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Oakensoul isn't getting nerfed

  • AzuraFan
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    As others have said, just ban the ring in PvP.

    From reading other threads, it's apparent that the ring is allowing some players to experience content (solo or with a group) that they can't otherwise do. I think that's a good thing. I'd hate to take that away from players who truly need the ring. It would be especially annoying if it's solely because of its effect on PvP.

    I've never been a fan of bar switching. It was probably added to accommodate game pads. It's a dumb mechanic, and one of the reasons people look down on combat in ESO. I wish they'd come up with a better solution.

    I'm perfectly capable of running with 2-bar builds (and do). Still, I've been giving the oakensoul ring a try, and I like it. I don't miss mashing the directional arrow on my gamepad to switch bars and having nothing happen for a while due to the game's inability to respond in a timely manner. I do miss some of my skills, though, but I don't mind the tradeoff. If they nerf it, I'll just go back to my previous build, but not everyone will be able to do that.
  • Dem_kitkats1
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    Hardest to obtain? Dedicated PvP and PvE groups have ran those buffs for years. Those sets are no more difficult to obtain than farming the leads for Oakensoul if you have dedicated PvE and PvP guilds at your disposal.

    I mean yeah...if you run with dedicated raid teams where players can sacrifice 5 pieces to obtain specific buffs for the good of the group, or you made a very niche build sure. But that was pretty much the only way individuals obtained some of those buffs. There were only 2 5 piece sets in which you could get Major Heroism for example. Now players don't have to join coordinated groups to achieve that. They can get it in 1 item.
    Edited by Dem_kitkats1 on June 30, 2022 1:29PM
  • The3sFinest
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    Zos, just please remove it (and other mythics) from pvp, do not let another set get ruined.
  • Morgaledh
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    This sad mythic was already nerfed on the PTS before it was introduced. The original was a lol-fest, 450 weapon and spell damage, around 5000 armor, extra critical chance, huge regen, max stats. The version that instead just gives stats and buffs IS the nerfed version.
  • lordspyder
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    After reading the nonsense in this forum, the solution to the Oakensoul problem is obvious.

    Remove PvP. The ring will no longer be an issue.
  • KlauthWarthog
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    It is getting nerfed when the next chapter releases, and High Isle gets demoted to a DLC. Business as usual.
  • jtm1018
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    just wait for the new chapter, then it will be nerfed, to raise interest in the new chapter.

    player will waiting for the new op item in the new chapter.

    rinse, repeat.
  • JanTanhide
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    I hope not. Every time a good Mythic item drops the PVP crowd destroys it in the forum. PVE crowd would like to be able to use this without it being trashed into the ground by another nerf.
  • EmEm_Oh
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    joseayalac wrote: »
    Many people think that because Oakensoul has so many buffs "loaded" into a single piece of gear, that it's completely unbalanced and it will get nerfed soon.

    I didn't make this post to discuss particular gameplay aspects of the ring, like, for example, that Oakensoul builds don't have to spend time and resources buffing themselves, that has already been explored elsewhere.

    What I want to bring to light is the fact that the ring is raising the "perfomance" floor for a lot of players, but hardly the ceiling. Two bar builds will continue to be the maximized way to play. I know it has been said before, but a lot of people are still asking for nerfs as if the ring was "broken".

    The Oakensoul isn't going to break anything because it's not a top performer compared to other setups. It's still gonna take skill and awareness to perform good with it in PvP. It isn't going to beat any good 2 bar dueling builds either.

    All I have to ask is, how many other sets have been nerfed in the past. Why would this mythic be any different.
  • JanTanhide
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    Xinihp wrote: »
    Finedaible wrote: »
    ...gonna be [...] nerfed like Malacath's Band and Harpooner's Wading Kilt before it.

    This is pretty much why I don't even bother farming mythic leads anymore. If I get the lead organically I'll scry it, otherwise I just don't care anymore. If it is only good for a month or two before the inevitable cycle of 1) vocal minority whines on social media like it's the end of the world for upvotes and 2) unique item gets nerfed to mediocre just like everything else, then honestly what is even the point spending the time? Maybe it will be different this time but phase 1 of the cycle is already in full effect.
    carlos424 wrote: »
    Every pvp streamer is salty about it. Lol.

    [snip]
    [edited for baiting]

    Same here. I don't go looking for mythic leads at all anymore. If I get one by happenstance (like the one I got last night in a DLC dungeon run) then I will scry for it if I don't forget. I had to go onto my scrying character and look at all the leads I had not done yet. I had a few that were to expire in 5 hours. LOL. Took a few hours and got all those done.

    But yeah, it's just not worth it to me to go looking for leads and getting these mythic items since they get nerfed into the ground soon after.
  • xylena_lazarow
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    Leave the ring. Let casual PvPers have a chance to leave the zerg and actually get kills. If instakill ganking or defensive ult spam are problems, those can be addressed without touching the ring.
    PC/NA || CP/Cyro || RIP soft caps
  • Zezin
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    I don't much care if people use it on PvE but this ring is killing any enjoyment I had with PvP just disable it like with Bahsei, it's not like we don't have a precedent for it.
  • Wolfpaw
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    Zos, just please remove it (and other mythics) from pvp, do not let another set get ruined.

    Make BG/RW No CP/Proc/Mythic

    No need to make it across the board PvP.
    Edited by Wolfpaw on June 30, 2022 4:05PM
  • Holycannoli
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    Wolfpaw wrote: »
    Zos, just please remove it (and other mythics) from pvp, do not let another set get ruined.

    Make BG/RW No CP/Proc/Mythic

    No need to make it across the board PvP.

    I think we need a campaign that's just NoMythic. Keep CP and proc but no mythics.

    Anyone complaining about the ring can play there and it can be mostly like it was before High Isle.
    Edited by Holycannoli on June 30, 2022 5:47PM
  • doesurmindglow
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    lordspyder wrote: »
    After reading the nonsense in this forum, the solution to the Oakensoul problem is obvious.

    Remove PvP. The ring will no longer be an issue.

    lol never gonna happen:

    xvi6ki2z13zk.png

    Edited by doesurmindglow on June 30, 2022 6:01PM
    Guildmaster : The Wild Hunt (formerly Aka Baka) : AD PC/NA
  • FrankonPC
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    joseayalac wrote: »
    In that video we can see the "perma-corrosive" myth debunked. Also what I see is a floor being raised, definitely not a ceiling considering those weren't high-MMR matches and he didn't appear over powered at all. Considering he is a skilled player ofc.

    @carlos424 they're salty because 1vX won't be as easy anymore with all those floors raised. I'm still yet to hear a streamer say that a one bar build is definitely stronger than a two bar option, except for Werewolves ofc.

    perma corrosive debunked from that video? the one where im not wearing gear?

    yikes
  • FrankonPC
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    joseayalac wrote: »
    He is not running any armor...

    I saw the video, as I said, it raises the floor, like when they introduced a base crit resistance. You're stronger than naked now ofc.

    Ask 1sth3r3no13ls3 if he thinks that's the strongest DK build out there. I find it very hard to believe that that build is stronger than a two bar DK. Considering I participate in his Discord and all.

    i think one bar builds are stronger than two bar yes. glad you enjoy the discord!
  • FrankonPC
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    Yes, there's really nothing to see here. Those people he killed 'by himself' are gonna get killed by him even without the ring. People that he killed spammed execute on full health target, panic spam skills when CC'd, doesn't have unblockable CC while wee bit more competent ones were first destroyed by others and he just finished off the ones with low resources and so on. If he can replicate this on actual competent pvper, I'd incline to believe that the ring is OP because it clearly trivializes the set.

    Hell, is barehanded DK OP too? Because when IC patch dropped because I've seen someone drop a player with no gear (weapons too) on his DK against a new pvper. I should have recorded that legendary duel. But I guess with the vid's logic, DK OP, can beat players with no gears. Skill gap clearly isn't the one that was showcased, nope. Not at all.

    i hit 8k whips with no other gear but the ring, no dual wield passives, no bloodthirsty etc. show me another setup with a mythic/1pc off trait jewelry and weapons that comes close to that. feel free to go into bgs and show how it can be replicated. ill be here!
  • jaws343
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    jaws343 wrote: »
    jerj6925 wrote: »
    Or it just means you need to adjust your gameplay? This ring is not overpowered you just have not adapted to a change in the game is all.

    All this talk about nerfing this ring is just like the screams for Hrothgar’s chill to be nerfed, NOT FOR PLAYERS TO ADJUST their PLAY STYLE… you know like when you get killed by a bomber you were a dumb player for not spreading out… but when killed by this armor proc you were NOT a dumb player for failing to spread out it was the armor was overpowered.

    Leave the ring alone, you give up a lot of abilities (half of what you could normally use) for the ring buffs.

    This ring literally gives you permanent access to some of the hardest to obtain buffs in game. It's giving the same buffs and more as a 2 bar build would. In fact, 2 bar builds would have to make sacrifices to implement some of these buffs, and 1 item gives them to you for free. Therefore, it's more than compensating for the skills that you sacrificed. Players still have access to 5 pieces and monster helms to make up for the things they feel they lack do they not? Major Heroism is practically allowing players to create builds that give them the ability use ultis as combo finishers. How do you adjust when no 2 bars could give you those kinds of buffs before? Buy the DLC for the ring, or build tanky, or just accept that you'll struggle against someone who has it? Seems balanced...
    Stop minimizing what this 1 item gives you.
    They can just add it to the long list of "things OP in PVP", no need to start with this one that will help so many people just play without having to work around a disability.

    It would be fine if it only gave players similar buffs to that of 2 bar builds to help with accessibility, but some of these buffs are excessive.

    I put together an oaken sorc build that had the same damage tooltips has my two bar build, with more crit damage, major protection, more crit chance, and the ability to use Meteor at least once every 14 seconds. Sometimes more than that due to the ult return on Meteor, but the ult gen is so good that it gains 10 ult per second.

    To do this, I have to run 3 sets dedicated to ult gen. And in doing so, my skills have the same damage as two bars where I am physically having to cast skills to buff myself, I have no ult gain outside of normal ult regen, due to needing to use 3 sets and a mythic all to boost my damage. This ult gen build is only using Oaken to buff damage.

    If I weren't building for ult gen, and I literally just translated my gear setup from two bars to the one bar, replacing Death Dealer with Oaken, and adjusting the unnecessary skills out of the build, my tooltips, before factoring in CP are identical. With CP, my skills all do an extra 1-2K damage. That's without a gear adjustment, which I would certainly make due to all the other benefits that the ring provides, so that damage would likely go up even more after those adjustments.

    Wanted to follow up on this. This build is ridiculous. Legitimately dropping meteor every 14-20 seconds depending on bloodspawn proc. Would probably make a few slight skill changes, but in one of the matches I did, had 700K damage and 200K healing in a ~5 min relic game. Went 3/3 K/D, mostly due to skill choice (chose to run degen for the HOT over running Fury, so my teammates were getting the killing blows) and my deaths were mostly due to having to relearn playing without shields.

    And that was a build that was pushed fully into favoring ult gen. If I drop all of the ult gen sets, and ran something like Rallying Cry and Clever Alchemist, with a couple trainee pieces and Oaken, the build would be unstoppable from a damage and healing perspective, and insanely tanky.
  • TechMaybeHic
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    FrankonPC wrote: »

    Yes, there's really nothing to see here. Those people he killed 'by himself' are gonna get killed by him even without the ring. People that he killed spammed execute on full health target, panic spam skills when CC'd, doesn't have unblockable CC while wee bit more competent ones were first destroyed by others and he just finished off the ones with low resources and so on. If he can replicate this on actual competent pvper, I'd incline to believe that the ring is OP because it clearly trivializes the set.

    Hell, is barehanded DK OP too? Because when IC patch dropped because I've seen someone drop a player with no gear (weapons too) on his DK against a new pvper. I should have recorded that legendary duel. But I guess with the vid's logic, DK OP, can beat players with no gears. Skill gap clearly isn't the one that was showcased, nope. Not at all.

    i hit 8k whips with no other gear but the ring, no dual wield passives, no bloodthirsty etc. show me another setup with a mythic/1pc off trait jewelry and weapons that comes close to that. feel free to go into bgs and show how it can be replicated. ill be here!

    There has been a lot of interesting logic used to say why you were able to do that and not because of the ring. I gave up because it's like arguing with a wall
    Edited by TechMaybeHic on June 30, 2022 8:09PM
  • fizzylu
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    FrankonPC wrote: »
    joseayalac wrote: »
    He is not running any armor...

    I saw the video, as I said, it raises the floor, like when they introduced a base crit resistance. You're stronger than naked now ofc.

    Ask 1sth3r3no13ls3 if he thinks that's the strongest DK build out there. I find it very hard to believe that that build is stronger than a two bar DK. Considering I participate in his Discord and all.

    i think one bar builds are stronger than two bar yes. glad you enjoy the discord!

    My friend and I have both swapped to the Oakensoul Ring just to compare how it changes our numbers.... it is definitely stronger running one bar than two for both of us. Anyone who is not seeing this either must be running PVE builds with lots of dots/aoes.... but for PVP solo builds that use pretty much just a spammable, finisher, and a burst ability.... the difference is very clear with one bar. The problem isn't just the jump in DPS alone though. The fact is that ESO has always been more of a resource management game with sustaining magicka/stamina and reapplying buffs mid fight, but the Oakensoul Ring completely does not require you to manage buffs and dump magicka/stamina into said buffs. It's a huge game changer. People denying the pure advantage it gives are just ignoring the obvious haha
    Edited by fizzylu on June 30, 2022 10:43PM
  • FrankonPC
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    FrankonPC wrote: »

    Yes, there's really nothing to see here. Those people he killed 'by himself' are gonna get killed by him even without the ring. People that he killed spammed execute on full health target, panic spam skills when CC'd, doesn't have unblockable CC while wee bit more competent ones were first destroyed by others and he just finished off the ones with low resources and so on. If he can replicate this on actual competent pvper, I'd incline to believe that the ring is OP because it clearly trivializes the set.

    Hell, is barehanded DK OP too? Because when IC patch dropped because I've seen someone drop a player with no gear (weapons too) on his DK against a new pvper. I should have recorded that legendary duel. But I guess with the vid's logic, DK OP, can beat players with no gears. Skill gap clearly isn't the one that was showcased, nope. Not at all.

    i hit 8k whips with no other gear but the ring, no dual wield passives, no bloodthirsty etc. show me another setup with a mythic/1pc off trait jewelry and weapons that comes close to that. feel free to go into bgs and show how it can be replicated. ill be here!

    There has been a lot of interesting logic used to say why you were able to do that and not because of the ring. I gave up because it's like arguing with a wall

    yeah, im not sure why some people's default is to immediately denigrate other players in defense of a set but it's quite common. It also has no bearing on the actual discussion of how powerful oakensoul is compared to other mythics.

    Of course this is a lower mmr bg but damage is damage. I thought it was clear that oakensoul gives you the strength of multiple different 5 pc bonuses, so much so that you can literally not run other damage. Major force, courage and berserk is such a strong combination stacked w major heroism and the supplemental buffs. imo you cannot replicate anywhere close to similar dmg with a one piece mythic, off set weapons and offset jewelry.

    Edited by FrankonPC on July 1, 2022 12:10AM
  • FrankonPC
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    fizzylu wrote: »
    FrankonPC wrote: »
    joseayalac wrote: »
    He is not running any armor...

    I saw the video, as I said, it raises the floor, like when they introduced a base crit resistance. You're stronger than naked now ofc.

    Ask 1sth3r3no13ls3 if he thinks that's the strongest DK build out there. I find it very hard to believe that that build is stronger than a two bar DK. Considering I participate in his Discord and all.

    i think one bar builds are stronger than two bar yes. glad you enjoy the discord!

    My friend and I have both swapped to the Oakensoul Ring just to compare how it changes our numbers.... it is definitely stronger running one bar than two for both of us. Anyone who is not seeing this either must be running PVE builds with lots of dots/aoes.... but for PVP solo builds that use pretty much just a spammable, finisher, and a burst ability.... the difference is very clear with one bar. The problem isn't just the jump in DPS alone though. The fact is that ESO has always been more of a resource management game with sustaining magicka/stamina and reapplying buffs mid fight, but the Oakensoul Ring completely does not require you to manage buffs and dump magicka/stamina into said buffs. It's a huge game changer. People denying the pure advantage it gives are just ignoring the obvious haha

    yep that's what i noticed as well. i think we're still in the beginning stages of the ring, like when warden and necro were introduced and people didn't fully realize how powerful each class was. it took a month for warden to really catch on iirc, necro was "just a bash class" for pvp, until all of a sudden it wasn't. there's already some insanely powerful oakensoul builds out there because you can pretty much supplement it w anything and be effective.

    that's from my experience at least.
  • jaws343
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    FrankonPC wrote: »
    fizzylu wrote: »
    FrankonPC wrote: »
    joseayalac wrote: »
    He is not running any armor...

    I saw the video, as I said, it raises the floor, like when they introduced a base crit resistance. You're stronger than naked now ofc.

    Ask 1sth3r3no13ls3 if he thinks that's the strongest DK build out there. I find it very hard to believe that that build is stronger than a two bar DK. Considering I participate in his Discord and all.

    i think one bar builds are stronger than two bar yes. glad you enjoy the discord!

    My friend and I have both swapped to the Oakensoul Ring just to compare how it changes our numbers.... it is definitely stronger running one bar than two for both of us. Anyone who is not seeing this either must be running PVE builds with lots of dots/aoes.... but for PVP solo builds that use pretty much just a spammable, finisher, and a burst ability.... the difference is very clear with one bar. The problem isn't just the jump in DPS alone though. The fact is that ESO has always been more of a resource management game with sustaining magicka/stamina and reapplying buffs mid fight, but the Oakensoul Ring completely does not require you to manage buffs and dump magicka/stamina into said buffs. It's a huge game changer. People denying the pure advantage it gives are just ignoring the obvious haha

    yep that's what i noticed as well. i think we're still in the beginning stages of the ring, like when warden and necro were introduced and people didn't fully realize how powerful each class was. it took a month for warden to really catch on iirc, necro was "just a bash class" for pvp, until all of a sudden it wasn't. there's already some insanely powerful oakensoul builds out there because you can pretty much supplement it w anything and be effective.

    that's from my experience at least.

    We are maybe 3 or 4 weeks out from MYM, that learning curve is going to hit right around the same time and it is going to be a frustrating event, with a ton of extremely broken builds by then.
  • Stx
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    It's so blatantly obvious how overpowered this item is yet still people defend it.

    Passive major heroism, major berserk, major courage, AND major force...

    It's no wonder gankers are one shotting people with all that frontloaded damage %.
  • fizzylu
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    FrankonPC wrote: »
    fizzylu wrote: »
    FrankonPC wrote: »
    joseayalac wrote: »
    He is not running any armor...

    I saw the video, as I said, it raises the floor, like when they introduced a base crit resistance. You're stronger than naked now ofc.

    Ask 1sth3r3no13ls3 if he thinks that's the strongest DK build out there. I find it very hard to believe that that build is stronger than a two bar DK. Considering I participate in his Discord and all.

    i think one bar builds are stronger than two bar yes. glad you enjoy the discord!

    My friend and I have both swapped to the Oakensoul Ring just to compare how it changes our numbers.... it is definitely stronger running one bar than two for both of us. Anyone who is not seeing this either must be running PVE builds with lots of dots/aoes.... but for PVP solo builds that use pretty much just a spammable, finisher, and a burst ability.... the difference is very clear with one bar. The problem isn't just the jump in DPS alone though. The fact is that ESO has always been more of a resource management game with sustaining magicka/stamina and reapplying buffs mid fight, but the Oakensoul Ring completely does not require you to manage buffs and dump magicka/stamina into said buffs. It's a huge game changer. People denying the pure advantage it gives are just ignoring the obvious haha

    yep that's what i noticed as well. i think we're still in the beginning stages of the ring, like when warden and necro were introduced and people didn't fully realize how powerful each class was. it took a month for warden to really catch on iirc, necro was "just a bash class" for pvp, until all of a sudden it wasn't. there's already some insanely powerful oakensoul builds out there because you can pretty much supplement it w anything and be effective.

    that's from my experience at least.

    In a solo bg running my 2 bar build, I would get 600k-1mil damage on average (1.1mil at most usually) and around 5-10+ kills depending on how much I had to heal my teammates. Now with 1 bar, I'm hitting 1mil-1.6mil and even getting as high as 15-20+ kills even when I start playing more support like for my team. That is a huge jump in DPS and if anyone says otherwise, they're just.... idk haha because how anyone can ignore those numbers and not see a problem is beyond me.

    Also feel like it's worth mentioning that I legit just started running an ult to be my only stun.... in a PVP build.... because that's just how frequently I can use it with the Oakensoul Ring. If that alone doesn't sound broken to someone, I have no idea what would.
    Edited by fizzylu on July 1, 2022 1:49AM
  • Toxic_Hemlock
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    Stx wrote: »
    It's so blatantly obvious how overpowered this item is yet still people defend it.

    Passive major heroism, major berserk, major courage, AND major force...

    It's no wonder gankers are one shotting people with all that frontloaded damage %.

    I'm fine with buffs being removed for the PvP players as you would want it to be a level playing field, but leave us poor old PvE players to our enjoyment by not removing anything from it.

    Thanks!
  • FrankonPC
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    fizzylu wrote: »
    FrankonPC wrote: »
    fizzylu wrote: »
    FrankonPC wrote: »
    joseayalac wrote: »
    He is not running any armor...

    I saw the video, as I said, it raises the floor, like when they introduced a base crit resistance. You're stronger than naked now ofc.

    Ask 1sth3r3no13ls3 if he thinks that's the strongest DK build out there. I find it very hard to believe that that build is stronger than a two bar DK. Considering I participate in his Discord and all.

    i think one bar builds are stronger than two bar yes. glad you enjoy the discord!

    My friend and I have both swapped to the Oakensoul Ring just to compare how it changes our numbers.... it is definitely stronger running one bar than two for both of us. Anyone who is not seeing this either must be running PVE builds with lots of dots/aoes.... but for PVP solo builds that use pretty much just a spammable, finisher, and a burst ability.... the difference is very clear with one bar. The problem isn't just the jump in DPS alone though. The fact is that ESO has always been more of a resource management game with sustaining magicka/stamina and reapplying buffs mid fight, but the Oakensoul Ring completely does not require you to manage buffs and dump magicka/stamina into said buffs. It's a huge game changer. People denying the pure advantage it gives are just ignoring the obvious haha

    yep that's what i noticed as well. i think we're still in the beginning stages of the ring, like when warden and necro were introduced and people didn't fully realize how powerful each class was. it took a month for warden to really catch on iirc, necro was "just a bash class" for pvp, until all of a sudden it wasn't. there's already some insanely powerful oakensoul builds out there because you can pretty much supplement it w anything and be effective.

    that's from my experience at least.

    In a solo bg running my 2 bar build, I would get 600k-1mil damage on average (1.1mil at most usually) and around 5-10+ kills depending on how much I had to heal my teammates. Now with 1 bar, I'm hitting 1mil-1.6mil and even getting as high as 15-20+ kills even when I start playing more support like for my team. That is a huge jump in DPS and if anyone says otherwise, they're just.... idk haha because how anyone can ignore those numbers and not see a problem is beyond me.

    Also feel like it's worth mentioning that I legit just started running an ult to be my only stun.... in a PVP build.... because that's just how frequently I can use it with the Oakensoul Ring. If that alone doesn't sound broken to someone, I have no idea what would.

    yeah, there's classes i haven't hopped on in ages and now i go in with oakensoul and i feel like I am melting everything. It's not the kills but just the burst dmg. major force and berserk stacked with the high ultigen is wild.
  • Hapexamendios
    Hapexamendios
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    No nerfs, just ban it from PvP.
  • Faulgor
    Faulgor
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    Stx wrote: »
    It's so blatantly obvious how overpowered this item is yet still people defend it.

    Passive major heroism, major berserk, major courage, AND major force...

    It's no wonder gankers are one shotting people with all that frontloaded damage %.

    I'm fine with buffs being removed for the PvP players as you would want it to be a level playing field, but leave us poor old PvE players to our enjoyment by not removing anything from it.

    Thanks!

    Maybe I'm stupid, but it doesn't actually feel that great in PvE. Currently I'm using it on a solo magplar and losing the 2nd bar really hurts.
    Yeah haha you just jab anyway right, well actually no. Often the heal from jabs is not enough to keep you alive, just because sometimes you can't attack, so you need another heal or shield. Jabs by itself is also not such stellar damage, even with Major Berserk and Force (Courage is just replacing your backbar berserker glyph), so you need some other DoTs. 5 skill slots fill surprisingly fast, and the damage doesn't feel significantly different, mostly slightly worse.

    Pale Order feels much more powerful for some reason, because you can pretty much just power through your rotations and don't mind much else, and you have 2 bars to do it.

    Obviously the situation is different in PvP, where the backbar is mostly used as a buff bar anyway. But I'm worried a general nerf will make an item that isn't that stellar for PvE as-is actually become unappealing. Most likely they are going to at least remove Major Heroism, but that's probably the most interesting aspect of the ring for PvE to me.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
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