022 dungeons are related to the High Isle story) and that sload final side boss… ugh. I’ll save that one for last and beseech Herma Mora that Filer Ool might save me from it!

    Now if only you (or Filer Ool, or anyone) would save me from treasure map leads, I shall have nothing further to complain about! :lol:
    Edited by Araneae6537 on June 27, 2024 9:57PM
  • Necrotech_Master
    Necrotech_Master
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    I can only think people are complaining about this lead because they don’t realize it’s a guaranteed drop (which is understandable, since it’s the first, to my knowledge). What is frustrating is how many times I’ve run Bal Sunnar without getting that lead (and I actually like that dungeon and have been running it for the motif drops anyway). I’m dreading trying to grind for the mythic leads behind side bosses in the High Isle dungeons. Those aren’t guaranteed, are they? That will require organizing a group because I don’t want to impose on a PUG group. Ugh, I don’t even want the stupid greaves, but I DO want the beryl nix ox behind the Necrom Savior achievement. :persevere:

    But that’s not all! As annoying as tying to get those side boss leads may prove to be, at least I CAN grind for it, if I want to. What about all the lovely furnishing tickets locked behind treasure maps??? Why don’t more people complain about that? The only option is to waste one’s gold on lottery tickets treasure maps. If there is something more demoralizing in this game, I haven’t found it. I’d rather the furnishings be in CRATES, because then at least I could spend Gems or Seals. Instead it’s just RNG SOL. :disappointed:

    the one on side bosses in graven deep is not too bad, as it can drop from any of them, even on normal

    the technique i did was i just went in with a friend, mowed our way to the first side boss (which is before even the first regular boss and can be stealthed to), killed it, if we didnt get the drop, we left the dungeon, reset/repeat process

    was usually taking us about 5 min per attempt to get to and kill the first side boss in graven deep

    i dont believe there was any leads in earthen root enclave side bosses, but im guessing your talking about the lead in coral aerie (which was just annoying because it was only from the 4th side bosses, not any of the side bosses), for me it was soloable, but it made the dungeon take 3x longer lol

    Thank you for the insights, @Necrotech_Master :) I’ll have to look up where that first side boss is in Graven Deep. I know I did them all once but it was a long time ago… Yes, Coral Airie (all four of the 2022 dungeons are related to the High Isle story) and that sload final side boss… :persevere: I’ll save that one for last and beseech Herma Mora that Filer Ool might save me from it! :sweat_smile:

    Now if only you (or Filer Ool, or anyone) would save me from treasure map leads, I shall have nothing further to complain about! :lol:

    the first side boss in graven deep i think is at the 2nd mob, i believe theres 3 mobs before the first boss, the 2nd mob has a side path, you just have to go down that side path and enter a dwarven style hatch to get to the boss

    the coral aerie one should be slightly better now, because they increased the drop rate on that one from when i initially farmed for it (it took me 6 runs with the old drop rate)

    im not sure much i can offer on the treasure map leads, one of the most optimal ways i can see for treasure maps is when the archive vendor offers the treasure maps for a zone you want leads from, to buy up a lot of those

    its a painful process because you can only buy 1 box at a time, and the maps are unique so, its recommended you have a friend you can use the mail system to return the maps to you in the mail so you can bulk dig them up

    the only other way would be to buy treasure maps, but i know those can get expensive with gold, at least the archive has them at a fixed price
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • Elsonso
    Elsonso
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    I can only think people are complaining about this lead because they don’t realize it’s a guaranteed drop (which is understandable, since it’s the first, to my knowledge). What is frustrating is how many times I’ve run Bal Sunnar without getting that lead (and I actually like that dungeon and have been running it for the motif drops anyway). I’m dreading trying to grind for the mythic leads behind side bosses in the High Isle dungeons. Those aren’t guaranteed, are they? That will require organizing a group because I don’t want to impose on a PUG group. Ugh, I don’t even want the stupid greaves, but I DO want the beryl nix ox behind the Necrom Savior achievement. :persevere:

    Maybe there are people who are thinking of the endless grinds elsewhere in the game for drop and leads and are afraid that it will be another endless drop scenario here, too. ZOS has only themselves to blame for that, but once word gets around, if it does, then it is easily overcome.

    Then there are other people, myself included, who just don't want to run the tria, what reason that may be. ZOS has notched it up by adding the lead to a trial, and locked two Achievements behind it. I don't accept this. They can go back to how they used to do it.
    ESO Plus: No
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • Araneae6537
    Araneae6537
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    I can only think people are complaining about this lead because they don’t realize it’s a guaranteed drop (which is understandable, since it’s the first, to my knowledge). What is frustrating is how many times I’ve run Bal Sunnar without getting that lead (and I actually like that dungeon and have been running it for the motif drops anyway). I’m dreading trying to grind for the mythic leads behind side bosses in the High Isle dungeons. Those aren’t guaranteed, are they? That will require organizing a group because I don’t want to impose on a PUG group. Ugh, I don’t even want the stupid greaves, but I DO want the beryl nix ox behind the Necrom Savior achievement. :persevere:

    But that’s not all! As annoying as tying to get those side boss leads may prove to be, at least I CAN grind for it, if I want to. What about all the lovely furnishing tickets locked behind treasure maps??? Why don’t more people complain about that? The only option is to waste one’s gold on lottery tickets treasure maps. If there is something more demoralizing in this game, I haven’t found it. I’d rather the furnishings be in CRATES, because then at least I could spend Gems or Seals. Instead it’s just RNG SOL. :disappointed:

    the one on side bosses in graven deep is not too bad, as it can drop from any of them, even on normal

    the technique i did was i just went in with a friend, mowed our way to the first side boss (which is before even the first regular boss and can be stealthed to), killed it, if we didnt get the drop, we left the dungeon, reset/repeat process

    was usually taking us about 5 min per attempt to get to and kill the first side boss in graven deep

    i dont believe there was any leads in earthen root enclave side bosses, but im guessing your talking about the lead in coral aerie (which was just annoying because it was only from the 4th side bosses, not any of the side bosses), for me it was soloable, but it made the dungeon take 3x longer lol

    Thank you for the insights, @Necrotech_Master :) I’ll have to look up where that first side boss is in Graven Deep. I know I did them all once but it was a long time ago… Yes, Coral Airie (all four of the 2022 dungeons are related to the High Isle story) and that sload final side boss… :persevere: I’ll save that one for last and beseech Herma Mora that Filer Ool might save me from it! :sweat_smile:

    Now if only you (or Filer Ool, or anyone) would save me from treasure map leads, I shall have nothing further to complain about! :lol:

    the first side boss in graven deep i think is at the 2nd mob, i believe theres 3 mobs before the first boss, the 2nd mob has a side path, you just have to go down that side path and enter a dwarven style hatch to get to the boss

    the coral aerie one should be slightly better now, because they increased the drop rate on that one from when i initially farmed for it (it took me 6 runs with the old drop rate)

    im not sure much i can offer on the treasure map leads, one of the most optimal ways i can see for treasure maps is when the archive vendor offers the treasure maps for a zone you want leads from, to buy up a lot of those

    its a painful process because you can only buy 1 box at a time, and the maps are unique so, its recommended you have a friend you can use the mail system to return the maps to you in the mail so you can bulk dig them up

    the only other way would be to buy treasure maps, but i know those can get expensive with gold, at least the archive has them at a fixed price

    Thank you again for the tips, @Necrotech_Master :smiley: I ran Coral Aerie on normal last night with a friend and our companions and we both got the lead! I think it’s rather too long of a requirement if it wasn’t a guaranteed (or nearly so?) drop, but like this, I have no problem. I think like many people in their view of trials, it had become an inordinately large thing in my mind, because I had tried it once on vet with a PUG group quite a while ago and hadn’t been able to defeat the final side boss, and so the thought of having to find a way to grind it… But I’m okay with leads in trials or behind longer dungeon requirements if they are guaranteed drops. (On principle, I still don’t think Coral Aerie and Greymoor should be required for the Savior of Necrom achievement, but that’s another matter.)

    I found the path to the first side boss in Graven Deep and that is quite doable with oakensorc (did it with my crafter main at first, but that took bloody forever, lol). I haven’t the lead yet, but it’s something reasonable to grind. I’ll may also see about putting a group together to go through the whole dungeon again, but at least I know the lead isn’t dependent on grinding that.

    That only leaves treasure maps, which I am no longer buying from any source, because RNG is garbage. I would rather buy the lead directly for Crowns than to throw away any currency on a rare chance at an item. I will just have to wait for ToT and treasure map leads to be available from Filer Ool.
  • Veinblood1965
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    "Thank you again for the tips, @Necrotech_Master :smiley: I ran Coral Aerie on normal last night with a friend and our companions and we both got the lead! I think it’s rather too long of a requirement if it wasn’t a guaranteed (or nearly so?) drop, but like this, I have no problem. I think like many people in their view of trials, it had become an inordinately large thing in my mind, because I had tried it once on vet with a PUG group quite a while ago and hadn’t been able to defeat the final side boss, and so the thought of having to find a way to grind it… But I’m okay with leads in trials or behind longer dungeon requirements if they are guaranteed drops. (On principle, I still don’t think Coral Aerie and Greymoor should be required for the Savior of Necrom achievement, but that’s another matter.)

    I found the path to the first side boss in Graven Deep and that is quite doable with oakensorc (did it with my crafter main at first, but that took bloody forever, lol). I haven’t the lead yet, but it’s something reasonable to grind. I’ll may also see about putting a group together to go through the whole dungeon again, but at least I know the lead isn’t dependent on grinding that.

    That only leaves treasure maps, which I am no longer buying from any source, because RNG is garbage. I would rather buy the lead directly for Crowns than to throw away any currency on a rare chance at an item. I will just have to wait for ToT and treasure map leads to be available from Filer Ool.[/quote]"


    The graven deep first boss does indeed drop the lead. I think it took me four tries on my mag sorc. The boss was quite easy. Good luck!
    Edited by Veinblood1965 on July 2, 2024 2:13PM
  • Necrotech_Master
    Necrotech_Master
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    I can only think people are complaining about this lead because they don’t realize it’s a guaranteed drop (which is understandable, since it’s the first, to my knowledge). What is frustrating is how many times I’ve run Bal Sunnar without getting that lead (and I actually like that dungeon and have been running it for the motif drops anyway). I’m dreading trying to grind for the mythic leads behind side bosses in the High Isle dungeons. Those aren’t guaranteed, are they? That will require organizing a group because I don’t want to impose on a PUG group. Ugh, I don’t even want the stupid greaves, but I DO want the beryl nix ox behind the Necrom Savior achievement. :persevere:

    But that’s not all! As annoying as tying to get those side boss leads may prove to be, at least I CAN grind for it, if I want to. What about all the lovely furnishing tickets locked behind treasure maps??? Why don’t more people complain about that? The only option is to waste one’s gold on lottery tickets treasure maps. If there is something more demoralizing in this game, I haven’t found it. I’d rather the furnishings be in CRATES, because then at least I could spend Gems or Seals. Instead it’s just RNG SOL. :disappointed:

    the one on side bosses in graven deep is not too bad, as it can drop from any of them, even on normal

    the technique i did was i just went in with a friend, mowed our way to the first side boss (which is before even the first regular boss and can be stealthed to), killed it, if we didnt get the drop, we left the dungeon, reset/repeat process

    was usually taking us about 5 min per attempt to get to and kill the first side boss in graven deep

    i dont believe there was any leads in earthen root enclave side bosses, but im guessing your talking about the lead in coral aerie (which was just annoying because it was only from the 4th side bosses, not any of the side bosses), for me it was soloable, but it made the dungeon take 3x longer lol

    Thank you for the insights, @Necrotech_Master :) I’ll have to look up where that first side boss is in Graven Deep. I know I did them all once but it was a long time ago… Yes, Coral Airie (all four of the 2022 dungeons are related to the High Isle story) and that sload final side boss… :persevere: I’ll save that one for last and beseech Herma Mora that Filer Ool might save me from it! :sweat_smile:

    Now if only you (or Filer Ool, or anyone) would save me from treasure map leads, I shall have nothing further to complain about! :lol:

    the first side boss in graven deep i think is at the 2nd mob, i believe theres 3 mobs before the first boss, the 2nd mob has a side path, you just have to go down that side path and enter a dwarven style hatch to get to the boss

    the coral aerie one should be slightly better now, because they increased the drop rate on that one from when i initially farmed for it (it took me 6 runs with the old drop rate)

    im not sure much i can offer on the treasure map leads, one of the most optimal ways i can see for treasure maps is when the archive vendor offers the treasure maps for a zone you want leads from, to buy up a lot of those

    its a painful process because you can only buy 1 box at a time, and the maps are unique so, its recommended you have a friend you can use the mail system to return the maps to you in the mail so you can bulk dig them up

    the only other way would be to buy treasure maps, but i know those can get expensive with gold, at least the archive has them at a fixed price

    Thank you again for the tips, @Necrotech_Master :smiley: I ran Coral Aerie on normal last night with a friend and our companions and we both got the lead! I think it’s rather too long of a requirement if it wasn’t a guaranteed (or nearly so?) drop, but like this, I have no problem. I think like many people in their view of trials, it had become an inordinately large thing in my mind, because I had tried it once on vet with a PUG group quite a while ago and hadn’t been able to defeat the final side boss, and so the thought of having to find a way to grind it… But I’m okay with leads in trials or behind longer dungeon requirements if they are guaranteed drops. (On principle, I still don’t think Coral Aerie and Greymoor should be required for the Savior of Necrom achievement, but that’s another matter.)

    I found the path to the first side boss in Graven Deep and that is quite doable with oakensorc (did it with my crafter main at first, but that took bloody forever, lol). I haven’t the lead yet, but it’s something reasonable to grind. I’ll may also see about putting a group together to go through the whole dungeon again, but at least I know the lead isn’t dependent on grinding that.

    That only leaves treasure maps, which I am no longer buying from any source, because RNG is garbage. I would rather buy the lead directly for Crowns than to throw away any currency on a rare chance at an item. I will just have to wait for ToT and treasure map leads to be available from Filer Ool.

    gratz on the coral aerie lead lol

    the graven deep one i found more efficient to just farm the first side boss, but if you still needed drops from the dungeon, you can kill all 3 side bosses for more chances (the lead can drop from any of the side bosses)

    i didnt have too much problem with the first drop of the tribute lead, though im still waiting for a 2nd drop lol, that one is going to vary depending on how much you enjoy tribute honestly, which from what it sounds like, not a lot of people do lol

    i usually just do treasure maps as i get them, and hope for a lead, but i also dont go out of my way for them either, though it does give a lot of extra chances when a specific zone shows up in the archive that you can buy maps for
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • SkaraMinoc
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    Savior of the West Weald and the Wildburn Lynx mount reward is unobtainable by 80% of the playerbase because they don't do trial content and never will.
    PC NA
  • Vulkunne
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    I normally don't have any complaints with where Mythic leads are acquired, some of them are meant to be hard to obtain. The one thing that I do have an issue with is putting them in trials. The Rourken Steamguards from Gold Road one lead is in the Halls of Fabrication. The problem I have is that unless you are ALREADY in a guild that runs trials on a regular basis just trying to get people together to run it is almost impossible.

    Nobody wants to join a group with an inexperienced leader. That leaves you with looking in the group finder and hoping someone is forming a group, or trying to get friends some of which know the trial to join one or just waiting around in Craglorn hoping someone is looking for extra people. It's been rare for me to see anyone LF someone to join a HOF group in any of my guilds or in zone chat so basically I'll be lucky to get even a chance to get the lead.

    For almost a year and a half (possibly even two years now) I've been doing mostly PvE gear runs, new dungeons, sticker book, mythic chases, IA, achievement catch-ups, along with very seldom PvP T1's and combine this with my job and all the stress and things I've had to deal with during this entire time and now Gold Road has even more grinding with more to come for the scribing and skills and dyes, its reached the point I'm not playing the game, it's like a second job now.

    Haven't actually played the game in as long as I can remember, which makes me not look forward to new features. :/
    Edited by Vulkunne on July 4, 2024 1:42AM
    "I know that someday that sun is bound to shine." -Ella Fitzgerald
  • TaSheen
    TaSheen
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    I.... kind of feel like you don't really want to play in an MMO?
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • Vulkunne
    Vulkunne
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    TaSheen wrote: »
    I.... kind of feel like you don't really want to play in an MMO?

    Your feelings are you own and I cannot help what you think. For many years I have supported this 'MMO' and put in considerable time with it so I'm here to convey what I think based on my experience(s) within the game. If I cannot be honest, I cannot provide helpful, reliable information.

    ZOS and the others on here can decide for themselves and I understand that everyone is not going to agree, and you cannot make everyone happy all the time. But at least please try to listen, (or don't) and if anything, consider the poster's argument rather than the poster.
    Edited by Vulkunne on July 4, 2024 1:45AM
    "I know that someday that sun is bound to shine." -Ella Fitzgerald
  • Araneae6537
    Araneae6537
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    SkaraMinoc wrote: »
    Savior of the West Weald and the Wildburn Lynx mount reward is unobtainable by 80% of the playerbase because they don't do trial content and never will.

    It’s not unobtainable to them, but they may indeed choose not to pursue it. Hopefully more will instead be motivated to give it a try and discover that trials can be fun. :)
  • Casdha
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    Just a question,

    Why is it OK for one group to tell someone to go play a trial if you want a lead and then turn around and complain about farming for ink because of the time it takes to acquire a usable amount of it?

    The thing that has always been "unfair" is I know which ones eventually gets their way and which ones don't. It has been that way since launch.
    Proud member of the Psijic Order - The first wave - The 0.016%

  • sarahthes
    sarahthes
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    Casdha wrote: »
    Just a question,

    Why is it OK for one group to tell someone to go play a trial if you want a lead and then turn around and complain about farming for ink because of the time it takes to acquire a usable amount of it?

    The thing that has always been "unfair" is I know which ones eventually gets their way and which ones don't. It has been that way since launch.

    I have both been telling people to run the trial and to go farm the ink. I have noticed the same people who don't want to run the trial also don't want to farm the ink.
  • Casdha
    Casdha
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    sarahthes wrote: »
    Casdha wrote: »
    Just a question,

    Why is it OK for one group to tell someone to go play a trial if you want a lead and then turn around and complain about farming for ink because of the time it takes to acquire a usable amount of it?

    The thing that has always been "unfair" is I know which ones eventually gets their way and which ones don't. It has been that way since launch.

    I have both been telling people to run the trial and to go farm the ink. I have noticed the same people who don't want to run the trial also don't want to farm the ink.

    So you notice the PvP - PvE split vs the Group PvE - Solo PvE split then. I tend to see a lot from the latter as well.

    Edit: I tend to notice the Solo vs Group (PvE and/or PvP) split.
    Edited by Casdha on July 5, 2024 3:42PM
    Proud member of the Psijic Order - The first wave - The 0.016%

  • Elsonso
    Elsonso
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    Casdha wrote: »
    Just a question,

    Why is it OK for one group to tell someone to go play a trial if you want a lead and then turn around and complain about farming for ink because of the time it takes to acquire a usable amount of it?

    I don't expect that players will be playing the game the same way.

    So, if a player likes doing Trials, but hates farming resources, I will certainly expect them put forward that perspective. It is OK. If a player hates doing Trials, but will farm resources 40 hours per week, then they can put forward their perspective on Ink and Leads. It is OK.

    Short answer is that it is OK.

    ESO Plus: No
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • code65536
    code65536
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    Since HoF was today's daily endeavor, I tried out the Group Finder.

    Started on PC/EU at around 0650 EDT (so just past noon for the Europeans, 1250 CEST).

    Looked in Group Finder. Saw no groups. So I started a listing. It filled in about 3-4 minutes. I was just solo-tanking it because you really don't need two tanks on normal. We finished in about 20 minutes. At the end, I can see that three people looted the trial trophy, meaning this was their first time ever clearing HoF on any difficulty.

    The biggest killer was on the final boss, when people didn't realize that when the boss is shielded, it reflects all damage back to them, so they were essentially committing suicide. After I explained in chat why they died, that stopped being an issue.

    Next, I decided to try PC/NA. This was now 0730 EDT. Again, I saw no groups in Group Finder, so I made my own. I expected this to take longer to fill, since it's early morning in NA, but I guess there were enough people on (Oceanic folks?) that it filled literally just as fast as it did on EU. I was pinging my friends on Discord to join the run because I thought it would be slow to fill, but literally three minutes after I pinged them, the group was at 12/12... so much for that.

    The NA group had lower CP than the EU group (well over half the people had under 1K CP), but the damage was actually a little higher and the fights were a little faster. The NA group was more unruly--they ran past all the trash and went straight to the first boss, which I don't like because it means we're stuck in combat for a long time (people on EU were nicer about stopping to fight the trash if the tank stacks them up). In the end, waiting for stuck-in-combat to get through the door after third boss meant most of the time savings of skipping the trash was negated.

    Anyway, NA run took 18 minutes. Two people were first-timers (looted the trophy).

    And so in the span of an hour, I pugged nHoF on both servers. Not during prime time.

    And as the group "leader", the one and only thing that I typed in chat during the trial was "don't hit the boss when he's shielded in middle, because it reflects all damage back to you". I offered no other instructions or guidance.

    But the thing that I want to stress is: If you don't see a group, just make one. Both times, I saw no groups. Both times, it filled in a few minutes. There are probably a lot of people who are thinking, "It's the endeavor! Why are there no groups?" but not taking the initiative to make one.
    Edited by code65536 on July 6, 2024 12:37PM
    Nightfighters ― PC/NA and PC/EU

    Dungeons and Trials:
    Personal best scores:
    Dungeon trifectas:
    Media: YouTubeTwitch
  • VisitHammerfell
    VisitHammerfell
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    I love trials, I run multiple times a week even with my old home guild folded, and I agree. I can't get these leads on my alt account, and of course not everybody does trials, they are a bigger time sink and risk than a dungeon. I would never ever join a PUG that required mic and know many people are the same. It doesn't matter how easy it is or guaranteed, nobody should have to do a raid to get a mythic lead.
    FOR THE COVENANT! 🦁

    PS NA 2300+
    PS EU 1500+
    PS NA Alt 600+

    Bring back Crafty Lerisa & Sergeant Seyne

    The dwarven spider enthusiast
  • kringled_1
    kringled_1
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    My GF experience this afternoon (PC/NA): joined a group as healer for nHOF. Took us a few minutes to find tanks but once we had ported in, communication pretty much stopped until the tyfg at the end. Run took maybe 20 minutes, no wipes, no deaths that I can think of until AG. Very few mechanics happened. We took 2 pylons for the archcustodian (and the first one was a bit dicey because we hadn't cleared adds).
    I do however remember several years ago being in a group that was in voice together with proper roles and still being stuck on AG and having to get some other people to help because our damage was just too low in execute. This is a time when nFG1 would still have been considered easy. But I think that general population damage is enough higher now that it's very hard to get a group together that would sit in that same place.
  • Reginald_leBlem
    Reginald_leBlem
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    I've done drunk naked runs of nhof before.

    "Were you naked, or were your toons naked?"


    Well we were drunk, so who knows???
  • MidniteOwl1913
    MidniteOwl1913
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    sarahthes wrote: »
    Elsonso wrote: »
    Elsonso wrote: »
    if the avg dps in the game right now is at least 30k on the 6 mil dummy, your group would be doing almost 300k dps which is way over the bar for normal

    We don't know what the average DPS is in this game, but if I had to formulate a realistic guess, I would suggest it is closer to 15k than 30k... and that includes the people who are looking at Trials thinking, "wonder if I can do this..."

    the only way to really get less than 15k dps is to do absolutely nothing but light attack, or you know, have no weapons or armor equipped

    Possibly. It would certainly be interesting to hear from ZOS about the average DPS is across active players. I'd also like to see the distribution. I think there are probably spikes at different places along the spectrum, too.
    sarahthes wrote: »
    I didn't say it was impossible to wipe. I said it was about the same difficulty as FG1. It's possible to wipe there too.

    Just to be clear... I assume we need to note that you are talking about veteran FG1?
    I mean, if you are talking normal everyday FG1 that can be solo'ed by a drunken skeever with only three legs, then...?

    I'm not talking about vet.

    Normal HoF is about the same difficulty level as normal FG1, taking into account it's scaled for 12 players.

    It can be beaten with far, far fewer than the intended number of party members, mechanics can be ignored with as few as half the number of intended party members...

    Yeah. They're on par.

    FG1 is difficult for new players the first time they do it too, if grouped with other people who don't know what they're doing. That doesn't mean it's objectively difficult though.

    No the HoF is in no way the same as Fungal Grotto 1. I just the HoF for the first time last night. It was a mess and took over an hour. Many many wipes.

    The first time I did Fungal Grotto I think what 20 minutes? and it was a walk with no wipes. My CP in Fungal Grotto was under 50, my CP last night was over 2100.



    PS5/NA
  • MidniteOwl1913
    MidniteOwl1913
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    Shara_Wynn wrote: »
    sarahthes wrote: »

    You can beat hof with somewhere between 1/4 and 1/2 of the "required" players. Just like FG1.

    In any case, you've spent so much time arguing about the injustice of having to do some of the easiest content in the game you could have beat it 10x over by now if you really cared to. This, I think you're arguing just for the sake of arguing at this point.

    That might be true if there were enough people on during the non-peak times I play to do the trial with, but you are making the assumption that there are when there are not.

    Also imho I don't think any trial can be considered "some of the easiest content in the game".

    Also has it taken me maybe 5 minutes to read all the posts in this thread and type up what I have. I have multiple programs, tasks, pages and apps (including this message forum) running in the background while I do other things. Much like many others who post on here likely do ;)

    Yes I only play off times and was surprised to find that group finder queueing for trails is polling not interrupt based, that is I had to keep checking and hope that one of the times a group would pop up. It did eventually. But that was a pain.
    PS5/NA
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