spartaxoxo wrote: »Four_Fingers wrote: »spartaxoxo wrote: »Four_Fingers wrote: »Kingsindarkness wrote: »A Toss up between Cyrodil and Craglorn
Craglorn just doesn't know what it wants to be...and Cyrodil all that space for a handful of players...that's just messed up.
Misinformation, hundreds of players play every night in Cyrodiil.
Hundreds of Thousands play the rest of the game and there is like 20 million accounts out that have been created or some such.
20 million accounts do not play regularly, but that 20 million also includes PvP players.
I fail to see your point as more than a "handfull" of PvP players play.
Of course there are more PvE players not saying there isn't but saying PvP doesn't deserve Cyrodiil just because there are more PvE players than PvP is ridiculous. Just one more poke at trying to remove someone else's playstyle.
Relative to the rest of the playerbase, it is a handful. I don't want to remove Cyrodiil and am not the person who said it was "messed up." I do think it might benefit from some changes to address how empty much of the map is so it isn't riding simulator so often. When it was designed, more of the playerbase participated.
If you stay in your faction zone you will hardly see any PVP and you can even avoid it if you open the map and where a fight is happening. You may also choose a campaign with low number of players. The zone overall is very good-looking.Cyrodiil. Because PvP.
Billium813 wrote: »Billium813 wrote: »Billium813 wrote: »Galen
The island is so small that it's completely dominated on the [world] map by Wayshrines. High Isle ALMOST has the same issue except it has that little island in the south-east so you can click on something.
Are you referring to the world map, as per the other thread?
Yes, I was referring to the world map. I'm not sure what other thread you are referring to though. Was this a comment I made about the world map for Galen being too small and wayshrines cover the area, making it impossible to select on PC without first traveling there?
I'll admit this is a pedantic issue, and there are much more egregious zone issues I have, but this one is the most recent and minor enough to be fixable.
- We could be allowed to scroll/zoom in further
- The High Isle map could have a small Galen selectable; and vice-versa (similar to Fargrave for the Deadlands, or Western Skyrim for Greymoor Caverns, or The Reach for Arkthzand Caverns)
- Wayshrine icons could be smaller, or at least adjust size as you zoom in
- There could be a selectable, circular area around both High Isle and Galen that zooms in closer; the zones are small enough.
- Galen could have arbitrary islands added to the coast that allow players to select the zone
I just learned recently that people use the world map to actually move around the world.
Quite frankly it still blows my mind that people do this. It’s like using a world map to navigate your own real world state/province to me.
Oh, is there another way to get around? How would I get from Vvardenfell to Galen without using the world map?








Billium813 wrote: »Billium813 wrote: »Billium813 wrote: »Galen
The island is so small that it's completely dominated on the [world] map by Wayshrines. High Isle ALMOST has the same issue except it has that little island in the south-east so you can click on something.
Are you referring to the world map, as per the other thread?
Yes, I was referring to the world map. I'm not sure what other thread you are referring to though. Was this a comment I made about the world map for Galen being too small and wayshrines cover the area, making it impossible to select on PC without first traveling there?
I'll admit this is a pedantic issue, and there are much more egregious zone issues I have, but this one is the most recent and minor enough to be fixable.
- We could be allowed to scroll/zoom in further
- The High Isle map could have a small Galen selectable; and vice-versa (similar to Fargrave for the Deadlands, or Western Skyrim for Greymoor Caverns, or The Reach for Arkthzand Caverns)
- Wayshrine icons could be smaller, or at least adjust size as you zoom in
- There could be a selectable, circular area around both High Isle and Galen that zooms in closer; the zones are small enough.
- Galen could have arbitrary islands added to the coast that allow players to select the zone
I just learned recently that people use the world map to actually move around the world.
Quite frankly it still blows my mind that people do this. It’s like using a world map to navigate your own real world state/province to me.
Oh, is there another way to get around? How would I get from Vvardenfell to Galen without using the world map?
@Billium813
OK To start I play on the PC NA server, but I don't use any map mods that would change the way this looks or works.
...
From this list I select "Galen and Y'ffelon" which changes the map view to this:
- Alternate method:
...
Anyway, using the scroll wheel you can zoom in and move the map to a desired area.
Billium813 wrote: »Billium813 wrote: »Billium813 wrote: »Billium813 wrote: »Galen
The island is so small that it's completely dominated on the [world] map by Wayshrines. High Isle ALMOST has the same issue except it has that little island in the south-east so you can click on something.
Are you referring to the world map, as per the other thread?
Yes, I was referring to the world map. I'm not sure what other thread you are referring to though. Was this a comment I made about the world map for Galen being too small and wayshrines cover the area, making it impossible to select on PC without first traveling there?
I'll admit this is a pedantic issue, and there are much more egregious zone issues I have, but this one is the most recent and minor enough to be fixable.
- We could be allowed to scroll/zoom in further
- The High Isle map could have a small Galen selectable; and vice-versa (similar to Fargrave for the Deadlands, or Western Skyrim for Greymoor Caverns, or The Reach for Arkthzand Caverns)
- Wayshrine icons could be smaller, or at least adjust size as you zoom in
- There could be a selectable, circular area around both High Isle and Galen that zooms in closer; the zones are small enough.
- Galen could have arbitrary islands added to the coast that allow players to select the zone
I just learned recently that people use the world map to actually move around the world.
Quite frankly it still blows my mind that people do this. It’s like using a world map to navigate your own real world state/province to me.
Oh, is there another way to get around? How would I get from Vvardenfell to Galen without using the world map?
@Billium813
OK To start I play on the PC NA server, but I don't use any map mods that would change the way this looks or works.
...
From this list I select "Galen and Y'ffelon" which changes the map view to this:
- Alternate method:
...
Anyway, using the scroll wheel you can zoom in and move the map to a desired area.
Wow, that was ALOT of pictures to say:
- Use the "LOCATIONS" quick-select option on the World Map to select "Galen and Y'ffelon"
- or, Select the Galen Zone from the world map by zooming in on the island zone
I grant you that option 1 works fine, but option 2 just doesn't; and that's the whole issue here. I'm just not used to using the quick-select "Locations" option by selecting zone by name; I go to the zone I want and select the zone. I can zoom in all the way and them play pixel hunt for 10 minutes, but I can't find a way to cursor select the Galen Zone from the World Map. It's pedantic but annoying nonetheless.
Billium813 wrote: »Billium813 wrote: »Billium813 wrote: »Billium813 wrote: »Galen
The island is so small that it's completely dominated on the [world] map by Wayshrines. High Isle ALMOST has the same issue except it has that little island in the south-east so you can click on something.
Are you referring to the world map, as per the other thread?
Yes, I was referring to the world map. I'm not sure what other thread you are referring to though. Was this a comment I made about the world map for Galen being too small and wayshrines cover the area, making it impossible to select on PC without first traveling there?
I'll admit this is a pedantic issue, and there are much more egregious zone issues I have, but this one is the most recent and minor enough to be fixable.
- We could be allowed to scroll/zoom in further
- The High Isle map could have a small Galen selectable; and vice-versa (similar to Fargrave for the Deadlands, or Western Skyrim for Greymoor Caverns, or The Reach for Arkthzand Caverns)
- Wayshrine icons could be smaller, or at least adjust size as you zoom in
- There could be a selectable, circular area around both High Isle and Galen that zooms in closer; the zones are small enough.
- Galen could have arbitrary islands added to the coast that allow players to select the zone
I just learned recently that people use the world map to actually move around the world.
Quite frankly it still blows my mind that people do this. It’s like using a world map to navigate your own real world state/province to me.
Oh, is there another way to get around? How would I get from Vvardenfell to Galen without using the world map?
@Billium813
OK To start I play on the PC NA server, but I don't use any map mods that would change the way this looks or works.
...
From this list I select "Galen and Y'ffelon" which changes the map view to this:
- Alternate method:
...
Anyway, using the scroll wheel you can zoom in and move the map to a desired area.
Wow, that was ALOT of pictures to say:
- Use the "LOCATIONS" quick-select option on the World Map to select "Galen and Y'ffelon"
- or, Select the Galen Zone from the world map by zooming in on the island zone
I grant you that option 1 works fine, but option 2 just doesn't; and that's the whole issue here. I'm just not used to using the quick-select "Locations" option by selecting zone by name; I go to the zone I want and select the zone. I can zoom in all the way and them play pixel hunt for 10 minutes, but I can't find a way to cursor select the Galen Zone from the World Map. It's pedantic but annoying nonetheless.
OK I did not know how new you were to the game, so I wanted to be as clear as possible.
And two, just scrolling to the appropriate zone name is way faster than zooming in on the map. Way faster.
OK I did not know how new you were to the game, so I wanted to be as clear as possible.
And two, just scrolling to the appropriate zone name is way faster than zooming in on the map. Way faster.

Billium813 wrote: »OK I did not know how new you were to the game, so I wanted to be as clear as possible.
And two, just scrolling to the appropriate zone name is way faster than zooming in on the map. Way faster.
And I think just zooming in to the appropriate zone location is way faster than memorizing all the zone names and having to select from a scroll-able list. But hey, that's just me or whatever.
I'm not saying one way is easier or better than the other for everyone; I think both are a perfectly valid way of doing things. Personally, I'm terrible with names and I'm more visually based in my approach, but everyone has their own way of doing things. I think zooming in should also be supported and I find it annoying that the small island is dominated by Wayshrines. It's just my opinion.
Billium813 wrote: »Oh, is there another way to get around? How would I get from Vvardenfell to Galen without using the world map?
Billium813 wrote: »
Wow, that was ALOT of pictures to say:
- Use the "LOCATIONS" quick-select option on the World Map to select "Galen and Y'ffelon"
- or, Select the Galen Zone from the world map by zooming in on the island zone


Only for you to answer with a sarcastic:Billium813 wrote: »
Wow, that was ALOT of pictures to say:
- Use the "LOCATIONS" quick-select option on the World Map to select "Galen and Y'ffelon"
- or, Select the Galen Zone from the world map by zooming in on the island zone
But I see now it's simply that you find scrolling up and down a simple list that is in alphabetical order too taxing for you, understood.
You apparently prefer, zooming in, moving the map, then hoping you click on the right wayshrine.
In other words for you, finding the correct wayshrine to port to in this window...
...is easier to use than a window like this.
Great, good to know. Discussion over.
Malabal Tor. I won’t be elaborating, except to say I’ve been actively avoiding it whenever possible for almost 9 years now, and every time I go there for any reason, I’m reminded how much it annoys me.
Supreme_Atromancer wrote: »So I love being in the world, and if I'm not doing something time-pressurey, I almost always opt to avoid wayshrines. I would really hate it if they shrunk Cyrodiil down- the expanse it has is one of its biggest features to me- it feels closer to the SPTs, and the map has room to breathe. I'd personally love it if the other zones had a similar scale.
I don't mind mountains, etc- where they make sense in the world. Craglorn and N. Elsweyr are fine with me. I definitely agree with other examples, though- AD zones are terrible for arbitrary mountains everywhere that make no sense and just serve to force players into the tube of content model. That was short-sighted design.
Maybe Craglorn could have benefitted with a couple more mountain passes or something. And maybe smarter/more wayshrines would be good. I know how frustrating it is to be trying to race to a world boss because you JUST want to get this crap done and go do the fun things and you hit a wall of rock not apparent on the map, and you are getting snared by the useless mobs, and you went the wrong way, and you finally get to the boss and fire off a light attack to try and tag it but it goes 90 degress away from where you were aiming and it misses, the boss dies, and it was all a waste of time.