Shara_Wynn wrote: »Dragonnord wrote: »Shara_Wynn wrote: »Dragonnord wrote: »Shara_Wynn wrote: »@Dragonnord You can't say that someone is wrong, just because you disagree with them. It is not for you tell anyone else, how to experience a game, an event, the world. You are entitled to your opinion but so are other players. If another player doesn't like doing trials, or are in some way intimidated by them, then they don't like doing trials and that's ok. You can disagree with them but that doesn't make them wrong.
We all need to remember that we are all individuals. What is easy for you, isn't necessarily so easy for others.
I have had someone on these forums tell me that nHoF was as easy as FG1 and that it was impossible to wipe in it (their lived experience). Well, I did nHoF with a PUG and it wiped three times on the final boss (my lived experience).
I'm sorry but I don't agree with you. They are wrong, yes. If they find it difficult that doesn't mean it is difficult. With ALL DUE RESPECT, they are then below the line of skill needed to complete an easy content as an old normal trial is.
If I say the sun is small because I see it very small, if I say it's green because to my eyes it looks green, if I say its rays are cold becasue I fell them cold on my skin, it doesn't matter, the sun is big, yellow and hot, so I'm wrong regardless how I see it and feel it.
If I put 4 little kids to complete Fungal Grotto 1 they will say "Oh! Mommy! This is so difficult!". And Fungal Grotto is not difficult, regardless what the kids say.
Go ask in zone chat: "Hey guys! Is Fungal Grott 1 difficult?" If you get 100 responses, I'm sure the 100 will be that it is not, and what are you going to say? The same to me that "You can't say Fungal Grotto 1 is difficult because for you it's easy"?
For me, things have a general, known and set level of difficulty, regardless personal opinions and personal skill levels.
Again that is your opinion. Everything you have just said. Opinion. None of it is fact. And no they are not wrong. There is no way that you can objectively know how difficult another finds something that you find easy because that is an entirely subjective experience. If someone finds something difficult, then it is difficult, for them and it doesn't really matter if you find it easy, as you are not them.
Funny that what I say is wrong but at the same time you say "No, they are not wrong". So I can say they are wrong and it's not valid but you can tell me that I'm wrong and that they are not wrong and it's valid.
I never said you were wrong, I said that they weren't wrong and that your opinion doesn't constitute a fact.Dragonnord wrote: »Following your logic then, I can tell you that everything you are saying to me is wrong.
Not sure you are following any logic there because the general point of what I said was that no one can say anyone is wrong about a subjective experience. But you are as entitled to air a subjective opinion as the next person (that still doesn't make it an object fact).Dragonnord wrote: »So Shara, what you are telling me is completely wrong, because is subjetcive blah, blah, blah.
There you are.
No that is not what I am telling you.Dragonnord wrote: »By the way, please do not derail the thread anymore, because that's what is happening here with you caring so much for what I say.
Also I wasn't trying to derail the thread. Initially I was agreeing with the original poster that finding a trial group in Craglorn or via the Group Finder outside of peak times is difficult and sometimes nigh on impossible. I was also agreeing with another poster that the bar has been raised. This is very much the case as the "Savior of..." achievement has never been locked behind a trial before.
You (and others) made the point about how easy you (and they) thought nHoF is. I disagreed with you and made the counter point that it is not for you to tell others how to feel. If you don't think that it is difficult, but others do, that doesn't make you right and them wrong, it just means that you both have different experiences of the content.
You (and others) are also of the opinion, that it is quite easy to get 11 other people together for a trial group. However, in my experience, during the times I play, I do not find that to be the case.
As such I agree with the OP in that I also wish that ZOS would stop putting mythic leads behind trials as many will struggle to obtain those leads, for a variety of reasons I am sure. And yes, that is also just my opinion.
Dragonnord wrote: »Again, what you say, feel or experience doesn't change the fact that some content has a standard, set or fixed level of difficulty.
Normal HoF is about the same difficulty level as normal FG1, taking into account it's scaled for 12 players.
It can be beaten with far, far fewer than the intended number of party members, mechanics can be ignored with as few as half the number of intended party members...
Yeah. They're on par.
FG1 is difficult for new players the first time they do it too, if grouped with other people who don't know what they're doing. That doesn't mean it's objectively difficult though.
Normal HoF is about the same difficulty level as normal FG1, taking into account it's scaled for 12 players.
It can be beaten with far, far fewer than the intended number of party members, mechanics can be ignored with as few as half the number of intended party members...
Yeah. They're on par.
FG1 is difficult for new players the first time they do it too, if grouped with other people who don't know what they're doing. That doesn't mean it's objectively difficult though.
I can solo nFG1 in 4 minutes. I can even solo vFG1 with HM scroll in a bit over 10 minutes (I did that a few too many times back when the Krag'h mask was dropping).
I cannot solo nHoF in any amount of time, and I expect it would be a struggle to 3-man it (if you "scaled it" from 1-in-4 to 3-in-12).
There are actual mechanics--including wipe mechanics--in nHoF that are bypassed only because you kill the boss before it happens. No such mechanics exist in any form in either nFG1 or vFG1.
To compare nHoF to nFG1 is hyperbolic to the point of ridicule. While I have been making the case in this thread that nHoF, as a normal trial, is accessible and easy, it doesn't help for people to over-exaggerate that in such a transparent way.
Normal HoF is about the same difficulty level as normal FG1, taking into account it's scaled for 12 players.
It can be beaten with far, far fewer than the intended number of party members, mechanics can be ignored with as few as half the number of intended party members...
Yeah. They're on par.
FG1 is difficult for new players the first time they do it too, if grouped with other people who don't know what they're doing. That doesn't mean it's objectively difficult though.
I can solo nFG1 in 4 minutes. I can even solo vFG1 with HM scroll in a bit over 10 minutes (I did that a few too many times back when the Krag'h mask was dropping).
I cannot solo nHoF in any amount of time, and I expect it would be a struggle to 3-man it (if you "scaled it" from 1-in-4 to 3-in-12).
There are actual mechanics--including wipe mechanics--in nHoF that are bypassed only because you kill the boss before it happens. No such mechanics exist in any form in either nFG1 or vFG1.
To compare nHoF to nFG1 is hyperbolic to the point of ridicule. While I have been making the case in this thread that nHoF, as a normal trial, is accessible and easy, it doesn't help for people to over-exaggerate that in such a transparent way.
To compare nHoF to nFG1 is hyperbolic to the point of ridicule. While I have been making the case in this thread that nHoF, as a normal trial, is accessible and easy, it doesn't help for people to over-exaggerate that in such a transparent way.
spartaxoxo wrote: »Dragonnord wrote: »Again, what you say, feel or experience doesn't change the fact that some content has a standard, set or fixed level of difficulty.
Difficulty is subjective. It is not a hard fact. If a kid thinks Fungal Grotto is hard, then it is, for the kid. Developers don't set difficulty because it's an objective fact. They set difficulty levels like easy, medium, hard because their play data or design experience tells them that most people will feel that way about it. But many people sharing an opinion, does not make that opinion a fact.
Unlike the Sunspire lead, the HoF lead has a guaranteed drop chance (regardless of difficulty) if you've never gotten it before. (From what I've heard, though, that guarantee goes away if you're chasing additional leads for codex.)
And normal is pretty puggable via Group Finder.
(That said, vet HoF is one of the best trials ever, and people really should give vet a whirl.)
StarOfElyon wrote: »Unlike the Sunspire lead, the HoF lead has a guaranteed drop chance (regardless of difficulty) if you've never gotten it before. (From what I've heard, though, that guarantee goes away if you're chasing additional leads for codex.)
And normal is pretty puggable via Group Finder.
(That said, vet HoF is one of the best trials ever, and people really should give vet a whirl.)
Those Dovrah Sabatons were a PAIN to grind. 😂
To compare nHoF to nFG1 is hyperbolic to the point of ridicule. While I have been making the case in this thread that nHoF, as a normal trial, is accessible and easy, it doesn't help for people to over-exaggerate that in such a transparent way.
We also need to make sure that nHoF does not get understated (hyperbolic in the other direction). People in here tend to be the more expert players. They are more likely to be skilled with the game. They likely have DPS that is beyond average, possibly significantly beyond. They likely have gear that is also well beyond average. Seems like HoF is a picnic for expert players, especially the ones that have done it before.
I think that expert players often forget that not everyone is an expert player. Some people aspire to be expert players, and may get there some day. Some people will never be expert players, for whatever reason.
What I am hearing is that 12 non-expert players can complete nHoF, just because 12 players are not really needed for that trial. They will likely wipe at least one time, probably more, and it will probably take them a fair amount of time to complete it. Possibly more than one attempt.
The more expert players that they can get to run with them, the easier it will become. That will be hit-or-miss in a PUG.
I will say one thing, though. The time to get that lead is _right now_, if it is not already past the optimal window. The more time that has passed since content launch, the fewer expert players that will be around doing the once-only content in that release.
Dragonnord wrote: »Shara_Wynn wrote: »Dragonnord wrote: »Shara_Wynn wrote: »Dragonnord wrote: »Shara_Wynn wrote: »@Dragonnord You can't say that someone is wrong, just because you disagree with them. It is not for you tell anyone else, how to experience a game, an event, the world. You are entitled to your opinion but so are other players. If another player doesn't like doing trials, or are in some way intimidated by them, then they don't like doing trials and that's ok. You can disagree with them but that doesn't make them wrong.
We all need to remember that we are all individuals. What is easy for you, isn't necessarily so easy for others.
I have had someone on these forums tell me that nHoF was as easy as FG1 and that it was impossible to wipe in it (their lived experience). Well, I did nHoF with a PUG and it wiped three times on the final boss (my lived experience).
I'm sorry but I don't agree with you. They are wrong, yes. If they find it difficult that doesn't mean it is difficult. With ALL DUE RESPECT, they are then below the line of skill needed to complete an easy content as an old normal trial is.
If I say the sun is small because I see it very small, if I say it's green because to my eyes it looks green, if I say its rays are cold becasue I fell them cold on my skin, it doesn't matter, the sun is big, yellow and hot, so I'm wrong regardless how I see it and feel it.
If I put 4 little kids to complete Fungal Grotto 1 they will say "Oh! Mommy! This is so difficult!". And Fungal Grotto is not difficult, regardless what the kids say.
Go ask in zone chat: "Hey guys! Is Fungal Grott 1 difficult?" If you get 100 responses, I'm sure the 100 will be that it is not, and what are you going to say? The same to me that "You can't say Fungal Grotto 1 is difficult because for you it's easy"?
For me, things have a general, known and set level of difficulty, regardless personal opinions and personal skill levels.
Again that is your opinion. Everything you have just said. Opinion. None of it is fact. And no they are not wrong. There is no way that you can objectively know how difficult another finds something that you find easy because that is an entirely subjective experience. If someone finds something difficult, then it is difficult, for them and it doesn't really matter if you find it easy, as you are not them.
Funny that what I say is wrong but at the same time you say "No, they are not wrong". So I can say they are wrong and it's not valid but you can tell me that I'm wrong and that they are not wrong and it's valid.
I never said you were wrong, I said that they weren't wrong and that your opinion doesn't constitute a fact.Dragonnord wrote: »Following your logic then, I can tell you that everything you are saying to me is wrong.
Not sure you are following any logic there because the general point of what I said was that no one can say anyone is wrong about a subjective experience. But you are as entitled to air a subjective opinion as the next person (that still doesn't make it an object fact).Dragonnord wrote: »So Shara, what you are telling me is completely wrong, because is subjetcive blah, blah, blah.
There you are.
No that is not what I am telling you.Dragonnord wrote: »By the way, please do not derail the thread anymore, because that's what is happening here with you caring so much for what I say.
Also I wasn't trying to derail the thread. Initially I was agreeing with the original poster that finding a trial group in Craglorn or via the Group Finder outside of peak times is difficult and sometimes nigh on impossible. I was also agreeing with another poster that the bar has been raised. This is very much the case as the "Savior of..." achievement has never been locked behind a trial before.
You (and others) made the point about how easy you (and they) thought nHoF is. I disagreed with you and made the counter point that it is not for you to tell others how to feel. If you don't think that it is difficult, but others do, that doesn't make you right and them wrong, it just means that you both have different experiences of the content.
You (and others) are also of the opinion, that it is quite easy to get 11 other people together for a trial group. However, in my experience, during the times I play, I do not find that to be the case.
As such I agree with the OP in that I also wish that ZOS would stop putting mythic leads behind trials as many will struggle to obtain those leads, for a variety of reasons I am sure. And yes, that is also just my opinion.
You still don't understand that it doesn't matter what you say and what your experience is.
Fungal Grotto 1 is easy. Period. If you find it difficult is your problem and doesn't change the fact that Fungal Grotto 1 is still easy.
Again, if a 12 years old kid says Fungal Grotto 1 is the most ultra hard nightmare content he has played in his short gaming life, that means nothing. Fungal Grotto is easy.
Otherwise, the different type of contents could never be labeled as easy, medium, hard, etc.
Imagine when you install a game and the game lets you select the difficulty level: EASY, NORMAL, HARD, NIGHTMARE.
What are you going to tell the company? "Hey! I selected easy and died a lot and find it very difficult. You lied to me company! That's not easy! It's super difficult! I will sue you!"?
Again, what you say, feel or experience doesn't change the fact that some content has a standard, set or fixed level of difficulty.
Shara_Wynn wrote: »Necrotech_Master wrote: »Necrotech_Master wrote: »if the avg dps in the game right now is at least 30k on the 6 mil dummy, your group would be doing almost 300k dps which is way over the bar for normal
We don't know what the average DPS is in this game, but if I had to formulate a realistic guess, I would suggest it is closer to 15k than 30k... and that includes the people who are looking at Trials thinking, "wonder if I can do this..."
the only way to really get less than 15k dps is to do absolutely nothing but light attack, or you know, have no weapons or armor equipped
Possibly. It would certainly be interesting to hear from ZOS about the average DPS is across active players. I'd also like to see the distribution. I think there are probably spikes at different places along the spectrum, too.I didn't say it was impossible to wipe. I said it was about the same difficulty as FG1. It's possible to wipe there too.
Just to be clear... I assume we need to note that you are talking about veteran FG1?
I mean, if you are talking normal everyday FG1 that can be solo'ed by a drunken skeever with only three legs, then...?
I'm not talking about vet.
Normal HoF is about the same difficulty level as normal FG1, taking into account it's scaled for 12 players.
It can be beaten with far, far fewer than the intended number of party members, mechanics can be ignored with as few as half the number of intended party members...
Yeah. They're on par.
FG1 is difficult for new players the first time they do it too, if grouped with other people who don't know what they're doing. That doesn't mean it's objectively difficult though.
You cannot solo HoF.Dragonnord wrote: »Shara_Wynn wrote: »Dragonnord wrote: »Shara_Wynn wrote: »Dragonnord wrote: »Shara_Wynn wrote: »@Dragonnord You can't say that someone is wrong, just because you disagree with them. It is not for you tell anyone else, how to experience a game, an event, the world. You are entitled to your opinion but so are other players. If another player doesn't like doing trials, or are in some way intimidated by them, then they don't like doing trials and that's ok. You can disagree with them but that doesn't make them wrong.
We all need to remember that we are all individuals. What is easy for you, isn't necessarily so easy for others.
I have had someone on these forums tell me that nHoF was as easy as FG1 and that it was impossible to wipe in it (their lived experience). Well, I did nHoF with a PUG and it wiped three times on the final boss (my lived experience).
I'm sorry but I don't agree with you. They are wrong, yes. If they find it difficult that doesn't mean it is difficult. With ALL DUE RESPECT, they are then below the line of skill needed to complete an easy content as an old normal trial is.
If I say the sun is small because I see it very small, if I say it's green because to my eyes it looks green, if I say its rays are cold becasue I fell them cold on my skin, it doesn't matter, the sun is big, yellow and hot, so I'm wrong regardless how I see it and feel it.
If I put 4 little kids to complete Fungal Grotto 1 they will say "Oh! Mommy! This is so difficult!". And Fungal Grotto is not difficult, regardless what the kids say.
Go ask in zone chat: "Hey guys! Is Fungal Grott 1 difficult?" If you get 100 responses, I'm sure the 100 will be that it is not, and what are you going to say? The same to me that "You can't say Fungal Grotto 1 is difficult because for you it's easy"?
For me, things have a general, known and set level of difficulty, regardless personal opinions and personal skill levels.
Again that is your opinion. Everything you have just said. Opinion. None of it is fact. And no they are not wrong. There is no way that you can objectively know how difficult another finds something that you find easy because that is an entirely subjective experience. If someone finds something difficult, then it is difficult, for them and it doesn't really matter if you find it easy, as you are not them.
Funny that what I say is wrong but at the same time you say "No, they are not wrong". So I can say they are wrong and it's not valid but you can tell me that I'm wrong and that they are not wrong and it's valid.
I never said you were wrong, I said that they weren't wrong and that your opinion doesn't constitute a fact.Dragonnord wrote: »Following your logic then, I can tell you that everything you are saying to me is wrong.
Not sure you are following any logic there because the general point of what I said was that no one can say anyone is wrong about a subjective experience. But you are as entitled to air a subjective opinion as the next person (that still doesn't make it an object fact).Dragonnord wrote: »So Shara, what you are telling me is completely wrong, because is subjetcive blah, blah, blah.
There you are.
No that is not what I am telling you.Dragonnord wrote: »By the way, please do not derail the thread anymore, because that's what is happening here with you caring so much for what I say.
Also I wasn't trying to derail the thread. Initially I was agreeing with the original poster that finding a trial group in Craglorn or via the Group Finder outside of peak times is difficult and sometimes nigh on impossible. I was also agreeing with another poster that the bar has been raised. This is very much the case as the "Savior of..." achievement has never been locked behind a trial before.
You (and others) made the point about how easy you (and they) thought nHoF is. I disagreed with you and made the counter point that it is not for you to tell others how to feel. If you don't think that it is difficult, but others do, that doesn't make you right and them wrong, it just means that you both have different experiences of the content.
You (and others) are also of the opinion, that it is quite easy to get 11 other people together for a trial group. However, in my experience, during the times I play, I do not find that to be the case.
As such I agree with the OP in that I also wish that ZOS would stop putting mythic leads behind trials as many will struggle to obtain those leads, for a variety of reasons I am sure. And yes, that is also just my opinion.
You still don't understand that it doesn't matter what you say and what your experience is.
Fungal Grotto 1 is easy. Period. If you find it difficult is your problem and doesn't change the fact that Fungal Grotto 1 is still easy.
Again, if a 12 years old kid says Fungal Grotto 1 is the most ultra hard nightmare content he has played in his short gaming life, that means nothing. Fungal Grotto is easy.
Otherwise, the different type of contents could never be labeled as easy, medium, hard, etc.
Imagine when you install a game and the game lets you select the difficulty level: EASY, NORMAL, HARD, NIGHTMARE.
What are you going to tell the company? "Hey! I selected easy and died a lot and find it very difficult. You lied to me company! That's not easy! It's super difficult! I will sue you!"?
Again, what you say, feel or experience doesn't change the fact that some content has a standard, set or fixed level of difficulty.
...yeah... it's like talking to a brick wall...
The sun is shining. The weather is good. Have a nice one, truly
Shara_Wynn wrote: »Dragonnord wrote: »Shara_Wynn wrote: »Dragonnord wrote: »Shara_Wynn wrote: »Dragonnord wrote: »Shara_Wynn wrote: »@Dragonnord You can't say that someone is wrong, just because you disagree with them. It is not for you tell anyone else, how to experience a game, an event, the world. You are entitled to your opinion but so are other players. If another player doesn't like doing trials, or are in some way intimidated by them, then they don't like doing trials and that's ok. You can disagree with them but that doesn't make them wrong.
We all need to remember that we are all individuals. What is easy for you, isn't necessarily so easy for others.
I have had someone on these forums tell me that nHoF was as easy as FG1 and that it was impossible to wipe in it (their lived experience). Well, I did nHoF with a PUG and it wiped three times on the final boss (my lived experience).
I'm sorry but I don't agree with you. They are wrong, yes. If they find it difficult that doesn't mean it is difficult. With ALL DUE RESPECT, they are then below the line of skill needed to complete an easy content as an old normal trial is.
If I say the sun is small because I see it very small, if I say it's green because to my eyes it looks green, if I say its rays are cold becasue I fell them cold on my skin, it doesn't matter, the sun is big, yellow and hot, so I'm wrong regardless how I see it and feel it.
If I put 4 little kids to complete Fungal Grotto 1 they will say "Oh! Mommy! This is so difficult!". And Fungal Grotto is not difficult, regardless what the kids say.
Go ask in zone chat: "Hey guys! Is Fungal Grott 1 difficult?" If you get 100 responses, I'm sure the 100 will be that it is not, and what are you going to say? The same to me that "You can't say Fungal Grotto 1 is difficult because for you it's easy"?
For me, things have a general, known and set level of difficulty, regardless personal opinions and personal skill levels.
Again that is your opinion. Everything you have just said. Opinion. None of it is fact. And no they are not wrong. There is no way that you can objectively know how difficult another finds something that you find easy because that is an entirely subjective experience. If someone finds something difficult, then it is difficult, for them and it doesn't really matter if you find it easy, as you are not them.
Funny that what I say is wrong but at the same time you say "No, they are not wrong". So I can say they are wrong and it's not valid but you can tell me that I'm wrong and that they are not wrong and it's valid.
I never said you were wrong, I said that they weren't wrong and that your opinion doesn't constitute a fact.Dragonnord wrote: »Following your logic then, I can tell you that everything you are saying to me is wrong.
Not sure you are following any logic there because the general point of what I said was that no one can say anyone is wrong about a subjective experience. But you are as entitled to air a subjective opinion as the next person (that still doesn't make it an object fact).Dragonnord wrote: »So Shara, what you are telling me is completely wrong, because is subjetcive blah, blah, blah.
There you are.
No that is not what I am telling you.Dragonnord wrote: »By the way, please do not derail the thread anymore, because that's what is happening here with you caring so much for what I say.
Also I wasn't trying to derail the thread. Initially I was agreeing with the original poster that finding a trial group in Craglorn or via the Group Finder outside of peak times is difficult and sometimes nigh on impossible. I was also agreeing with another poster that the bar has been raised. This is very much the case as the "Savior of..." achievement has never been locked behind a trial before.
You (and others) made the point about how easy you (and they) thought nHoF is. I disagreed with you and made the counter point that it is not for you to tell others how to feel. If you don't think that it is difficult, but others do, that doesn't make you right and them wrong, it just means that you both have different experiences of the content.
You (and others) are also of the opinion, that it is quite easy to get 11 other people together for a trial group. However, in my experience, during the times I play, I do not find that to be the case.
As such I agree with the OP in that I also wish that ZOS would stop putting mythic leads behind trials as many will struggle to obtain those leads, for a variety of reasons I am sure. And yes, that is also just my opinion.
You still don't understand that it doesn't matter what you say and what your experience is.
Fungal Grotto 1 is easy. Period. If you find it difficult is your problem and doesn't change the fact that Fungal Grotto 1 is still easy.
Again, if a 12 years old kid says Fungal Grotto 1 is the most ultra hard nightmare content he has played in his short gaming life, that means nothing. Fungal Grotto is easy.
Otherwise, the different type of contents could never be labeled as easy, medium, hard, etc.
Imagine when you install a game and the game lets you select the difficulty level: EASY, NORMAL, HARD, NIGHTMARE.
What are you going to tell the company? "Hey! I selected easy and died a lot and find it very difficult. You lied to me company! That's not easy! It's super difficult! I will sue you!"?
Again, what you say, feel or experience doesn't change the fact that some content has a standard, set or fixed level of difficulty.
...yeah... it's like talking to a brick wall...
The sun is shining. The weather is good. Have a nice one, truly
You can beat hof with somewhere between 1/4 and 1/2 of the "required" players. Just like FG1.
In any case, you've spent so much time arguing about the injustice of having to do some of the easiest content in the game you could have beat it 10x over by now if you really cared to. This, I think you're arguing just for the sake of arguing at this point.
Dragonnord wrote: »I didn't say it's a fact, I didn't say it's objective, I said there's a standard, fixed and set level of difficulty for x type content.
You and Shara know exactly what I mean, you are just confronting for the sake of doing so.
Dragonnord wrote: »You still don't understand that it doesn't matter what you say and what your experience is.
Fungal Grotto 1 is easy. Period. If you find it difficult is your problem and doesn't change the fact that Fungal Grotto 1 is still easy.
Again, if a 12 years old kid says Fungal Grotto 1 is the most ultra hard nightmare content he has played in his short gaming life, that means nothing. Fungal Grotto is easy.
Otherwise, the different type of contents could never be labeled as easy, medium, hard, etc.
Imagine when you install a game and the game lets you select the difficulty level: EASY, NORMAL, HARD, NIGHTMARE.
What are you going to tell the company? "Hey! I selected easy and died a lot and find it very difficult. You lied to me company! That's not easy! It's super difficult! I will sue you!"?
Again, what you say, feel or experience doesn't change the fact that some content has a standard, set or fixed level of difficulty.
While it would be nice if mythic leads weren't walled behind Trials, I'd actually settle for a bit of consistency when it comes to the "Savior of..." achievements.
Morrowind, Summerset, Elsweyr, Greymoor, Blackwood, and High Isle all followed the same scheme: complete the zone story, find all the skyshards, beat the six delve bosses, beat the six World Bosses, do X side-quests, and beat the group event bosses in the public dungeons.
Morrowind through Greymoor required the completion of the zone's museum quest, but those went away after Greymoor (I kinda miss them, but they never even send selfies).
Then (because reasons), Necrom and Gold Road lumped all of those into the "Hero of ..." achievement, and expanded "Savior of ...." to include excavating the mythics (problematic if the player doesn't have Greymoor to even do Antiquities), doing X of each zone daily (it's not enough to beat the bosses; they must be beaten 30 times), and Master Angler (because the people aren't getting enough of those Omega-3 fatty acids).
It's fine if that's your story and you're sticking to it, but at least stick to it.
spartaxoxo wrote: »Nobody is wrong about a subjective experience
Dragonnord wrote: »That's your opinion and I do not share it at all.
Cooperharley wrote: »I don’t think leads being placed in trials is a bad thing per se as long as it makes sense for the intention of use for the e mythic itself.
For instance, if we have a mythic designed to be used when thieving and assassinating, having leads drop from heists, assassinations, dark sacraments, etc makes sense.
If a mythic is largely designed for difficult PvE gameplay, whether or not it’s good, I think it being placed in trials is fine. Usually whenever this happens, like the lead in sunspire for the dov-rha Sabatons, it’ll be easy to find a group via the group finder for it.
JanTanhide wrote: »The leads may cycle through the merchant in Infinite Archive. I think the Leads change on Mondays but not positive. I don't think leads should drop in Trials either but it is what it is.
spartaxoxo wrote: »Cooperharley wrote: »I don’t think leads being placed in trials is a bad thing per se as long as it makes sense for the intention of use for the e mythic itself.
For instance, if we have a mythic designed to be used when thieving and assassinating, having leads drop from heists, assassinations, dark sacraments, etc makes sense.
If a mythic is largely designed for difficult PvE gameplay, whether or not it’s good, I think it being placed in trials is fine. Usually whenever this happens, like the lead in sunspire for the dov-rha Sabatons, it’ll be easy to find a group via the group finder for it.
This is a great point. Also, sometimes you'd want a cool item from a trial to be turned into a furnishing. It makes sense to put that sort of lead in trials as well e.g. the Sea Elf Galleon Helm from Dreadsail Reef.