FantasticFreddie wrote: »I played for several hours on pts server, gave feedback there and here. Some things were addressed, most of them were not.
They completely ignored any feedback on their ridiculous LA/HA changes. Completely. Even with everyone in agreement for once that nerfing heavy attacks was BAD for accessibility, bad for new, disabled, or elderly players, and a highly unpopular move, they ignore.
A lot of people had the idea to give oakensoul some power back in a compromise of major/minor slayer, that was ignored.
No acknowledgement that longer and weaker dots are dumb af in pvp BECAUSE PLAYERS CAN CLEANSE THEM
FlamingBeard wrote: »
FlamingBeard wrote: »
From the new patchnotes in the spoiler tab for Crystal Weapon:
- Crystal Weapon (morph): This morph now splits its damage into two separate hits - the first hit deals damage equal to a ranged spammable, while the second hit deals damage equal to 30% of that.
Developer Comment:
Spoiler
- This retains the same overall damage as PTS v8.1.0 but is far less punitive if you only get 1 charge of the ability off. Keep in mind this does unfortunately introduce a situation where combat logs will report each damage event as separate abilities. Everything has a price.
FlamingBeard wrote: »
From the new patchnotes in the spoiler tab for Crystal Weapon:
- Crystal Weapon (morph): This morph now splits its damage into two separate hits - the first hit deals damage equal to a ranged spammable, while the second hit deals damage equal to 30% of that.
Developer Comment:
Spoiler
- This retains the same overall damage as PTS v8.1.0 but is far less punitive if you only get 1 charge of the ability off. Keep in mind this does unfortunately introduce a situation where combat logs will report each damage event as separate abilities. Everything has a price.
Suggestion: Do not go overboard on their attempts at humor. I just ignore them, like they probably ignore mine.
Besides, this feels like a Gina thing, not a development team thing. Sometimes her jokes miss. I can relate.