d.schaerb16_ESO2 wrote: »ZOS_GinaBruno wrote: »expect it to be on or around December 19.
Dear Gina and ZOS
do you understand what you are doing? It cant be that gamebreaking bugs dont get fixed ASAP! raidgroups dissolve and players who came back leave immediately after a few raids. If your intention is to kill ESO, you are on the right path.
December 19 is the definition of "ASAP" As long as Stadia is supported, patches cannot possibly come faster than that.
It took the QA team and dev team at ZOS less than 24h to notice a bug, identify what causes it, and fix it. That's pretty fast and efficient. They did a good job!
Now imagine how frustrating it feels to be called lazy or incompetent despite doing your job perfectly, and on record time, just because third-party bureaucracy mandates your fixes be delayed for 2 weeks.
I know it's frustrating. I hate it too. It's a restriction that only exists to protect Google's bottom line, so they're not held liable for any patches that may cause instability on their hardware. I can't wait for Stadia to go away, so we no longer have to deal with these waiting times.
The bug existing is 100% ZOS fault. But the bug being unfixed for 2 weeks has little to nothing to do with how competent ZOS is.
d.schaerb16_ESO2 wrote: »ZOS_GinaBruno wrote: »expect it to be on or around December 19.
Dear Gina and ZOS
do you understand what you are doing? It cant be that gamebreaking bugs dont get fixed ASAP! raidgroups dissolve and players who came back leave immediately after a few raids. If your intention is to kill ESO, you are on the right path.
December 19 is the definition of "ASAP" As long as Stadia is supported, patches cannot possibly come faster than that.
It took the QA team and dev team at ZOS less than 24h to notice a bug, identify what causes it, and fix it. That's pretty fast and efficient. They did a good job!
Now imagine how frustrating it feels to be called lazy or incompetent despite doing your job perfectly, and on record time, just because third-party bureaucracy mandates your fixes be delayed for 2 weeks.
I know it's frustrating. I hate it too. It's a restriction that only exists to protect Google's bottom line, so they're not held liable for any patches that may cause instability on their hardware. I can't wait for Stadia to go away, so we no longer have to deal with these waiting times.
The bug existing is 100% ZOS fault. But the bug being unfixed for 2 weeks has little to nothing to do with how competent ZOS is.
They said they have the option to waive the Stadia certification process and hotfix serious issues.
ZOS has chosen to not hotfix this issue.
Make your own deductions.
Greetings all,
After review, we have removed and edited a handful of posts. While we understand that players and members can be upset about the currently known issues that are being investigated and fixed (the information on that can be found here), we do ask that all posts be kept civil, constructive, and within the guidelines of the rules that we have in place. If there may be any questions in regards to the rules, please feel free to review them here.
Thank you for your understanding.
December 19 is the definition of "ASAP" As long as Stadia is supported, patches cannot possibly come faster than that.
ZOS may request to waive the Stadia certification process, but it doesn't mean it will get granted.d.schaerb16_ESO2 wrote: »ZOS_GinaBruno wrote: »expect it to be on or around December 19.
Dear Gina and ZOS
do you understand what you are doing? It cant be that gamebreaking bugs dont get fixed ASAP! raidgroups dissolve and players who came back leave immediately after a few raids. If your intention is to kill ESO, you are on the right path.
December 19 is the definition of "ASAP" As long as Stadia is supported, patches cannot possibly come faster than that.
It took the QA team and dev team at ZOS less than 24h to notice a bug, identify what causes it, and fix it. That's pretty fast and efficient. They did a good job!
Now imagine how frustrating it feels to be called lazy or incompetent despite doing your job perfectly, and on record time, just because third-party bureaucracy mandates your fixes be delayed for 2 weeks.
I know it's frustrating. I hate it too. It's a restriction that only exists to protect Google's bottom line, so they're not held liable for any patches that may cause instability on their hardware. I can't wait for Stadia to go away, so we no longer have to deal with these waiting times.
The bug existing is 100% ZOS fault. But the bug being unfixed for 2 weeks has little to nothing to do with how competent ZOS is.
They said they have the option to waive the Stadia certification process and hotfix serious issues.
ZOS has chosen to not hotfix this issue.
Make your own deductions.
ZOS_GinaBruno wrote: »If an emergency arises, we’ll of course work with Stadia to get a patch published ASAP. So in general, PC incrementals will now occur bi-weekly, but if needed, we can update quickly.
Note this will not affect our ability to perform hotfixes, or affect any PTS patches or updates.
ZOS may request to waive the Stadia certification process, but it doesn't mean it will get granted.d.schaerb16_ESO2 wrote: »ZOS_GinaBruno wrote: »expect it to be on or around December 19.
Dear Gina and ZOS
do you understand what you are doing? It cant be that gamebreaking bugs dont get fixed ASAP! raidgroups dissolve and players who came back leave immediately after a few raids. If your intention is to kill ESO, you are on the right path.
December 19 is the definition of "ASAP" As long as Stadia is supported, patches cannot possibly come faster than that.
It took the QA team and dev team at ZOS less than 24h to notice a bug, identify what causes it, and fix it. That's pretty fast and efficient. They did a good job!
Now imagine how frustrating it feels to be called lazy or incompetent despite doing your job perfectly, and on record time, just because third-party bureaucracy mandates your fixes be delayed for 2 weeks.
I know it's frustrating. I hate it too. It's a restriction that only exists to protect Google's bottom line, so they're not held liable for any patches that may cause instability on their hardware. I can't wait for Stadia to go away, so we no longer have to deal with these waiting times.
The bug existing is 100% ZOS fault. But the bug being unfixed for 2 weeks has little to nothing to do with how competent ZOS is.
They said they have the option to waive the Stadia certification process and hotfix serious issues.
ZOS has chosen to not hotfix this issue.
Make your own deductions.ZOS_GinaBruno wrote: »If an emergency arises, we’ll of course work with Stadia to get a patch published ASAP. So in general, PC incrementals will now occur bi-weekly, but if needed, we can update quickly.
Note this will not affect our ability to perform hotfixes, or affect any PTS patches or updates.
https://forums.elderscrollsonline.com/en/discussion/530103/changes-to-pc-incremental-patch-cadence
ZOS_GinaBruno wrote: »It will also be present after the console incremental patch on Wednesday.
ZOS_GinaBruno wrote: »It will also be present after the console incremental patch on Wednesday.
it is present since last patch, so nothing changes....
I mean.... when the patch notes themselves read the fact they had to re-instate the heavy attack bug to fix the block bug - you know that there's something gone very very VERY wrong at ZOS.... when they are trading bugs for bugs openly and knowingly then it becomes almost laughable. I'm wondering if this is a sitcom version of the Truman Show we're living in? lol.
FluffyBird wrote: »
I work at QA (not ZOS QA, thankfully) and I think that a rollback itself is a valid way to get rid of a bug. And flops do happen, that's natural.
Problem with ZOS is how regular and abundant they are and how freely bugs make their way to live servers, often despite being pointed out during PTS.
d.schaerb16_ESO2 wrote: »ZOS_GinaBruno wrote: »expect it to be on or around December 19.
Dear Gina and ZOS
do you understand what you are doing? It cant be that gamebreaking bugs dont get fixed ASAP! raidgroups dissolve and players who came back leave immediately after a few raids. If your intention is to kill ESO, you are on the right path.
December 19 is the definition of "ASAP" As long as Stadia is supported, patches cannot possibly come faster than that.
It took the QA team and dev team at ZOS less than 24h to notice a bug, identify what causes it, and fix it. That's pretty fast and efficient. They did a good job!
Now imagine how frustrating it feels to be called lazy or incompetent despite doing your job perfectly, and on record time, just because third-party bureaucracy mandates your fixes be delayed for 2 weeks.
I know it's frustrating. I hate it too. It's a restriction that only exists to protect Google's bottom line, so they're not held liable for any patches that may cause instability on their hardware. I can't wait for Stadia to go away, so we no longer have to deal with these waiting times.
The bug existing is 100% ZOS fault. But the bug being unfixed for 2 weeks has little to nothing to do with how competent ZOS is.
They said they have the option to waive the Stadia certification process and hotfix serious issues.
ZOS has chosen to not hotfix this issue.
Make your own deductions.
FantasticFreddie wrote: »ZOS_GinaBruno wrote: »Hi everyone,
While we can confirm we have fixed the original issue with block, we identified the cause of this new blocking issue that went live with yesterday’s incremental patch. This issue most commonly occurs when attempting to swap weapons while weapons are being drawn or sheathed, preventing you from blocking again until zoning or relogging.
We are working on a fix now and want to take some time to thoroughly test over the next couple days to ensure things are stable; unfortunately, the fix for this issue does require another new client build and is not something we are able to hotfix. It will also be present after the console incremental patch on Wednesday.
We understand how frustrating this is for everyone, including us. We’ll let you know as soon as possible when to expect the fix but expect it to be on or around December 19.
What on earth?!
HOW can anyone justify letting this be broken for another 2 weeks? Does anyone, literally ANYONE that works for the company understand how absolutely frustrating this is to play with?
In your basic trials, it's just a frustrating time sink. In pvp, or anything upper level, it's killing people and also their motivation to play!
What is wrong with this company? Make an exception and push a fix through, you know, like you said you would back when you originally brought stadia on board.