Lets talk about elitism!
Apparently ZOS and other players think that "Heavy Attack" builds do not deserve that high damage.
ZOS wrote:
Buffs and Debuffs
Empower: Reduced this bonus to 70%, down from 80%.
Developer Comment:
Spoiler
Since we've started working on Heavy Attack build viability in the past year, we've seen a massive surge in their use, which is absolutely phenomenal for seeing more players being able to participate in end-game content at a much more digestible pace. While we're happy to see these builds being ran, we're seeing these builds inch a little too close to some of the high end builds with how much more simplified they are, and in some rare cases, they're outperforming a standard build. We're cutting down the damage bonus here ever so slightly in hopes that when you have Empower with a bunch of other Heavy Attack bonus sets, the numbers are still nice and juicy, but not as close to a full-on Light Attack build.
1. Top notch are players doing LA weaving, nearly like a maschine - they deserve their ranking
2- "Heavy Attack” players have fun and get their goals to easy (there has something to be done) (they need to sufer as we LA players did)
3. Tanks and healers are fine as supporters
I wish I could show ZOS my dislike, sadly I bought the new DLC.
RodneyRegis wrote: »I want to win 100m gold at the olympics. Should it matter that I am massively overweight?
RodneyRegis wrote: »I want to win 100m gold at the olympics. Should it matter that I am massively overweight?
Sure, you deserve motorized water wings then. Anything else would break the rule that you may swim as you want while you still eat what you want.
1. Top notch are players doing LA weaving, nearly like a maschine - they deserve their ranking
RodneyRegis wrote: »RodneyRegis wrote: »I want to win 100m gold at the olympics. Should it matter that I am massively overweight?
Sure, you deserve motorized water wings then. Anything else would break the rule that you may swim as you want while you still eat what you want.
[snip] Why should I have to participate to win?
colossalvoids wrote: »Sigh.. it has nothing to do with "elitism", it has everything to do with balancing. Their ultimate decision was to open hard mode veteran content to more people while helping ones who barely can touch vet or normal group content alone, they've successfully done it and now trying to tweak it's peak performance to have at least something for people who are here for an actual challenge and not because "I want rewards now". Everything for everyone approach rarely works and a lot of people aren't enjoying it here.
That's now on them how they'll approach it without undoing their efforts and it seems sky isn't falling this time around.
this is so untrue it is impossible to believe (selfish), in a random vet group just yesterday with sorc..the tank was a fairly new player the sorc was really high cp, the tank got pulled into cave at fungal 2 and the sorc literally just tanked the bosses (or shared tanking them) and while yes doing damage, if that did not happen the other dd or healer could not have taken on the job and group would have simply not completed the dungeon. where is the problem there that you would not encounter but much worse when tank and healer are both fakes and theres no chance whats so ever to comnplete a dungeon ?
Oakensoul fake heal. It's to the point where If I queue as DD and get a real healer in the group, I hate it. It's soooo much faster with 3 DPS (all vet DLC dungeons, nonhm, can be done this way). Especially when I'm doing 75% of the damage as a fake healer. Even had some cases where I'm tankier than the tank, who claims he is a real tank.
nobody said the tank was not needed what was said is with the HA build in group as dd the dungeon passed and did not fail, no where through the dungeon does a dd take on the role of tank unless your skipping everthing in a fake role, there are certain mechs to skipping i dont know about too ? and why should he/she have know about how not to get pulled in if i alreadt said seemed new to the dungeon ?
i know mech for all dungeons and trials, [snip]
Lets talk about elitism!
Apparently ZOS and other players think that "Heavy Attack" builds do not deserve that high damage.
ZOS wrote:
Buffs and Debuffs
Empower: Reduced this bonus to 70%, down from 80%.
Developer Comment:
Spoiler
Since we've started working on Heavy Attack build viability in the past year, we've seen a massive surge in their use, which is absolutely phenomenal for seeing more players being able to participate in end-game content at a much more digestible pace. While we're happy to see these builds being ran, we're seeing these builds inch a little too close to some of the high end builds with how much more simplified they are, and in some rare cases, they're outperforming a standard build. We're cutting down the damage bonus here ever so slightly in hopes that when you have Empower with a bunch of other Heavy Attack bonus sets, the numbers are still nice and juicy, but not as close to a full-on Light Attack build.
1. Top notch are players doing LA weaving, nearly like a maschine - they deserve their ranking
2- "Heavy Attack” players have fun and get their goals to easy (there has something to be done) (they need to sufer as we LA players did)
3. Tanks and healers are fine as supporters
I wish I could show ZOS my dislike, sadly I bought the new DLC.
So the developers of the game are elitists now themselves?
Sorry, but you should start to consider that you folks are the problem here, not the victims.
chessalavakia_ESO wrote: »Lets talk about elitism!
Apparently ZOS and other players think that "Heavy Attack" builds do not deserve that high damage.
ZOS wrote:
Buffs and Debuffs
Empower: Reduced this bonus to 70%, down from 80%.
Developer Comment:
Spoiler
Since we've started working on Heavy Attack build viability in the past year, we've seen a massive surge in their use, which is absolutely phenomenal for seeing more players being able to participate in end-game content at a much more digestible pace. While we're happy to see these builds being ran, we're seeing these builds inch a little too close to some of the high end builds with how much more simplified they are, and in some rare cases, they're outperforming a standard build. We're cutting down the damage bonus here ever so slightly in hopes that when you have Empower with a bunch of other Heavy Attack bonus sets, the numbers are still nice and juicy, but not as close to a full-on Light Attack build.
1. Top notch are players doing LA weaving, nearly like a maschine - they deserve their ranking
2- "Heavy Attack” players have fun and get their goals to easy (there has something to be done) (they need to sufer as we LA players did)
3. Tanks and healers are fine as supporters
I wish I could show ZOS my dislike, sadly I bought the new DLC.
So the developers of the game are elitists now themselves?
Sorry, but you should start to consider that you folks are the problem here, not the victims.
Most game development companies have hired players from the cream of the crop of the game itself or from the cream of the crop of other games to help develop them over the last couple decades.
As a result, most game development companies have a fair portion of their staff that at least in their day were elite.
If you look at ESO's design, I think it's pretty clear that ESO's developers lean towards being/having been elite and they struggle with developing content for people that aren't as skillful, knowledgeable, or as intelligent as they are.
Dagoth_Rac wrote: »"Do cars with automatic transmissions deserve to be able to go 100 mph? Shouldn't that be reserved for the more interactive and challenging manual transmission drivers? The fact that I put more time and effort into learning to drive manual, and yet the automatic transmission is easier and just as good except for the highest tiers of competitive racing? Makes me feel bad!"
but...the fact i used to have to write and post mail, means when email came along and made things much easier i had start campaign against it ? or i just flowed with the times and enjoyed this upgrade to the communication system ? true my handwriting has gone worse but its a good trade off i think
Dagoth_Rac wrote: »"Do cars with automatic transmissions deserve to be able to go 100 mph? Shouldn't that be reserved for the more interactive and challenging manual transmission drivers? The fact that I put more time and effort into learning to drive manual, and yet the automatic transmission is easier and just as good except for the highest tiers of competitive racing? Makes me feel bad!"
Let's allow the participation of autopiloted tesla cars in racing then, if you really wanna compare something to sergeant broakensorc