StaticWave wrote: »Aces-High-82 wrote: »StaticWave wrote: »Aces-High-82 wrote: »StaticWave wrote: »Aces-High-82 wrote: »StaticWave wrote: »Turtle_Bot wrote: »StaticWave wrote: »The biggest buff a sorc needs is survivability. Cwep + Crushing Shock + Curse + Bound Arms are enough to kill the majority of players, but they can arguably be buffed with some form of Major Debuff on a target. Dark Conversion/Dark Exchange, Crit Surge, and Hardened Ward definitely need to be buffed to provide on-demand defense compared to Coag Blood, Honor of The Dead, Artic Blast, etc.
Against players that don't block, roll, LoS, stealth or heal, it is enough to kill (barely), but against any semi-competent player, this combo will do less than nothing.
As someone who has 300+ ping at the best of times, I easily tank and outheal every magsorc burst that has been thrown my way, even from competent magsorcs.
Sorc doesn't need a huge buff to offense, especially on the numbers side, a simple buff to the reliability of its burst and a proper reliable execute would likely suffice for offense, but it definitely needs huge defensive buffs. A reliable burst heal that is not tied to any detrimental mechanics or severely outdated pets and a HoT that passively heals, not requiring crit damage to be dealt is needed, every other class has both of these defensive tools and more in their class kits on top of access to weapon and other skills, even nb has both, so it's high time sorc got them too.
I have fought many competent players and my experience is that this combo can shave off 80% of their HP if correctly timed. Obviously some classes will have the tools to prevent you from landing all your combo, but even Cwep + Bound Arms + Crushing Shock can easily deal 15k burst reliably. Making Haunting Curse a reliable burst would be a massive buff for sorc and make its offense way too strong.
Its defense definitely needs some buffs in the form of better on demand heals though.
Oh, you run crushing shock oO thank you very much for the free cc immunity lol
You can take the free CC Immunity. I run a charged Staff, and every single Crushing Shock cast will apply 3 status effects on you. Combined with Crystal Weapon and double damage poisons, I'm applying 5 status effects. That's a lot extra damage on top of my regular spammable damage.
Your CC Immunity isn't going to save you from that.
So you neglect neglect roughly 10% from sharpened instead of slotting ele sus for major breach/status effects and morphing to force pulse. That double dot poison is ok but sundered via stam absorb glyph is a better option imo. Be realistic - all those tiny dots are out healed easily as how scaling is atm.
You can slot Force of Nature CP to get back more pen from stacking status effects. Minor Vulnerability is 5% dmg taken as well, and Burning applies a nice DoT. It also lets you proc Minor Breach more frequently which is nice for extra damage AND basically makes up for the Sharpened loss. You're trading Sharpened for more chance to proc status effects that can apply debuffs. This is a net gain, not net loss.
Maybe you missed it but ele sus has no cost, has 30sec dur, applies all status effects {concussed (minor vul) /chilled (decrease dmg done) /burning (dot)} frequently at once besides major breach. As you run destro/Bow anyways and BGs are nocp I can't see why to slot any other source of major breach and take the free pen on your weapon.
Additionally GH is a [snip] on PCEU performance wise so good luck with proper LA weaving there.
[edited for profanity bypass]
Ele sus applies a random effect every 6s, while a charged crushing shock applies all 3 on demand. Btw, I have both on my bar.
I run an off meta inferno/snb build
Reading threads like this one makes me agree with devs decision to not take players suggestions under consideration when making balance decisions. These changes wouldn't bring magsorc "on par" they would buff him through the roof. Magsorc realistically needs like 4-5 tweaks to be on par with others while one of said tweaks is a nerf to streak, a real nerf not the one proposed by OP which is basically replacing disruptive part of streak with more evasivness while also giving sorc more base defense from other abilities. it's like 2014-2016 havn't learned people anything.
PhoenixGrey wrote: »Reading threads like this one makes me agree with devs decision to not take players suggestions under consideration when making balance decisions. These changes wouldn't bring magsorc "on par" they would buff him through the roof. Magsorc realistically needs like 4-5 tweaks to be on par with others while one of said tweaks is a nerf to streak, a real nerf not the one proposed by OP which is basically replacing disruptive part of streak with more evasivness while also giving sorc more base defense from other abilities. it's like 2014-2016 havn't learned people anything.
Nb, dk and Templar were all buffed through the roof recently. Nb is buffed beyond god mode
Why is there a problem only with sorc ?
The game was way more fun in 2016. Ask any veteran
Balance and proc sets have ruined it long enough
PhoenixGrey wrote: »Reading threads like this one makes me agree with devs decision to not take players suggestions under consideration when making balance decisions. These changes wouldn't bring magsorc "on par" they would buff him through the roof. Magsorc realistically needs like 4-5 tweaks to be on par with others while one of said tweaks is a nerf to streak, a real nerf not the one proposed by OP which is basically replacing disruptive part of streak with more evasivness while also giving sorc more base defense from other abilities. it's like 2014-2016 havn't learned people anything.
Nb, dk and Templar were all buffed through the roof recently. Nb is buffed beyond god mode
Why is there a problem only with sorc ?
The game was way more fun in 2016. Ask any veteran
Balance and proc sets have ruined it long enough
And with all the changes proposed in this thread sorc would be stronger than all these 3 mentioned classes in their prime time combined(maybe excluding DK from 2014). Also please stop repeating argument that "sorc needs to become brokenly OP because ZoS buffed other classes more or less at some point". It's kida silly.
It's always a problem when some class gets overbuffed but why it's a bigger problem with sorc? Because of streak and shields. Having acces to these two while getting rest of the defense and offense comparable or even better than others is beyond broken. And this is excatly what would happen if all mentioned in this thread changes would be added to the class.
I am a veteran. I play continuously since beta. Pre 2017 holds just a sentimental value but things in general were neither better or worse than right now. They were just different.
Proc sets were already present in the game in 2016 and before. Balance was bad since day one.
Aces-High-82 wrote: »StaticWave wrote: »Aces-High-82 wrote: »StaticWave wrote: »Aces-High-82 wrote: »StaticWave wrote: »Aces-High-82 wrote: »StaticWave wrote: »Turtle_Bot wrote: »StaticWave wrote: »The biggest buff a sorc needs is survivability. Cwep + Crushing Shock + Curse + Bound Arms are enough to kill the majority of players, but they can arguably be buffed with some form of Major Debuff on a target. Dark Conversion/Dark Exchange, Crit Surge, and Hardened Ward definitely need to be buffed to provide on-demand defense compared to Coag Blood, Honor of The Dead, Artic Blast, etc.
Against players that don't block, roll, LoS, stealth or heal, it is enough to kill (barely), but against any semi-competent player, this combo will do less than nothing.
As someone who has 300+ ping at the best of times, I easily tank and outheal every magsorc burst that has been thrown my way, even from competent magsorcs.
Sorc doesn't need a huge buff to offense, especially on the numbers side, a simple buff to the reliability of its burst and a proper reliable execute would likely suffice for offense, but it definitely needs huge defensive buffs. A reliable burst heal that is not tied to any detrimental mechanics or severely outdated pets and a HoT that passively heals, not requiring crit damage to be dealt is needed, every other class has both of these defensive tools and more in their class kits on top of access to weapon and other skills, even nb has both, so it's high time sorc got them too.
I have fought many competent players and my experience is that this combo can shave off 80% of their HP if correctly timed. Obviously some classes will have the tools to prevent you from landing all your combo, but even Cwep + Bound Arms + Crushing Shock can easily deal 15k burst reliably. Making Haunting Curse a reliable burst would be a massive buff for sorc and make its offense way too strong.
Its defense definitely needs some buffs in the form of better on demand heals though.
Oh, you run crushing shock oO thank you very much for the free cc immunity lol
You can take the free CC Immunity. I run a charged Staff, and every single Crushing Shock cast will apply 3 status effects on you. Combined with Crystal Weapon and double damage poisons, I'm applying 5 status effects. That's a lot extra damage on top of my regular spammable damage.
Your CC Immunity isn't going to save you from that.
So you neglect neglect roughly 10% from sharpened instead of slotting ele sus for major breach/status effects and morphing to force pulse. That double dot poison is ok but sundered via stam absorb glyph is a better option imo. Be realistic - all those tiny dots are out healed easily as how scaling is atm.
You can slot Force of Nature CP to get back more pen from stacking status effects. Minor Vulnerability is 5% dmg taken as well, and Burning applies a nice DoT. It also lets you proc Minor Breach more frequently which is nice for extra damage AND basically makes up for the Sharpened loss. You're trading Sharpened for more chance to proc status effects that can apply debuffs. This is a net gain, not net loss.
Maybe you missed it but ele sus has no cost, has 30sec dur, applies all status effects {concussed (minor vul) /chilled (decrease dmg done) /burning (dot)} frequently at once besides major breach. As you run destro/Bow anyways and BGs are nocp I can't see why to slot any other source of major breach and take the free pen on your weapon.
Additionally GH is a [snip] on PCEU performance wise so good luck with proper LA weaving there.
[edited for profanity bypass]
Ele sus applies a random effect every 6s, while a charged crushing shock applies all 3 on demand. Btw, I have both on my bar.
I run an off meta inferno/snb build
Wow mate, maybe you just start reading the tool tips of the skills you actually use....
.... why even is Curse on your fb and streak on bb...
StaticWave wrote: »Aces-High-82 wrote: »StaticWave wrote: »Aces-High-82 wrote: »StaticWave wrote: »Aces-High-82 wrote: »StaticWave wrote: »Aces-High-82 wrote: »StaticWave wrote: »Turtle_Bot wrote: »StaticWave wrote: »The biggest buff a sorc needs is survivability. Cwep + Crushing Shock + Curse + Bound Arms are enough to kill the majority of players, but they can arguably be buffed with some form of Major Debuff on a target. Dark Conversion/Dark Exchange, Crit Surge, and Hardened Ward definitely need to be buffed to provide on-demand defense compared to Coag Blood, Honor of The Dead, Artic Blast, etc.
Against players that don't block, roll, LoS, stealth or heal, it is enough to kill (barely), but against any semi-competent player, this combo will do less than nothing.
As someone who has 300+ ping at the best of times, I easily tank and outheal every magsorc burst that has been thrown my way, even from competent magsorcs.
Sorc doesn't need a huge buff to offense, especially on the numbers side, a simple buff to the reliability of its burst and a proper reliable execute would likely suffice for offense, but it definitely needs huge defensive buffs. A reliable burst heal that is not tied to any detrimental mechanics or severely outdated pets and a HoT that passively heals, not requiring crit damage to be dealt is needed, every other class has both of these defensive tools and more in their class kits on top of access to weapon and other skills, even nb has both, so it's high time sorc got them too.
I have fought many competent players and my experience is that this combo can shave off 80% of their HP if correctly timed. Obviously some classes will have the tools to prevent you from landing all your combo, but even Cwep + Bound Arms + Crushing Shock can easily deal 15k burst reliably. Making Haunting Curse a reliable burst would be a massive buff for sorc and make its offense way too strong.
Its defense definitely needs some buffs in the form of better on demand heals though.
Oh, you run crushing shock oO thank you very much for the free cc immunity lol
You can take the free CC Immunity. I run a charged Staff, and every single Crushing Shock cast will apply 3 status effects on you. Combined with Crystal Weapon and double damage poisons, I'm applying 5 status effects. That's a lot extra damage on top of my regular spammable damage.
Your CC Immunity isn't going to save you from that.
So you neglect neglect roughly 10% from sharpened instead of slotting ele sus for major breach/status effects and morphing to force pulse. That double dot poison is ok but sundered via stam absorb glyph is a better option imo. Be realistic - all those tiny dots are out healed easily as how scaling is atm.
You can slot Force of Nature CP to get back more pen from stacking status effects. Minor Vulnerability is 5% dmg taken as well, and Burning applies a nice DoT. It also lets you proc Minor Breach more frequently which is nice for extra damage AND basically makes up for the Sharpened loss. You're trading Sharpened for more chance to proc status effects that can apply debuffs. This is a net gain, not net loss.
Maybe you missed it but ele sus has no cost, has 30sec dur, applies all status effects {concussed (minor vul) /chilled (decrease dmg done) /burning (dot)} frequently at once besides major breach. As you run destro/Bow anyways and BGs are nocp I can't see why to slot any other source of major breach and take the free pen on your weapon.
Additionally GH is a [snip] on PCEU performance wise so good luck with proper LA weaving there.
[edited for profanity bypass]
Ele sus applies a random effect every 6s, while a charged crushing shock applies all 3 on demand. Btw, I have both on my bar.
I run an off meta inferno/snb build
Wow mate, maybe you just start reading the tool tips of the skills you actually use....
.... why even is Curse on your fb and streak on bb...
Because I use streak defensively on a hybrid sorc? My 1vX vids are enough evidence it works for me lol.
StaticWave wrote: »
StaticWave wrote: »Also, if you think that tiny bit of extra damage on Streak justifies having it on front bar, you're dead wrong. The only reason you should only ever have it front bar is because you are more offensive with Streak and need to shave off that extra millisecond of bar swapping. There's no reason to slot Streak front bar because of the "tool tip". Streak is much better being a back bar ability.
Aces-High-82 wrote: »StaticWave wrote: »Aces-High-82 wrote: »StaticWave wrote: »Aces-High-82 wrote: »StaticWave wrote: »Aces-High-82 wrote: »StaticWave wrote: »Aces-High-82 wrote: »StaticWave wrote: »Turtle_Bot wrote: »StaticWave wrote: »The biggest buff a sorc needs is survivability. Cwep + Crushing Shock + Curse + Bound Arms are enough to kill the majority of players, but they can arguably be buffed with some form of Major Debuff on a target. Dark Conversion/Dark Exchange, Crit Surge, and Hardened Ward definitely need to be buffed to provide on-demand defense compared to Coag Blood, Honor of The Dead, Artic Blast, etc.
Against players that don't block, roll, LoS, stealth or heal, it is enough to kill (barely), but against any semi-competent player, this combo will do less than nothing.
As someone who has 300+ ping at the best of times, I easily tank and outheal every magsorc burst that has been thrown my way, even from competent magsorcs.
Sorc doesn't need a huge buff to offense, especially on the numbers side, a simple buff to the reliability of its burst and a proper reliable execute would likely suffice for offense, but it definitely needs huge defensive buffs. A reliable burst heal that is not tied to any detrimental mechanics or severely outdated pets and a HoT that passively heals, not requiring crit damage to be dealt is needed, every other class has both of these defensive tools and more in their class kits on top of access to weapon and other skills, even nb has both, so it's high time sorc got them too.
I have fought many competent players and my experience is that this combo can shave off 80% of their HP if correctly timed. Obviously some classes will have the tools to prevent you from landing all your combo, but even Cwep + Bound Arms + Crushing Shock can easily deal 15k burst reliably. Making Haunting Curse a reliable burst would be a massive buff for sorc and make its offense way too strong.
Its defense definitely needs some buffs in the form of better on demand heals though.
Oh, you run crushing shock oO thank you very much for the free cc immunity lol
You can take the free CC Immunity. I run a charged Staff, and every single Crushing Shock cast will apply 3 status effects on you. Combined with Crystal Weapon and double damage poisons, I'm applying 5 status effects. That's a lot extra damage on top of my regular spammable damage.
Your CC Immunity isn't going to save you from that.
So you neglect neglect roughly 10% from sharpened instead of slotting ele sus for major breach/status effects and morphing to force pulse. That double dot poison is ok but sundered via stam absorb glyph is a better option imo. Be realistic - all those tiny dots are out healed easily as how scaling is atm.
You can slot Force of Nature CP to get back more pen from stacking status effects. Minor Vulnerability is 5% dmg taken as well, and Burning applies a nice DoT. It also lets you proc Minor Breach more frequently which is nice for extra damage AND basically makes up for the Sharpened loss. You're trading Sharpened for more chance to proc status effects that can apply debuffs. This is a net gain, not net loss.
Maybe you missed it but ele sus has no cost, has 30sec dur, applies all status effects {concussed (minor vul) /chilled (decrease dmg done) /burning (dot)} frequently at once besides major breach. As you run destro/Bow anyways and BGs are nocp I can't see why to slot any other source of major breach and take the free pen on your weapon.
Additionally GH is a [snip] on PCEU performance wise so good luck with proper LA weaving there.
[edited for profanity bypass]
Ele sus applies a random effect every 6s, while a charged crushing shock applies all 3 on demand. Btw, I have both on my bar.
I run an off meta inferno/snb build
Wow mate, maybe you just start reading the tool tips of the skills you actually use....
.... why even is Curse on your fb and streak on bb...
Because I use streak defensively on a hybrid sorc? My 1vX vids are enough evidence it works for me lol.
No word of being wrong about the ele sus tool tip?
Aces-High-82 wrote: »StaticWave wrote: »
Yeah, imagine those muppets you were able to stomp had utilized a gap closer or even a stun. Best part was you trying to down that rezing guy lol
Dogeroll seems to be unknown to them too...
Aces-High-82 wrote: »StaticWave wrote: »Also, if you think that tiny bit of extra damage on Streak justifies having it on front bar, you're dead wrong. The only reason you should only ever have it front bar is because you are more offensive with Streak and need to shave off that extra millisecond of bar swapping. There's no reason to slot Streak front bar because of the "tool tip". Streak is much better being a back bar ability.
Again, read the ele sus tt
StaticWave wrote: »Aces-High-82 wrote: »StaticWave wrote: »Also, if you think that tiny bit of extra damage on Streak justifies having it on front bar, you're dead wrong. The only reason you should only ever have it front bar is because you are more offensive with Streak and need to shave off that extra millisecond of bar swapping. There's no reason to slot Streak front bar because of the "tool tip". Streak is much better being a back bar ability.
Again, read the ele sus tt
You asked why I have curse front bar and streak back bar. I gave you an explanation. Why are you switching to ele sus now?
StaticWave wrote: »Aces-High-82 wrote: »StaticWave wrote: »Also, if you think that tiny bit of extra damage on Streak justifies having it on front bar, you're dead wrong. The only reason you should only ever have it front bar is because you are more offensive with Streak and need to shave off that extra millisecond of bar swapping. There's no reason to slot Streak front bar because of the "tool tip". Streak is much better being a back bar ability.
Again, read the ele sus tt
You asked why I have curse front bar and streak back bar. I gave you an explanation. Why are you switching to ele sus now?
StaticWave wrote: »Aces-High-82 wrote: »StaticWave wrote: »
Yeah, imagine those muppets you were able to stomp had utilized a gap closer or even a stun. Best part was you trying to down that rezing guy lol
Dogeroll seems to be unknown to them too...
Then post a clip of you fighting non muppets. [snip]
PhoenixGrey wrote: »PhoenixGrey wrote: »Reading threads like this one makes me agree with devs decision to not take players suggestions under consideration when making balance decisions. These changes wouldn't bring magsorc "on par" they would buff him through the roof. Magsorc realistically needs like 4-5 tweaks to be on par with others while one of said tweaks is a nerf to streak, a real nerf not the one proposed by OP which is basically replacing disruptive part of streak with more evasivness while also giving sorc more base defense from other abilities. it's like 2014-2016 havn't learned people anything.
Nb, dk and Templar were all buffed through the roof recently. Nb is buffed beyond god mode
Why is there a problem only with sorc ?
The game was way more fun in 2016. Ask any veteran
Balance and proc sets have ruined it long enough
And with all the changes proposed in this thread sorc would be stronger than all these 3 mentioned classes in their prime time combined(maybe excluding DK from 2014). Also please stop repeating argument that "sorc needs to become brokenly OP because ZoS buffed other classes more or less at some point". It's kida silly.
It's always a problem when some class gets overbuffed but why it's a bigger problem with sorc? Because of streak and shields. Having acces to these two while getting rest of the defense and offense comparable or even better than others is beyond broken. And this is excatly what would happen if all mentioned in this thread changes would be added to the class.
I am a veteran. I play continuously since beta. Pre 2017 holds just a sentimental value but things in general were neither better or worse than right now. They were just different.
Proc sets were already present in the game in 2016 and before. Balance was bad since day one.
Do pvp’ers like to play balanced classes ? There is no uniqueness left in any class except nb maybe.
Why is my argument silly ? There are ways to make a class OP without being a problem. You need to look at pre 2017 for that.
Raise the ceiling and make the class OP.
StaticWave wrote: »Clip was 3 months ago when I last played
RemoryAzure wrote: »StaticWave wrote: »Clip was 3 months ago when I last played
basically this is what he wanna prompt u about. u missed too much but still talking about balance and builds.
u missed the patch that changed Ele Sus - it applies ALL 3 statuses every 6 sec now, making crushing shock less useful, unless u are playing specific build like warden with his new passive that forces u to apply chill every cast.
in terms of Magsorc, i dunno, it is now even more profitable to drop crushing shock and switch to pure caster build with crystal fragments (which is still trash as a burst ability due to animation lock that makes u actually lose dps instead of gaining, but using it as spammable is still quite decent option), which is very annoying to play against LoS and due to interrupt and speed reduction during cast mechanics, but still the damage output seems much nicer and u get a bit of healing with every cast. not the gameplay i prefer so i dont want to play sorc like this and gonna stick to other classes for now, but i tried it and found it better than crushing shock charged build imo.
Aces-High-82 wrote: »StaticWave wrote: »Aces-High-82 wrote: »StaticWave wrote: »
Yeah, imagine those muppets you were able to stomp had utilized a gap closer or even a stun. Best part was you trying to down that rezing guy lol
Dogeroll seems to be unknown to them too...
Then post a clip of you fighting non muppets. [snip]
Yeah, 3 months ago I ran around picking off some pve andies during midyear mayhem..... [snip]
StaticWave wrote: »You have to also understand that Crushing Shock adds like 900-1k extra damage from the status effects reproccing.
my opinion on that, i repeat:StaticWave wrote: »buffing sorcs need to be done carefully or the class will literally become broken, especially its offense. The only thing it needs is survivability buff, no question about that.
PhoenixGrey wrote: »PhoenixGrey wrote: »Reading threads like this one makes me agree with devs decision to not take players suggestions under consideration when making balance decisions. These changes wouldn't bring magsorc "on par" they would buff him through the roof. Magsorc realistically needs like 4-5 tweaks to be on par with others while one of said tweaks is a nerf to streak, a real nerf not the one proposed by OP which is basically replacing disruptive part of streak with more evasivness while also giving sorc more base defense from other abilities. it's like 2014-2016 havn't learned people anything.
Nb, dk and Templar were all buffed through the roof recently. Nb is buffed beyond god mode
Why is there a problem only with sorc ?
The game was way more fun in 2016. Ask any veteran
Balance and proc sets have ruined it long enough
And with all the changes proposed in this thread sorc would be stronger than all these 3 mentioned classes in their prime time combined(maybe excluding DK from 2014). Also please stop repeating argument that "sorc needs to become brokenly OP because ZoS buffed other classes more or less at some point". It's kida silly.
It's always a problem when some class gets overbuffed but why it's a bigger problem with sorc? Because of streak and shields. Having acces to these two while getting rest of the defense and offense comparable or even better than others is beyond broken. And this is excatly what would happen if all mentioned in this thread changes would be added to the class.
I am a veteran. I play continuously since beta. Pre 2017 holds just a sentimental value but things in general were neither better or worse than right now. They were just different.
Proc sets were already present in the game in 2016 and before. Balance was bad since day one.
Do pvp’ers like to play balanced classes ? There is no uniqueness left in any class except nb maybe.
Why is my argument silly ? There are ways to make a class OP without being a problem. You need to look at pre 2017 for that.
Raise the ceiling and make the class OP.
Can't say for everyone because for example You seem to obviously hate concept of balanced classes and want sorc to just become OP but me personally yes I like when things lean more towards balance than just straight broken metas. No uniqness? Most of the classes still have unique features and playstyles. Fact that these features are not insanely OP doesnt mean they're not there.
It's silly because it brings game nowhere. People have been complaing about lack of balance for almost 9 years yet Your solution is to continue that path just for the sake of You having fun on a sorc for few patches when it would become top dog. When class becomes OP that is a problem. OP by definition means that things went wrong and developer made mistake by giving class too much. Pre 2017 era also had issues with lack of balance. Sometimes smaller sometimes bigger than right now. Funnily enough ceiling was raised since back then so You should be happy.
PhoenixGrey wrote: »PhoenixGrey wrote: »PhoenixGrey wrote: »Reading threads like this one makes me agree with devs decision to not take players suggestions under consideration when making balance decisions. These changes wouldn't bring magsorc "on par" they would buff him through the roof. Magsorc realistically needs like 4-5 tweaks to be on par with others while one of said tweaks is a nerf to streak, a real nerf not the one proposed by OP which is basically replacing disruptive part of streak with more evasivness while also giving sorc more base defense from other abilities. it's like 2014-2016 havn't learned people anything.
Nb, dk and Templar were all buffed through the roof recently. Nb is buffed beyond god mode
Why is there a problem only with sorc ?
The game was way more fun in 2016. Ask any veteran
Balance and proc sets have ruined it long enough
And with all the changes proposed in this thread sorc would be stronger than all these 3 mentioned classes in their prime time combined(maybe excluding DK from 2014). Also please stop repeating argument that "sorc needs to become brokenly OP because ZoS buffed other classes more or less at some point". It's kida silly.
It's always a problem when some class gets overbuffed but why it's a bigger problem with sorc? Because of streak and shields. Having acces to these two while getting rest of the defense and offense comparable or even better than others is beyond broken. And this is excatly what would happen if all mentioned in this thread changes would be added to the class.
I am a veteran. I play continuously since beta. Pre 2017 holds just a sentimental value but things in general were neither better or worse than right now. They were just different.
Proc sets were already present in the game in 2016 and before. Balance was bad since day one.
Do pvp’ers like to play balanced classes ? There is no uniqueness left in any class except nb maybe.
Why is my argument silly ? There are ways to make a class OP without being a problem. You need to look at pre 2017 for that.
Raise the ceiling and make the class OP.
Can't say for everyone because for example You seem to obviously hate concept of balanced classes and want sorc to just become OP but me personally yes I like when things lean more towards balance than just straight broken metas. No uniqness? Most of the classes still have unique features and playstyles. Fact that these features are not insanely OP doesnt mean they're not there.
It's silly because it brings game nowhere. People have been complaing about lack of balance for almost 9 years yet Your solution is to continue that path just for the sake of You having fun on a sorc for few patches when it would become top dog. When class becomes OP that is a problem. OP by definition means that things went wrong and developer made mistake by giving class too much. Pre 2017 era also had issues with lack of balance. Sometimes smaller sometimes bigger than right now. Funnily enough ceiling was raised since back then so You should be happy.
A noob nb like me can 1vx like a vet and you are still talking about a raised ceiling. I quit the game several weeks back because it doesn’t make sense playing any other class
Fact is pvp population growth has been declining steadily for the past 2 years
Fact is balance discussions only seem to arise when the class in question is sorc
Fact is there is no roadmap from zos to buff sorc yet and you are already claiming sorc might become op.
Fact is players pvp for fun and not balance. Fun factor has eroded away since 2017
Sure we can balance this game but fact is you will be the only one left playing
PhoenixGrey wrote: »PhoenixGrey wrote: »PhoenixGrey wrote: »Reading threads like this one makes me agree with devs decision to not take players suggestions under consideration when making balance decisions. These changes wouldn't bring magsorc "on par" they would buff him through the roof. Magsorc realistically needs like 4-5 tweaks to be on par with others while one of said tweaks is a nerf to streak, a real nerf not the one proposed by OP which is basically replacing disruptive part of streak with more evasivness while also giving sorc more base defense from other abilities. it's like 2014-2016 havn't learned people anything.
Nb, dk and Templar were all buffed through the roof recently. Nb is buffed beyond god mode
Why is there a problem only with sorc ?
The game was way more fun in 2016. Ask any veteran
Balance and proc sets have ruined it long enough
And with all the changes proposed in this thread sorc would be stronger than all these 3 mentioned classes in their prime time combined(maybe excluding DK from 2014). Also please stop repeating argument that "sorc needs to become brokenly OP because ZoS buffed other classes more or less at some point". It's kida silly.
It's always a problem when some class gets overbuffed but why it's a bigger problem with sorc? Because of streak and shields. Having acces to these two while getting rest of the defense and offense comparable or even better than others is beyond broken. And this is excatly what would happen if all mentioned in this thread changes would be added to the class.
I am a veteran. I play continuously since beta. Pre 2017 holds just a sentimental value but things in general were neither better or worse than right now. They were just different.
Proc sets were already present in the game in 2016 and before. Balance was bad since day one.
Do pvp’ers like to play balanced classes ? There is no uniqueness left in any class except nb maybe.
Why is my argument silly ? There are ways to make a class OP without being a problem. You need to look at pre 2017 for that.
Raise the ceiling and make the class OP.
Can't say for everyone because for example You seem to obviously hate concept of balanced classes and want sorc to just become OP but me personally yes I like when things lean more towards balance than just straight broken metas. No uniqness? Most of the classes still have unique features and playstyles. Fact that these features are not insanely OP doesnt mean they're not there.
It's silly because it brings game nowhere. People have been complaing about lack of balance for almost 9 years yet Your solution is to continue that path just for the sake of You having fun on a sorc for few patches when it would become top dog. When class becomes OP that is a problem. OP by definition means that things went wrong and developer made mistake by giving class too much. Pre 2017 era also had issues with lack of balance. Sometimes smaller sometimes bigger than right now. Funnily enough ceiling was raised since back then so You should be happy.
A noob nb like me can 1vx like a vet and you are still talking about a raised ceiling. I quit the game several weeks back because it doesn’t make sense playing any other class
Fact is pvp population growth has been declining steadily for the past 2 years
Fact is balance discussions only seem to arise when the class in question is sorc
Fact is there is no roadmap from zos to buff sorc yet and you are already claiming sorc might become op.
Fact is players pvp for fun and not balance. Fun factor has eroded away since 2017
Sure we can balance this game but fact is you will be the only one left playing
It is You who is talking about raised ceiling. As strong as nb is there are still classes who can deal with him. Majority of people is just average in pvp so it's obvious overbuffed class have easier time to 1vX, even when someone playing it have more experience on some other weaker class. Still that doesn't bring any point into the sorc topic. All Your arguments for now can be cumulated into saying that sorc needs to become OP because nb is OP right now which really brings us nowhere.
PvP population is declining for longer than 2 years. Major reason for that is poor server performance, lack of new content and lack of balance which funnily enough You want to continue.
No, balance discussions happens to all classes. Even right now there are active threads discuissing balance of classes other than sorc. There is for example thread about templar underperforming after recent patch or about corrosive armor being too strong. With enough time You would find threads talking about every class from last 30 days.
There is no need for a roadmap from ZoS. It's not a topic of this thread. This thread is about specific changes being added to sorc kit and I commented on that particular changes saying that they would make sorc OP based on what we've already seen in the past. Sorc with base defense and offenswe comparable or better than other classes and streak on top of that will become OP. That is not a speculation, it's a fact.
it's funny that You claim people play PvP for fun not for balance but at the same time You claim You stopped playing because You are not happy with current balance that favours nb. Kinda ironic.
RemoryAzure wrote: »StaticWave wrote: »You have to also understand that Crushing Shock adds like 900-1k extra damage from the status effects reproccing.
thats quite subjective, i prefer to keep in mind, according to my multiple testings, that crushing shock in a long perspective deals ~10% increased damage (compared to what tooltip states) without charged trait (aka deals same damage as skill with 2270 basic power) and about 17% more damage with charged trait (aka basic power of 2415). it goes up to ~23% dps increase with 100% proc chance (to a total power of 2539). as a reminder, basic power of most non-cast ranged skills is 2160 and melee ones 2400. as a reminder #2, basic power is the power of skill calculated from the default values of 12k mag/stam and 1000 attack power.
^ tl;dr: this means, that since we have now guaranteed vulnerability from ele sus, we can easily replace crushing shock with other spammable, Cfrag for example, in terms of magsorc, it will deal more dps due to 2483 basic power and the fact that u can now use sharpened trait, for example, which will also boost other skills, not only crushing shock.
not telling that ur build is bad, its just numbers and tests that i rely on when making builds for myself.
No, balance discussions happens to all classes. Even right now there are active threads discuissing balance of classes other than sorc. There is for example thread about templar underperforming after recent patch or about corrosive armor being too strong. With enough time You would find threads talking about every class from last 30 days.