Araneae6537 wrote: »
Since sorc has been brought up — was the response really that sorc cannot be good at everything??? That’s fair enough if a reason for not providing certain utilities like a class burst heal, but why must sorc DPS be reliant on pets??? What about those cool lightning and dark magic skill lines? I wanted to be a storm mage and strike down my foes with lightning.
There arent even enough necro players left to keep threads like this open. Class is fading into obscurity
Aranax1914 wrote: »I would also like to comment on how atrocious the ability "Life Amid Death" is . Along with both of its morphs, it is virtually usless, super clunky and is unused by all builds whether it be PVE healers, PVP healers etc.
IncultaWolf wrote: »Aranax1914 wrote: »I would also like to comment on how atrocious the ability "Life Amid Death" is . Along with both of its morphs, it is virtually usless, super clunky and is unused by all builds whether it be PVE healers, PVP healers etc.
I actually think that ability is one of the best looking visually in the game when it consumes a corpse, I love using it in pvp/pve.
Sorry guys this is all my fault; heard about Hybridization(didn't know it wasn't finished) so I renewed my eso plus and spent money to get the lich polymorph and the lich lantern lights memento so I could live out my necromancer power fantasy so ZoS probably thinks necro is fine cause I spent money...
I've said it before but the Empowering grasp CC which is clearly supposed to be necro's main cc, should be a conal CC around the caster like how Dragonknight Talons is.
It can still have the outward pulsing effect, but make it work as a conal ability instead of a straight line. The first patch snares, second patch immobilizes, and the last patch of arms stuns the target. Would be a lot like DK talons but be way more reliable for Necromancer offense than how it works currently
I've said it before but the Empowering grasp CC which is clearly supposed to be necro's main cc, should be a conal CC around the caster like how Dragonknight Talons is.
It can still have the outward pulsing effect, but make it work as a conal ability instead of a straight line. The first patch snares, second patch immobilizes, and the last patch of arms stuns the target. Would be a lot like DK talons but be way more reliable for Necromancer offense than how it works currently
And give the empowering grasp's pet buff a radial check centered on the caster since some people are so focused on it to the point they forget it's just a secondary effect of one morph of what is supposed to be a CC first...I've said it before but the Empowering grasp CC which is clearly supposed to be necro's main cc, should be a conal CC around the caster like how Dragonknight Talons is.
It can still have the outward pulsing effect, but make it work as a conal ability instead of a straight line. The first patch snares, second patch immobilizes, and the last patch of arms stuns the target. Would be a lot like DK talons but be way more reliable for Necromancer offense than how it works currently
Tyrant_Tim wrote: »
I think necros were quite decent before the intensive mender nerf. It was too strong, for sure. But I think it's funny how polar wind is even worse now and necro is just dead in the gutter.
Nothing like having my Blastbones just stay there floating in the air because some trash mobs in IA decided to spam Negate.
What's that, you casted the skill outside of the Negate field? Blastbones doesn't care
What's that, you want to cast the skill again so maybe it works this time? Sorry, only 1 BB active at a time
When was the last time you casted (insert other class skill) from OUTSIDE a Negate field and it decided to just not work?
When was the last time you casted (insert other class skill) and somehow it got stunned or knocked back/down?