Like I said, I would also prefer it if they were rare because of a challenging encounter, but I can tell you for certain that would result in more outrage.AnduinTryggva wrote: »But to hide it behind a dumb grind? And let's not forget: Very very likely after the event there is ZERO chance to obtain it. Unlike most other stuff available but rare. There is stuff out there that is very very rare but there is no time limit restricting access to a drop chance.
And let's not forget: This event is for celebrating. It is like organizing a birthday party for a mate and hide a gift there that we know he really likes to have. We let him search but if he did not find it in time he has to say good bye to that gift. Do you believe this mate will be amused?
…provided ZOS doesn't capitulate, I'll always appreciate having the staff style I received from grinding geysers.
shadyjane62 wrote: »The drops suck. End of story. I am giving up participating in anything that requires grinding. If I wanted to grind I would play a Korean game.
If the object is to get us to spend money for any of these things, well I just subbed and gave my friend a 13 k crown house. I don't even use the crowns that come with the sub for myself.
And I'm not sure how the new style pages could even get us to spend money at all. There is no way these pages can directly drive sales because there's nothing to buy. They can't be had for gold, tickets, or crowns. ZOS doesn't sell time or RNG.
Are they hoping the more time in game people spend grinding them, the more likely they will be to buy other things? If anything, the predominant sentiment on the forums (and in my guild chats and discords) seems to be that the grind is turning people off the game, not driving them to the store. It's a bit baffling.
Yea if that was the plan, it’s definitely back firing. I’ve never seen this many people showing disgust towards ZOS and suggesting quitting on zone chats etc. and by now, almost half the event being done, the damage is done. No backtrack will fix sentiment at this point.
shadyjane62 wrote: »The drops suck. End of story. I am giving up participating in anything that requires grinding. If I wanted to grind I would play a Korean game.
If the object is to get us to spend money for any of these things, well I just subbed and gave my friend a 13 k crown house. I don't even use the crowns that come with the sub for myself.
And I'm not sure how the new style pages could even get us to spend money at all. There is no way these pages can directly drive sales because there's nothing to buy. They can't be had for gold, tickets, or crowns. ZOS doesn't sell time or RNG.
Are they hoping the more time in game people spend grinding them, the more likely they will be to buy other things? If anything, the predominant sentiment on the forums (and in my guild chats and discords) seems to be that the grind is turning people off the game, not driving them to the store. It's a bit baffling.
Yea if that was the plan, it’s definitely back firing. I’ve never seen this many people showing disgust towards ZOS and suggesting quitting on zone chats etc. and by now, almost half the event being done, the damage is done. No backtrack will fix sentiment at this point.
It's not so much the grind itself, but the fact that they are exploiting people's FOMO by not offering the items as a ticket purchase or making them tradable, as they usually do.
If this is a harbinger of future event reward systems, then expect the resentment to continue growing over time.
Reading the many discussions about RNG & drop rates in this celebratory event is rather depressing.
An old blues song keeps running through my head: "If it wasn't for bad luck, I wouldn't have no luck at all" (Albert King).
…provided ZOS doesn't capitulate, I'll always appreciate having the staff style I received from grinding geysers.
Why would your appreciation for the style lessen based on the work of others?
Would your Staff look different if instead of most of us having to grind 100+ hours for it we got it in around 4-5?
…provided ZOS doesn't capitulate, I'll always appreciate having the staff style I received from grinding geysers.
Why would your appreciation for the style lessen based on the work of others?
Would your Staff look different if instead of most of us having to grind 100+ hours for it we got it in around 4-5?
For at least a couple of reasons. For one thing, the good feeling of looting it after some effort will always be associated with the item and because a style item has more value to me when it is less common.
This is true for many people in real life too. It's never fun to show up at a party wearing exactly the same thing as someone else!
Generally speaking, rare items are more interesting. This is true in pretty much all aspects of life.
Generally speaking, rare items are more interesting. This is true in pretty much all aspects of life.
Let this sink in. Sadly, the above is the effect of instant gratification culture.AlwaysDancing wrote: »A 20 day event, but people want to have ALL THE THINGS NOW!
Honestly, it was far less tedious to me than grinding vMA alone. At least I was able to play with other players and find ways to enjoy it. Unlike most PVE in this game, it actually felt I was playing an MMO. I felt great for all the players who were excited to announce they had the style page drop in zone chat.But the Ul'vor Staff is a very poor measure of effort. You can lay down one AoE at a geyser and get the shell trove. You can literally get the page after one cast of one skill. The page is no different if you got it on your first geyser or your 300th. The chances don't change the harder you try. It's a measure of luck first and foremost.
Finedaible wrote: »Jeez, all this complaining about a game having rewards that need to be earned through slightly more effort than your average event filler.
Finedaible wrote: »Treasure Maps for example, literally an RNG system nested within more RNG.
nebula3832 wrote: »[snip].....at the very least they could have changed the background audio to the benny hill soundtrack!
The drop rates are not bad relative to other in-game items. You have 20 days to work on it. Not sure why a lot of folks need to grind 4+ hours at a time for a cosmetic.
What's the difference between grinding for 50 hours across 5 days or 2.5 hours per day across 20 days? You're still grinding 50 hours for the same items. The drops rates for these anniversary items are absurd, and odds are the majority of players will not be getting the pages.
Finedaible wrote: »Jeez, all this complaining about a game having rewards that need to be earned through slightly more effort than your average event filler. There are far, FAR worse RNG systems in ESO than the Jubilee styles. Like anything that is hidden behind Treasure Maps for example, literally an RNG system nested within more RNG.
Just ask the people who missed out on the 2016 cake about how this works. They've been angry about it for years.
I was playing in 2016 and I still have no idea how I missed that 2016 cake. Odds are I was still massively overwhelmed by everything that ESO had to offer. Who knows, but it does suck.
liliub17_ESO wrote: »Necrotech_Master wrote: »Necrotech_Master wrote: »i never experienced that kind of problem, on either dolmens or geysers lol
the only problem i saw on geysers was the boss would regularly sometimes be disintegrated before it even rendered, but i had no actual lag or any other issue
It's a new problem. It only started with this event.
There are always above 20 or 30 players on geysers, even right now at night. And the servers clearly don't support this number of players at once in the same zone. So, while the geyser is on the ping rises above 999. Many times I'm even removed from the server while trying to play it. But right after it ends, after all players leave, the ping returns to 100. It's only when there are dozens of players there. You can test it now. I'm on PC EU.
i know, thats what im talking about, i spent 2 hours farming geysers day 1 of the event with 30+ people there and i had only slightly FPS drops, but no ping spikes or lag
im on PC NA if that makes a difference
I'm PC NA and have always had horrific lag with geysers since day one. Too many effects triggering with skills, etc. (and I keep those settings low). Dolmens aren't bad at all - until an event means many more ppl than usual. Then it tends to be a bit laggy but nowhere nearly as bad as geysers. Harrowstorms are hit-and-miss with the lag.