Also as has been said a ton of times, those guild trader bids act as much needed gold sinks.
(And if you don’t like being in 5 guilds no one is forcing you to be in that many.)
FelisCatus wrote: »To quote a portion of my Steam review: "Trade guilds function like a criminal syndicate. The rich get richer and they profit off of your sales by getting an automatic tax cut but then will have the audacity to push you into donating on top of that and threaten to kick you if you don't. If you don't meet your "sales quota" expect to be kicked too. As the Joker said "all you people care about is money" pretty much true there. I won't even go into how the richest 1% players have formed a cartel and literally play the market and manipulate prices. Mass purchasing a bulk amount of one item then marking up the price and selling it higher. They don't even need the money it's just pure greed."
BixenteN7Akantor wrote: »FelisCatus wrote: »To quote a portion of my Steam review: "Trade guilds function like a criminal syndicate. The rich get richer and they profit off of your sales by getting an automatic tax cut but then will have the audacity to push you into donating on top of that and threaten to kick you if you don't. If you don't meet your "sales quota" expect to be kicked too. As the Joker said "all you people care about is money" pretty much true there. I won't even go into how the richest 1% players have formed a cartel and literally play the market and manipulate prices. Mass purchasing a bulk amount of one item then marking up the price and selling it higher. They don't even need the money it's just pure greed."
What a weird statement to me, at least in PC-EU the taxes from sales don't even pay for 25% of trader bids costs. In smaller traders spots it can go over 80% of bid costs but in the best spots the costs are inflated due to blackmarket gold.
But for the market manipulation part, I can say some players do it on their own, alone, but no global mafia of guilds rich guys profiting of the poor.
Of course there are large guilds with questionnable practices or outright scammy pratices that I won't name here. Find the good ones.
Also let's remind that sales tax isn't 7% to the guild. It's 3,5% to the guild and 3,5% voided.
JustLovely wrote: »This sounds like another request for a central auction house. Big no thank you on that for me. Inflation is too steep as it is now. A central auction house will just make inflation way worse.
ThelerisTelvanni wrote: »Well the traiding system is rather annoying to use. Locking up an Item on a 3rd party website to traveling the world to find out if the cheepest listing is still there is so tideous and time consuming. I honestly do not like doing that! I often visit 10 or more guild traders for one item...
I understand why some are against a centralised AH! It makes it far to easy for skamplers to buy up the stock of items they don't need and sell them at a higher price. But at least it saves time!
And to those that say yaeh thats fun gameplay to buy up stuff and sell it for a higher price: NO IT IS NOT! It is annoying as [snip]!
Some part of me whishes that items were just dropping at a reasonable rate that you do not need to use the trade system at all. It is so frustrating...
Necrotech_Master wrote: »i dont mind the current system, i have more moderate trade guilds to sell items, but hardly buy much myself
i think theres 2 parts to the system:
selling stuff
and buying stuff
for selling stuff, i think the market is fine as is, because it does prevent issues that centralized auction houses cause
for buying stuff, i do wish they made it a little easier to find stuff, instead of going to each guild trader and searching, if you wanted to find a specific item
this is where it would be nice to have some kind of NPC you could talk to which would allow you to search all guild stores to see where an item is posted if it i was a more specific item, and to prevent issues with flipping, the actual prices would be hidden, this would just be to help buyers find the items they were looking for (as there is several hundred guild traders, and would provide more visibility to items listed in more remote locations without needing to rely on 3rd party software to do so, which would in the long run also help people on console too lol)
FlopsyPrince wrote: »Necrotech_Master wrote: »i dont mind the current system, i have more moderate trade guilds to sell items, but hardly buy much myself
i think theres 2 parts to the system:
selling stuff
and buying stuff
for selling stuff, i think the market is fine as is, because it does prevent issues that centralized auction houses cause
for buying stuff, i do wish they made it a little easier to find stuff, instead of going to each guild trader and searching, if you wanted to find a specific item
this is where it would be nice to have some kind of NPC you could talk to which would allow you to search all guild stores to see where an item is posted if it i was a more specific item, and to prevent issues with flipping, the actual prices would be hidden, this would just be to help buyers find the items they were looking for (as there is several hundred guild traders, and would provide more visibility to items listed in more remote locations without needing to rely on 3rd party software to do so, which would in the long run also help people on console too lol)
You are wrong on the selling end. Sure, you can get a reasonable idea on common stuff. But how much is a rare pattern, painting, or other furniture worth? Good look finding that out, even with TTC, let alone without it.
The current system sucks on both ends. But most people don't need it often enough to matter.
I (and others) have suggested some fixes (like being able to find where something is listed NOW in game) but even those ideas get rejected. Your idea is the same but will almost certainly not happen, though it would do a LOT to help things. Though hiding the price is silly. Flipping will happen no matter what. Don't prevent it, just let prices settle on what they do.
So we stumble on.
FlopsyPrince wrote: »JustLovely wrote: »This sounds like another request for a central auction house. Big no thank you on that for me. Inflation is too steep as it is now. A central auction house will just make inflation way worse.
Once again this is repeated with absolutely no evidence.
The current system almost certainly pushes inflation up more as noted prior to this post.
I am impressed that many people who correctly note that the current system sucks have posted/replied here. It is frustrating to try and find something, even with TTC on the PC, let alone without it on console.
The current system may have seemed creative, but the "it just feels bad" knee jerk rejection of a Central AH is astounding at best.
Also as has been said a ton of times, those guild trader bids act as much needed gold sinks.
(And if you don’t like being in 5 guilds no one is forcing you to be in that many.)
It's worth pointing out that it's questionable, to say the least, that the guild trader bids achieve anything as gold sinks except to cool a small portion of the inflation the guild trader system *itself* creates.
People say the guild traders deal with inflation better than a centralised auction house. Honestly, if you think about it logically, it is the very opposite. Price competition doesn't function properly in ESO because the traders are so widely distributed that people never see the full range of pricing. What happens in practice, even on PC (where people could use TTC), is that a lot of players simply go to the small number of major trading hubs and whatever is sold there sets the prevailing prices for the game, regardless of bargains offered further afield.
Lack of price discoverability --> inflation.
Likewise, by gating selling behind guilds, players who want to buy stuff but don't want to join a guild to sell stuff will get the gold to buy things from in game activities, eg public dungeon trawling. That is creating money that was not already in the game. That causes inflation. The lack of access of these players to selling also constrains supply. More inflation.
So, there are arguments for the guild traders. People like the chance to find bargains, people like having unique traders, etc. But inflation and gold sinks really isn't one of them. Realistically, it is a strong argument *not* to have guild traders.
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Arizona_Steve wrote: »I am also a huge advocate for the global auction house. The guild trader system is exclusionary and allowing all players to trade their items would increase supply and reduce prices.
There is no reason why a "sales tax" couldn't be levied on sales to remove gold from the system.
valenwood_vegan wrote: »FlopsyPrince wrote: »JustLovely wrote: »This sounds like another request for a central auction house. Big no thank you on that for me. Inflation is too steep as it is now. A central auction house will just make inflation way worse.
Once again this is repeated with absolutely no evidence.
The current system almost certainly pushes inflation up more as noted prior to this post.
I am impressed that many people who correctly note that the current system sucks have posted/replied here. It is frustrating to try and find something, even with TTC on the PC, let alone without it on console.
The current system may have seemed creative, but the "it just feels bad" knee jerk rejection of a Central AH is astounding at best.
Respectfully, your opinions are not supported by any evidence either, despite your attempts to state them as fact.
No to a centralized auction house because it just makes it easier for the rich players to monopolize the market.
A better option would be to add the functionality of Tamriel Trade Centre to the game, so we don't have to use third party sites to find things for sale. We can just search from within the game and be done with it. This also helps console players who can't use addons.