alternatelder wrote: »
They didn't need to make it clear, reward boxes have always dropped from the final boss, never from the chest.
alternatelder wrote: »
They didn't need to make it clear, reward boxes have always dropped from the final boss, never from the chest.
Auridon is my place for dolmens, decent with people but rarely above 12, yes it's a bit more riding but worth it.
also to level companions you need xp for killing stuff who is much easier here.
ZoS tries to cap player numbers in zones, Its lots more reasons to go to Auridon than Alkir other than farming dolmens.
tsaescishoeshiner wrote: »The loot limit has always seemed like an intentional thing to prevent bot farming. So it's fine IMO, there are a lot of other zones to farm dolmens in. Auridon and Deshaan are just as efficient as Alik'r--not sure how crowded they are at the moment.
alternatelder wrote: »
They didn't need to make it clear, reward boxes have always dropped from the final boss, never from the chest.
Except for plunder skulls.
FlopsyPrince wrote: »alternatelder wrote: »
They didn't need to make it clear, reward boxes have always dropped from the final boss, never from the chest.
I never knew that and I have 7-8+ years of active play in ESO. Sorry, but you are wrong.
They said they dropped from Dolmens, so they should, not "only if you are one of the few top 12 damage dealers there!
katanagirl1 wrote: »I hope the style page drops for the shell trove at the geyser.
My trials team grouped up tonight and finished early so we did some geysers. I still didn’t get a drop from the boss but I could loot the shell grove.
You can’t even see the mobs or the boss, you just spam skills and hope to hit something.
FlopsyPrince wrote: »Auridon is my place for dolmens, decent with people but rarely above 12, yes it's a bit more riding but worth it.
also to level companions you need xp for killing stuff who is much easier here.
ZoS tries to cap player numbers in zones, Its lots more reasons to go to Auridon than Alkir other than farming dolmens.
Enjoy playing how you want, unless too many people play the same way with you?
alternatelder wrote: »alternatelder wrote: »
They didn't need to make it clear, reward boxes have always dropped from the final boss, never from the chest.
Except for plunder skulls.
No, plunder skulls also never dropped from dolmen chest.
[...]
FlopsyPrince wrote: »Auridon is my place for dolmens, decent with people but rarely above 12, yes it's a bit more riding but worth it.
also to level companions you need xp for killing stuff who is much easier here.
ZoS tries to cap player numbers in zones, Its lots more reasons to go to Auridon than Alkir other than farming dolmens.
Enjoy playing how you want, unless too many people play the same way with you?
Welcome to life in an MMO... where you can't always do whatever you want, when you want, because you always share the world with others.
Just go somewhere other than alikr like Deshaan or Shadowfen. Alikr is always crazyRavensilver wrote: »Ah... then I won't take my lower lvl characters to dolmens. Don't have the time to bother with that if I don't have a chance at the box...
valenwood_vegan wrote: »I do hope that ZoS considers changing... ...only giving drops to the top ~12 or so...
valenwood_vegan wrote: »I do hope that ZoS considers changing... ...only giving drops to the top ~12 or so...
Dragonnord wrote: »valenwood_vegan wrote: »I do hope that ZoS considers changing... ...only giving drops to the top ~12 or so...
You mean like it was happening before with a lot of players doing nothing, leeching completely from the other players killing stuff, while they were doing one light attack or nothing at all and then collecting the underserved juicy rewards?
Nah! Leave it as it is now (there's a reason why it was changed).
belial5221_ESO wrote: »To loot a boss you need to do 3% and be top 12 dps/hps.To get credit for quests or chest at end(shell trove,etc) at certain bosses,just need to do any damage to the boss,even if you can't loot boss.
alternatelder wrote: »belial5221_ESO wrote: »To loot a boss you need to do 3% and be top 12 dps/hps.To get credit for quests or chest at end(shell trove,etc) at certain bosses,just need to do any damage to the boss,even if you can't loot boss.
chessalavakia_ESO wrote: »Put ground damage over time skills on the spot where the npc spawns that way you don't need to actually target the npc for damage to get done.
Personally, I'm using my Necromancer for doing them.
Necrotic Potency provides enough ult from all the dead npcs so that getting ult for each time isn't that hard. Colossus doesn't need a target and hits multiple times so if you get close on timing one of them should hit.
The system is fine as it is. No need for changing the rules and trivializing the game further.
If there are too many players around we need more instances/shards of that specific zone, because it is already overcrowded.