TheDarkRuler wrote: »ESO has always considered itself as a game meant to be played by all kinds of people. End-game progress raid players, PVP players and casual dungeoneers and questers.
AlterBlika wrote: »TheDarkRuler wrote: »ESO has always considered itself as a game meant to be played by all kinds of people. End-game progress raid players, PVP players and casual dungeoneers and questers.
You said it yourself. There's content for endgame raids, pvp, quests, rp, etc. These encounters are designed for different people. If you're playing because of pve then why would you play pvp, for example? If the game is meant to be played by all kinds of people, it doesn't mean that, for instance, roleplayers should play endgame. I personally don't pvp, don't rp. But there's content for these people.
Similar cases, really. You're lazy, unwilling to learn or have a disability - then why would you care about endgame? It should be way out of your league. Endgame is always about competing and achievements. You reach top dps without any effort whatsoever, of course it's going to be disliked by (original expression got starred, sadly) people who spent a lot of time practicing their rotations, preparing their builds.
I'd like to give you some IRL instances, but they would sound rude and toxic.
I personally don't do endgame much but I understand people who're unhappy with these builds.
TheDarkRuler wrote: »I used to skip Veteran Dungeons and Trials in the past because I felt useless in those. Now I have found a great streaming guild (congrats @Raikiki ) who resparked my passion for veteran content due to the very nature of heavy attack builds and including those in groups! I love being able to play with other users without dragging them down.
on what platform is this guild? how is it called?
TheDarkRuler wrote: »TheDarkRuler wrote: »I used to skip Veteran Dungeons and Trials in the past because I felt useless in those. Now I have found a great streaming guild (congrats @Raikiki ) who resparked my passion for veteran content due to the very nature of heavy attack builds and including those in groups! I love being able to play with other users without dragging them down.
on what platform is this guild? how is it called?
PC EU - Euer Floheitsgebiet (a german guild)
Quethrosar wrote: »i don't understand why this is a thing this month. these 2 sets have been in the game for years, they are from base dungeons.
oakensoul has been around for a year abouts.
you can make a HA build without oakensoul with 2 bars. It's actually a bit on the funner side.
Oakensoul was changed recently.
But it wasn't. It was changed back in like August. Nerfed in fact. There have been zero changes to it, or anything around the heavy attack builds for like 9 months.
It kinda was. Keep in mind there was like 2-3 months time period where due to block bugs there was a big absence of PvE runs compared to previous months and that it usually takes few months for certain gamechanging things to climb their way. Now add to this fact that complaints about oakensoul heavy attack setups havn't start yesterday but around end of the year and You will have 9 months period filled.
The complaints only happened because content creators recently finally decided to make and post builds around it.
And still, more than 3 patches ago is not recent by any means. The ring has only gotten weaker than when it launched. That is a fact.
Oakensoul was becoming increasingly popular even before content creators started to show it to the public. I've seen lots of people running with it already at the end of 2022. Like with everything gamechaning it needed a time to develop but now when it finally did it's slowly becoming the only reasonable way to play in the early and midgame plus in some parts of the end game. It developed itself rather quickly and that procces is only speeding up.
Calling it the only reasonable way to play is an extreme exaggeration.
Is it though? If a one bar, range, heavy attack setup in a real content is capable to produce 85-100% of single target DPS produced by two bar, meele, light attack setup plus more DPS in AOE while also having better sustain and defense than what is excatly the reason to play two bar setup when it also requires way more practice to be even on pair with one bar heavy attack setup and way way way more practice to surpass them?
Because a two bar setup provides a ton more cushion for mistakes, and self support in content that may be better served with that.
Like, I can 100% guarantee if I am running a vet dungeon on my Two Bar build and the rest of my group goes down, I have a chance to either solo out the rest of a boss encounter, or get a res off. Because it the flexibility of the build provides far more survivability. And on my 1 bar build, if the tank dies and hte healer dies, I'm dead. There is no surviving the encounter, crit surge is awful without a shield to cover the healing, and good luck fitting both of those onto an oaken build.
I've run both a 1 bar build and two bar build through vet vateshran for example. The 2 bar build is leagues ahead in performance, even if the 1 bar build can output more dps on a target dummy. Because you know what you cannot do? You cannot heavy attack while you are blocking mechanics. But, with a shield up on my two bar build, I can ignore a lot of mechanics that would otherwise kill me with only one bar. And still do damage while those mechanics are happening. And with the right setup, I am still doing most of my dps even while blocking because of dots and aoes being active.
That is why I said early, mid and some of the end game not all of the end game. When it comes to "cushion for mistakes" I would say in trials it's one bar heavy attack setup that allows for more of it. With defense it have it allows to sometimes ignore certain mechanics and simplicity of rotation naturally produces less mistakes. Oakensoul is a definition of self support, it gives lots of things that You would normally need to provide Yourself with.
That being said, yes there are places where two bar is still more optimal but more optimal doesn't mean that one bar heavy attack won't work. You gave an example of vet dungeons but the thing is that every dungeon You can solo with two bar setup You can also solo with one bar setup and worse case scenario fight will be just longer. The real game changer that makes soloing easier isn't one or two bars but ring of the pale order but that is only if You go solo from the beggining. Flexibility of two bar setups is helpfull but it isn't game changer. You can fit every crucial component required to complete something on one bar setup either.
I've run all solo arenas and multiple vet DLC HM dungeons solo in both one bar and two bar and the difference isn''t really that staggering. Two bar is just faster but it's because as an experienced player I can squeeze more from it but for less experienced player it doesn't have to be this way. Vateshran and maesltrom are not that hard wheter You are using one bar or two bar. The latter will be just faster if You are more experienced player.
Still all of these doesn't change what I wrote in my previous comment that You quoted. Fact that two bar setups will have limited usage doesnt change a fact that one bar heavy attackl setup right now is a better option for majority of groups in majority of encounters because of reasons I've mentioned. With enough time it have p[otential to become dominating setup especially in mid game.
You're absolutely correct that one bar will be better for a majority of groups. It seems like it's custom MADE for the average player, while the 2 bar(who if we're being honest here has a much BETTER track record/history of avoiding mechanics due to burning content) is still the go to for the score pushers and top tier. I'll disagree on one point though, the flexibility of the 2 bar can indeed be a game changer, specifically when it comes to blocking/dodging. A block doesn't hurt a 2 bar nearly as much as always having to break what's basically a channelled cast all the time. To some of us, that's a pretty big deal.
Quethrosar wrote: »i don't understand why this is a thing this month. these 2 sets have been in the game for years, they are from base dungeons.
oakensoul has been around for a year abouts.
you can make a HA build without oakensoul with 2 bars. It's actually a bit on the funner side.
Oakensoul was changed recently.
But it wasn't. It was changed back in like August. Nerfed in fact. There have been zero changes to it, or anything around the heavy attack builds for like 9 months.
It kinda was. Keep in mind there was like 2-3 months time period where due to block bugs there was a big absence of PvE runs compared to previous months and that it usually takes few months for certain gamechanging things to climb their way. Now add to this fact that complaints about oakensoul heavy attack setups havn't start yesterday but around end of the year and You will have 9 months period filled.
The complaints only happened because content creators recently finally decided to make and post builds around it.
And still, more than 3 patches ago is not recent by any means. The ring has only gotten weaker than when it launched. That is a fact.
Oakensoul was becoming increasingly popular even before content creators started to show it to the public. I've seen lots of people running with it already at the end of 2022. Like with everything gamechaning it needed a time to develop but now when it finally did it's slowly becoming the only reasonable way to play in the early and midgame plus in some parts of the end game. It developed itself rather quickly and that procces is only speeding up.
Calling it the only reasonable way to play is an extreme exaggeration.
Is it though? If a one bar, range, heavy attack setup in a real content is capable to produce 85-100% of single target DPS produced by two bar, meele, light attack setup plus more DPS in AOE while also having better sustain and defense than what is excatly the reason to play two bar setup when it also requires way more practice to be even on pair with one bar heavy attack setup and way way way more practice to surpass them?
Because a two bar setup provides a ton more cushion for mistakes, and self support in content that may be better served with that.
Like, I can 100% guarantee if I am running a vet dungeon on my Two Bar build and the rest of my group goes down, I have a chance to either solo out the rest of a boss encounter, or get a res off. Because it the flexibility of the build provides far more survivability. And on my 1 bar build, if the tank dies and hte healer dies, I'm dead. There is no surviving the encounter, crit surge is awful without a shield to cover the healing, and good luck fitting both of those onto an oaken build.
I've run both a 1 bar build and two bar build through vet vateshran for example. The 2 bar build is leagues ahead in performance, even if the 1 bar build can output more dps on a target dummy. Because you know what you cannot do? You cannot heavy attack while you are blocking mechanics. But, with a shield up on my two bar build, I can ignore a lot of mechanics that would otherwise kill me with only one bar. And still do damage while those mechanics are happening. And with the right setup, I am still doing most of my dps even while blocking because of dots and aoes being active.
That is why I said early, mid and some of the end game not all of the end game. When it comes to "cushion for mistakes" I would say in trials it's one bar heavy attack setup that allows for more of it. With defense it have it allows to sometimes ignore certain mechanics and simplicity of rotation naturally produces less mistakes. Oakensoul is a definition of self support, it gives lots of things that You would normally need to provide Yourself with.
That being said, yes there are places where two bar is still more optimal but more optimal doesn't mean that one bar heavy attack won't work. You gave an example of vet dungeons but the thing is that every dungeon You can solo with two bar setup You can also solo with one bar setup and worse case scenario fight will be just longer. The real game changer that makes soloing easier isn't one or two bars but ring of the pale order but that is only if You go solo from the beggining. Flexibility of two bar setups is helpfull but it isn't game changer. You can fit every crucial component required to complete something on one bar setup either.
I've run all solo arenas and multiple vet DLC HM dungeons solo in both one bar and two bar and the difference isn''t really that staggering. Two bar is just faster but it's because as an experienced player I can squeeze more from it but for less experienced player it doesn't have to be this way. Vateshran and maesltrom are not that hard wheter You are using one bar or two bar. The latter will be just faster if You are more experienced player.
Still all of these doesn't change what I wrote in my previous comment that You quoted. Fact that two bar setups will have limited usage doesnt change a fact that one bar heavy attackl setup right now is a better option for majority of groups in majority of encounters because of reasons I've mentioned. With enough time it have p[otential to become dominating setup especially in mid game.
You're absolutely correct that one bar will be better for a majority of groups. It seems like it's custom MADE for the average player, while the 2 bar(who if we're being honest here has a much BETTER track record/history of avoiding mechanics due to burning content) is still the go to for the score pushers and top tier. I'll disagree on one point though, the flexibility of the 2 bar can indeed be a game changer, specifically when it comes to blocking/dodging. A block doesn't hurt a 2 bar nearly as much as always having to break what's basically a channelled cast all the time. To some of us, that's a pretty big deal.
I mostly agree here however I would like to point out few things. As for two bar builds having better track record in avoiding mechanics we need to keep in mind that this track record applies only to highly experienced players in perfectly optimised groups so it's something completly different from avoiding mechanics due to sheer amount of base defense. As for blocking while I agree it's disadventage of heavy attack setup it needs to be pointed out that there isn't a lot of content in the game where You need to block for extensive periods of time. On paper it seems like a drawback but in reality it really doesn't affect one bar heavy attacks that much. One place i can think of that normally requires some extensive blocking is vHoF HM execute phase but funnily enough setups with oakensoul can build so much more raw defense that with proper support from group they don't even need to block there anymore.
Billium813 wrote: »@Flangdoodle
What combat mechanics do you think players are uninformed about and a tutorial would benefit players about?
I'm guessing the "obvious" response would be "LA weaving" and "Global Cooldowns". However, I would argue that those things are too nuanced to be part of an immersive, in game tutorial. I think the better path to success on these would be to make the importance to players to know these things less important!
> if you could learn to use each skill slot individually
I'm not sure I understand. What is the benefit of a tutorial on how to use each skill slot? Is there a legit issue with players not understanding how to press keys?
Flangdoodle wrote: »Billium813 wrote: »@Flangdoodle
What combat mechanics do you think players are uninformed about and a tutorial would benefit players about?
I'm guessing the "obvious" response would be "LA weaving" and "Global Cooldowns". However, I would argue that those things are too nuanced to be part of an immersive, in game tutorial. I think the better path to success on these would be to make the importance to players to know these things less important!
> if you could learn to use each skill slot individually
I'm not sure I understand. What is the benefit of a tutorial on how to use each skill slot? Is there a legit issue with players not understanding how to press keys?
"How to press keys." Cute. So all you need to know to drive a car is turn the key to start the ignition and put it in gear? C'mon, man.
Try to put yourself in the place of someone who has never played this game, or remember back to when you were just beginning. Where did you learn e.g. that heavy attacks restore resources? How did you learn what "execute" skills are and when to use them? How did you decide what skills to put on your bar(s)? I get that some of this stuff is either intuitive or can be learned through trial and error, but it isnt necessarily intuitive for everyone. (wasn't for me) and if you just assume everyone knows stuff like that, like I said, you'll end up with a skill gap. As far as animation canceling is concerned, they've indicated that they either can't or won't fix it and intentional or not it's in the game. Moreover, it's now such a part of basic mechanics that if you don't know how to do it - again, skill gap.
Have you done the Volundrung tutorial? You go through each skill on the hammer's bar individually. You are told what they're for and you get the chance to use them and see them in action before you go on to the next one. You can also return to Cheesemonger's Hollow any time you want to practice just those skills.
"I think the better path to success on these would be to make the importance to players to know these things less important!"
So just dumb it all down? Or going back to my analogy above - why teach people how and when to use turn signals? Let's just make all roads straight and with one lane?
isadoraisacat wrote: »I have severe carpel tunnel and will
Eventually need surgery. I literally can not do light attack weaving for very long without it being painful.
I spent hours practicing weaving and I got good at it but due to my physical issues it’s not fun to do as it’s painful on my hands.
With a heavy attack build I can enjoy the game with out pain. I’m mostly a solo player and do some group normal dungeons and this helped me be able to actually help the group and hold my own.
I don’t see the problem with oakensoul. I still don’t have super high dps but I can now do enough to hold my own without having to push my hands way past the limit.
There are still players with 2 bar set ups doing more damage and still utilizing skills
Etc etc I don’t know why people are bother by how other people play the game. It doesn’t affect their accomplishments.
isadoraisacat wrote: »I have severe carpel tunnel and will
Eventually need surgery. I literally can not do light attack weaving for very long without it being painful.
I spent hours practicing weaving and I got good at it but due to my physical issues it’s not fun to do as it’s painful on my hands.
With a heavy attack build I can enjoy the game with out pain. I’m mostly a solo player and do some group normal dungeons and this helped me be able to actually help the group and hold my own.
I don’t see the problem with oakensoul. I still don’t have super high dps but I can now do enough to hold my own without having to push my hands way past the limit.
There are still players with 2 bar set ups doing more damage and still utilizing skills
Etc etc I don’t know why people are bother by how other people play the game. It doesn’t affect their accomplishments.
The emergence of oakensoul has destroyed the class relationship between senior and junior players. oakensoul's emergence allows junior players to do what they want to do freely. And no longer need to rely on something ...... So this is where people argue endlessly.
isadoraisacat wrote: »I have severe carpel tunnel and will
Eventually need surgery. I literally can not do light attack weaving for very long without it being painful.
I spent hours practicing weaving and I got good at it but due to my physical issues it’s not fun to do as it’s painful on my hands.
With a heavy attack build I can enjoy the game with out pain. I’m mostly a solo player and do some group normal dungeons and this helped me be able to actually help the group and hold my own.
I don’t see the problem with oakensoul. I still don’t have super high dps but I can now do enough to hold my own without having to push my hands way past the limit.
There are still players with 2 bar set ups doing more damage and still utilizing skills
Etc etc I don’t know why people are bother by how other people play the game. It doesn’t affect their accomplishments.
The emergence of oakensoul has destroyed the class relationship between senior and junior players. oakensoul's emergence allows junior players to do what they want to do freely. And no longer need to rely on something ...... So this is where people argue endlessly.
All of these players denigrating oakenbuilds, claiming that they put out equal or greater numbers compared to 2-bar builds, must not be very good at weaving/animation canceling. It's been shown over and over again that a well-designed and well-played 2-bar build will consistently put out significantly higher damage numbers than even the best oakenbuild. IMO the haters either just can't accept that they're wrong about the numbers, or that they actually fall into the category of players that would benefit most from an oakenbuild and this upsets them somehow.
I guess there is a 3rd option, that they just can't stand the idea that players that they see as "beneath" them in terms of skill can close the gap with Oakensoul, but no one would be that fragile and petty.
isadoraisacat wrote: »I have severe carpel tunnel and will
Eventually need surgery. I literally can not do light attack weaving for very long without it being painful.
I spent hours practicing weaving and I got good at it but due to my physical issues it’s not fun to do as it’s painful on my hands.
With a heavy attack build I can enjoy the game with out pain. I’m mostly a solo player and do some group normal dungeons and this helped me be able to actually help the group and hold my own.
I don’t see the problem with oakensoul. I still don’t have super high dps but I can now do enough to hold my own without having to push my hands way past the limit.
There are still players with 2 bar set ups doing more damage and still utilizing skills
Etc etc I don’t know why people are bother by how other people play the game. It doesn’t affect their accomplishments.
The emergence of oakensoul has destroyed the class relationship between senior and junior players. oakensoul's emergence allows junior players to do what they want to do freely. And no longer need to rely on something ...... So this is where people argue endlessly.
isadoraisacat wrote: »isadoraisacat wrote: »I have severe carpel tunnel and will
Eventually need surgery. I literally can not do light attack weaving for very long without it being painful.
I spent hours practicing weaving and I got good at it but due to my physical issues it’s not fun to do as it’s painful on my hands.
With a heavy attack build I can enjoy the game with out pain. I’m mostly a solo player and do some group normal dungeons and this helped me be able to actually help the group and hold my own.
I don’t see the problem with oakensoul. I still don’t have super high dps but I can now do enough to hold my own without having to push my hands way past the limit.
There are still players with 2 bar set ups doing more damage and still utilizing skills
Etc etc I don’t know why people are bother by how other people play the game. It doesn’t affect their accomplishments.
The emergence of oakensoul has destroyed the class relationship between senior and junior players. oakensoul's emergence allows junior players to do what they want to do freely. And no longer need to rely on something ...... So this is where people argue endlessly.
Trust “junior”
Players whatever that is aren’t playing these sort of builds. I have seen so many players using 2 bars and managing so many dots and still light attacking weaving. I’m still the lowest dps in my groups but I’m now just efficient.
I’m 41 not 81.
This comes off very elitist almost like you don’t want players with disabilities or with coordination problems or older players “senior” as to say playing the game. You’d rather then struggle and have a bad time so you can still brag about how good you are. That seems really crappy.
Yeah well after the last patch notes we gonna need to look into an alternative. [Snip]isadoraisacat wrote: »isadoraisacat wrote: »I have severe carpel tunnel and will
Eventually need surgery. I literally can not do light attack weaving for very long without it being painful.
I spent hours practicing weaving and I got good at it but due to my physical issues it’s not fun to do as it’s painful on my hands.
With a heavy attack build I can enjoy the game with out pain. I’m mostly a solo player and do some group normal dungeons and this helped me be able to actually help the group and hold my own.
I don’t see the problem with oakensoul. I still don’t have super high dps but I can now do enough to hold my own without having to push my hands way past the limit.
There are still players with 2 bar set ups doing more damage and still utilizing skills
Etc etc I don’t know why people are bother by how other people play the game. It doesn’t affect their accomplishments.
The emergence of oakensoul has destroyed the class relationship between senior and junior players. oakensoul's emergence allows junior players to do what they want to do freely. And no longer need to rely on something ...... So this is where people argue endlessly.
Trust “junior”
Players whatever that is aren’t playing these sort of builds. I have seen so many players using 2 bars and managing so many dots and still light attacking weaving. I’m still the lowest dps in my groups but I’m now just efficient.
I’m 41 not 81.
This comes off very elitist almost like you don’t want players with disabilities or with coordination problems or older players “senior” as to say playing the game. You’d rather then struggle and have a bad time so you can still brag about how good you are. That seems really crappy.
Best part is that I do a one bar sorc build, without Oakensoul, that I created 18 months ago, before Oakensoul actually existed...and my rotation is rarely more than a single button.
Sergeant's mail for the boost, but only as my staves and jewelry, Slimecraw in medium, both pieces, and Queen's Elegance as my 5 piece light to enhance crit and pen.... with thief Mundus, for more crit.....
My skills are Crit Surge - which I hit once every 33 seconds for Major Brutality and Major Sorcery... usually earlier, to be honest, so I keep that up 100%... any of the Hunter skills -- doesn't matter which, you rarely hit it for anything... it's there solely for the passive Major Savagery, and Major Prophecy..... and to boost the Fighter guild damage and Ultimate passives.....
Daedric Prey, which I only use on boss monsters, the rest don't survive long enough to matter..... and both pets.. with Flawless Dawnbreaker... it's not like I use my ultimate a lot.... and that counts as a fighter skill, so more damage from the guild passive on my normal attacks.
Queen's Elegance is a 99% uptime on Empower, when using heavy attacks... so I have that... I go with Imperial as a race, and stack my points into stamina, as hybrid means I get max damage that way, with the Imperial Racials.. and since I use heavy attacks, low magicka is not a detriment, especially as I can dodge and block as much as I want..... and I boost my health, with both the imperial racials, and some glyphs....
I am incredibly Tanky, as I run 35k health, and 38K stamina --- magicka is only 18K, but again, heavy attacks don't care on that, and are scaling off the stamina.
As a bonus, with an over 50% chance to crit, I am usually critting once per second on a pulse, so Crit Surge gives me back 3300 health about every second... Slime Craw helps the crit and gives me 5% damage, with 2 medium armor giving me 4% more, and the fighter passive giving me 6% more on top of the Sorc damage bonus.
Damage matches the Oakensoul bulds, doesn't need the ring... and, if I really wanted to, I can add a couple DOTs on the back bar, but it is pretty effective, as is.
If people keep screaming to get the ring nerfed.. this could be a solid alternative, as it gives you, more or less, everything the ring does.
Auldwulfe
isadoraisacat wrote: »Yeah well after the last patch notes we gonna need to look into an alternative. [Snip].isadoraisacat wrote: »isadoraisacat wrote: »I have severe carpel tunnel and will
Eventually need surgery. I literally can not do light attack weaving for very long without it being painful.
I spent hours practicing weaving and I got good at it but due to my physical issues it’s not fun to do as it’s painful on my hands.
With a heavy attack build I can enjoy the game with out pain. I’m mostly a solo player and do some group normal dungeons and this helped me be able to actually help the group and hold my own.
I don’t see the problem with oakensoul. I still don’t have super high dps but I can now do enough to hold my own without having to push my hands way past the limit.
There are still players with 2 bar set ups doing more damage and still utilizing skills
Etc etc I don’t know why people are bother by how other people play the game. It doesn’t affect their accomplishments.
The emergence of oakensoul has destroyed the class relationship between senior and junior players. oakensoul's emergence allows junior players to do what they want to do freely. And no longer need to rely on something ...... So this is where people argue endlessly.
Trust “junior”
Players whatever that is aren’t playing these sort of builds. I have seen so many players using 2 bars and managing so many dots and still light attacking weaving. I’m still the lowest dps in my groups but I’m now just efficient.
I’m 41 not 81.
This comes off very elitist almost like you don’t want players with disabilities or with coordination problems or older players “senior” as to say playing the game. You’d rather then struggle and have a bad time so you can still brag about how good you are. That seems really crappy.
Best part is that I do a one bar sorc build, without Oakensoul, that I created 18 months ago, before Oakensoul actually existed...and my rotation is rarely more than a single button.
Sergeant's mail for the boost, but only as my staves and jewelry, Slimecraw in medium, both pieces, and Queen's Elegance as my 5 piece light to enhance crit and pen.... with thief Mundus, for more crit.....
My skills are Crit Surge - which I hit once every 33 seconds for Major Brutality and Major Sorcery... usually earlier, to be honest, so I keep that up 100%... any of the Hunter skills -- doesn't matter which, you rarely hit it for anything... it's there solely for the passive Major Savagery, and Major Prophecy..... and to boost the Fighter guild damage and Ultimate passives.....
Daedric Prey, which I only use on boss monsters, the rest don't survive long enough to matter..... and both pets.. with Flawless Dawnbreaker... it's not like I use my ultimate a lot.... and that counts as a fighter skill, so more damage from the guild passive on my normal attacks.
Queen's Elegance is a 99% uptime on Empower, when using heavy attacks... so I have that... I go with Imperial as a race, and stack my points into stamina, as hybrid means I get max damage that way, with the Imperial Racials.. and since I use heavy attacks, low magicka is not a detriment, especially as I can dodge and block as much as I want..... and I boost my health, with both the imperial racials, and some glyphs....
I am incredibly Tanky, as I run 35k health, and 38K stamina --- magicka is only 18K, but again, heavy attacks don't care on that, and are scaling off the stamina.
As a bonus, with an over 50% chance to crit, I am usually critting once per second on a pulse, so Crit Surge gives me back 3300 health about every second... Slime Craw helps the crit and gives me 5% damage, with 2 medium armor giving me 4% more, and the fighter passive giving me 6% more on top of the Sorc damage bonus.
Damage matches the Oakensoul bulds, doesn't need the ring... and, if I really wanted to, I can add a couple DOTs on the back bar, but it is pretty effective, as is.
If people keep screaming to get the ring nerfed.. this could be a solid alternative, as it gives you, more or less, everything the ring does.
Auldwulfe
isadoraisacat wrote: »Yeah well after the last patch notes we gonna need to look into an alternative. [Snip]isadoraisacat wrote: »isadoraisacat wrote: »I have severe carpel tunnel and will
Eventually need surgery. I literally can not do light attack weaving for very long without it being painful.
I spent hours practicing weaving and I got good at it but due to my physical issues it’s not fun to do as it’s painful on my hands.
With a heavy attack build I can enjoy the game with out pain. I’m mostly a solo player and do some group normal dungeons and this helped me be able to actually help the group and hold my own.
I don’t see the problem with oakensoul. I still don’t have super high dps but I can now do enough to hold my own without having to push my hands way past the limit.
There are still players with 2 bar set ups doing more damage and still utilizing skills
Etc etc I don’t know why people are bother by how other people play the game. It doesn’t affect their accomplishments.
The emergence of oakensoul has destroyed the class relationship between senior and junior players. oakensoul's emergence allows junior players to do what they want to do freely. And no longer need to rely on something ...... So this is where people argue endlessly.
Trust “junior”
Players whatever that is aren’t playing these sort of builds. I have seen so many players using 2 bars and managing so many dots and still light attacking weaving. I’m still the lowest dps in my groups but I’m now just efficient.
I’m 41 not 81.
This comes off very elitist almost like you don’t want players with disabilities or with coordination problems or older players “senior” as to say playing the game. You’d rather then struggle and have a bad time so you can still brag about how good you are. That seems really crappy.
Best part is that I do a one bar sorc build, without Oakensoul, that I created 18 months ago, before Oakensoul actually existed...and my rotation is rarely more than a single button.
Sergeant's mail for the boost, but only as my staves and jewelry, Slimecraw in medium, both pieces, and Queen's Elegance as my 5 piece light to enhance crit and pen.... with thief Mundus, for more crit.....
My skills are Crit Surge - which I hit once every 33 seconds for Major Brutality and Major Sorcery... usually earlier, to be honest, so I keep that up 100%... any of the Hunter skills -- doesn't matter which, you rarely hit it for anything... it's there solely for the passive Major Savagery, and Major Prophecy..... and to boost the Fighter guild damage and Ultimate passives.....
Daedric Prey, which I only use on boss monsters, the rest don't survive long enough to matter..... and both pets.. with Flawless Dawnbreaker... it's not like I use my ultimate a lot.... and that counts as a fighter skill, so more damage from the guild passive on my normal attacks.
Queen's Elegance is a 99% uptime on Empower, when using heavy attacks... so I have that... I go with Imperial as a race, and stack my points into stamina, as hybrid means I get max damage that way, with the Imperial Racials.. and since I use heavy attacks, low magicka is not a detriment, especially as I can dodge and block as much as I want..... and I boost my health, with both the imperial racials, and some glyphs....
I am incredibly Tanky, as I run 35k health, and 38K stamina --- magicka is only 18K, but again, heavy attacks don't care on that, and are scaling off the stamina.
As a bonus, with an over 50% chance to crit, I am usually critting once per second on a pulse, so Crit Surge gives me back 3300 health about every second... Slime Craw helps the crit and gives me 5% damage, with 2 medium armor giving me 4% more, and the fighter passive giving me 6% more on top of the Sorc damage bonus.
Damage matches the Oakensoul bulds, doesn't need the ring... and, if I really wanted to, I can add a couple DOTs on the back bar, but it is pretty effective, as is.
If people keep screaming to get the ring nerfed.. this could be a solid alternative, as it gives you, more or less, everything the ring does.
Auldwulfe
No need for an alternatives. Current setup will be still more than enough to do all veteran and most of the hard mode content in the game. Nerf to empower and storm master are not really that big of a deal copnsidering one bar heavy attack setups are producing multiple times more dmg than it is needed to complete overwhelming majority of content.
Yeah well after the last patch notes we gonna need to look into an alternative. [Snip] [/quote]Hyperdeathstalker wrote: »Auldwulfe
We all knew that it was going to be nerfed, [Snip]....
Oakensoul was there to sell High Isle... but they can't risk it interfering with the Arcanist selling Necrom..... There was never a doubt that they would nerf something, so that the Arcanist can be the winning class... no challengers allowed, when money is to be made.
My non-Oakensoul build is pretty much still right where it was... yeah, I lose a couple k of damage from the heavy attacks, but Daedric Prey and my pets are still the same.... so get used to the flappies, people......
In the long run, having already had a friend do a test on PTS.... my parse goes from 76K to about 74K... and the in combat went from 37.6K to about 36.8K or so.... still just the one button every 33 seconds...... And Daedric Prey on the biggest critters... and since it's actually 2 bar, albeit identical front and back... you can flip staves in the face of anyone whining about Oakensoul builds......
Auldwulfe
isadoraisacat wrote: »We all knew that it was going to be nerfed, [Snip]....
Oakensoul was there to sell High Isle... but they can't risk it interfering with the Arcanist selling Necrom..... There was never a doubt that they would nerf something, so that the Arcanist can be the winning class... no challengers allowed, when money is to be made.
My non-Oakensoul build is pretty much still right where it was... yeah, I lose a couple k of damage from the heavy attacks, but Daedric Prey and my pets are still the same.... so get used to the flappies, people......
In the long run, having already had a friend do a test on PTS.... my parse goes from 76K to about 74K... and the in combat went from 37.6K to about 36.8K or so.... still just the one button every 33 seconds...... And Daedric Prey on the biggest critters... and since it's actually 2 bar, albeit identical front and back... you can flip staves in the face of anyone whining about Oakensoul builds......
Auldwulfe
Yeah basically it’s gonna force me into being a 2 bar build again to compensate. It’s funny becuase I’m not interesting in arcanist looks cool but isn’t for me.