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What's most annoying zone in your opinion?

  • Kirawolfe
    Kirawolfe
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    Stonefalls. Just not a fan of volcanos and flowing hot MAAAG MA
  • boi_anachronism_
    boi_anachronism_
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    spartaxoxo wrote: »
    spartaxoxo wrote: »
    A Toss up between Cyrodil and Craglorn

    Craglorn just doesn't know what it wants to be...and Cyrodil all that space for a handful of players...that's just messed up.

    Misinformation, hundreds of players play every night in Cyrodiil.

    Hundreds of Thousands play the rest of the game and there is like 20 million accounts out that have been created or some such.

    20 million accounts do not play regularly, but that 20 million also includes PvP players.
    I fail to see your point as more than a "handfull" of PvP players play.
    Of course there are more PvE players not saying there isn't but saying PvP doesn't deserve Cyrodiil just because there are more PvE players than PvP is ridiculous. Just one more poke at trying to remove someone else's playstyle.

    Relative to the rest of the playerbase, it is a handful. I don't want to remove Cyrodiil and am not the person who said it was "messed up." I do think it might benefit from some changes to address how empty much of the map is so it isn't riding simulator so often. When it was designed, more of the playerbase participated.

    I mean more players participated because it wasn't so bugged but beyond that the metas in pvp are utter garbage and have been for a long time. I used to play cyro a bunch. No more. It has been relegated to a tank/healer stalemate punctuated by ball groups. Aka not fun. Aka what is the point.
  • Sailor_Palutena
    Sailor_Palutena
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    I absolutely despise Shadowfen. You can't give a step without aggroing wisps, wasps and crocodiles. Fishing in this zone is a sore, as there are almost no fishing spots and most of them surrounded by the critters aforementioned. The place is ugly and too much brown. I'm not fond of Pact lands, except maybe for Skyrim areas, but the ashlands, rocky areas and swamps that make most of the Pact territory is absolutely terrible. Not to mention Vvanderfell overall.

    Smitch_59 wrote: »
    Cyrodiil. Because PvP.
    If you stay in your faction zone you will hardly see any PVP and you can even avoid it if you open the map and where a fight is happening. You may also choose a campaign with low number of players. The zone overall is very good-looking.
  • Auldwulfe
    Auldwulfe
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    Pretty much anyplace that has little holes you can fall in, and get trapped, and can't jump out of .....

    /Stuck now charges as though you were teleporting without a shrine.... which, most of the time isn't that much, unless you had just jumped, or put everything in the bank before heading out...... at least I can pick a guildie at that point, and travel to them... but then you have to get back to what you were doing, and remember where the hole was, so you don't fall in, again.

    Auldwulfe
  • Malthorne
    Malthorne
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    I don't feel like any of the zones are annoying. They are mostly super easy to navigate with plentiful wayshrines for fast travel. Mount speed is so fast you can get to where you need to be quickly. Overland mobs are a joke and are no threat to the player so they are all easily ignored.
  • BlueRaven
    BlueRaven
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    Billium813 wrote: »
    BlueRaven wrote: »
    Billium813 wrote: »
    Tandor wrote: »
    Billium813 wrote: »
    Galen

    The island is so small that it's completely dominated on the [world] map by Wayshrines. High Isle ALMOST has the same issue except it has that little island in the south-east so you can click on something.

    Are you referring to the world map, as per the other thread?

    Yes, I was referring to the world map. I'm not sure what other thread you are referring to though. Was this a comment I made about the world map for Galen being too small and wayshrines cover the area, making it impossible to select on PC without first traveling there?

    I'll admit this is a pedantic issue, and there are much more egregious zone issues I have, but this one is the most recent and minor enough to be fixable.
    • We could be allowed to scroll/zoom in further
    • The High Isle map could have a small Galen selectable; and vice-versa (similar to Fargrave for the Deadlands, or Western Skyrim for Greymoor Caverns, or The Reach for Arkthzand Caverns)
    • Wayshrine icons could be smaller, or at least adjust size as you zoom in
    • There could be a selectable, circular area around both High Isle and Galen that zooms in closer; the zones are small enough.
    • Galen could have arbitrary islands added to the coast that allow players to select the zone

    I just learned recently that people use the world map to actually move around the world.

    Quite frankly it still blows my mind that people do this. It’s like using a world map to navigate your own real world state/province to me.

    Oh, is there another way to get around? How would I get from Vvardenfell to Galen without using the world map?

    @Billium813

    OK To start I play on the PC NA server, but I don't use any map mods that would change the way this looks or works.

    I use Map Pins and "Port to Friends" mods. And that is about it concerning maps and houses relevant to this discussion.

    So this is pretty much a vanilla interface. Alright so let's begin:

    - From a Wayshrine:

    In Vvardenfell I click on the wayshrine and it brings up this interface.
    kon9wbk137so.png
    On the right side you will notice a list of zones.

    From this list I select "Galen and Y'ffelon" which changes the map view to this:
    dmw0htfpnw0d.png
    I click on the wayshrine I want to go to and I depart.

    - From a non-wayshrine starting point:

    Hitting the "M" key brings up a similar interface.
    ex2eumrryb9o.png
    Alternatively you can select the compass cross towards the middle of interface on the top bar.

    Again I select "Galen and Y'ffelon" which changes the map view to this:
    n6ih3ieqnyrr.png
    Select the wayshrine I want to go to, which displays the appropriate cost of porting there.

    Easy (I think).

    - Alternate method:

    Here is the world map:
    rdyevjnjfvzc.png
    Yeah it's a mess which is why it's not great to use it.

    Anyway, using the scroll wheel you can zoom in and move the map to a desired area.
    dvvl9j4p5zjr.png

    If you are careful you can actually highlight Galen from here. You can see "Galen and Y'ffelon" appear on the top of the map.
    0jcr8qxxh92z.png

    Clicking on the land (and not on a wayshrine) brings up the local map.
    z4au8nt12b2e.png

    Proceed accordingly.

    I hope this helps (and hopefully I have not derailed this thread)!
  • Ascarl
    Ascarl
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    Shadowfen. Everything there tries to snare and dismount you. While being a swamp there are still many vertical obstacles you can not simply cross.
  • Drammanoth
    Drammanoth
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    Matabal Tor, S Elsweyr
  • Necrotech_Master
    Necrotech_Master
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    for me it depends on what we are talking about

    traveling around the zone: 100% murkmire due to the awful wayshrine placement (feels like it needs like 1-2 more wayshrines in some areas)

    story/quest related? i would probably say blackwood, which caused me to actively despise eveli, her voice is now grating and screams of being a bimbo (which is also reflective in black drake villa)

    terrain related? probably north elsweyr due to the amount of cliffs, if you dont follow the path you might as well close your eyes and jump off a cliff (also slightly an issue in some other zones like wrothgar and galen)
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • Billium813
    Billium813
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    BlueRaven wrote: »
    Billium813 wrote: »
    BlueRaven wrote: »
    Billium813 wrote: »
    Tandor wrote: »
    Billium813 wrote: »
    Galen

    The island is so small that it's completely dominated on the [world] map by Wayshrines. High Isle ALMOST has the same issue except it has that little island in the south-east so you can click on something.

    Are you referring to the world map, as per the other thread?

    Yes, I was referring to the world map. I'm not sure what other thread you are referring to though. Was this a comment I made about the world map for Galen being too small and wayshrines cover the area, making it impossible to select on PC without first traveling there?

    I'll admit this is a pedantic issue, and there are much more egregious zone issues I have, but this one is the most recent and minor enough to be fixable.
    • We could be allowed to scroll/zoom in further
    • The High Isle map could have a small Galen selectable; and vice-versa (similar to Fargrave for the Deadlands, or Western Skyrim for Greymoor Caverns, or The Reach for Arkthzand Caverns)
    • Wayshrine icons could be smaller, or at least adjust size as you zoom in
    • There could be a selectable, circular area around both High Isle and Galen that zooms in closer; the zones are small enough.
    • Galen could have arbitrary islands added to the coast that allow players to select the zone

    I just learned recently that people use the world map to actually move around the world.

    Quite frankly it still blows my mind that people do this. It’s like using a world map to navigate your own real world state/province to me.

    Oh, is there another way to get around? How would I get from Vvardenfell to Galen without using the world map?

    @Billium813

    OK To start I play on the PC NA server, but I don't use any map mods that would change the way this looks or works.
    ...
    From this list I select "Galen and Y'ffelon" which changes the map view to this:

    - Alternate method:
    ...
    Anyway, using the scroll wheel you can zoom in and move the map to a desired area.

    Wow, that was ALOT of pictures to say:
    • Use the "LOCATIONS" quick-select option on the World Map to select "Galen and Y'ffelon"
    • or, Select the Galen Zone from the world map by zooming in on the island zone

    I grant you that option 1 works fine, but option 2 just doesn't; and that's the whole issue here. I'm just not used to using the quick-select "Locations" option by selecting zone by name; I go to the zone I want based on location, zoom in, and select the zone. It's just a different way of doing things and I'm just used to doing it this way. I'm not saying it's easier or better, I just think it's a perfectly valid way of doing things; especially when you don't know zones by name (I'm terrible with names personally and I'm more visually based in my approach).

    I can zoom in all the way and them play pixel hunt for 10 minutes, but I can't find a way to cursor select the Galen Zone from the World Map. It's pedantic but annoying nonetheless.

    8v9v4d11apaa.gif
    Edited by Billium813 on November 8, 2022 11:39PM
  • BlueRaven
    BlueRaven
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    Billium813 wrote: »
    BlueRaven wrote: »
    Billium813 wrote: »
    BlueRaven wrote: »
    Billium813 wrote: »
    Tandor wrote: »
    Billium813 wrote: »
    Galen

    The island is so small that it's completely dominated on the [world] map by Wayshrines. High Isle ALMOST has the same issue except it has that little island in the south-east so you can click on something.

    Are you referring to the world map, as per the other thread?

    Yes, I was referring to the world map. I'm not sure what other thread you are referring to though. Was this a comment I made about the world map for Galen being too small and wayshrines cover the area, making it impossible to select on PC without first traveling there?

    I'll admit this is a pedantic issue, and there are much more egregious zone issues I have, but this one is the most recent and minor enough to be fixable.
    • We could be allowed to scroll/zoom in further
    • The High Isle map could have a small Galen selectable; and vice-versa (similar to Fargrave for the Deadlands, or Western Skyrim for Greymoor Caverns, or The Reach for Arkthzand Caverns)
    • Wayshrine icons could be smaller, or at least adjust size as you zoom in
    • There could be a selectable, circular area around both High Isle and Galen that zooms in closer; the zones are small enough.
    • Galen could have arbitrary islands added to the coast that allow players to select the zone

    I just learned recently that people use the world map to actually move around the world.

    Quite frankly it still blows my mind that people do this. It’s like using a world map to navigate your own real world state/province to me.

    Oh, is there another way to get around? How would I get from Vvardenfell to Galen without using the world map?

    @Billium813

    OK To start I play on the PC NA server, but I don't use any map mods that would change the way this looks or works.
    ...
    From this list I select "Galen and Y'ffelon" which changes the map view to this:

    - Alternate method:
    ...
    Anyway, using the scroll wheel you can zoom in and move the map to a desired area.

    Wow, that was ALOT of pictures to say:
    • Use the "LOCATIONS" quick-select option on the World Map to select "Galen and Y'ffelon"
    • or, Select the Galen Zone from the world map by zooming in on the island zone

    I grant you that option 1 works fine, but option 2 just doesn't; and that's the whole issue here. I'm just not used to using the quick-select "Locations" option by selecting zone by name; I go to the zone I want and select the zone. I can zoom in all the way and them play pixel hunt for 10 minutes, but I can't find a way to cursor select the Galen Zone from the World Map. It's pedantic but annoying nonetheless.

    8v9v4d11apaa.gif

    OK I did not know how new you were to the game, so I wanted to be as clear as possible.

    And two, just scrolling to the appropriate zone name is way faster than zooming in on the map. Way faster.
  • Necrotech_Master
    Necrotech_Master
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    BlueRaven wrote: »
    Billium813 wrote: »
    BlueRaven wrote: »
    Billium813 wrote: »
    BlueRaven wrote: »
    Billium813 wrote: »
    Tandor wrote: »
    Billium813 wrote: »
    Galen

    The island is so small that it's completely dominated on the [world] map by Wayshrines. High Isle ALMOST has the same issue except it has that little island in the south-east so you can click on something.

    Are you referring to the world map, as per the other thread?

    Yes, I was referring to the world map. I'm not sure what other thread you are referring to though. Was this a comment I made about the world map for Galen being too small and wayshrines cover the area, making it impossible to select on PC without first traveling there?

    I'll admit this is a pedantic issue, and there are much more egregious zone issues I have, but this one is the most recent and minor enough to be fixable.
    • We could be allowed to scroll/zoom in further
    • The High Isle map could have a small Galen selectable; and vice-versa (similar to Fargrave for the Deadlands, or Western Skyrim for Greymoor Caverns, or The Reach for Arkthzand Caverns)
    • Wayshrine icons could be smaller, or at least adjust size as you zoom in
    • There could be a selectable, circular area around both High Isle and Galen that zooms in closer; the zones are small enough.
    • Galen could have arbitrary islands added to the coast that allow players to select the zone

    I just learned recently that people use the world map to actually move around the world.

    Quite frankly it still blows my mind that people do this. It’s like using a world map to navigate your own real world state/province to me.

    Oh, is there another way to get around? How would I get from Vvardenfell to Galen without using the world map?

    @Billium813

    OK To start I play on the PC NA server, but I don't use any map mods that would change the way this looks or works.
    ...
    From this list I select "Galen and Y'ffelon" which changes the map view to this:

    - Alternate method:
    ...
    Anyway, using the scroll wheel you can zoom in and move the map to a desired area.

    Wow, that was ALOT of pictures to say:
    • Use the "LOCATIONS" quick-select option on the World Map to select "Galen and Y'ffelon"
    • or, Select the Galen Zone from the world map by zooming in on the island zone

    I grant you that option 1 works fine, but option 2 just doesn't; and that's the whole issue here. I'm just not used to using the quick-select "Locations" option by selecting zone by name; I go to the zone I want and select the zone. I can zoom in all the way and them play pixel hunt for 10 minutes, but I can't find a way to cursor select the Galen Zone from the World Map. It's pedantic but annoying nonetheless.

    8v9v4d11apaa.gif

    OK I did not know how new you were to the game, so I wanted to be as clear as possible.

    And two, just scrolling to the appropriate zone name is way faster than zooming in on the map. Way faster.

    i personally prefer using the world map to navigate, but with galen i usually just beam me up addon to someone already there or just pick ANY wayshrine in the zone because its too annoying to select a specific one from the world map (and the obvious issues about not being able to zoom in without selecting the name in the list)
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • boi_anachronism_
    boi_anachronism_
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    Runner up for me is murkmire. EVERY bloody thing snares you, knocks you down or is just a general pain. Critters, npc mobs.. and all the squelching noises. Omg.
  • Billium813
    Billium813
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    BlueRaven wrote: »
    OK I did not know how new you were to the game, so I wanted to be as clear as possible.

    And two, just scrolling to the appropriate zone name is way faster than zooming in on the map. Way faster.

    yv8oi3d4h06i.gif

    And I think just zooming in to the appropriate zone location is way faster than memorizing all the zone names and having to select from a scroll-able list. But hey, that's just me or whatever.

    I'm not saying one way is easier or better than the other for everyone; I think both are a perfectly valid way of doing things. Personally, I'm terrible with names and I'm more visually based in my approach, but everyone has their own way of doing things. I think zooming in should also be supported and I find it annoying that the small island is dominated by Wayshrines. It's just my opinion.
    Edited by Billium813 on November 9, 2022 12:23AM
  • BergisMacBride
    BergisMacBride
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    Malabal Tor, followed very closely by N. Elsweyr

    Both are horrible to navigate and the Wayshrines are almost always far removed from where I need to travel.
  • BlueRaven
    BlueRaven
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    Billium813 wrote: »
    BlueRaven wrote: »
    OK I did not know how new you were to the game, so I wanted to be as clear as possible.

    And two, just scrolling to the appropriate zone name is way faster than zooming in on the map. Way faster.

    yv8oi3d4h06i.gif

    And I think just zooming in to the appropriate zone location is way faster than memorizing all the zone names and having to select from a scroll-able list. But hey, that's just me or whatever.

    I'm not saying one way is easier or better than the other for everyone; I think both are a perfectly valid way of doing things. Personally, I'm terrible with names and I'm more visually based in my approach, but everyone has their own way of doing things. I think zooming in should also be supported and I find it annoying that the small island is dominated by Wayshrines. It's just my opinion.

    Look I get it. I am sorry for trying to help you, ok? I was wrong in doing so.

    You want to do it the hardest way possible, go ahead I am not stopping you. Knowing the name of the most current zone(s) added to the game, I thought would not be such a hardship, but again I was wrong. I mean hey, in your original question you knew Vvardenfell, High Isle, and Galen which are not exactly household names. But perhaps that was just lucky guesses? Or maybe they are the only three zones you know? At this point, I cannot make any assumptions.

    I mean asking a question like:
    Billium813 wrote: »
    Oh, is there another way to get around? How would I get from Vvardenfell to Galen without using the world map?

    The answer I thought was so easy and straight forward (again in my opinion and which I inferred was my opinion in my original answer "Easy (I think)" to quote myself) that I just assumed you did not know how to navigate the map very well and were new to the game. Thus I took the time and effort out of my day to stop playing the game, double check my addons to make sure I was not giving you unhelpful info, then take many screen shots, and then write up those screens shots in an effort to try and help you. And ended it with what I though was a friendly (again in my opinion) "I hope this helps".

    Only for you to answer with a sarcastic:
    Billium813 wrote: »

    Wow, that was ALOT of pictures to say:
    • Use the "LOCATIONS" quick-select option on the World Map to select "Galen and Y'ffelon"
    • or, Select the Galen Zone from the world map by zooming in on the island zone

    But I see now it's simply that you find scrolling up and down a simple list that is in alphabetical order too taxing for you, understood.

    You apparently prefer, zooming in, moving the map, then hoping you click on the right wayshrine.

    In other words for you, finding the correct wayshrine to port to in this window...
    6rnbukuwmhz1.png
    ...is easier to use than a window like this.
    mwh6n5w7cxa1.png

    Great, good to know. Discussion over.
    Edited by BlueRaven on November 9, 2022 4:27AM
  • rpa
    rpa
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    N. Elsweyr feels like it was designed to waste as much player travel time as possible. Cryodiil is designed for massive large scale battles which servers could not handle after ZOS figured out one can't trust client computations. Cryodiil is a leftover from a technical failure but there is no excuse for N. Elsweyr.
    Edited by rpa on November 9, 2022 5:05AM
  • Billium813
    Billium813
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    BlueRaven wrote: »

    Only for you to answer with a sarcastic:
    Billium813 wrote: »

    Wow, that was ALOT of pictures to say:
    • Use the "LOCATIONS" quick-select option on the World Map to select "Galen and Y'ffelon"
    • or, Select the Galen Zone from the world map by zooming in on the island zone

    Yes, that was rude and sarcastic of me. I'm sorry for the sarcastic comment when you obviously went to great effort to be helpful.

    My original questions, which you responded to, were meant to be rhetorical (you obviously have to use the world map to travel) and I often forget tone doesn't translate well in text form. I was a bit stunned by the wall of pictures as a response to it and I was overly aggressive in my response.
    BlueRaven wrote: »

    But I see now it's simply that you find scrolling up and down a simple list that is in alphabetical order too taxing for you, understood.

    You apparently prefer, zooming in, moving the map, then hoping you click on the right wayshrine.

    In other words for you, finding the correct wayshrine to port to in this window...
    6rnbukuwmhz1.png
    ...is easier to use than a window like this.
    mwh6n5w7cxa1.png

    Great, good to know. Discussion over.

    You're missing the point. It's all about getting to the zone map. If you want to scroll a list and hunt for a zone name, that's great. I want to quickly zoom in and select the zone itself. I know where all the zones are spatially, you know where all the zones are alphabetically. Both get to the zone map, just differently. I'm arguing it's an opinion, you seem to be arguing I'm just wrong. That's were we are getting stuck I think. It's an opinion, there is no right/wrong or obviously faster/better way here.

    My apologies to everyone for derailing the discussion here. This whole discussion chain should be moved to https://forums.elderscrollsonline.com/en/discussion/comment/7745607
    Edited by Billium813 on November 9, 2022 5:31AM
  • katanagirl1
    katanagirl1
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    I don’t think we have a zone list on console, or I’m blind and just don’t notice. World map works for me.

    Of my least favorite zones I’d have to go with either Shadowfen or Malabal Tor.
    Khajiit Stamblade main
    Dark Elf Magsorc
    Redguard Stamina Dragonknight
    Orc Stamplar PVP
    Breton Magsorc PVP
    Dark Elf Necromancer
    Dark Elf Magden
    Khajiit Stamblade
    Khajiit Stamina Arcanist

    PS5 NA
  • Ye_Olde_Crowe
    Ye_Olde_Crowe
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    Shadowfen, Greenshade and whatsitsname, the other one with the Bosmer trees.
    I think I might not like densely packed forests and swamps, tbh.
    PC EU.

    =primarily PvH (Player vs. House)=
  • PrimusTiberius
    PrimusTiberius
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    I would have to say Craglorn for the only reason of, having to listen to, "you're entering a group zone, you're leaving a group zone" over and over as I travel across the zone.
    Everyone is going in one direction, I'm going the other direction
  • amig186
    amig186
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    Northern Elsweyr for sure. Like many have already mentioned, everything is far away from the wayshrines so getting anywhere involves long, uneventful rides. Rides which I have to pay undivided attention to, because taking my eyes off the road even for a second will most likely land me in the canyon below. No other zone is as lethal for my characters as NE. I also dislike circling around a hill looking for the less than obvious pathway up when I'm trying to reach a dragon battle before it's over.

    While most of Vvardenfell is fine, there is that one delve near the eastern coast that requires riding around a fairly long and completely impassable mountain chain to reach. I always pray that I don't get that delve from the Halls of Justice.

    Also, not sure if it counts but revisiting Eyevea is pretty annoying because of the exit only wayshrine. Would be better if it appeared on the zones list when you unlock it and the wayshrine worked both ways, but players who shouldn't be there were unable to teleport to you, just like when they try to access a dlc area without owning the dlc.
    PC EU
  • Princess_Kassiopeia
    Princess_Kassiopeia
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    I've read through most of these replies and it seems to me people just want "easy".
    Sure, some terrains are harder, tricky, annoying because of deeper water dismounting, etc etc etc... but if this was NOT hard or annoying or tricky or discomforting the game would not be worth anyones time.
    The whole beauty of this is the diversity not just in scenery but in complications that come with having to traverse such diverse terrains.

    Whining about an easily travellable countryside v. one that really makes you have to work hard to make any headway.......... well, I say, good for Bethesda od ZOS or whom ever you hail as this lands creators. They got it right.
    We are NOT all the same.
    We do NOT all want it childishly easy.
    We do NOT want all terains to be 10 miles an hour traversibly.

    That old old saying...
    "You can please some of the people some of the time........"

    I know you love me for saying this. You just dnot know how to show it. <3:D<3o:)
    "All young girls think they are Princesses. Life teaches that we have to also be warriors."
    Menelaus, king of Sparta and his wife, Helen of Troy.
  • DMuehlhausen
    DMuehlhausen
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    Reverb wrote: »
    Malabal Tor. I won’t be elaborating, except to say I’ve been actively avoiding it whenever possible for almost 9 years now, and every time I go there for any reason, I’m reminded how much it annoys me.

    I just throw away any treasure map or survey there. I've been trying to get 18 characters to max level and crafting. I hate speed leveling so I've hit a few times on characters, but just doing the main quest is doable.
  • SilverBride
    SilverBride
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    Vvardenfell. It has the best crafting area so I do all my writs there, but as far as questing I dread going there because of Vivec City.

    I can never find the quest givers there and end up going in circles. The quest marker is up so I go up the steps, but then the door there doesn't have the marker that this is the one I need to go in, so I ended up running around and up and down in circles until I somehow accidentally stumble upon the quest giver. It's a nightmare.
    PCNA
  • Oakenaxe
    Oakenaxe
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    Imperial City. Too many mobs on my PvP :s
    a.k.a. Leo
    non-native English speaker
    200-300 ping and low fps player
  • ghastley
    ghastley
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    Does Eyevea count? It annoys me because the character who has access to it does not have enough antiquity levels to use the gold lead, and my Antiquarian character can’t go there without doing a whole quest line.
    Edited by ghastley on November 9, 2022 8:14PM
  • Kappachi
    Kappachi
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    I'm surprised so many people dislike Malabal Tor, is there any general reason why everyone dislikes that zone in particular? I thought it was a really neat location and the overall scenery was pretty good.
  • Kng_Ayumayuma
    Kng_Ayumayuma
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    Any zone with long mountain ranges that you cant get over. Must go around. Its not always clear if you can get over them until you waste an hour trying.

    Is this an open world? Its on rails more than it looks.
  • MidniteOwl1913
    MidniteOwl1913
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    So I love being in the world, and if I'm not doing something time-pressurey, I almost always opt to avoid wayshrines. I would really hate it if they shrunk Cyrodiil down- the expanse it has is one of its biggest features to me- it feels closer to the SPTs, and the map has room to breathe. I'd personally love it if the other zones had a similar scale.

    I don't mind mountains, etc- where they make sense in the world. Craglorn and N. Elsweyr are fine with me. I definitely agree with other examples, though- AD zones are terrible for arbitrary mountains everywhere that make no sense and just serve to force players into the tube of content model. That was short-sighted design.

    Maybe Craglorn could have benefitted with a couple more mountain passes or something. And maybe smarter/more wayshrines would be good. I know how frustrating it is to be trying to race to a world boss because you JUST want to get this crap done and go do the fun things and you hit a wall of rock not apparent on the map, and you are getting snared by the useless mobs, and you went the wrong way, and you finally get to the boss and fire off a light attack to try and tag it but it goes 90 degress away from where you were aiming and it misses, the boss dies, and it was all a waste of time.

    Yes, impassable areas are not well-marked. If the maps were better I wouldn't mind the mountains so much. It would really be great to see a world map with hard lines for the bits that are impassable. Conversely one of the things I like most about Blackwood is the ability to just ride straight from point A to point B. Such a relief!
    PS5/NA
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