I have seen hundreds of these threads just simply complaining about the issue of a "fake" tank or "fake" healer whether that be a new player who hasnt slotted a taunt or isnt healing properly OR an experienced/semi-experienced player who is a DPS and just wanting a quick queue. So many complaints and not really any solutions. While there is the "kick from group" feature, this doesn't solve the problem. Especially because you need all 3 other members of the group including you to vote to kick - so if the fake tank/healer are in the group with one other person, you're essentially SOL. Some people like myself really don't mind it, but I ABSOLUTELY see how it's annoying. I main a tank character, play healers, and play dps. I've got over 5000 hours in the game and have had my fair share of these players.
Especially for random normals when I'm on a lowbie toon, I love it. It's a quick XP grind. BUT - it does absolutely ruin the questing experience, learning of mechanics and overall dungeon feel for many new players (and experienced even). Since ESO doesn't have hard-set roles (I.e. dragonknights are tanks, wardens are healers ONLY), how would you go about mediating this issue? This also ties into the issue of a normal trial activity finder being added because ZOS wouldn't be able to reliably be able to implement this without hard set roles. A fake tank in nFG1 is great but a fake tank in nCR+3 is gunna hurt.
My personal solution that i'd be interested in is different queues for different group compositions in normal dungeons:
1 tank, 3 dps
1 healer, 3 dps
1 tank, 1 healer, 2 dps
4 dps
Make all of these viable options and give an option to exclude the others. If you're a dps and absolutely want a tank and healer, uncheck these other options. This would drastically speed up the queue for DPS as well; however, this absolutely could not be implemented for veteran dungeon queues.
Another solution is to make the random veteran dungeon queue much more enticing - give 25 transmutes and double the XP as a reward. This will not only push experienced players into doing random veteran dungeons but will drive the inexperienced players to improve. Thoughts?
ESO YouTube Content Creator & Templar Tank/Healer Main