Fragments for the Jester's Daedroth costume dropped way too infrequently. I helped two friends get theirs. Between the three of us, we only got enough fragments for two costumes.
I don't mind not having the costume and pooling my fragments for friends that did want it, but we shouldn't have HAD to do that. Each person should be able to earn it just by doing Jester's quests.
Either RNG for the fragments should be higher, or fewer pieces should be required.
(Also, more cute costumes like that, please!)
Well this year I was slacking according to Eventor as I got only 161 purple Jester boxes. Doing trials really hinder event farming.Hi All, now that Jester's Fest is over, if you haven't already submitted feedback, please do so in this thread. We will be going through comments to send over a post-event list of player feedback to the team. This is to provide to our teams with your feedback for consideration for next year. Thanks in advance for taking the time to submit feedback!
- I have no idea why I would want to do more than one Jester's quest. The purple boxes were not worth the few minutes for additional quests.
The trouble with "collect this over multiple events" is... If there are too many of such things... Then players never have the chance to eventually "catch up" and, instead, end up forever "falling further behind", which is discouraging.
It's better to have none of the parts at all, and for a thing to be unavailable and unattainable, than to have some but not all of the parts of a multi-part thing. ANY multi-part thing.
The trouble with "collect this over multiple events" is... If there are too many of such things... Then players never have the chance to eventually "catch up" and, instead, end up forever "falling further behind", which is discouraging.
It's better to have none of the parts at all, and for a thing to be unavailable and unattainable, than to have some but not all of the parts of a multi-part thing. ANY multi-part thing.
Personally, I don't mind the "collect over multiple events" rewards. The problem that I have is when the parts clutter up inventory and bank space instead of Collections/Fragments. Then I have to store these things until the next year.
As for there being too many, my issue with that is trying to remember which thing goes with which event, outside of the event, and without spending time researching it on the internet.
I don't need to have all the things, so if it takes me a couple years to get all of the parts, it takes a couple years.
So... more, please, but make them fragments, not inventory items.
The trouble with "collect this over multiple events" is... If there are too many of such things... Then players never have the chance to eventually "catch up" and, instead, end up forever "falling further behind", which is discouraging.
It's better to have none of the parts at all, and for a thing to be unavailable and unattainable, than to have some but not all of the parts of a multi-part thing. ANY multi-part thing.
Personally, I don't mind the "collect over multiple events" rewards. The problem that I have is when the parts clutter up inventory and bank space instead of Collections/Fragments. Then I have to store these things until the next year.
As for there being too many, my issue with that is trying to remember which thing goes with which event, outside of the event, and without spending time researching it on the internet.
I don't need to have all the things, so if it takes me a couple years to get all of the parts, it takes a couple years.
So... more, please, but make them fragments, not inventory items.