Cundu_Ertur wrote: »
BalticBlues wrote: »"The Player Should Have The Fun, Not The Designer Or The Computer"
"As designers, we need to be the player’s greatest advocate during a game’s development, always considering carefully how design decisions affect the player’s agency in the world."
-- Sid Meier, Game Designer, HOF Winner 1999 of the Academy of Interactive Arts & Sciences, USA
BalticBlues wrote: »"The Player Should Have The Fun, Not The Designer Or The Computer"
"As designers, we need to be the player’s greatest advocate during a game’s development, always considering carefully how design decisions affect the player’s agency in the world."
-- Sid Meier, Game Designer, HOF Winner 1999 of the Academy of Interactive Arts & Sciences, USA
The spreadsheet is having a LOVELY time!
Drammanoth wrote: »It's a sad thing that we as the playerbase have to be the ones defending ZOS' product.
a choice which some of us make - though many feel that this is a waste of time.The players don't have to defend ZOS. That is a choice.Drammanoth wrote: »It's a sad thing that we as the playerbase have to be the ones defending ZOS' product.
Tyrant_Tim wrote: »[Snip]