kabuehringb14_ESO wrote: »And the fact that we can join up to five guilds makes this ten people requirement seem even more ridiculous to me. I mean, if you join a guild of 50+ people for the store then why would you even share something if you could make a prophet off it?
You have access to the bank with only 10 people. I can't think that that's unreasonable. If you only needed 1 person in the guild to access the bank, everyone would start their own guild as free storage space.
That's just it though... changing the system to involve other guilds and players outside of guilds could very well be a complete overhaul from a programming standpoint. The thing you suggested on page 2 very much is an entirely different system from what we have available. I am also not a fan of personal markets. Usually they result in either way too much crowding, or if space is limited, preventing a lot of people from selling (which is essentially what already happens with guild stores in Cyrodiil.. you don't even have to PvP, just have to be there at the right time to claim the keep). If they are going to go that route an Auction House would be much preferred.
I have read the entire thread. Most people are using it to jump into a conversation about how they think the guild store system should be changed when the original topic, and the original post, quite obviously are just about giving smaller guilds the ability to access the guild store. The original topic, and original post, is what I'm having trouble comprehending as a necessity. The rest of it is just a difference of opinions in what we prefer to do trading-wise combined with a willingness from myself to give the new system a chance before I claim it's going to throw the game into a F2P nightmare.
kabuehringb14_ESO wrote: »And the fact that we can join up to five guilds makes this ten people requirement seem even more ridiculous to me. I mean, if you join a guild of 50+ people for the store then why would you even share something if you could make a prophet off it?
Totally agree with everything you said, just wanted to input why I think the requirement for 10 people is there.. which is basically to prevent a person from using a guild bank as a personal bank. I think a better system there would have been to take away the person requirement and then just allot guild bank space based on persons in guild, with a cap of (500?) spaces at ten members, but starting at two members. So maybe two people only get 50, but then it steadily increases from there. Or just go with a system that allows the guild to earn points through quests towards a guild bank so that it's earned. Either way, small guilds do deserve access to the guild bank.
Gonna ask again in hopes I will get an answer. Can anyone please explain to me why, with the current system, a guild with 7 close-knit people in it would want a Guild Store (which will only allow them to sell items to the other 6 folks in their guild). I get the Guild Bank thing and all.. but having a lot of trouble understanding the need for the Store given how it currently works. Perhaps it's just because I typically give items away to my friends free of charge?
I think people mistakenly believe that a guild store is a way for your guild to sell to people outside of the guild... not that it's an internal thing.
This is all you have to do.All you have to do is join a trading guild and turn that chat off....