While we don't have any news to share about cross-play or cross-save functionality at this time, we want to acknowledge that we do see this request often. We'd like to hear your thoughts on the reasons why you would like to see this functionality in ESO. What pain points are you running into that this would help solve? The feedback here is helpful for us to share with the team.
While we don't have any news to share about cross-play or cross-save functionality at this time, we want to acknowledge that we do see this request often. We'd like to hear your thoughts on the reasons why you would like to see this functionality in ESO. What pain points are you running into that this would help solve? The feedback here is helpful for us to share with the team.
Name duplications can be easly fixed by adding a platform icon next to the name and being able to select platform for some interactions like selecting it before sending a mail to someone.
Name duplications can be easly fixed by adding a platform icon next to the name and being able to select platform for some interactions like selecting it before sending a mail to someone.
You know it isn't that easy. I would love to see the schema they have for this game. I reckon my eyes would cross.
Tyrant_Tim wrote: »it would be as easy as having a new, first come, first serve, cross-play Zenimax ID that we all use to identify instead of our current account names.
Tyrant_Tim wrote: »Conceptually easy, yes.
Tyrant_Tim wrote: »How do you suppose Warframe, a game with insane amounts of individual player data and a much smaller studio, pulled it off?
tomofhyrule wrote: »I think there's still a lot they'd need to iron out before they even think about this.
They've said over and over (and over and over and over...) again that ESO, unlike many other MMOs, was designed with a megaserver architecture. That means that everyone on the same megaserver can play together, but that also means that you can't cross megaservers.
We get people asking every other week for account transfers (which they've also said is not possible in the current structure). And that would just be to pull one account (and its associated references) out of one place and somehow hook it into another.
The only, only, time we've seen server transfers are when copying to a blank database. They did that for consoles before the console databases were spun up, and then they do it twice an update on PTS. It's not a case of "hey, you can get your NA and EU characters on PTS at the same time!"
In order for them to even start thinking about crossplay, they'd need to first make account transfers 1) possible and 2) seamless and without bugs. Then they might be able to look at crossplay between NA and EU on the same system. Then maybe they could pull Xbox and PC together, considering Sony'll have their own legalese there (and we all know how well Sony plays with others).
Note that all of that needs to be perfect first before they even consider going forward. If any one step creates a bug that deletes a character or their inventory (or someone's whole account that they spent loads of Crowns on...), well, I don't think that would go well for the affected party. As it is now... ZOS added an expansion to the game that ended up introducing a quest that breaks the ability for players to do any story quests (which is a large portion of the content), and now the latest update left that bug in, but also accidentally deleted the voice lines as well. And we're not scheduled to have another fix for an entire month, so that means that most questing is either figuratively or literally broken for a large percentage of the players (and Elder Scrolls fans are not generally the kinds to think "meh, I don't care about the lore and questing experience).
I do admire the number of people who are here who seem to know exactly how the ESO server systems work and explain to us how easy it would be to set it up. Might I suggest that you use that knowledge for good, and join ESO's team to get these gamebreaking bugs fixed first, and then you can directly work on merging the servers yourselves since y'all evidently know how to change the foundational code of the game without introducing any bugs at all.
I know I'd be perfectly open to crossplay if my game could work again and I still got to keep my screenshot addons. But forgive me if I doubt any merge would go as smoothly and seamlessly as you suggest.
tomofhyrule wrote: »I feel like this is another one of those topics that comes up over and over enough that I just need to repost exactly what I said the last time this came up.tomofhyrule wrote: »I think there's still a lot they'd need to iron out before they even think about this.
They've said over and over (and over and over and over...) again that ESO, unlike many other MMOs, was designed with a megaserver architecture. That means that everyone on the same megaserver can play together, but that also means that you can't cross megaservers.
We get people asking every other week for account transfers (which they've also said is not possible in the current structure). And that would just be to pull one account (and its associated references) out of one place and somehow hook it into another.
The only, only, time we've seen server transfers are when copying to a blank database. They did that for consoles before the console databases were spun up, and then they do it twice an update on PTS. It's not a case of "hey, you can get your NA and EU characters on PTS at the same time!"
In order for them to even start thinking about crossplay, they'd need to first make account transfers 1) possible and 2) seamless and without bugs. Then they might be able to look at crossplay between NA and EU on the same system. Then maybe they could pull Xbox and PC together, considering Sony'll have their own legalese there (and we all know how well Sony plays with others).
Note that all of that needs to be perfect first before they even consider going forward. If any one step creates a bug that deletes a character or their inventory (or someone's whole account that they spent loads of Crowns on...), well, I don't think that would go well for the affected party. As it is now... ZOS added an expansion to the game that ended up introducing a quest that breaks the ability for players to do any story quests (which is a large portion of the content), and now the latest update left that bug in, but also accidentally deleted the voice lines as well. And we're not scheduled to have another fix for an entire month, so that means that most questing is either figuratively or literally broken for a large percentage of the players (and Elder Scrolls fans are not generally the kinds to think "meh, I don't care about the lore and questing experience).
I do admire the number of people who are here who seem to know exactly how the ESO server systems work and explain to us how easy it would be to set it up. Might I suggest that you use that knowledge for good, and join ESO's team to get these gamebreaking bugs fixed first, and then you can directly work on merging the servers yourselves since y'all evidently know how to change the foundational code of the game without introducing any bugs at all.
I know I'd be perfectly open to crossplay if my game could work again and I still got to keep my screenshot addons. But forgive me if I doubt any merge would go as smoothly and seamlessly as you suggest.
TLDR: Sure. Go for it. IF AND ONLY IF you can do so seamlessly, without introducing bugs, and without forcing players to have to end up losing character names for themselves and others.
Its an idiotic huge difference between how an lobby and instance game work and an MMO.Tyrant_Tim wrote: »Conceptually easy, yes. @RicAlmighty, never once have I claimed to be a developer, do you? How do you suppose Warframe, a game with insane amounts of individual player data and a much smaller studio, pulled it off?
Show off your developer insight.
tohopka_eso wrote: »Don't forget the add-ons with PC as well.
Personally, add-ons don't bother me. I see why it would be a problem for some people but just being able to have eso on the go on a steam deck as an xbox player would outmatch any "disadvantage" brought by the add-ons.
I also think that it would be amazing for casuals because generally they don't care about add-ons.
If addons go, you might as well shut down PC completely. Without addons this game is an absolute nightmare to play.
While we don't have any news to share about cross-play or cross-save functionality at this time, we want to acknowledge that we do see this request often. We'd like to hear your thoughts on the reasons why you would like to see this functionality in ESO. What pain points are you running into that this would help solve? The feedback here is helpful for us to share with the team.
If addons go, you might as well shut down PC completely. Without addons this game is an absolute nightmare to play.
Tyrant_Tim wrote: »Name duplications can be easly fixed by adding a platform icon next to the name and being able to select platform for some interactions like selecting it before sending a mail to someone.
You know it isn't that easy. I would love to see the schema they have for this game. I reckon my eyes would cross.
On the contrary, look at Overwatch. On launch, players used their gamertags, then eventually Cross-Play came out for it and all console players were forced to create Blizzard IDs, it would be as easy as having a new, first come, first serve, cross-play Zenimax ID that we all use to identify instead of our current account names.
In the grand scheme of things, this is a very minute problem. There are several games, like Overwatch, Fortnite, Warframe or even Black Desert Online, another MMO, that pushed through cross-play after release, successfully, that can be used as guidelines for a smooth release.
Personally I wouldn't mind crossplay, but crossplay would mean add-ons would have to go and bots would have to be seriously kept in check(consoles are infested with them, based on the recent videos posted)! This to create a more fair gaming environment for everyone.
Naming/duplicate names should also be figured out beforehand.
So I am not against crossplay, but it would mean some serious changes will need to be made first.
PS: Add-ons should be gone either way, with or without crossplay.
Necrotech_Master wrote: »Personally I wouldn't mind crossplay, but crossplay would mean add-ons would have to go and bots would have to be seriously kept in check(consoles are infested with them, based on the recent videos posted)! This to create a more fair gaming environment for everyone.
Naming/duplicate names should also be figured out beforehand.
So I am not against crossplay, but it would mean some serious changes will need to be made first.
PS: Add-ons should be gone either way, with or without crossplay.
why would addons have to go if they enabled cross play? it wouldnt be any different than those who choose to use addons vs those who do not as it is now
i certainly wouldnt enjoy this game as much without the addons im currently using to help provide additional information
i dont want to have to bank every motif i get to check if my main has learned it yet, i did that for like 4 years before i found an addon to help keep track of that so i can just see if i my main needs to learn it or i can just go straight to selling it
Necrotech_Master wrote: »Personally I wouldn't mind crossplay, but crossplay would mean add-ons would have to go and bots would have to be seriously kept in check(consoles are infested with them, based on the recent videos posted)! This to create a more fair gaming environment for everyone.
Naming/duplicate names should also be figured out beforehand.
So I am not against crossplay, but it would mean some serious changes will need to be made first.
PS: Add-ons should be gone either way, with or without crossplay.
why would addons have to go if they enabled cross play? it wouldnt be any different than those who choose to use addons vs those who do not as it is now
i certainly wouldnt enjoy this game as much without the addons im currently using to help provide additional information
i dont want to have to bank every motif i get to check if my main has learned it yet, i did that for like 4 years before i found an addon to help keep track of that so i can just see if i my main needs to learn it or i can just go straight to selling it
Well, some people (including the person you're questioning) find addons to be cheating....
Necrotech_Master wrote: »Necrotech_Master wrote: »Personally I wouldn't mind crossplay, but crossplay would mean add-ons would have to go and bots would have to be seriously kept in check(consoles are infested with them, based on the recent videos posted)! This to create a more fair gaming environment for everyone.
Naming/duplicate names should also be figured out beforehand.
So I am not against crossplay, but it would mean some serious changes will need to be made first.
PS: Add-ons should be gone either way, with or without crossplay.
why would addons have to go if they enabled cross play? it wouldnt be any different than those who choose to use addons vs those who do not as it is now
i certainly wouldnt enjoy this game as much without the addons im currently using to help provide additional information
i dont want to have to bank every motif i get to check if my main has learned it yet, i did that for like 4 years before i found an addon to help keep track of that so i can just see if i my main needs to learn it or i can just go straight to selling it
Well, some people (including the person you're questioning) find addons to be cheating....
maybe some of them but, how is it "cheating" to have info added to my motif tooltip to tell me if i need to learn it on my main? it literally affects nobody
there are a lot of the combat related addons i dont use (i learn the cues for mechanics, dont need something telling me when to block or what have you), and i dont use major UI overhaul addons because i find those to be a bit too much
but thats why its nice to have options
nobody is forced to use them, if you dont like them dont use them
While we don't have any news to share about cross-play or cross-save functionality at this time, we want to acknowledge that we do see this request often. We'd like to hear your thoughts on the reasons why you would like to see this functionality in ESO. What pain points are you running into that this would help solve? The feedback here is helpful for us to share with the team.
As most servers feels like they're dying when it comes to playerbase which happens to all games after so many years. Merging for example all the EU servers together and NA together would increase the playerbase by alot. Bigger community, new friends, everything more players would mean to the server.
I would sacrifice name changes hopefully free if it were to merge just to play in a more alive server or even play my my console account on PC if possible. Would sacrifice economy and much more just to play on crossplay/crossave.
I do wonder what this would do to perfomance. Ateast for PvP you could create an extra campaign.