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Oakensoul isn't getting nerfed

  • ANGEL_BtVS
    ANGEL_BtVS
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    As has already been mentioned, the only fix it needs is to make certain buffs unavailable when battle spirit is active.
  • Ragnaroek93
    Ragnaroek93
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    The item breaks PvP lol. Perma corrossive armor, gank builds, ranged builds... the game is almost unplayable because of this item. I agree that Oaken builds are usually not overall stronger than 2 bar builds but their dmg is higher while also requiring a lot less effort. Giving that item major berserc and major force is ridiculous. And major heroism on top of that lol.
    I used to think that PvP was a tragedy, but now I realize, it's a comedy.
  • lPeacekeeperl
    lPeacekeeperl
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    There are some balance issues, but true balance will never happen as that would ruin the business model.

    Can you explain, how "balance issues" positively affects busines model? (or, in other words - how can fixes ruin this busines model ?)

    And if this is ok for busines model why "OP ring for selling chapter" is not?

    And why so many negative on this mythic? If you think its OP - just go and get it and be as OP as everyone else who already have it, it requires one evenyng to collect all leads (unlike from "Sithis gaze" with dark brotherhood lead limited to one try per day)
  • ketsparrowhawk
    ketsparrowhawk
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    There are some balance issues, but true balance will never happen as that would ruin the business model.

    Can you explain, how "balance issues" positively affects busines model? (or, in other words - how can fixes ruin this busines model ?)

    And if this is ok for busines model why "OP ring for selling chapter" is not?

    And why so many negative on this mythic? If you think its OP - just go and get it and be as OP as everyone else who already have it, it requires one evenyng to collect all leads (unlike from "Sithis gaze" with dark brotherhood lead limited to one try per day)

    [snip]

    I didn’t say it wasn’t okay to use a mythic to sell the chapter. I was just saying that class design is more or less fine. Oaken benefits some classes more than others. That doesn’t mean class design is flawed imo.

    It is OP no question. I don’t need to be op like everyone else. I prefer to try and counter the meta. Oaken will be nerfed eventually just like malacath was.

    [edited for conspiracy theories]
    Edited by ZOS_Lunar on June 22, 2022 12:09PM
  • ketsparrowhawk
    ketsparrowhawk
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    I will try to reword my explanation in a way that won't get censored. There is always one class that outperforms the others, and that is always changing. If everything were perfectly balanced then there wouldn't be much reason for people to create new builds, farm new gear, etc.
    Edited by ketsparrowhawk on June 22, 2022 12:19PM
  • Zama666
    Zama666
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    I just solo'd my first Vet Dungeon (Dark Shade Caverns I)...ever....the same day I got the ring.

    For me I would have never gotten that far without it. I think my skills without it would have got me to a much earlier death.

    So now, I can concentrate on smarter tactics and I can get in there and try it, for the next time. But it was not easy either. Having a single bar (which I am not used to) also made it very different, and a little more boring.

    I did run out of resources (stam) but I think lived to do it because of potions and the O-Ring . Pale Order would not have gotten me through.

    Now if I kill a single player in PvP in single combat....yeah, the is it OP'd...

    The ring does not have Major Expedition...I think I would prefer Ring of the Wild Hunt for PVE stuff.

    Let me try...PvP

    Z6

  • ccfeeling
    ccfeeling
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    When you cannot beat them, nerf them.
  • IZZEFlameLash
    IZZEFlameLash
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    Yes, there's really nothing to see here. Those people he killed 'by himself' are gonna get killed by him even without the ring. People that he killed spammed execute on full health target, panic spam skills when CC'd, doesn't have unblockable CC while wee bit more competent ones were first destroyed by others and he just finished off the ones with low resources and so on. If he can replicate this on actual competent pvper, I'd incline to believe that the ring is OP because it clearly trivializes the set.

    Hell, is barehanded DK OP too? Because when IC patch dropped because I've seen someone drop a player with no gear (weapons too) on his DK against a new pvper. I should have recorded that legendary duel. But I guess with the vid's logic, DK OP, can beat players with no gears. Skill gap clearly isn't the one that was showcased, nope. Not at all.
    Edited by IZZEFlameLash on June 28, 2022 3:16AM
    Imperials, the one and true masters of all mortal races of Tamriel
  • AvalonRanger
    AvalonRanger
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    Just I hope that ZOS will not make new mythic anymore for saving ESO future.

    Current mythic gear works as cheap band aid for patching up fundamental game design flaw.
    ZOS must fix every nonsense basic game design flaw first. Then...make new one.

    ESO has already soooo much of bad game design both PVE and PVP. ( ex reinforce vs impenetration)
    Please stop amateur game design work.
    My playing time Mon-Friday UTC13:00-16:00 [PC-NA] CP over2000 now.
    I have [1Tough tank] [1StamSorc-DD] [1Necro-DD] [1Real Healer]
    with [1Stam Blade].
    But, I'm Tank main player. Recently I'm doing Healer.

    2023/12/21
    By the way...Dungeon-Meshi(One of Famous Japanese fantasy story comic book) got finale...
    Good-bye "King of Monster Eater".

    2024/08/23
    Farewell Atsuko Tanaka...(-_-) I never forget epic acting for major Motoko Kusanagi.
  • MidniteOwl1913
    MidniteOwl1913
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    Cuddlypuff wrote: »
    I've never considered 1 bar builds because even 12 skills are never enough, but I don't understand why people want this ring nerfed. Besides major heroism, it doesn't really break any gameplay or outperform any standard 2 bar builds. It's the first mythic that lets new players crutch on it and actually come out to fight in PVP, rather than just making the sweaty farmers even stronger and scaring away more pugs.

    Most of the salt seems to be about how the ring enables crit builds now. Crit was absolutely gutted with the Mechanical Acuity nerf. It's still only mediocre with Oakensoul. But high crit / low ttk is healthy for PVP. So what if I get 1 shot ganked with no counterplay, everyone else is too. It'll just shift the meta to more damage sets which is a good thing in general.

    They can just add it to the long list of "things OP in PVP", no need to start with this one that will help so many people just play without having to work around a disability.
    PS5/NA
  • francesinhalover
    francesinhalover
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    All they have to do is add to orkensul
    -Your dmg done to players is reduced by 10%.
    Done.
    I am @fluffypallascat pc eu if someone wants to play together
    Shadow strike is the best cp passive ever!
  • MentalxHammer
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    joseayalac wrote: »
    Im sure a lot of the top PvPers are using it because it doesn't raise the ceiling at all.

    They're using it because One-Bar builds make for popular content right now and also because they're testing it. I've seen some footage of it performing very well in low-MMR battlegrounds and such.

    Heck, it's even decent in high-MMR battlegrounds but far from broken or the strongest thing there is right now.

    The issue is players with 100 hours are competing with players with 10,000 hours that have mastered the mechanics of the game. This is a huge slap in the face to the end game PvP community; it makes playing the game extremely disheartening knowing all your hard work can be circumvented by equipping 1 single broken item.
  • jerj6925
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    joseayalac wrote: »
    Im sure a lot of the top PvPers are using it because it doesn't raise the ceiling at all.

    They're using it because One-Bar builds make for popular content right now and also because they're testing it. I've seen some footage of it performing very well in low-MMR battlegrounds and such.

    Heck, it's even decent in high-MMR battlegrounds but far from broken or the strongest thing there is right now.

    The issue is players with 100 hours are competing with players with 10,000 hours that have mastered the mechanics of the game. This is a huge slap in the face to the end game PvP community; it makes playing the game extremely disheartening knowing all your hard work can be circumvented by equipping 1 single broken item.

    Or it just means you need to adjust your gameplay? This ring is not overpowered you just have not adapted to a change in the game is all.

    All this talk about nerfing this ring is just like the screams for Hrothgar’s chill to be nerfed, NOT FOR PLAYERS TO ADJUST their PLAY STYLE… you know like when you get killed by a bomber you were a dumb player for not spreading out… but when killed by this armor proc you were NOT a dumb player for failing to spread out it was the armor was overpowered.

    Leave the ring alone, you give up a lot of abilities (half of what you could normally use) for the ring buffs.
  • Dem_kitkats1
    Dem_kitkats1
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    jerj6925 wrote: »
    Or it just means you need to adjust your gameplay? This ring is not overpowered you just have not adapted to a change in the game is all.

    All this talk about nerfing this ring is just like the screams for Hrothgar’s chill to be nerfed, NOT FOR PLAYERS TO ADJUST their PLAY STYLE… you know like when you get killed by a bomber you were a dumb player for not spreading out… but when killed by this armor proc you were NOT a dumb player for failing to spread out it was the armor was overpowered.

    Leave the ring alone, you give up a lot of abilities (half of what you could normally use) for the ring buffs.

    This ring literally gives you permanent access to some of the hardest to obtain buffs in game. It's giving the same buffs and more as a 2 bar build would. In fact, 2 bar builds would have to make sacrifices to implement some of these buffs, and 1 item gives them to you for free. Therefore, it's more than compensating for the skills that you sacrificed. Players still have access to 5 pieces and monster helms to make up for the things they feel they lack do they not? Major Heroism is practically allowing players to create builds that give them the ability use ultis as combo finishers. How do you adjust when no 2 bars could give you those kinds of buffs before? Buy the DLC for the ring, or build tanky, or just accept that you'll struggle against someone who has it? Seems balanced...
    Stop minimizing what this 1 item gives you.
    They can just add it to the long list of "things OP in PVP", no need to start with this one that will help so many people just play without having to work around a disability.

    It would be fine if it only gave players similar buffs to that of 2 bar builds to help with accessibility, but some of these buffs are excessive.
    Edited by Dem_kitkats1 on June 29, 2022 5:13PM
  • ATomiX69
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    The skill floor has been increased sooo many times over the years, soon people will be asking for a mythic that presses their abilities for them.
    Edited by ATomiX69 on June 29, 2022 5:20PM
    smurf account
    New PvP content when?
    Better cyro performance when?
    Farmed about 3 GO's worth of AP
    world 3rd immortal redeemer (22.02.18) and other not noteworthy trifectas
  • jaws343
    jaws343
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    jerj6925 wrote: »
    Or it just means you need to adjust your gameplay? This ring is not overpowered you just have not adapted to a change in the game is all.

    All this talk about nerfing this ring is just like the screams for Hrothgar’s chill to be nerfed, NOT FOR PLAYERS TO ADJUST their PLAY STYLE… you know like when you get killed by a bomber you were a dumb player for not spreading out… but when killed by this armor proc you were NOT a dumb player for failing to spread out it was the armor was overpowered.

    Leave the ring alone, you give up a lot of abilities (half of what you could normally use) for the ring buffs.

    This ring literally gives you permanent access to some of the hardest to obtain buffs in game. It's giving the same buffs and more as a 2 bar build would. In fact, 2 bar builds would have to make sacrifices to implement some of these buffs, and 1 item gives them to you for free. Therefore, it's more than compensating for the skills that you sacrificed. Players still have access to 5 pieces and monster helms to make up for the things they feel they lack do they not? Major Heroism is practically allowing players to create builds that give them the ability use ultis as combo finishers. How do you adjust when no 2 bars could give you those kinds of buffs before? Buy the DLC for the ring, or build tanky, or just accept that you'll struggle against someone who has it? Seems balanced...
    Stop minimizing what this 1 item gives you.
    They can just add it to the long list of "things OP in PVP", no need to start with this one that will help so many people just play without having to work around a disability.

    It would be fine if it only gave players similar buffs to that of 2 bar builds to help with accessibility, but some of these buffs are excessive.

    I put together an oaken sorc build that had the same damage tooltips has my two bar build, with more crit damage, major protection, more crit chance, and the ability to use Meteor at least once every 14 seconds. Sometimes more than that due to the ult return on Meteor, but the ult gen is so good that it gains 10 ult per second.

    To do this, I have to run 3 sets dedicated to ult gen. And in doing so, my skills have the same damage as two bars where I am physically having to cast skills to buff myself, I have no ult gain outside of normal ult regen, due to needing to use 3 sets and a mythic all to boost my damage. This ult gen build is only using Oaken to buff damage.

    If I weren't building for ult gen, and I literally just translated my gear setup from two bars to the one bar, replacing Death Dealer with Oaken, and adjusting the unnecessary skills out of the build, my tooltips, before factoring in CP are identical. With CP, my skills all do an extra 1-2K damage. That's without a gear adjustment, which I would certainly make due to all the other benefits that the ring provides, so that damage would likely go up even more after those adjustments.
  • WinterHeart626
    WinterHeart626
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    What is this 30-40k heavy hits I keep seeing posted in here, I obtained the ring, and honestly don’t really FEEL the difference, sure, a screen full of buffs is nice, but I’m definitely feeling the lack of back bar and rotations, yes it’s neat having something that simplifies the play styles, but it’s hardly nerf worthy, hell, I must be doing something wrong if I’m only seeing 12k crits on a heavy attack with a bow at max range :disappointed:
  • Brrrofski
    Brrrofski
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    kieso wrote: »
    The problem with the ring is that for much, much less effort you can almost do as well as a two bar setup.

    More.

    You can do a lot more.
  • Jpk0012
    Jpk0012
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    Keep telling yourself that.
  • VaranisArano
    VaranisArano
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    Jaraal wrote: »
    I would guess that Oakensoul is currently their #1 DLC seller (including Murkmire).

    It’s not going to be nerfed any time soon.

    Thrassians Stranglers and Ring of the Pale Order say hello. Oakensoul's time is coming...just after it's sold High Isle.

    At this point, ZOS is pretty predictable about how they handle brand new, but overused mythic items.
  • IZZEFlameLash
    IZZEFlameLash
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    jerj6925 wrote: »
    Or it just means you need to adjust your gameplay? This ring is not overpowered you just have not adapted to a change in the game is all.

    All this talk about nerfing this ring is just like the screams for Hrothgar’s chill to be nerfed, NOT FOR PLAYERS TO ADJUST their PLAY STYLE… you know like when you get killed by a bomber you were a dumb player for not spreading out… but when killed by this armor proc you were NOT a dumb player for failing to spread out it was the armor was overpowered.

    Leave the ring alone, you give up a lot of abilities (half of what you could normally use) for the ring buffs.

    This ring literally gives you permanent access to some of the hardest to obtain buffs in game. It's giving the same buffs and more as a 2 bar build would. In fact, 2 bar builds would have to make sacrifices to implement some of these buffs, and 1 item gives them to you for free. Therefore, it's more than compensating for the skills that you sacrificed. Players still have access to 5 pieces and monster helms to make up for the things they feel they lack do they not? Major Heroism is practically allowing players to create builds that give them the ability use ultis as combo finishers. How do you adjust when no 2 bars could give you those kinds of buffs before? Buy the DLC for the ring, or build tanky, or just accept that you'll struggle against someone who has it? Seems balanced...
    Stop minimizing what this 1 item gives you.
    They can just add it to the long list of "things OP in PVP", no need to start with this one that will help so many people just play without having to work around a disability.

    It would be fine if it only gave players similar buffs to that of 2 bar builds to help with accessibility, but some of these buffs are excessive.

    Hardest to obtain? Dedicated PvP and PvE groups have ran those buffs for years. Those sets are no more difficult to obtain than farming the leads for Oakensoul if you have dedicated PvE and PvP guilds at your disposal.
    Imperials, the one and true masters of all mortal races of Tamriel
  • AdamLAD
    AdamLAD
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    Oakensoul is practically pay to win. You are automatically way more effective by having this item. It doesn't just enhance your build in one aspect. It does in all aspects and in a huge way making you kill more and complete content u couldn't normally do.Thats pay to win. Now since I AUTOMATICALLY knew it was going to be just from the stat sheet its the reason it was the 1st chapter i didn't buy. PvP is god awful and I knew it was going to be. Zenimax do not deserve my money with absolutely ridiculous items in PvP. And the worst part it, is that some of you are FEEDING them money whilst complaining on the forums too about oaken. Hypocrisy at its finest.
  • doesurmindglow
    doesurmindglow
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    Once-meta overperforming mythics that have all been dramatically adjusted:
    • Thrassian Stranglers
    • Malacath's Band of Brutality
    • Ring of the Pale Order
    • Harpooner's Wading Kilt

    This one tho, this one will stay.
    Guildmaster : The Wild Hunt (formerly Aka Baka) : AD PC/NA
  • ccfeeling
    ccfeeling
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    Once-meta overperforming mythics that have all been dramatically adjusted:
    • Thrassian Stranglers
    • Malacath's Band of Brutality
    • Ring of the Pale Order
    • Harpooner's Wading Kilt

    This one tho, this one will stay.

    True .

    Thrassian Stranglers
    Malacath's Band of Brutality
    Ring of the Pale Order

    I put them into rare use chest , maybe Kilt too , if it gets nerf one more time .
  • Coatmagic
    Coatmagic
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    Ring was specifically made for people who have trouble with *insert various*,
    not for people who already have zero problems with the game to do stupid things with.

    With as *great* as this community supposedly is, this one is absolutely disgusted with how many high vis top end players are making a joke of this item attempting to ruin something that others actually have needed for a long time.

    PS: This item NEVER should have been allowed into any PVP situation (am not a PVP player but mythics and proc sets don't belong in PVP at all!)
  • Firstmep
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    Every time something broken gets released some people rush to defend it, no matter how op it is.
    And i get it, Oaken is fun, trolling high mmr bgs with literal perma healing ultis for my team, or sitting in 70-80% corrosive can be fun.
    But it still is laughably overpowered.

    Btw the guy who said okaen gives at best 30% uptime xD, lol at least try to stick to facts, you can get well over 50% without any extra form of ulti gen.
  • Roztlin45
    Roztlin45
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    Why not just remove it from pvp areas? Oakensoul.is great for.the physically challenged players. Needs for that to be kept.in mind.
  • TechMaybeHic
    TechMaybeHic
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    Roztlin45 wrote: »
    Why not just remove it from pvp areas? Oakensoul.is great for.the physically challenged players. Needs for that to be kept.in mind.

    Is it possible physically changed people might also want Cyrodiil as well? They could remove 2 of the major buffs or more while adding pve-ish buffs to where it still would be good for people like that yet not preferred by higher level players.

    Of course odds are; it will be hammered so hard that it barely is better than some bar build that doesn't require it. I hope for some muddle ground though.
  • Bobby_V_Rockit
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    I can see them taking away the heroism buff, maybe reduce all the majors to minors
  • MentalxHammer
    MentalxHammer
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    jerj6925 wrote: »
    joseayalac wrote: »
    Im sure a lot of the top PvPers are using it because it doesn't raise the ceiling at all.

    They're using it because One-Bar builds make for popular content right now and also because they're testing it. I've seen some footage of it performing very well in low-MMR battlegrounds and such.

    Heck, it's even decent in high-MMR battlegrounds but far from broken or the strongest thing there is right now.

    The issue is players with 100 hours are competing with players with 10,000 hours that have mastered the mechanics of the game. This is a huge slap in the face to the end game PvP community; it makes playing the game extremely disheartening knowing all your hard work can be circumvented by equipping 1 single broken item.

    Or it just means you need to adjust your gameplay? This ring is not overpowered you just have not adapted to a change in the game is all.

    All this talk about nerfing this ring is just like the screams for Hrothgar’s chill to be nerfed, NOT FOR PLAYERS TO ADJUST their PLAY STYLE… you know like when you get killed by a bomber you were a dumb player for not spreading out… but when killed by this armor proc you were NOT a dumb player for failing to spread out it was the armor was overpowered.

    Leave the ring alone, you give up a lot of abilities (half of what you could normally use) for the ring buffs.

    I have no interest in dumbing down the mechanics I have spent thousands of hours mastering. I personally find 1 bar builds very boring to play.

    It’s ridiculous to think that to stay on top of the meta I would need to play a build that requires much less mechanical skill. The ring was created with the intention to make gameplay more accessible for low APM players; what we have far exceeds this and it has become by far the strongest option in PvP, it must be nerfed.
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