wolfie1.0. wrote: »BenevolentBowd wrote: »I see a lot of good feedback that appears to be largely ignored by ZOS.
I can really relate to the feedback about the correlation to full inboxes and inventory space. The proposed changes would benefit ZOS the most because there seems to be an unspoken expectation they could drive more players to ESO+ subs.
I may have missed a similar comment because there are a lot of pages, but I haven't seen any one mention the greatest number of mail messages for myself: Hireling mail.
If a player utilizes all of their character slots like myself, I can generate over 100 hireling mails a day. This is after all of the changes to reduce the hireling message counts.
If turn off ESO+ and I instantly have a huge problem. My online time shifts from doing writs, collecting shadowy supplier rewards, dragonguard chest, and chatting with my guildies to spending all my time inventory managing my mail so I can read my guild messages and receive mail from other players.
As a result, I'm finding I'm just grabbing my daily login rewards and dragonguard chest and logging off after getting the info I need for my daily and weekly posts. Heh, if I want to login to a hundred emails to be processed, I can login to my work computer...
I was actually going to suggest that overhauling the hireling system would eliminate a lot of database entries. Maybe make them account wide and consolidate them to where rewards scale based on the number of characters with the right perks.
Necrotech_Master wrote: »wolfie1.0. wrote: »BenevolentBowd wrote: »I see a lot of good feedback that appears to be largely ignored by ZOS.
I can really relate to the feedback about the correlation to full inboxes and inventory space. The proposed changes would benefit ZOS the most because there seems to be an unspoken expectation they could drive more players to ESO+ subs.
I may have missed a similar comment because there are a lot of pages, but I haven't seen any one mention the greatest number of mail messages for myself: Hireling mail.
If a player utilizes all of their character slots like myself, I can generate over 100 hireling mails a day. This is after all of the changes to reduce the hireling message counts.
If turn off ESO+ and I instantly have a huge problem. My online time shifts from doing writs, collecting shadowy supplier rewards, dragonguard chest, and chatting with my guildies to spending all my time inventory managing my mail so I can read my guild messages and receive mail from other players.
As a result, I'm finding I'm just grabbing my daily login rewards and dragonguard chest and logging off after getting the info I need for my daily and weekly posts. Heh, if I want to login to a hundred emails to be processed, I can login to my work computer...
I was actually going to suggest that overhauling the hireling system would eliminate a lot of database entries. Maybe make them account wide and consolidate them to where rewards scale based on the number of characters with the right perks.
i would actually support something like that, because i frequently do not log in all of my characters each, usually at best i do maybe 2-3
Necrotech_Master wrote: »wolfie1.0. wrote: »BenevolentBowd wrote: »I see a lot of good feedback that appears to be largely ignored by ZOS.
I can really relate to the feedback about the correlation to full inboxes and inventory space. The proposed changes would benefit ZOS the most because there seems to be an unspoken expectation they could drive more players to ESO+ subs.
I may have missed a similar comment because there are a lot of pages, but I haven't seen any one mention the greatest number of mail messages for myself: Hireling mail.
If a player utilizes all of their character slots like myself, I can generate over 100 hireling mails a day. This is after all of the changes to reduce the hireling message counts.
If turn off ESO+ and I instantly have a huge problem. My online time shifts from doing writs, collecting shadowy supplier rewards, dragonguard chest, and chatting with my guildies to spending all my time inventory managing my mail so I can read my guild messages and receive mail from other players.
As a result, I'm finding I'm just grabbing my daily login rewards and dragonguard chest and logging off after getting the info I need for my daily and weekly posts. Heh, if I want to login to a hundred emails to be processed, I can login to my work computer...
I was actually going to suggest that overhauling the hireling system would eliminate a lot of database entries. Maybe make them account wide and consolidate them to where rewards scale based on the number of characters with the right perks.
i would actually support something like that, because i frequently do not log in all of my characters each, usually at best i do maybe 2-3
Yes... more and more I feel like the currently proposed solution is literally the least player-friendly method that could be devised, while there are a wide variety of areas that could be addressed to pare down the game transactions and also make things better for players, not worse. The lack of flexibility that these mail timers are going to cause for players is almost unbelievable to me. I am on PC, and I am an ESO+ Subscriber, and I use lots of mods. I've often said that I don't know how folks play on other platforms - I have a lot of respect for those that do. These proposed changes magnify that sentiment by 1,000 fold.
Is the game really in such dire straits that we need to be doing these things? If so, things like a hireling revamp would be much more of a win/win for all.
ZOS_GinaBruno wrote: »This is the official feedback thread for the changes for mail expiration. Please let us know if you have any feedback or run into any issues relating to these changes.
p_tsakirisb16_ESO wrote: »Since this is linked to the traders changes and there isn't separate feedback thread, will the listing fees be halved?
Because on expensive items north of 1 million cold, that means a hefty loss of money every 2 weeks.
FrancisCrawford wrote: »ZOS_GinaBruno wrote: »This is the official feedback thread for the changes for mail expiration. Please let us know if you have any feedback or run into any issues relating to these changes.
Cutting the duration of mail availability is a major QoL reduction. I kite a lot of stuff between my primary and second accounts, and doing it twice as often would not be fun.
LadySinflower wrote: »I find this change to be ridiculous. Let me illustrate my own situation. I have been unable to play ESO for a month. On April 3 my Xbox fell on the floor and the HDMI port was damaged. I did not, and still do not, have the money to repair or replace the Xbox. As a result I've already missed the anniversary event. I had items that I was saving for an upcoming guild event by utilizing the mail/return to sender function because my inventory was completely clogged. They are now gone because more repaired 30 days have passed, but that is not due to any change you made. There were, however, items that I listed in my trader right before this happened that will just now be expiring. I am hoping to be able to get my Xbox repaired so these items don't disappear. The items I had been saving for the guild event are already gone.
If the new time limits on mail storage and guild listing times had already been implemented, not only would I have lost the items I was trying to save, but I would have lost everything listed in my guild traders. I know that a situation like mine is extreme and completely unforseen, but shortening the lengths of time on holding mail and guild listings would ensure that someone in my situation had no chance to retrieve any of the things they/I had, some of which were quite valuable.
It's like you want to take our valuable items away from us and force us to pay more to list them. You may not be increasing listing fees directly, but by cutting the listing time in half you are effectively doubling the listing cost of everything in the traders.
And heaven forbid someone be unable to play for an extended time period. You just take away everything they were selling or saving. I am a console player so I have no access to the PTS. But if the feedback you were given said no, please don't do that, you ignored feedback and did it anyway. Why bother to put anything on the PTS if your plan is to do what you want regardless of player feedback?
Thanks for nothing.
I wonder if it is at all possible to completely re-do the guild store system and have gold sent to the seller's bank instead of through the mail. If the process is automated, then no one would need to miss out on sales. This could help sooth some issues.
I'm not sure what to do about returned items though, especially if the bank is too full to accept them.
Horny_Poney wrote: »I would be OK-ish with the reduced email and trader list durations ONLY if:
- listing fees are halved,
- the email returning my item allows me to relist it directly, with editable (but prefilled with previous values) guild name and item price. Meaning: the item can be relisted with 2 button presses.
THIS would be convenient for users. The currently proposed change is convenient only to the devs.
Sordidfairytale wrote: »I wonder if it is at all possible to completely re-do the guild store system and have gold sent to the seller's bank instead of through the mail. If the process is automated, then no one would need to miss out on sales. This could help sooth some issues.
I'm not sure what to do about returned items though, especially if the bank is too full to accept them.
Gold going to the bank is convenient and solves the matter entirely with gold.
The real issue though is your final thought, where does the stuff go if the persons inventory is too full to receive stuff. Lets look at a worst case scenario.
I list 30 items. The next day I'm kicked from the guild for ridiculous pricing, my items are going to be delisted. Currently they would be sent to me in the mail, I'm going to need more than 14 or even 30 days to recover from the emotional trauma of being G-kicked. So I'm likely going to lose my priceless stuff.
If however we remove the mail from the interaction entirely and have the Banker hold the items in essence in an escrow, then I can come get the items whenever. Further, I would only have 30 items in the trader/mail database. Because I wouldn't be allowed to list anything until I retrieved my items from the Banker. In essence you could have potentially (30 x 5) 150 trader/escrow slots. Could a player use this as expensive storage? Yes, but that's what is happening now, but worse if you add in the mail.
You could have the escrow be an all or nothing interaction as well, so a player doesn't just pull out a few items at a time and instead; must clear their escrow from all traders before relisting with any trader, in order to discourage using it as additional storage.
Sordidfairytale wrote: »I wonder if it is at all possible to completely re-do the guild store system and have gold sent to the seller's bank instead of through the mail. If the process is automated, then no one would need to miss out on sales. This could help sooth some issues.
I'm not sure what to do about returned items though, especially if the bank is too full to accept them.
Gold going to the bank is convenient and solves the matter entirely with gold.
The real issue though is your final thought, where does the stuff go if the persons inventory is too full to receive stuff. Lets look at a worst case scenario.
I list 30 items. The next day I'm kicked from the guild for ridiculous pricing, my items are going to be delisted. Currently they would be sent to me in the mail, I'm going to need more than 14 or even 30 days to recover from the emotional trauma of being G-kicked. So I'm likely going to lose my priceless stuff.
If however we remove the mail from the interaction entirely and have the Banker hold the items in essence in an escrow, then I can come get the items whenever. Further, I would only have 30 items in the trader/mail database. Because I wouldn't be allowed to list anything until I retrieved my items from the Banker. In essence you could have potentially (30 x 5) 150 trader/escrow slots. Could a player use this as expensive storage? Yes, but that's what is happening now, but worse if you add in the mail.
You could have the escrow be an all or nothing interaction as well, so a player doesn't just pull out a few items at a time and instead; must clear their escrow from all traders before relisting with any trader, in order to discourage using it as additional storage.
The escrow is a good idea. That could be done through the banker, and they can have their guild store tab greyed out until you clear out their escrow.
I have another idea too.
Maybe things can be revamped to allow "automatic relisting". So, when you initially post your item, you could click a little checkbox if you want to have the item automatically relisted if it did not sell (with the fees pulling from your bank automatically). Or you do not have to click the checkbox, in which case it would go to the escrow. That way, it does not have to clog the mailing system if the mailing system is affecting performance.
As we reviewed this feedback and investigated those concerns, our data revealed that the vast majority of items listed at Guild Traders sell within a week. If an item does not sell by then, it typically doesn't sell during that listing period. In light of this, Guild Trader listings will now be reduced from 30 to 14 days. All Mail expiration timers will remain at 14 days. To be clear, the timer for Mail expiration will be 14 days from when the item sells or is returned to the player. A Guild Trader listing will expire 14 days from when an item is listed. This will affect all new Mail items and Guild Trader listings from U42 launch onward.
As we reviewed this feedback and investigated those concerns, our data revealed that the vast majority of items listed at Guild Traders sell within a week. If an item does not sell by then, it typically doesn't sell during that listing period. In light of this, Guild Trader listings will now be reduced from 30 to 14 days. All Mail expiration timers will remain at 14 days. To be clear, the timer for Mail expiration will be 14 days from when the item sells or is returned to the player. A Guild Trader listing will expire 14 days from when an item is listed. This will affect all new Mail items and Guild Trader listings from U42 launch onward.
Will you be cutting the listing fees by 56% to keep the cost the same for the players? Because if the item doesn't sell within 14 days, they're still going to relist it.
As we reviewed this feedback and investigated those concerns, our data revealed that the vast majority of items listed at Guild Traders sell within a week. If an item does not sell by then, it typically doesn't sell during that listing period. In light of this, Guild Trader listings will now be reduced from 30 to 14 days. All Mail expiration timers will remain at 14 days. To be clear, the timer for Mail expiration will be 14 days from when the item sells or is returned to the player. A Guild Trader listing will expire 14 days from when an item is listed. This will affect all new Mail items and Guild Trader listings from U42 launch onward.
Will you be cutting the listing fees by 56% to keep the cost the same for the players? Because if the item doesn't sell within 14 days, they're still going to relist it.
I almost never have to relist, 99.9% of my stuff sells within 2-3 days. Cutting my listing fees would remove a gold sink from the game.
Most listings are like mine. Listing fees should not be reduced.