ShadowProc wrote: »StaticWave wrote: »I just showed a screenshot of a NB clearly not squishy and clearly has very good offensive stats. So unless anyone is going to address the issue of tanky brawlerblades having access to Cloak with Major Savagery buff, then any argument made about NB being "easy to kill if pulled out of cloak" will be disregarded.
Not at all. Lmao. No one playing the build you made on paper.
ShadowProc wrote: »ShadowProc wrote: »Close the thread zos. No evidence given. A lot of opinions given from both sides. It comes down to agree to disagree. Stick with your data and plan for OVERALL game balance. We are all guilty of thinking our class is the worst and want buffs or nerfs but stick to you plan.
It's the only Un biased one.
You're legitimately saying that cloak is fine right now, and that it will also be fine next patch after getting free major crit?
I am genuinely asking you to think for a moment, unbiased, and really think about all the benefits and drawbacks that cloak may or may not have and think about how people use it in your experience. After genuinely thinking about it, please say if it needs something to reign in its power.
I appreciate your tone sir. I will oblige.
Do I agree with buff? Absolutely not. I stated that earlier in this thread. I think it is misguided approach to what they were trying to do. They will see that in testing and will revert for sure. All it did was set off some individuals to go on a crusade because they believe their class is being treated poorly.
As for an unbiased opinion, I hate when people say this but it's relevant here. I have played since launch with 18 toons. I wouldn't play it if it's broken. And honestly only thing I enjoy right now is ganking. I took a long break.
When there are unchecked dks, 40k wardens, etc right now I believe it's fine as is. There are classes and specs that are hard counters to nb. And not to beat a dead horse but when there is a pot that renders most nbs primary evasion and defense that gives you a 15 second window to melt them then yes I am perfectly satisfied with the state of the class.
One thing not discussed here is it's not just the pot. That allows you to tackle the nb. Even after the 15 seconds good players will keep you tackled with skills or whatever. There are still so many things designed or not that pop you out of stealth.
I hate even saying it but things like structured entropy and Elemental Susceptibility really make it hard. Not to mention how many people are running vateshran staff and rending slashes.
Purge is not an option so if they put that stuff on you it's disengage or die time.
Good players tackle a nb easily. As an example when The streamer that is named after a frog finds me it's over. He will keep me pinned no matter what I do.
The skills and counters are used and most importantly player skill level is good it's GG against a lot of specs. Time to respawn.
In terms of gankers, they don't expect to "fight". They expect to kill someone before a fight starts. So yes, if they get revealed, they should be able to die easily, that's the tradeoff, since ganking usually means low hp, squishy, and specced only into damage. If a ganker gets revealed, they have many ways to get out. High mobility, shade, dodge roll cost reduction through their Blur skill, and medium armor dodge roll cost reduction.
But what about nightblades that aren't gankers? Nightblades that are specced to actually fight? Nightblades have a multitude of debuffs, incredible damage modifiers on top of their ability to reach high levels of weapon/spell damage due to having minor courage in their kit, and their healing is incredible as well. Now, on top of that, add the ability to go invisible. Even if someone goes through the trouble of revealing a nightblade, that nightblade doesn't just flop over and die just because they have been revealed. There is also the option to actually fight back. And nightblades are very good at fighting back. So I don't think being revealed means it's disengage or die time. As mentioned, leaving cloak even increases a nightblade's damage.
Nothing in nightblade's skills makes them inherently squishy, as someone mentioned and showed with build editor images earlier, you can easily build a nightblade to be rather tanky on top of it's excellent healing.
I honestly don't think that adding a ramping cost to cloak will ruin a nightblade or a ganker's experience. They can still use cloak, they just have to be slightly more mindful about resources, which isn't a bad thing.
Alchimiste1 wrote: »Talking about others being biased while he reveals himself as a ganker main lmao. Everyone could see it a mile away
StaticWave wrote: »ShadowProc wrote: »StaticWave wrote: »I just showed a screenshot of a NB clearly not squishy and clearly has very good offensive stats. So unless anyone is going to address the issue of tanky brawlerblades having access to Cloak with Major Savagery buff, then any argument made about NB being "easy to kill if pulled out of cloak" will be disregarded.
Not at all. Lmao. No one playing the build you made on paper.
Then they're missing out lmao. I can assure you many top tier NBs run this build on PC NA
StaticWave wrote: »I just showed a screenshot of a NB clearly not squishy and clearly has very good offensive stats. So unless anyone is going to address the issue of tanky brawlerblades having access to Cloak with Major Savagery buff, then any argument made about NB being "easy to kill if pulled out of cloak" will be disregarded.
Bushido2513 wrote: »
Other than when pretty much everyone could not use a skill I have never been prevented from using a counter when dealing with a NB.
Just like everything else, I have worked to overcome obstacles in ESO by figuring out how to defend or overpower. After all, PvP is different from choreographed NPC fights found in PvE.
Oh, by the way. We know for a fact Zenimax does look at cloak and the related counters. After all, they just made a significant change to detect potions. That is a clear demonstration they are looking at the effectiveness of counters to cloak and likely an indication they will keep such a design.
Working to overcome an obstacle is not always a sign that things are in a good spot or even going in the right direction. Yes we can always fall back on L2P and I've done quite a lot of it myself but I'm also not about that Stockholm life either.
I certainly didn't quite the game during several times when it was clearly imbalanced because ZOS needed to sell a chapter or generate revenue/interest. This doesn't mean it was a good time for the health of the game even if it did make money for ZOS.
Ok so you are correct they do look at them and I wasn't being clear in my statement. You said the right people were looking at them. Given everything else they have and continue to do in this game regarding balance and performance I wouldn't call them the right people, just people making changes.
Just making a change and writing a note that said hey we're trying to improve things by doing this change doesn't really mean much when you have several other things you're not addressing. Just means you felt like looking at this one thing and making a change for whatever reason.
So no I wouldn't say they are the right people, just the people with power to make change which does not clearly equate to right at all in this case.
ShadowProc wrote: »StaticWave wrote: »I just showed a screenshot of a NB clearly not squishy and clearly has very good offensive stats. So unless anyone is going to address the issue of tanky brawlerblades having access to Cloak with Major Savagery buff, then any argument made about NB being "easy to kill if pulled out of cloak" will be disregarded.
Not at all. Lmao. No one playing the build you made on paper.
StaticWave wrote: »I'll just repeat this again. There is no rule that says a NB using Cloak is squishy. This is what many brawler blades will be using next patch:
Fully buffed without Continuous or Balorgh. Stats are 27k armor front bar, 30k armor back bar, 4.1k crit resist, 7.1k weapon damage, 26k stam, 44% crit rate, 85% crit damage before Minor Brittle, and decent sustain.
Tooltip of Concealed and Bow:
Tooltip of Healthy:
All of these offensive stats while being tanky and having 1 proc set. NB is NOT squishy if you build right. Now add Cloak to that and tell me if it's "easy" killing any decent NB with a good build.
MetallicMonk wrote: »All the people against this have identified themselves as the 2 button nightblades.
Cloak back bar with nothing else defensive, and snipe frontbar with nothing else offensive.
ShadowProc wrote: »StaticWave wrote: »ShadowProc wrote: »StaticWave wrote: »I just showed a screenshot of a NB clearly not squishy and clearly has very good offensive stats. So unless anyone is going to address the issue of tanky brawlerblades having access to Cloak with Major Savagery buff, then any argument made about NB being "easy to kill if pulled out of cloak" will be disregarded.
Not at all. Lmao. No one playing the build you made on paper.
Then they're missing out lmao. I can assure you many top tier NBs run this build on PC NA
Or maybe you think your evaluation of yourself is a tad too high. Maybe not.
What's your toons name? Mine is as listed here.
StaticWave wrote: »I'll just repeat this again. There is no rule that says a NB using Cloak is squishy. This is what many brawler blades will be using next patch:
Tooltip of Concealed and Bow:
All of these offensive stats while being tanky and having 1 proc set. NB is NOT squishy if you build right. Now add Cloak to that and tell me if it's "easy" killing any decent NB with a good build.
StaticWave wrote: »I'll just repeat this again. There is no rule that says a NB using Cloak is squishy. This is what many brawler blades will be using next patch:
Fully buffed without Continuous or Balorgh. Stats are 27k armor front bar, 30k armor back bar, 4.1k crit resist, 7.1k weapon damage, 26k stam, 44% crit rate, 85% crit damage before Minor Brittle, and decent sustain.
Tooltip of Concealed and Bow:
Tooltip of Healthy:
All of these offensive stats while being tanky and having 1 proc set. NB is NOT squishy if you build right. Now add Cloak to that and tell me if it's "easy" killing any decent NB with a good build.
PhoenixGrey wrote: »Nerfing the Templar bubble was probably the worst decision by zos in pvp last year. The cloak nerf exactly sounds like that
Nerfing streak, BOL and warden shimmering shield all fall in the same category
Nerf stupid proc sets and not skills which require button presses.
There is no point talking about any class skills tbh because they aren’t even the main source of damage or defense on any class
PhoenixGrey wrote: »ShadowProc wrote: »StaticWave wrote: »I just showed a screenshot of a NB clearly not squishy and clearly has very good offensive stats. So unless anyone is going to address the issue of tanky brawlerblades having access to Cloak with Major Savagery buff, then any argument made about NB being "easy to kill if pulled out of cloak" will be disregarded.
Not at all. Lmao. No one playing the build you made on paper.
Exactly my point !
Most NB’s have no idea on how to play their own class
And we did the test. Actually the difference between sorc and NB in the same gear setup is stunning. I may be a bit rusty since I haven't played sorc for 6 years in PvP and EU to NA ping is not that good but the difference is there, NB is really superior class to sorc, it's beyond cloak as it plays marginal role in duel but overall feeling is overwhelming.
@Tyrant_Tim thanks for nice and good testing
StaticWave wrote: »ShadowProc wrote: »StaticWave wrote: »ShadowProc wrote: »StaticWave wrote: »I just showed a screenshot of a NB clearly not squishy and clearly has very good offensive stats. So unless anyone is going to address the issue of tanky brawlerblades having access to Cloak with Major Savagery buff, then any argument made about NB being "easy to kill if pulled out of cloak" will be disregarded.
Not at all. Lmao. No one playing the build you made on paper.
Then they're missing out lmao. I can assure you many top tier NBs run this build on PC NA
Or maybe you think your evaluation of yourself is a tad too high. Maybe not.
What's your toons name? Mine is as listed here.
No, I’m not evaluating myself too high. I have a harder time fighting the NBs running the build I showed than some squishy NB ganker because 1) They are much tankier than a NB ganker, and 2) They deal just as much burst damage.
You only look at this discussion from a ganker perspective. I am looking at it from a brawler perspective. I can assure you that brawlerblades are 5x harder to deal with. @Alchimiste1, @React, @Shoyrus and @Cloudrest are some of the top brawlerblades on PC NA that currently run that build on their NB, and it’s really hard to kill them. Not only are they tanky, but they can deal 11k incaps and 16-17k bow procs against a standard build, not to mention Way of Fire proc and other sources of damage.
My IGN is @Static.Wave on PC NA if you play there
PvP is all about working to figure out how to counter what the other classes can do. This is also less about L2P, as you put it than about choosing to actually use those counters and adjusting one's playstyle to use them effectively. PvP is about figuring it out, like others have, or die not trying. Those of us that have taken the time to figure this out have proven, and continue to prove, the fact that the current design works well.
Just because someone would like something that works well to be different does not mean the wrong people are looking at the design.
Those unwilling to change to overcome have made their choice and the game should not be nerfed to suit them.
PhoenixGrey wrote: »ShadowProc wrote: »StaticWave wrote: »I just showed a screenshot of a NB clearly not squishy and clearly has very good offensive stats. So unless anyone is going to address the issue of tanky brawlerblades having access to Cloak with Major Savagery buff, then any argument made about NB being "easy to kill if pulled out of cloak" will be disregarded.
Not at all. Lmao. No one playing the build you made on paper.
Exactly my point !
Most NB’s have no idea on how to play their own class
It’s pretty much the same for each class.
StaticWave wrote: »I'll just repeat this again. There is no rule that says a NB using Cloak is squishy. This is what many brawler blades will be using next patch:
Tooltip of Concealed and Bow:
All of these offensive stats while being tanky and having 1 proc set. NB is NOT squishy if you build right. Now add Cloak to that and tell me if it's "easy" killing any decent NB with a good build.
I know we are not here to discuss builds, but there are some mistakes in this build that "top tier Nightblades" should not make.
First lets imagine you can sustain with that recovery.
You have all points in stamina on a magblade, so not taking advantege of Magicka Flood passive.
Using way of fire on a burst class like NB is a misplay, especially if you can't keep the uptime. I suggest a set like Red Mountain if you want proc damage.
Your hp is Too low for a Brawlerblade.
Why using Resilience cp with Rallying Cry and 4 Pieces of impen!? there are bigger diminishing returns if you stack one type of mitigation.
Any nightblade with that tooltip and tankiness might not be an easy kill but also wont be dangerous with Cloak, also if they are not running Major Expedition like you using Cloak will be only a waste of mag for them. tho you can still kill bad players with it, but tbh you wont even need a decent build to kill them anyway.
StaticWave wrote: »I'll just repeat this again. There is no rule that says a NB using Cloak is squishy. This is what many brawler blades will be using next patch:
Tooltip of Concealed and Bow:
All of these offensive stats while being tanky and having 1 proc set. NB is NOT squishy if you build right. Now add Cloak to that and tell me if it's "easy" killing any decent NB with a good build.
I know we are not here to discuss builds, but there are some mistakes in this build that "top tier Nightblades" should not make.
First lets imagine you can sustain with that recovery.
You have all points in stamina on a magblade, so not taking advantege of Magicka Flood passive.
Using way of fire on a burst class like NB is a misplay, especially if you can't keep the uptime. I suggest a set like Red Mountain if you want proc damage.
Your hp is Too low for a Brawlerblade.
Why using Resilience cp with Rallying Cry and 4 Pieces of impen!? there are bigger diminishing returns if you stack one type of mitigation.
Any nightblade with that tooltip and tankiness might not be an easy kill but also wont be dangerous with Cloak, also if they are not running Major Expedition like you using Cloak will be only a waste of mag for them. tho you can still kill bad players with it, but tbh you wont even need a decent build to kill them anyway.
Bushido2513 wrote: »
PvP is all about working to figure out how to counter what the other classes can do. This is also less about L2P, as you put it than about choosing to actually use those counters and adjusting one's playstyle to use them effectively. PvP is about figuring it out, like others have, or die not trying. Those of us that have taken the time to figure this out have proven, and continue to prove, the fact that the current design works well.
Just because someone would like something that works well to be different does not mean the wrong people are looking at the design.
Those unwilling to change to overcome have made their choice and the game should not be nerfed to suit them.
This all works but can you tell me why sorcs rarely win dueling tournaments? I'm including @StaticWave because he's done tons of research on this with cmx data to back it up.
Are you basically saying that certain classes statistically do worse because they just haven't figured out how to use the counters or given tools correctly?
See your logic works perfectly if two dks fight and one wins because I can say clearly that one dk just figured it out and especially if that same dk wins 9 out of 10 times.
But when other classes go up against nb and dk in tournaments currently and statistically just don't win it would suggest that we are getting farther and farther from the idea that those players just aren't that good and the players that happen to play dk and nb are just overall better.
I'm not actually saying that wanting something to be different is right. I would say that both ZOS and the players have their opinion. What I've been saying is that we'll only find out if we try it. Now of course we can't try every little thing everyone thinks of however several people have been interested in this change for some time now so to say that ZOS is more right just because they are on the back end of the server still doesn't mean anything. Again it just means they are the only ones with the power to make change which doesn't mean the changes they make are right.
The only way we could even possibly all agree is if they either made the change and we saw the stats for ourselves or they made the data they use to balance things public.
So yes we make choices, ZOS makes choices but the only time we can all agree is if we all have access to see those choices on live.
I don't agree with nerf by committee but I do feel that when a voice grows large enough that the feedback should at least be investigated and that there should be better communication.
But just making changes and saying this is what we're doing because we know better isn't anywhere near that.
Bushido2513 wrote: »
PvP is all about working to figure out how to counter what the other classes can do. This is also less about L2P, as you put it than about choosing to actually use those counters and adjusting one's playstyle to use them effectively. PvP is about figuring it out, like others have, or die not trying. Those of us that have taken the time to figure this out have proven, and continue to prove, the fact that the current design works well.
Just because someone would like something that works well to be different does not mean the wrong people are looking at the design.
Those unwilling to change to overcome have made their choice and the game should not be nerfed to suit them.
This all works but can you tell me why sorcs rarely win dueling tournaments? I'm including @StaticWave because he's done tons of research on this with cmx data to back it up.
Are you basically saying that certain classes statistically do worse because they just haven't figured out how to use the counters or given tools correctly?
See your logic works perfectly if two dks fight and one wins because I can say clearly that one dk just figured it out and especially if that same dk wins 9 out of 10 times.
But when other classes go up against nb and dk in tournaments currently and statistically just don't win it would suggest that we are getting farther and farther from the idea that those players just aren't that good and the players that happen to play dk and nb are just overall better.
I'm not actually saying that wanting something to be different is right. I would say that both ZOS and the players have their opinion. What I've been saying is that we'll only find out if we try it. Now of course we can't try every little thing everyone thinks of however several people have been interested in this change for some time now so to say that ZOS is more right just because they are on the back end of the server still doesn't mean anything. Again it just means they are the only ones with the power to make change which doesn't mean the changes they make are right.
The only way we could even possibly all agree is if they either made the change and we saw the stats for ourselves or they made the data they use to balance things public.
So yes we make choices, ZOS makes choices but the only time we can all agree is if we all have access to see those choices on live.
I don't agree with nerf by committee but I do feel that when a voice grows large enough that the feedback should at least be investigated and that there should be better communication.
But just making changes and saying this is what we're doing because we know better isn't anywhere near that.
Bushido2513 wrote: »
PvP is all about working to figure out how to counter what the other classes can do. This is also less about L2P, as you put it than about choosing to actually use those counters and adjusting one's playstyle to use them effectively. PvP is about figuring it out, like others have, or die not trying. Those of us that have taken the time to figure this out have proven, and continue to prove, the fact that the current design works well.
Just because someone would like something that works well to be different does not mean the wrong people are looking at the design.
Those unwilling to change to overcome have made their choice and the game should not be nerfed to suit them.
This all works but can you tell me why sorcs rarely win dueling tournaments? I'm including @StaticWave because he's done tons of research on this with cmx data to back it up.
Are you basically saying that certain classes statistically do worse because they just haven't figured out how to use the counters or given tools correctly?
See your logic works perfectly if two dks fight and one wins because I can say clearly that one dk just figured it out and especially if that same dk wins 9 out of 10 times.
But when other classes go up against nb and dk in tournaments currently and statistically just don't win it would suggest that we are getting farther and farther from the idea that those players just aren't that good and the players that happen to play dk and nb are just overall better.
I'm not actually saying that wanting something to be different is right. I would say that both ZOS and the players have their opinion. What I've been saying is that we'll only find out if we try it. Now of course we can't try every little thing everyone thinks of however several people have been interested in this change for some time now so to say that ZOS is more right just because they are on the back end of the server still doesn't mean anything. Again it just means they are the only ones with the power to make change which doesn't mean the changes they make are right.
The only way we could even possibly all agree is if they either made the change and we saw the stats for ourselves or they made the data they use to balance things public.
So yes we make choices, ZOS makes choices but the only time we can all agree is if we all have access to see those choices on live.
I don't agree with nerf by committee but I do feel that when a voice grows large enough that the feedback should at least be investigated and that there should be better communication.
But just making changes and saying this is what we're doing because we know better isn't anywhere near that.
I fail to see how Sorcs do in tournaments has anything to do with NBs or cloak. I prefer to not go down rabit holes in threads so I try to avoid tangents and there are a lot of tangents in this thread.
I do agree that people have their opinions and with a subject such as this it greatly depends on them being willing to use counters and actually getting to use them. I was frustrated with this at the start but now find them very usable.
PvP is all about working to figure out how to counter what the other classes can do. This is also less about L2P, as you put it than about choosing to actually use those counters and adjusting one's playstyle to use them effectively.
RedFireDisco wrote: »Do the same to shields and then we'll talk
Bushido2513 wrote: »
PvP is all about working to figure out how to counter what the other classes can do. This is also less about L2P, as you put it than about choosing to actually use those counters and adjusting one's playstyle to use them effectively. PvP is about figuring it out, like others have, or die not trying. Those of us that have taken the time to figure this out have proven, and continue to prove, the fact that the current design works well.
Just because someone would like something that works well to be different does not mean the wrong people are looking at the design.
Those unwilling to change to overcome have made their choice and the game should not be nerfed to suit them.
This all works but can you tell me why sorcs rarely win dueling tournaments? I'm including @StaticWave because he's done tons of research on this with cmx data to back it up.
Are you basically saying that certain classes statistically do worse because they just haven't figured out how to use the counters or given tools correctly?
See your logic works perfectly if two dks fight and one wins because I can say clearly that one dk just figured it out and especially if that same dk wins 9 out of 10 times.
But when other classes go up against nb and dk in tournaments currently and statistically just don't win it would suggest that we are getting farther and farther from the idea that those players just aren't that good and the players that happen to play dk and nb are just overall better.
I'm not actually saying that wanting something to be different is right. I would say that both ZOS and the players have their opinion. What I've been saying is that we'll only find out if we try it. Now of course we can't try every little thing everyone thinks of however several people have been interested in this change for some time now so to say that ZOS is more right just because they are on the back end of the server still doesn't mean anything. Again it just means they are the only ones with the power to make change which doesn't mean the changes they make are right.
The only way we could even possibly all agree is if they either made the change and we saw the stats for ourselves or they made the data they use to balance things public.
So yes we make choices, ZOS makes choices but the only time we can all agree is if we all have access to see those choices on live.
I don't agree with nerf by committee but I do feel that when a voice grows large enough that the feedback should at least be investigated and that there should be better communication.
But just making changes and saying this is what we're doing because we know better isn't anywhere near that.
I fail to see how Sorcs do in tournaments has anything to do with NBs or cloak. I prefer to not go down rabit holes in threads so I try to avoid tangents and there are a lot of tangents in this thread.
I do agree that people have their opinions and with a subject such as this it greatly depends on them being willing to use counters and actually getting to use them. I was frustrated with this at the start but now find them very usable.
MetallicMonk wrote: »All the people against this have identified themselves as the 2 button nightblades.
Cloak back bar with nothing else defensive, and snipe frontbar with nothing else offensive.