I can only speak for my own perspective and communities, but things have definitely quieted down since U35. My prog group is on infinite hiatus, social guilds struggle to fill even casual runs, and a lot of players have swapped to other games. The game is not dead by any means, but the constant combat chages and U35 in particular have chased away a lot of people or at the very least impacted their playtime (sending courage to templar mains ). At least ZOS listened and the changes this patch were minimal, but I don't know if it was enough to bring people back.
The game population has been fairly steady the past few months and each of the past three months we have had a larger average population than the same months in 2019, the last set of these months before COVID increase the population. Peak population is slightly down but the average shows a more sustain population.
While Steam only shows Steam users which is specific to PC it is unbiased information and the only source of actual population data we have. It indicates the game was not even close to being killed by any recent update since it would be hard to argue that only players that avoid Steam have quit the game and did so in droves.
The game population has been fairly steady the past few months
The game population has been fairly steady the past few months and each of the past three months we have had a larger average population than the same months in 2019, the last set of these months before COVID increase the population. Peak population is slightly down but the average shows a more sustain population.
While Steam only shows Steam users which is specific to PC it is unbiased information and the only source of actual population data we have. It indicates the game was not even close to being killed by any recent update since it would be hard to argue that only players that avoid Steam have quit the game and did so in droves.
invite me to your vTrial group please. After 1:30 minutes of waiting in Craglorn... i see no vTrial shouting
DemonicGoat wrote: »
Carcamongus wrote: »ESO has a wide range of activities in which players can partake. While it's reasonable to say the endgamers took a nasty beating with U35, it's not reasonable to claim the entire game was almost killed because devs wrecked one group's fun. What worries me is if they're fine with what they did to endgamers, they might be equally fine to make comparable mistakes regarding other groups.
Carcamongus wrote: »ESO has a wide range of activities in which players can partake. While it's reasonable to say the endgamers took a nasty beating with U35, it's not reasonable to claim the entire game was almost killed because devs wrecked one group's fun. What worries me is if they're fine with what they did to endgamers, they might be equally fine to make comparable mistakes regarding other groups.
The AwA change seems to suggest they are equally adept at targeting all groups. It just takes time.
yes or no?
it was not only U35 It was all the mountaion of **** ZoS change before it. But now... game is almost death. I Spend 30 minutes easy just to find people for one vTrial. No tanks, no Healers....
and after that time. DPS start living group and go other games too...
so sad...
Between U35 and U36 the recent reviews on Steam are now down to Mixed. The game has been crusing along at Very Positive with a few dips to Mostly Positive for years. Looking at the reviews themselves, the negative ones are a mix of angry longtime players and newer ones.
So yeah it looks like overall the last few months have seen ESO tank.
Most guild ads I see in zone chat (PC/NA) are either casual social PvE guilds or RP guilds, and they are the same guilds I see over and over again. Nothing wrong with those guilds per se, but where are the PvP guilds, the end game PvE guilds, the trading guilds?
Most guild ads I see in zone chat (PC/NA) are either casual social PvE guilds or RP guilds, and they are the same guilds I see over and over again. Nothing wrong with those guilds per se, but where are the PvP guilds, the end game PvE guilds, the trading guilds?
redspecter23 wrote: »
They've been so neglected for so long that they have come to the conclusion that things will never change. ESO is just for casual questers now.
To be fair even way before 35 dropped there were nights when nobody was starting pug trials for vet content.
DemonicGoat wrote: »redspecter23 wrote: »
They've been so neglected for so long that they have come to the conclusion that things will never change. ESO is just for casual questers now.
It makes sense, they(casual questers)are easier to cater to when a server is in maintenance mode,.. pvp and endgame communities that traditionally expect high levels of engagement and a stable,robust game not only are lots of work but the relationship ESO(devs) has with endgame and pvp communities has been strained for years over the lack of follow through when it comes to promises made to those communities and It also appears that the toxicity resulting from that has affected the devs and how they see and treat those communities.
update 35 saved the game for me, it was too easy before and it was getting to the point you wouldn't even see boss mechanics in veteran dungeons; now everything is balanced, dungeons are fun and challenging to go through again, ETC.
BlakMarket wrote: »update 35 saved the game for me, it was too easy before and it was getting to the point you wouldn't even see boss mechanics in veteran dungeons; now everything is balanced, dungeons are fun and challenging to go through again, ETC.
I dont know what game you're playing, Update 35 didn't make the game harder it made the game mind numbingly easier.