It's that there is STILL a major, game-breaking bug around block
The current state of the block bug is mildly inconvenient at worst and can be remedied by bar swapping if you happen to get it. The sky is, in fact, not falling.
It can be frustrating that it is not completely fixed, but it is in a much better state after today's patch and should not prevent anyone from doing any content.
FantasticFreddie wrote: »We raided for 2 hours today and nobody complained about block issues.
The repro that people are talking about today is a bit contrived--you generally don't sheathe your weapons in combat, and as people often cast skills to prebuff before combat, people generally don't start combat by light-attacking to unsheathe.
It's a scenario that I imagine most people will never run into in actual gameplay. And the only reason we're seeing it is because it was being used to reliably replicate the more serious form of the bug that is indeed gone after today.
Yeah, while I understand the frustration, it doesn't actually sound like a big hurdle to raiding, so there's that at least.
FantasticFreddie wrote: »
Yeah, while I understand the frustration, it doesn't actually sound like a big hurdle to raiding, so there's that at least.
Everyone's conveniently forgetting PvP exists...
The current state of the block bug is mildly inconvenient at worst and can be remedied by bar swapping if you happen to get it. The sky is, in fact, not falling.
It can be frustrating that it is not completely fixed, but it is in a much better state after today's patch and should not prevent anyone from doing any content.
Not when you PvP and get hit by a 20k spec bow to the brain because block was bugged lol
ZOS_GinaBruno wrote: »As some of you have noted, your character can get into a temporary bad state by performing any action that cancels sheathe or wield animations
FantasticFreddie wrote: »
Yeah, while I understand the frustration, it doesn't actually sound like a big hurdle to raiding, so there's that at least.
Everyone's conveniently forgetting PvP exists...
ZOS_GinaBruno wrote: »As some of you have noted, your character can get into a temporary bad state by performing any action that cancels sheathe or wield animations
What was again the reason to introduce the slow unsheathing of weapons some patch ago?
MajorProblem wrote: »ZOS_GinaBruno wrote: »[...]
We are working on a fix now and want to take some time to thoroughly test over the next couple days to ensure things are stable;
[...]
Whatever they had promised you, it must feel like a shot in the back now.
They are closing down threads asking about how testing is carried out, so be careful around this topic.
I can't really speak for Oakensoul since I don't use it, but the bug triggers from any form of barswap while doing some other specific actions (e.g. unsheathing). You can also trigger it occasionally by getting stunned while attempting to barswap, so, while rare in PvE, it can be something that happens more in PvP. It's more likely that Oakensoul builds will be blissfully unaware of the issue.Yeah, let’s get wrecked by our opponents while trying some bar swapping gymnastics instead of our normal rotations! And what about the Oakensoul users who are locked out of bar swapping? How do they fix it?
Knee jerk reactions...
TooWeak2Live wrote: »Knee jerk reactions...
Yeah, right.
They broke block 2 years ago very badly and never completely fixed it.
They broke it again more recently and never completely fixed that.
They broke it very badly again in U36 and maybe kinda reverted that one thing, after two attempts, but nobody is quite sure.
But sure, the reactions are all "knee jerk". Do you even know what that means?
TooWeak2Live wrote: »
That entire post was a quote from a Great Philosopher.