ketsparrowhawk wrote: »There are some balance issues, but true balance will never happen as that would ruin the business model.
lPeacekeeperl wrote: »ketsparrowhawk wrote: »There are some balance issues, but true balance will never happen as that would ruin the business model.
Can you explain, how "balance issues" positively affects busines model? (or, in other words - how can fixes ruin this busines model ?)
And if this is ok for busines model why "OP ring for selling chapter" is not?
And why so many negative on this mythic? If you think its OP - just go and get it and be as OP as everyone else who already have it, it requires one evenyng to collect all leads (unlike from "Sithis gaze" with dark brotherhood lead limited to one try per day)
TechMaybeHic wrote: »
Cuddlypuff wrote: »I've never considered 1 bar builds because even 12 skills are never enough, but I don't understand why people want this ring nerfed. Besides major heroism, it doesn't really break any gameplay or outperform any standard 2 bar builds. It's the first mythic that lets new players crutch on it and actually come out to fight in PVP, rather than just making the sweaty farmers even stronger and scaring away more pugs.
Most of the salt seems to be about how the ring enables crit builds now. Crit was absolutely gutted with the Mechanical Acuity nerf. It's still only mediocre with Oakensoul. But high crit / low ttk is healthy for PVP. So what if I get 1 shot ganked with no counterplay, everyone else is too. It'll just shift the meta to more damage sets which is a good thing in general.
joseayalac wrote: »TechMaybeHic wrote: »Im sure a lot of the top PvPers are using it because it doesn't raise the ceiling at all.
They're using it because One-Bar builds make for popular content right now and also because they're testing it. I've seen some footage of it performing very well in low-MMR battlegrounds and such.
Heck, it's even decent in high-MMR battlegrounds but far from broken or the strongest thing there is right now.
MentalxHammer wrote: »joseayalac wrote: »TechMaybeHic wrote: »Im sure a lot of the top PvPers are using it because it doesn't raise the ceiling at all.
They're using it because One-Bar builds make for popular content right now and also because they're testing it. I've seen some footage of it performing very well in low-MMR battlegrounds and such.
Heck, it's even decent in high-MMR battlegrounds but far from broken or the strongest thing there is right now.
The issue is players with 100 hours are competing with players with 10,000 hours that have mastered the mechanics of the game. This is a huge slap in the face to the end game PvP community; it makes playing the game extremely disheartening knowing all your hard work can be circumvented by equipping 1 single broken item.
Or it just means you need to adjust your gameplay? This ring is not overpowered you just have not adapted to a change in the game is all.
All this talk about nerfing this ring is just like the screams for Hrothgar’s chill to be nerfed, NOT FOR PLAYERS TO ADJUST their PLAY STYLE… you know like when you get killed by a bomber you were a dumb player for not spreading out… but when killed by this armor proc you were NOT a dumb player for failing to spread out it was the armor was overpowered.
Leave the ring alone, you give up a lot of abilities (half of what you could normally use) for the ring buffs.
MidniteOwl1913 wrote: »They can just add it to the long list of "things OP in PVP", no need to start with this one that will help so many people just play without having to work around a disability.
Dem_kitkats1 wrote: »Or it just means you need to adjust your gameplay? This ring is not overpowered you just have not adapted to a change in the game is all.
All this talk about nerfing this ring is just like the screams for Hrothgar’s chill to be nerfed, NOT FOR PLAYERS TO ADJUST their PLAY STYLE… you know like when you get killed by a bomber you were a dumb player for not spreading out… but when killed by this armor proc you were NOT a dumb player for failing to spread out it was the armor was overpowered.
Leave the ring alone, you give up a lot of abilities (half of what you could normally use) for the ring buffs.
This ring literally gives you permanent access to some of the hardest to obtain buffs in game. It's giving the same buffs and more as a 2 bar build would. In fact, 2 bar builds would have to make sacrifices to implement some of these buffs, and 1 item gives them to you for free. Therefore, it's more than compensating for the skills that you sacrificed. Players still have access to 5 pieces and monster helms to make up for the things they feel they lack do they not? Major Heroism is practically allowing players to create builds that give them the ability use ultis as combo finishers. How do you adjust when no 2 bars could give you those kinds of buffs before? Buy the DLC for the ring, or build tanky, or just accept that you'll struggle against someone who has it? Seems balanced...
Stop minimizing what this 1 item gives you.MidniteOwl1913 wrote: »They can just add it to the long list of "things OP in PVP", no need to start with this one that will help so many people just play without having to work around a disability.
It would be fine if it only gave players similar buffs to that of 2 bar builds to help with accessibility, but some of these buffs are excessive.
I would guess that Oakensoul is currently their #1 DLC seller (including Murkmire).
It’s not going to be nerfed any time soon.
Dem_kitkats1 wrote: »Or it just means you need to adjust your gameplay? This ring is not overpowered you just have not adapted to a change in the game is all.
All this talk about nerfing this ring is just like the screams for Hrothgar’s chill to be nerfed, NOT FOR PLAYERS TO ADJUST their PLAY STYLE… you know like when you get killed by a bomber you were a dumb player for not spreading out… but when killed by this armor proc you were NOT a dumb player for failing to spread out it was the armor was overpowered.
Leave the ring alone, you give up a lot of abilities (half of what you could normally use) for the ring buffs.
This ring literally gives you permanent access to some of the hardest to obtain buffs in game. It's giving the same buffs and more as a 2 bar build would. In fact, 2 bar builds would have to make sacrifices to implement some of these buffs, and 1 item gives them to you for free. Therefore, it's more than compensating for the skills that you sacrificed. Players still have access to 5 pieces and monster helms to make up for the things they feel they lack do they not? Major Heroism is practically allowing players to create builds that give them the ability use ultis as combo finishers. How do you adjust when no 2 bars could give you those kinds of buffs before? Buy the DLC for the ring, or build tanky, or just accept that you'll struggle against someone who has it? Seems balanced...
Stop minimizing what this 1 item gives you.MidniteOwl1913 wrote: »They can just add it to the long list of "things OP in PVP", no need to start with this one that will help so many people just play without having to work around a disability.
It would be fine if it only gave players similar buffs to that of 2 bar builds to help with accessibility, but some of these buffs are excessive.
doesurmindglow wrote: »Once-meta overperforming mythics that have all been dramatically adjusted:
- Thrassian Stranglers
- Malacath's Band of Brutality
- Ring of the Pale Order
- Harpooner's Wading Kilt
This one tho, this one will stay.
Why not just remove it from pvp areas? Oakensoul.is great for.the physically challenged players. Needs for that to be kept.in mind.
MentalxHammer wrote: »joseayalac wrote: »TechMaybeHic wrote: »Im sure a lot of the top PvPers are using it because it doesn't raise the ceiling at all.
They're using it because One-Bar builds make for popular content right now and also because they're testing it. I've seen some footage of it performing very well in low-MMR battlegrounds and such.
Heck, it's even decent in high-MMR battlegrounds but far from broken or the strongest thing there is right now.
The issue is players with 100 hours are competing with players with 10,000 hours that have mastered the mechanics of the game. This is a huge slap in the face to the end game PvP community; it makes playing the game extremely disheartening knowing all your hard work can be circumvented by equipping 1 single broken item.
Or it just means you need to adjust your gameplay? This ring is not overpowered you just have not adapted to a change in the game is all.
All this talk about nerfing this ring is just like the screams for Hrothgar’s chill to be nerfed, NOT FOR PLAYERS TO ADJUST their PLAY STYLE… you know like when you get killed by a bomber you were a dumb player for not spreading out… but when killed by this armor proc you were NOT a dumb player for failing to spread out it was the armor was overpowered.
Leave the ring alone, you give up a lot of abilities (half of what you could normally use) for the ring buffs.